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General Tabletop Discussion
*TTRPGs General
Recapturing the old Illusionist 'feel' for 3rd ed.?
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<blockquote data-quote="Vrecknidj" data-source="post: 1649517" data-attributes="member: 7301"><p>I haven't done anything about this, though I too miss the first edition illusionist. If I were to make a change, I'd do one of these.</p><p></p><p>1) Create a new class, called the Illusionist, and make up a spell list for the class. The basic stuff would be probably the same as the wizard, but the spell list would be smaller, and I'd probably create some new feats that fit the notion of illusion-based magic. I'd make Bluff, Diplomacy, Hide, Move Silently, Sense Motive and Sleight of Hand into class skills.</p><p></p><p>2) Create a prestige class called the Illusionist. The prerequisites would be the ability to cast a certain number of illusion spells and probably some specific illusion spells. The class would get +1 level to existing spellcasting class every level, would have the skills mentioned above (and perhaps 4 points per level instead of 2), would probably have access to some newly-created feats, and would probably have some interesting feature that allowed the caster to use his Cha modifier as a bonus to some of his illusions.</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="Vrecknidj, post: 1649517, member: 7301"] I haven't done anything about this, though I too miss the first edition illusionist. If I were to make a change, I'd do one of these. 1) Create a new class, called the Illusionist, and make up a spell list for the class. The basic stuff would be probably the same as the wizard, but the spell list would be smaller, and I'd probably create some new feats that fit the notion of illusion-based magic. I'd make Bluff, Diplomacy, Hide, Move Silently, Sense Motive and Sleight of Hand into class skills. 2) Create a prestige class called the Illusionist. The prerequisites would be the ability to cast a certain number of illusion spells and probably some specific illusion spells. The class would get +1 level to existing spellcasting class every level, would have the skills mentioned above (and perhaps 4 points per level instead of 2), would probably have access to some newly-created feats, and would probably have some interesting feature that allowed the caster to use his Cha modifier as a bonus to some of his illusions. Dave [/QUOTE]
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Recapturing the old Illusionist 'feel' for 3rd ed.?
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