Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Rebutting a fallacy: why I await 5e (without holding my breath)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ExploderWizard" data-source="post: 5619274" data-attributes="member: 66434"><p>I would say that some of the innovation behind the 4E design was motivated by legal concerns involving leaving the OGL behind. After all you can't enforce a trademark on "goblin" but " goblin nosepicker" is ripe to lock down as a proprietary creature. Making a design incompatible with previous incarnations just for the sake of doing so isn't really innovation IMHO. Companies do this all the time as forced obsolesence drives sales. RPGs are not technology though so this strategy doesn't really work. </p><p> </p><p>To some, the radical design change was a breath of fresh air. To others the new playstyle just didn't feel like D&D anymore. I believe what Lanefan was trying to convey was that just being different and new is not always enough to grow a customer base all by itself. </p><p> </p><p>Starter sets aside, D&D is very much a game that is taught to new players by more established players. If enough of the older players are not happy with a new edition then the teaching base for new players is greatly diminished. Those who prefer older editions will instead teach new interested players those games. Creating a game that holds the interests of your current audience while appealing to new players is vital to a game like D&D. </p><p> </p><p>I would say that prior editions are not so weak if they maintain a good sized player base despite being out of print for years. If there are players who are willing to scour used bookstores and the internet for old playing materials how inferior can these products really be? It takes a bit more effort to obtain this stuff than just strolling into a game or bookstore and picking up the latest incarnation off the shelf. </p><p> </p><p>If what you are offering is so objectively superior and easier to come by then the number of folks still buying the older design stuff would be next to nil wouldn't it?</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5619274, member: 66434"] I would say that some of the innovation behind the 4E design was motivated by legal concerns involving leaving the OGL behind. After all you can't enforce a trademark on "goblin" but " goblin nosepicker" is ripe to lock down as a proprietary creature. Making a design incompatible with previous incarnations just for the sake of doing so isn't really innovation IMHO. Companies do this all the time as forced obsolesence drives sales. RPGs are not technology though so this strategy doesn't really work. To some, the radical design change was a breath of fresh air. To others the new playstyle just didn't feel like D&D anymore. I believe what Lanefan was trying to convey was that just being different and new is not always enough to grow a customer base all by itself. Starter sets aside, D&D is very much a game that is taught to new players by more established players. If enough of the older players are not happy with a new edition then the teaching base for new players is greatly diminished. Those who prefer older editions will instead teach new interested players those games. Creating a game that holds the interests of your current audience while appealing to new players is vital to a game like D&D. I would say that prior editions are not so weak if they maintain a good sized player base despite being out of print for years. If there are players who are willing to scour used bookstores and the internet for old playing materials how inferior can these products really be? It takes a bit more effort to obtain this stuff than just strolling into a game or bookstore and picking up the latest incarnation off the shelf. If what you are offering is so objectively superior and easier to come by then the number of folks still buying the older design stuff would be next to nil wouldn't it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rebutting a fallacy: why I await 5e (without holding my breath)
Top