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Rebutting a fallacy: why I await 5e (without holding my breath)
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<blockquote data-quote="Gizmoduck5000" data-source="post: 5610291" data-attributes="member: 56304"><p>Riiiight. MY attitude is the reason that the hobby is in the toilet. Because, you know, making a social game into an uninviting cesspool surrounded by an exclusionary cultural wall made up entirely of esoteria that could only appeal to high functioning autistics is a sure fire way to draw in new gamers and keep the flame alive. I know...instead of playing around a table, why don't we all just lock ourselves in little rooms and masturbate over stacks of sourcebooks. What do we need people for anyway? Not when we have rules and spreadsheets.</p><p></p><p>Yeah...D&D is a game written around probabilities and statistics. That doesn't mean it has to be a book keeping nightmare written for people with personality disorders.</p><p></p><p>There was a time when D&D games were imaginative and not an unending litany of meta-language and game mechanics. </p><p></p><p>"I charge the orc, cleaving it nearly in half with my greatsword and kicking it's corpse off of the blade" is a lot more evocative than:</p><p></p><p> "I charge 6 squares, rolling a 28 with my spirited charge feat and activate the overwhelming critical power on my + 3 berserker sword, doing +4[W] damage on my daily".</p><p></p><p>My attitude isn't the <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> one...it's ultimately inclusive, save for the mouthbreathing, math wanking pedants that I really wish would just find another game...or preferably another hobby. Maybe Fantasy Baseball. Or amateur Tax Law.</p><p></p><p>The point is, that while the game had math at it's core, it didn't used to be about the mechanics. It used to be about imagination, and context, and creativity. Now it's about trying to get the best numbers, so that your numbers can defeat the enemy numbers so that you can get better numbers to kill bigger numbers and take their numbers. And that's the result of YOUR attitude, Rainman.</p><p></p><p>Now punch yourself in the face, apologize to the board, log off and cancel your Internet Service. Your opinion expressing privileges are hereby revoked.</p></blockquote><p></p>
[QUOTE="Gizmoduck5000, post: 5610291, member: 56304"] Riiiight. MY attitude is the reason that the hobby is in the toilet. Because, you know, making a social game into an uninviting cesspool surrounded by an exclusionary cultural wall made up entirely of esoteria that could only appeal to high functioning autistics is a sure fire way to draw in new gamers and keep the flame alive. I know...instead of playing around a table, why don't we all just lock ourselves in little rooms and masturbate over stacks of sourcebooks. What do we need people for anyway? Not when we have rules and spreadsheets. Yeah...D&D is a game written around probabilities and statistics. That doesn't mean it has to be a book keeping nightmare written for people with personality disorders. There was a time when D&D games were imaginative and not an unending litany of meta-language and game mechanics. "I charge the orc, cleaving it nearly in half with my greatsword and kicking it's corpse off of the blade" is a lot more evocative than: "I charge 6 squares, rolling a 28 with my spirited charge feat and activate the overwhelming critical power on my + 3 berserker sword, doing +4[W] damage on my daily". My attitude isn't the :):):):):):) one...it's ultimately inclusive, save for the mouthbreathing, math wanking pedants that I really wish would just find another game...or preferably another hobby. Maybe Fantasy Baseball. Or amateur Tax Law. The point is, that while the game had math at it's core, it didn't used to be about the mechanics. It used to be about imagination, and context, and creativity. Now it's about trying to get the best numbers, so that your numbers can defeat the enemy numbers so that you can get better numbers to kill bigger numbers and take their numbers. And that's the result of YOUR attitude, Rainman. Now punch yourself in the face, apologize to the board, log off and cancel your Internet Service. Your opinion expressing privileges are hereby revoked. [/QUOTE]
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