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Recharging charged items...
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<blockquote data-quote="Pbartender" data-source="post: 911971" data-attributes="member: 7533"><p>Not really. All wands would simply have a fixed cost, rather than one based on the number of charges. After all, if a PC can wait until the wand is recharged, then so can the merchant. It really makes no difference.</p><p></p><p>A self recharging wand essentially becomes a "per day" magic item (You know, items that say things like, "activate item to cast levitate 3/day)... If you have a wand that recharges one charge per day, then on average you can use it once per day without reducing the total number of charges. You could feasibly use it seven times in a single day, but then you'd have to wait a week to recharge those seven charges. One charge/day is a long wait... a wand with only one charge left would take nearly two months (7 weeks) to fully recharge.</p><p></p><p>Also, recharging Staves using feats or spells is a big pain... Multiple spells that use varying charges, and the staff has a total cost that does not necessarily reflect the spell/caster levels that went into it. Making them self-charging saves a lot of paperwork.</p><p></p><p></p><p></p><p>So essentially you get a wand with a spell you don't know, and use an empty spell slot to power the wand, instead of the wand's charges. Neat idea.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 911971, member: 7533"] Not really. All wands would simply have a fixed cost, rather than one based on the number of charges. After all, if a PC can wait until the wand is recharged, then so can the merchant. It really makes no difference. A self recharging wand essentially becomes a "per day" magic item (You know, items that say things like, "activate item to cast levitate 3/day)... If you have a wand that recharges one charge per day, then on average you can use it once per day without reducing the total number of charges. You could feasibly use it seven times in a single day, but then you'd have to wait a week to recharge those seven charges. One charge/day is a long wait... a wand with only one charge left would take nearly two months (7 weeks) to fully recharge. Also, recharging Staves using feats or spells is a big pain... Multiple spells that use varying charges, and the staff has a total cost that does not necessarily reflect the spell/caster levels that went into it. Making them self-charging saves a lot of paperwork. So essentially you get a wand with a spell you don't know, and use an empty spell slot to power the wand, instead of the wand's charges. Neat idea. [/QUOTE]
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