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<blockquote data-quote="RodneyThompson" data-source="post: 3152843" data-attributes="member: 3594"><p>I'm not arguing that VP/WP can work. It obviously does. However, as pointed out above, the system does have some flaws that cause some difficulty during gameplay. Really, all VP/WP boils down to is a division in the hit point pool with additional effects depending on where, in the division, you fall. While I like the "crits go straight to Wound Points" mechanic for something like, say, Spycraft, I don't think it models what we see in the movies. Given that a blaster pistol does 3d6, a critical hit can, potentially, drop high-level characters in one shot. Not only that, but VP/WP brings up some issues with things like armor (DR to Wound Points only) and Force Powers (VP consumed for activating the Force). </p><p></p><p>Now, <em>if</em> we were replacing VP/WP with the D&D hit point system, I'd agree with you that we'd be making a mistake. There are a lot of things that VP/WP does well (model physical vs. fatigue damage, faster healing between battles, allow for easy-to-kill mooks) that we wouldn't want to lose. So, we don't. </p><p></p><p>I don't want people to jump to any conclusions. We're not so blind or foolish as to ignore the benefits of a system and we try and implement as many of those advantages in other ways. As a result, we're doing some new things with the aforementioned condition track as well as the way things like damage and healing work to ensure that yes, Virginia, the system <em>does</em> work for Star Wars. </p><p></p><p>So, try not to let your imaginations run wild to the most foolish things we could do with the game. Yes, as someone pointed it out above, "What do you expect when you only let out trickles of information." Would you really be happier if they released NO information prior to the release of the book? They certainly can't release all of it.</p><p></p><p>When one of the previews reveals that Ewoks are now the most powerful race in the game, well, then you can start your Rebellion. But perhaps I've said too much....*puffs on his pipe*</p></blockquote><p></p>
[QUOTE="RodneyThompson, post: 3152843, member: 3594"] I'm not arguing that VP/WP can work. It obviously does. However, as pointed out above, the system does have some flaws that cause some difficulty during gameplay. Really, all VP/WP boils down to is a division in the hit point pool with additional effects depending on where, in the division, you fall. While I like the "crits go straight to Wound Points" mechanic for something like, say, Spycraft, I don't think it models what we see in the movies. Given that a blaster pistol does 3d6, a critical hit can, potentially, drop high-level characters in one shot. Not only that, but VP/WP brings up some issues with things like armor (DR to Wound Points only) and Force Powers (VP consumed for activating the Force). Now, [i]if[/i] we were replacing VP/WP with the D&D hit point system, I'd agree with you that we'd be making a mistake. There are a lot of things that VP/WP does well (model physical vs. fatigue damage, faster healing between battles, allow for easy-to-kill mooks) that we wouldn't want to lose. So, we don't. I don't want people to jump to any conclusions. We're not so blind or foolish as to ignore the benefits of a system and we try and implement as many of those advantages in other ways. As a result, we're doing some new things with the aforementioned condition track as well as the way things like damage and healing work to ensure that yes, Virginia, the system [i]does[/i] work for Star Wars. So, try not to let your imaginations run wild to the most foolish things we could do with the game. Yes, as someone pointed it out above, "What do you expect when you only let out trickles of information." Would you really be happier if they released NO information prior to the release of the book? They certainly can't release all of it. When one of the previews reveals that Ewoks are now the most powerful race in the game, well, then you can start your Rebellion. But perhaps I've said too much....*puffs on his pipe* [/QUOTE]
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