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General Tabletop Discussion
*Pathfinder & Starfinder
Recharging Encounter Powers
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<blockquote data-quote="Kaelkatar" data-source="post: 4444188" data-attributes="member: 72719"><p>Remember that regardless of how this works out, the end result will step on the toes of the Demigod ED.</p><p></p><p>In application I find that there is a very depressing factor associated with the die roll. When I roll a die at the end of my turn and get a 20, I would not be thinking to myself "Yay, I can now instead of using an at will power, I can use an encounter" I would be saying "%#@$!, that should have been my attack roll". Changing to a d10 would remedy this slightly, as the application is the same, while the mental effects changes. </p><p></p><p>I personally feel that if you are going to go with this mechanic, that it does not have to be random. Instead it should use up a resource, and the most balanced resource I feel would be the daily item uses. Thus you are trading the use of one daily item power for one encounter power instead of an at will. Feels balanced to me. </p><p></p><p>The other method I would suggest is closely tied in with the new feat from D366 that allows warlocks to regain missed encounter powers by sacking HP. A feat could be taken that allows (on a hit or miss) a character who just cast an encounter power to spend twice its level in HP to retain its use. This method could only be used once per encounter power per encounter.</p><p></p><p>Those are my thoughts.</p><p>~Kael</p></blockquote><p></p>
[QUOTE="Kaelkatar, post: 4444188, member: 72719"] Remember that regardless of how this works out, the end result will step on the toes of the Demigod ED. In application I find that there is a very depressing factor associated with the die roll. When I roll a die at the end of my turn and get a 20, I would not be thinking to myself "Yay, I can now instead of using an at will power, I can use an encounter" I would be saying "%#@$!, that should have been my attack roll". Changing to a d10 would remedy this slightly, as the application is the same, while the mental effects changes. I personally feel that if you are going to go with this mechanic, that it does not have to be random. Instead it should use up a resource, and the most balanced resource I feel would be the daily item uses. Thus you are trading the use of one daily item power for one encounter power instead of an at will. Feels balanced to me. The other method I would suggest is closely tied in with the new feat from D366 that allows warlocks to regain missed encounter powers by sacking HP. A feat could be taken that allows (on a hit or miss) a character who just cast an encounter power to spend twice its level in HP to retain its use. This method could only be used once per encounter power per encounter. Those are my thoughts. ~Kael [/QUOTE]
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Recharging Encounter Powers
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