Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rebuilding the Healing Flames feat...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ravellion" data-source="post: 974620" data-attributes="member: 538"><p>My version would be</p><p></p><p><strong><span style="font-size: 12px">Healing Flames </span>[General]</strong> RoF</p><p>You can draw energy from open flames to heal yourself.</p><p>Prerequisites: Base Will save +3, fire genasi or tanarukk.</p><p></p><p><span style="color: yellow">[CODE][size=2][b]Fire Size Example Hit Points Healed[/b]</span></p><p><span style="color: yellow">Fine Tindertwig 1</span></p><p><span style="color: yellow">Diminutive Torch 1</span></p><p><span style="color: yellow">Tiny Small campfire 2</span></p><p><span style="color: yellow">Small Large campfire 2</span></p><p><span style="color: yellow">Medium-size Forge 3</span></p><p><span style="color: yellow">Large Bonfire 3</span></p><p><span style="color: yellow">Huge Burning shack or tree 4</span></p><p><span style="color: yellow">Gargantuan Burning tavern 4</span></p><p><span style="color: yellow">Colossal Burning inn 5[/size][/CODE]</span></p><p></p><p>&nbsp&nbsp&nbsp<strong>Benefit: </strong>When you use your control flame spell-like ability, you may instead touch the flame and heal yourself a number of hit points of damage <strong>per hit dice</strong> depending upon the size of the fire. This counts as a use of your control flame ability for the day. Touching the flame causes you no harm when you use this ability, but if you enter the flame, touch more than just its edge, or remain in contact with it for more than 1 round, you take damage from the fire.</p><p></p><p>---------------------------------------------------</p><p></p><p>I myself hate feats with diminishing returns, especially ones that ignore the hit point rationale (it is not all wounds). Giving the normal feat extra uses simply means you recognise the feat is crap, and boost it. It would be like increasing the amount of hit points gained by taking the toughness feat from 3 to 4 or something. It takes longer to become a crap feat, but eventualy it will be.</p><p></p><p>Your second suggestion again is useful at low level or low hp characters, but high hp characters will find it to become less and less useful as they level up.</p><p></p><p>I honestly believe that the feat should take your HD into account: If at 1st level a burning inn could bring you from near death to full health, it should have a at least a similar effect at high level, otherwise the feat is a case of "not-so-healing-flames" all of a sudden.</p><p></p><p>Alternatively, you could give extra uses <em>per level</em>. This would still be somewhat weird. Your wounds at 1st level could be heealed in one round, at 12th level it takes more than a minute. What happened?</p><p></p><p>Rav</p></blockquote><p></p>
[QUOTE="Ravellion, post: 974620, member: 538"] My version would be [b][size=3]Healing Flames [/size][General][/b] RoF You can draw energy from open flames to heal yourself. Prerequisites: Base Will save +3, fire genasi or tanarukk. [color=yellow][CODE][size=2][b]Fire Size Example Hit Points Healed[/b] Fine Tindertwig 1 Diminutive Torch 1 Tiny Small campfire 2 Small Large campfire 2 Medium-size Forge 3 Large Bonfire 3 Huge Burning shack or tree 4 Gargantuan Burning tavern 4 Colossal Burning inn 5[/size][/CODE][/color]    [b]Benefit: [/b]When you use your control flame spell-like ability, you may instead touch the flame and heal yourself a number of hit points of damage [b]per hit dice[/b] depending upon the size of the fire. This counts as a use of your control flame ability for the day. Touching the flame causes you no harm when you use this ability, but if you enter the flame, touch more than just its edge, or remain in contact with it for more than 1 round, you take damage from the fire. --------------------------------------------------- I myself hate feats with diminishing returns, especially ones that ignore the hit point rationale (it is not all wounds). Giving the normal feat extra uses simply means you recognise the feat is crap, and boost it. It would be like increasing the amount of hit points gained by taking the toughness feat from 3 to 4 or something. It takes longer to become a crap feat, but eventualy it will be. Your second suggestion again is useful at low level or low hp characters, but high hp characters will find it to become less and less useful as they level up. I honestly believe that the feat should take your HD into account: If at 1st level a burning inn could bring you from near death to full health, it should have a at least a similar effect at high level, otherwise the feat is a case of "not-so-healing-flames" all of a sudden. Alternatively, you could give extra uses [i]per level[/i]. This would still be somewhat weird. Your wounds at 1st level could be heealed in one round, at 12th level it takes more than a minute. What happened? Rav [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rebuilding the Healing Flames feat...
Top