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<blockquote data-quote="fba827" data-source="post: 6072719" data-attributes="member: 807"><p>Games I played in the past month (some older but still new to me)</p><p></p><p><strong>Agricola</strong> (ZMan Games)</p><p>This was fun and had some varience that would add to replayability. I couldn't play this -all- the time but could enjoy playing it once in a while. It's a resource management / build your community style game</p><p></p><p><strong>Castle Panic</strong> (Fireside Games)</p><p>This was fun, once or twice. after that it just felt repetative. At best i'd replay it with different people but not a good candidtate for a regular thing with the same group. as a bonus though it is simple enough for kids to play too. It's a cooperative game to defend the tower before the goblins/ogres/etc get too close and attack.</p><p></p><p><strong>Drako</strong> (CHG)</p><p>This game is VERY thematic and fun. That said, it is low on replayability, or at least not replayable in succession, but i could see myself playing it every "once in a while" and still enjoying it. a two-player game, one side dwarves one side dragon, each trying to destroy the other.</p><p></p><p><strong>Forbidden Island</strong> (Game Wright)</p><p>A very simplified version of Pandemic (same designer). Quick but still fun. Cooperative game to collect treasures and get off the island before it sinks</p><p></p><p><strong>Hanabi and Ikebana</strong> (don't know the publisher)</p><p>(Note this is two games in one, I only played Hanabi).this was a very different and fun logic game. simple enough to understand but a lot of strategy involved. You hold a hand of cards such that it is facing away from you and other players give each other clues to try and get each other to play cards in a certain order. (the game is near impossible to find in the US, I played it with someone who got it from europe where it is easier to find)</p><p></p><p><strong>Last Night on Earth</strong> (Flying Frog Productions)</p><p>If you play with people who can get in to the 'story' of it, it's a lot of fun to play up the dramatics of it. but if not, then it becomes very dry and mechanical. Basically, small townsfolk trying to accomplish some 'task' before zombies take over the town. i enjoy the game over all though.</p><p></p><p><strong>Minotaurus</strong> (Lego)</p><p>a simple game. kind of silly fun. but had a lot of fun playing it. only played it once so don't know what replayability will be like. it's a lego maze, trying to get your guy to the center before the minotaur gets you (and other players can sometimes shape the lego maze to make it harder for you to get to the center)</p><p></p><p><strong>Pandemic</strong> (ZMan Games)</p><p>Cooperative game to cure plagues before humanity is destroyed. It would be fun once in a while but not 'all the time'</p><p></p><p><strong>Star Fluxx</strong> (Looney Labs)</p><p>It's Fluxx! Need I say more? but themed with stuff from star wars/star trek/dr who (for those who have never heard of fluxx, it's a card game where the rules change every round based on who plays what card as you try and get a winning combination of cards)</p><p></p><p><strong>Stone Age</strong> (Rio Grande Games)</p><p>It's a resource management / build your community style game, similar to agricola. unlike agricola it didn't have the variability from the card draws but it was still fun. But, like agricola, not sure i'd play it -all- the time.</p><p></p><p><strong>Sentinels of the Multiverse</strong> (Greater Than Games)</p><p>A non-collectible card game where each player has a deck that represents a comicbook style superhero. You work together to defeat the supervillain (represented by another card deck). I personally really enjoy the game, though I will fully admit that other people seem to either really like it or really dislike it. Because there are lots of heroes to choose from and lots of villains to choose from, combined with randomness of card draws, there is a lot of variety for replay. (though this game/publisher is still small enough that it is harder to get this game outside the US due to shipping costs)</p></blockquote><p></p>
[QUOTE="fba827, post: 6072719, member: 807"] Games I played in the past month (some older but still new to me) [b]Agricola[/b] (ZMan Games) This was fun and had some varience that would add to replayability. I couldn't play this -all- the time but could enjoy playing it once in a while. It's a resource management / build your community style game [b]Castle Panic[/b] (Fireside Games) This was fun, once or twice. after that it just felt repetative. At best i'd replay it with different people but not a good candidtate for a regular thing with the same group. as a bonus though it is simple enough for kids to play too. It's a cooperative game to defend the tower before the goblins/ogres/etc get too close and attack. [b]Drako[/b] (CHG) This game is VERY thematic and fun. That said, it is low on replayability, or at least not replayable in succession, but i could see myself playing it every "once in a while" and still enjoying it. a two-player game, one side dwarves one side dragon, each trying to destroy the other. [b]Forbidden Island[/b] (Game Wright) A very simplified version of Pandemic (same designer). Quick but still fun. Cooperative game to collect treasures and get off the island before it sinks [b]Hanabi and Ikebana[/b] (don't know the publisher) (Note this is two games in one, I only played Hanabi).this was a very different and fun logic game. simple enough to understand but a lot of strategy involved. You hold a hand of cards such that it is facing away from you and other players give each other clues to try and get each other to play cards in a certain order. (the game is near impossible to find in the US, I played it with someone who got it from europe where it is easier to find) [b]Last Night on Earth[/b] (Flying Frog Productions) If you play with people who can get in to the 'story' of it, it's a lot of fun to play up the dramatics of it. but if not, then it becomes very dry and mechanical. Basically, small townsfolk trying to accomplish some 'task' before zombies take over the town. i enjoy the game over all though. [b]Minotaurus[/b] (Lego) a simple game. kind of silly fun. but had a lot of fun playing it. only played it once so don't know what replayability will be like. it's a lego maze, trying to get your guy to the center before the minotaur gets you (and other players can sometimes shape the lego maze to make it harder for you to get to the center) [b]Pandemic[/b] (ZMan Games) Cooperative game to cure plagues before humanity is destroyed. It would be fun once in a while but not 'all the time' [b]Star Fluxx[/b] (Looney Labs) It's Fluxx! Need I say more? but themed with stuff from star wars/star trek/dr who (for those who have never heard of fluxx, it's a card game where the rules change every round based on who plays what card as you try and get a winning combination of cards) [b]Stone Age[/b] (Rio Grande Games) It's a resource management / build your community style game, similar to agricola. unlike agricola it didn't have the variability from the card draws but it was still fun. But, like agricola, not sure i'd play it -all- the time. [b]Sentinels of the Multiverse[/b] (Greater Than Games) A non-collectible card game where each player has a deck that represents a comicbook style superhero. You work together to defeat the supervillain (represented by another card deck). I personally really enjoy the game, though I will fully admit that other people seem to either really like it or really dislike it. Because there are lots of heroes to choose from and lots of villains to choose from, combined with randomness of card draws, there is a lot of variety for replay. (though this game/publisher is still small enough that it is harder to get this game outside the US due to shipping costs) [/QUOTE]
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