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<blockquote data-quote="Raven Crowking" data-source="post: 5034885" data-attributes="member: 18280"><p>Of all the systems I've ever played, 1e is the one that has required the <em><strong>least</strong></em> amount of houseruling. My houserules documents have grown with the editions:</p><p></p><p>1e: 1 page</p><p></p><p>2e: 60+ pages</p><p></p><p>3e: 300+ pages, eventually to become RCFG, which runs over 260 pages right now, and is perhaps only half ready. For the player's book. With two other books (at a minimum), it will be the most massive houserule project I have ever done.</p><p></p><p>4e: Thankfully, I got off at the last stop. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>If I wanted to play 1e again, I would just play it as it is, with OSRIC for guidance about fiddly rules. I would even include supplimentary material from The Dragon and UA as it pertained to the campaign world. After all, I had no problem doing so when 1e Was King, and I doubt it would be any more difficult now.</p><p></p><p><em><strong>Maybe</strong></em> I would add the Shake it Off rule from RCFG to make the characters a little more hardy. </p><p></p><p>Other than that, I can't think of anything.</p><p></p><p>Oh, and I would <strong><em>play</em></strong> AD&D 1e in a heartbeat. Thief, magic-user, whatever. They are all fun to play. IMHO. YMMV.</p><p></p><p></p><p>RC</p><p></p><p></p><p>EDIT: If I am not careful, all this talk about 1e will go to my head, and I'll never finish RCFG.....because I'll stop seeing the need to! </p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p></p><p>EDIT to the EDIT: Oh yes, and add the flumph as a PC race. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5034885, member: 18280"] Of all the systems I've ever played, 1e is the one that has required the [i][b]least[/b][/i][b][/b] amount of houseruling. My houserules documents have grown with the editions: 1e: 1 page 2e: 60+ pages 3e: 300+ pages, eventually to become RCFG, which runs over 260 pages right now, and is perhaps only half ready. For the player's book. With two other books (at a minimum), it will be the most massive houserule project I have ever done. 4e: Thankfully, I got off at the last stop. ;) If I wanted to play 1e again, I would just play it as it is, with OSRIC for guidance about fiddly rules. I would even include supplimentary material from The Dragon and UA as it pertained to the campaign world. After all, I had no problem doing so when 1e Was King, and I doubt it would be any more difficult now. [i][b]Maybe[/b][/i][b][/b] I would add the Shake it Off rule from RCFG to make the characters a little more hardy. Other than that, I can't think of anything. Oh, and I would [B][I]play[/I][/B] AD&D 1e in a heartbeat. Thief, magic-user, whatever. They are all fun to play. IMHO. YMMV. RC EDIT: If I am not careful, all this talk about 1e will go to my head, and I'll never finish RCFG.....because I'll stop seeing the need to! :lol: EDIT to the EDIT: Oh yes, and add the flumph as a PC race. :D [/QUOTE]
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