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Rebutting a fallacy: why I await 5e (without holding my breath)
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<blockquote data-quote="Balesir" data-source="post: 5612313" data-attributes="member: 27160"><p>Even though I am a bit confused with the meaning(s) of Sim used around here (it seems to have some connotations around "simulating the real world", which for a fantasy game I find just weird), I agree with TS on this. I also agree that there is a constituency of folks who won't like this. The odd thing is that everybody feels the need for D&D, specifically, to be "their type of game". <strong>TheAuldGrump</strong> seems to have got over this - only a "need to spread it around" prevented me from XPing him for that last post.</p><p></p><p>Maybe I am slightly unusual, in that the confused, mish-mash nature of D&D set me off playing a myriad other games for nearly 20 years before I dipped a toe in 3.x and then came back to it fully in 4E. I would honestly be quite happy if 4E was just called "Fourth Edition" or something, and "D&D" was used for some other game I could quietly ignore. The only issue is that I would want support/development of 4E to continue - and WotC seem somewhat anally retentive about supporting (read: keeping making money out of) 'old' editions.</p><p> </p><p>Myeah. 'Appealing to everybody' is precisely what drove me (and others I play with) away, previously. The result was a mess - it wasn't balanced and yet it didn't really "simulate" anything sustainable (the economics were totally shot and the implications of magic were not evident in the way the world worked) and the rules amounted to a DM-controlled "mother may I" in the end. We played everything from RuneQuest to DragonQuest to Traveller to Bushido instead. We even had an 'offshoot' homebrew from OD&D that was closer to 3.x than to any other edition - and was kinda balanced to a certain point.</p><p> </p><p>Yep, I think <strong>TheAuldGrump</strong> has it absolutely spot on. Pick a game or games that suit the specific elements you want out of roleplaying and enjoy. If it bothers you that "your" particular game should be called "D&D", don't mind me - you are welcome to the name. Just let me have my own preferred game set without telling me I'm "doing it wrong" or what I'm doing "isn't roleplaying" and I'll be happy.</p><p></p><p>Give me a dependable company that supports my preferred games without all the control freakery that WotC seems to be susceptible to and I'll be even happier...</p></blockquote><p></p>
[QUOTE="Balesir, post: 5612313, member: 27160"] Even though I am a bit confused with the meaning(s) of Sim used around here (it seems to have some connotations around "simulating the real world", which for a fantasy game I find just weird), I agree with TS on this. I also agree that there is a constituency of folks who won't like this. The odd thing is that everybody feels the need for D&D, specifically, to be "their type of game". [B]TheAuldGrump[/B] seems to have got over this - only a "need to spread it around" prevented me from XPing him for that last post. Maybe I am slightly unusual, in that the confused, mish-mash nature of D&D set me off playing a myriad other games for nearly 20 years before I dipped a toe in 3.x and then came back to it fully in 4E. I would honestly be quite happy if 4E was just called "Fourth Edition" or something, and "D&D" was used for some other game I could quietly ignore. The only issue is that I would want support/development of 4E to continue - and WotC seem somewhat anally retentive about supporting (read: keeping making money out of) 'old' editions. Myeah. 'Appealing to everybody' is precisely what drove me (and others I play with) away, previously. The result was a mess - it wasn't balanced and yet it didn't really "simulate" anything sustainable (the economics were totally shot and the implications of magic were not evident in the way the world worked) and the rules amounted to a DM-controlled "mother may I" in the end. We played everything from RuneQuest to DragonQuest to Traveller to Bushido instead. We even had an 'offshoot' homebrew from OD&D that was closer to 3.x than to any other edition - and was kinda balanced to a certain point. Yep, I think [B]TheAuldGrump[/B] has it absolutely spot on. Pick a game or games that suit the specific elements you want out of roleplaying and enjoy. If it bothers you that "your" particular game should be called "D&D", don't mind me - you are welcome to the name. Just let me have my own preferred game set without telling me I'm "doing it wrong" or what I'm doing "isn't roleplaying" and I'll be happy. Give me a dependable company that supports my preferred games without all the control freakery that WotC seems to be susceptible to and I'll be even happier... [/QUOTE]
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Rebutting a fallacy: why I await 5e (without holding my breath)
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