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<blockquote data-quote="Albedo" data-source="post: 4300118" data-attributes="member: 33214"><p>Stretch Walken:</p><p>[sblock]</p><p>3 Scout, 1 Ranger</p><p>Human</p><p>Gender: Male</p><p>Height: 5'4"</p><p>Weight: 134 lbs</p><p>Eyes: Brown</p><p>Hair: Black</p><p>Diety: None</p><p></p><p>Str: 14 (Base 14)</p><p>Dex: 16 (Base 15 + 1 Level)</p><p>Con: 14 (Base 14)</p><p>Int: 14 (Base 14)</p><p>Wis: 12 (Base 12)</p><p>Cha: 10 (Base 10)</p><p></p><p>BAB: +3</p><p>Fort: 3/+6</p><p>Ref: 6/+9</p><p>Will: 1/+2</p><p>AC: 18 (20 with Shield)</p><p>HD: 4d8 (25) (HP = <a href="http://invisiblecastle.com/roller/view/1625650/" target="_blank">http://invisiblecastle.com/roller/view/1625650/</a>)</p><p>Speed: 40ft</p><p>Initiative: +4</p><p>Languages: All except Druid</p><p></p><p>Feats: Point Blank Shot, Swift Hunter, Precise Shot, Track</p><p></p><p>Skills (75):</p><p>Survival: 7/+8</p><p>Spot: 7/+8</p><p>Listen: 7/+8</p><p>Search: 7/+8</p><p>Tumble: 7/+10</p><p>Balance: 7/+10</p><p>Climb: 7/+10</p><p>Sense Motive: 7/+8</p><p>Speak Language: 16 Points</p><p>Knowledge Nature: 1/+3</p><p>Knowledge Geography: 1/+3</p><p>Knowledge Dungeoneering: 1/+3</p><p></p><p>Special Abilities: Favored Enemies (Undead +2), Wild Empathy, Skirmish 1d6/+1 AC, Trapfinding, Uncanny Dodge, Fast Movement +10, Trackless Step</p><p></p><p>Equipment:</p><p></p><p>Mundane:</p><p>Might (+2), Composite Long Bow MW</p><p>MW Daggers x60</p><p>Arrows x60</p><p>MW Large Shield</p><p></p><p>Magical:</p><p>+1 Mithril Chain Shirt (2,100)</p><p>Bandoleer of Many Daggers (1,000)</p><p>Wand of Cure Light Wounds (750)</p><p>Cloak of Resistance +1 (1,000)</p><p>150 gp</p><p></p><p>Background: There really is something to be said about living in a cave. Retired mercenary, Stretch Walken, has been living his life in solitude ever since he angered the wrong group of criminals in some noname town back in god knows where. All water under the bridge to him now, for he had been hiding in the middle of nowhere for the last two decades, his safe sanctuary from the criminal sindicate that hunted him around the world for over 5 years before that. His beautiful forest was reduced to nothing but ashes while he slept, and the oblivious man peeked out of his cave for the first time in over a week and found nothing but devestation. Seeking answers for why his home had been ravaged, he ventured to the nearest town, only to find it destroyed. He ventured to the NEXt nearest town, same thing. Finally, he got ambushed by a group of bandits, and managed to 'convince' them to point his way to society. Striding valiantly into the town, he was greeted by its citizens who explained the events that had transpired. Bravery quickly dissolved into quivering as the slow witted Stretch suddenly realized how dangerous it was outside, and decided to throw his fate in with those who lived in the town, too scared to go back to his wandering ways.</p><p></p><p>Description: There are two very distinct sides to Stretch. He believes he is a strong warrior of virtue, standing up for what is right and defending the weak. Despite being shorter than average, he seems to stand taller, have a more imposing feature and speak with a noble tone of voice. However, whenever danger presents itself, his persona deflates into scared weakling, not wanting to take any risks and hiding behind his fellow party members. Howver, he slow wit tends to lead him into situations he doesn't recognize the dangers of, causing him to commit to acts of extreme heroism, or stupidity. When looked at normally, Stretch looks extremely average, with plain facial features, straight black hair, and very few distinguishing features. Though few miss him in a crowd with his eccentric way of acting and the way he carries himself, either while brave, or cowardly.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Albedo, post: 4300118, member: 33214"] Stretch Walken: [sblock] 3 Scout, 1 Ranger Human Gender: Male Height: 5'4" Weight: 134 lbs Eyes: Brown Hair: Black Diety: None Str: 14 (Base 14) Dex: 16 (Base 15 + 1 Level) Con: 14 (Base 14) Int: 14 (Base 14) Wis: 12 (Base 12) Cha: 10 (Base 10) BAB: +3 Fort: 3/+6 Ref: 6/+9 Will: 1/+2 AC: 18 (20 with Shield) HD: 4d8 (25) (HP = [url]http://invisiblecastle.com/roller/view/1625650/[/url]) Speed: 40ft Initiative: +4 Languages: All except Druid Feats: Point Blank Shot, Swift Hunter, Precise Shot, Track Skills (75): Survival: 7/+8 Spot: 7/+8 Listen: 7/+8 Search: 7/+8 Tumble: 7/+10 Balance: 7/+10 Climb: 7/+10 Sense Motive: 7/+8 Speak Language: 16 Points Knowledge Nature: 1/+3 Knowledge Geography: 1/+3 Knowledge Dungeoneering: 1/+3 Special Abilities: Favored Enemies (Undead +2), Wild Empathy, Skirmish 1d6/+1 AC, Trapfinding, Uncanny Dodge, Fast Movement +10, Trackless Step Equipment: Mundane: Might (+2), Composite Long Bow MW MW Daggers x60 Arrows x60 MW Large Shield Magical: +1 Mithril Chain Shirt (2,100) Bandoleer of Many Daggers (1,000) Wand of Cure Light Wounds (750) Cloak of Resistance +1 (1,000) 150 gp Background: There really is something to be said about living in a cave. Retired mercenary, Stretch Walken, has been living his life in solitude ever since he angered the wrong group of criminals in some noname town back in god knows where. All water under the bridge to him now, for he had been hiding in the middle of nowhere for the last two decades, his safe sanctuary from the criminal sindicate that hunted him around the world for over 5 years before that. His beautiful forest was reduced to nothing but ashes while he slept, and the oblivious man peeked out of his cave for the first time in over a week and found nothing but devestation. Seeking answers for why his home had been ravaged, he ventured to the nearest town, only to find it destroyed. He ventured to the NEXt nearest town, same thing. Finally, he got ambushed by a group of bandits, and managed to 'convince' them to point his way to society. Striding valiantly into the town, he was greeted by its citizens who explained the events that had transpired. Bravery quickly dissolved into quivering as the slow witted Stretch suddenly realized how dangerous it was outside, and decided to throw his fate in with those who lived in the town, too scared to go back to his wandering ways. Description: There are two very distinct sides to Stretch. He believes he is a strong warrior of virtue, standing up for what is right and defending the weak. Despite being shorter than average, he seems to stand taller, have a more imposing feature and speak with a noble tone of voice. However, whenever danger presents itself, his persona deflates into scared weakling, not wanting to take any risks and hiding behind his fellow party members. Howver, he slow wit tends to lead him into situations he doesn't recognize the dangers of, causing him to commit to acts of extreme heroism, or stupidity. When looked at normally, Stretch looks extremely average, with plain facial features, straight black hair, and very few distinguishing features. Though few miss him in a crowd with his eccentric way of acting and the way he carries himself, either while brave, or cowardly. [/sblock] [/QUOTE]
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