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Recapturing 1st Edition Feelings
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<blockquote data-quote="Lord Vangarel" data-source="post: 1792829" data-attributes="member: 223"><p>JRRNeiklot, that reminded me very much of the old Master Set Rules and I would be looking for something very similar I imagine.</p><p></p><p>Personally I would guess that sometimes I would like a game where I don't have to worry about added complications. OD&Dd20 would be the closest I could come in simple terms to defining it. Combat was faster because we didn't worry too much about working things out we just got on with it but then combat rounds did last for 1 minute! </p><p></p><p>This is not to say that I wouldn't still play 3rd Edition or other games just that sometimes it would be nice to pick up a single book, roll some dice for stats, pick a class and go. </p><p></p><p>In my simple game, higher level combat wouldn't take 3 hours to resolve and I wouldn't have to spend hours thinking of all the options npc's and monsters needed to be balanced with the party. The players that spend hours reading the rules wouldn't be able to tweak their characters to the point of perfection, and I wouldn't hear comments like "That feat isn't worth having because of X" or "I'm 1st level and have already planned 3 variations of the character to 20th level with different feats, skills, and prestige classes". Also fast becoming my least favorite comment in a session "They/You just nerfed XYC" meaning the ability/skill/spell can no longer be used according to how they interpret the rules not the guy who is running the game!</p></blockquote><p></p>
[QUOTE="Lord Vangarel, post: 1792829, member: 223"] JRRNeiklot, that reminded me very much of the old Master Set Rules and I would be looking for something very similar I imagine. Personally I would guess that sometimes I would like a game where I don't have to worry about added complications. OD&Dd20 would be the closest I could come in simple terms to defining it. Combat was faster because we didn't worry too much about working things out we just got on with it but then combat rounds did last for 1 minute! This is not to say that I wouldn't still play 3rd Edition or other games just that sometimes it would be nice to pick up a single book, roll some dice for stats, pick a class and go. In my simple game, higher level combat wouldn't take 3 hours to resolve and I wouldn't have to spend hours thinking of all the options npc's and monsters needed to be balanced with the party. The players that spend hours reading the rules wouldn't be able to tweak their characters to the point of perfection, and I wouldn't hear comments like "That feat isn't worth having because of X" or "I'm 1st level and have already planned 3 variations of the character to 20th level with different feats, skills, and prestige classes". Also fast becoming my least favorite comment in a session "They/You just nerfed XYC" meaning the ability/skill/spell can no longer be used according to how they interpret the rules not the guy who is running the game! [/QUOTE]
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