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<blockquote data-quote="innerdude" data-source="post: 6077692" data-attributes="member: 85870"><p>Picked up Fantasy Flight's Cadwallon: City of Thieves over Christmas and just tried it out with the wife last week. Overall was fun, with a great "flavor" for the setting. As a two-player game it ran smoothly, even for the two of us never having tried it before. </p><p></p><p>The concept is that you're a party / troupe of 4 thieves trying to get as much loot as possible out of the city. Each party member can only carry three treasure items, so you have to balance using party members to loot vs. protecting other members. On the surface there's no one complex rule, but it's managing your available resources as efficiently as possible. In play it's something of a cross between one of the WotC Ravenloft / Drizzt games and the old kids game Mystery Mansion or Clue. As a two player game I'd give it 4.5 out of 5 stars. It's fun and engaging, though I don't know that it's one of those games you'd want to play 2-3 times in a row. As a once a month game though, I think it would be great. </p><p></p><p>Total play time for us was about 1:45, though that included learning the basic rules and setup. Once e eryone knows the rules, I suspect even a four player game wouldn't last much longer than 90 minutes. </p><p></p><p>Couple of cons: out of the box it only supports 4 players. If you're like my group, we often have 6 or 7 people around on game nights. Also, I worry that with more than 3 players, the basic premise of stealing and looting gets lost in favor of simply attacking other parties, which is a fun diversion with two players, but would quickly become tedious with 4.</p></blockquote><p></p>
[QUOTE="innerdude, post: 6077692, member: 85870"] Picked up Fantasy Flight's Cadwallon: City of Thieves over Christmas and just tried it out with the wife last week. Overall was fun, with a great "flavor" for the setting. As a two-player game it ran smoothly, even for the two of us never having tried it before. The concept is that you're a party / troupe of 4 thieves trying to get as much loot as possible out of the city. Each party member can only carry three treasure items, so you have to balance using party members to loot vs. protecting other members. On the surface there's no one complex rule, but it's managing your available resources as efficiently as possible. In play it's something of a cross between one of the WotC Ravenloft / Drizzt games and the old kids game Mystery Mansion or Clue. As a two player game I'd give it 4.5 out of 5 stars. It's fun and engaging, though I don't know that it's one of those games you'd want to play 2-3 times in a row. As a once a month game though, I think it would be great. Total play time for us was about 1:45, though that included learning the basic rules and setup. Once e eryone knows the rules, I suspect even a four player game wouldn't last much longer than 90 minutes. Couple of cons: out of the box it only supports 4 players. If you're like my group, we often have 6 or 7 people around on game nights. Also, I worry that with more than 3 players, the basic premise of stealing and looting gets lost in favor of simply attacking other parties, which is a fun diversion with two players, but would quickly become tedious with 4. [/QUOTE]
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