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General Tabletop Discussion
*Pathfinder & Starfinder
Recharge Magic? Bad Varient?
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<blockquote data-quote="Kirin'Tor" data-source="post: 3361659" data-attributes="member: 17624"><p>While it's HIGHLY inappropriate to an entire genre of games (IE the low-magic type), recharge magic is a great kicker for other game types.</p><p></p><p>I used recharge in a fairly video-game heavily inspired game I ran (set in Worlds Largest Dungeon), and I have to say, it was a lot of fun for the casters. I did use a slight variant (I think, can't remember) with spell preparation still holding the difference between caster types, but regardless it was very fun.</p><p></p><p>You could just see the casters POV, with green little bars slowly filling up as spells came back online <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Kirin'Tor, post: 3361659, member: 17624"] While it's HIGHLY inappropriate to an entire genre of games (IE the low-magic type), recharge magic is a great kicker for other game types. I used recharge in a fairly video-game heavily inspired game I ran (set in Worlds Largest Dungeon), and I have to say, it was a lot of fun for the casters. I did use a slight variant (I think, can't remember) with spell preparation still holding the difference between caster types, but regardless it was very fun. You could just see the casters POV, with green little bars slowly filling up as spells came back online :-) [/QUOTE]
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Recharge Magic? Bad Varient?
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