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Recharge on a Miss: Reprecussions?
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<blockquote data-quote="Eric Finley" data-source="post: 4918330" data-attributes="member: 83401"><p>As for Encounter powers, you could do worse than to take the Warlock restriction off of Sacrifice to Caiphon (DragMag #366). Encounter powers with target(s) and also an Effect line are pretty few - and one of the prime ones (Otherwind Stride) is explicitly covered by the original Sacrifice to Caiphon anyway.</p><p></p><p>Or look at one of the various Hero Point mechanisms kicked around here in the archives.</p><p></p><p>Or maybe you just want to compensate <em>multiple</em> misses. Missing once, yeah, cope, start readying your good attacks for after the Cleric/Warlord/Bard takes his turn. Missing more than once begins to get annoying. So try this... put any Daily or Encounter powers which miss all their targets in a stack per player. Keep track of how many there are in the stack. Later on, when using a Daily attack, if the natural die roll is less than the number of cards in the stack and is a miss, then recharge (version A) the bottom card (or version B) the appropriate card by number [that is, if your Daily attack rolls a 3 on the d20 and there are four cards in the stack, take the third one, with the oldest one being #1]. If the power is an area- or multi-attack, only the first roll counts for this recharge.</p><p></p><p>That would keep it minimal, and give a certain amount of "condolence prize" for those really crappy rolls.</p><p></p><p>You can also work on fixing this through items. I handed out a scabbard whose power reads "Free Action (Daily): Reroll a melee attack which just rolled a natural 1-3 on the die." Seldom have I had more players all eyeing each other to see who gets this specific item.</p></blockquote><p></p>
[QUOTE="Eric Finley, post: 4918330, member: 83401"] As for Encounter powers, you could do worse than to take the Warlock restriction off of Sacrifice to Caiphon (DragMag #366). Encounter powers with target(s) and also an Effect line are pretty few - and one of the prime ones (Otherwind Stride) is explicitly covered by the original Sacrifice to Caiphon anyway. Or look at one of the various Hero Point mechanisms kicked around here in the archives. Or maybe you just want to compensate [I]multiple[/I] misses. Missing once, yeah, cope, start readying your good attacks for after the Cleric/Warlord/Bard takes his turn. Missing more than once begins to get annoying. So try this... put any Daily or Encounter powers which miss all their targets in a stack per player. Keep track of how many there are in the stack. Later on, when using a Daily attack, if the natural die roll is less than the number of cards in the stack and is a miss, then recharge (version A) the bottom card (or version B) the appropriate card by number [that is, if your Daily attack rolls a 3 on the d20 and there are four cards in the stack, take the third one, with the oldest one being #1]. If the power is an area- or multi-attack, only the first roll counts for this recharge. That would keep it minimal, and give a certain amount of "condolence prize" for those really crappy rolls. You can also work on fixing this through items. I handed out a scabbard whose power reads "Free Action (Daily): Reroll a melee attack which just rolled a natural 1-3 on the die." Seldom have I had more players all eyeing each other to see who gets this specific item. [/QUOTE]
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Recharge on a Miss: Reprecussions?
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