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Recharging magic items??
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<blockquote data-quote="irdeggman" data-source="post: 1739725" data-attributes="member: 16285"><p>From the Unearthed Arcana House Rule on Page 158 (Note this is pretty consistent with Reynolds' comments)</p><p></p><p>"If your characte has a favorite staff or wand, chances are you worry about the day when it fianlly expends its last cahrge. The fighter doesn't fret about such things with his sword, so why should you?</p><p></p><p>To recharge a charged magic item, a character needs a small supply of materials (including the charged item itself). The creator must also meet all of the prerequisites for crafting the item from scratch, including the proper item creation feat. Determine the cost involved by the following proces:</p><p></p><p>First, pay 10% of the item's base price (not ncluding any costly material components or XP costs) as an up-front cost. This expense reflects the fact that recharging a charged item is more costly than simply constructing a new one. If your charged item has no more than 10% of its charges left, you're almost certainly better off simply crafting a new item.) This expense has no effect on the time required to recharge the item.</p><p></p><p>Second, determine what percentage of the item's maximum charges (or allowable uses) have been expended. For wands and staffs, subtract the charges remaining from 50, then multiply the result by 2. A wand of magic missile with 19 charges remaining, for instance, has 62% (5-19+31; 31 X 2 = 62) of its maximum charges. For other items with charges or limits on their use, subtract the number used from the maximum number, then divide by the maximum number, so chime of opening can be used 10 times when fully powered, so a chime with 3 uses remaining has 70% (10-3=7; 7/10 = .70) of its maximum.</p><p></p><p>Third, multiply this percentage by the base price of the item. This expense represents the cost of materials needed for recharging the item. Recharging a magic item requires one day per each 1,000 gp of the material cost determined in this step. Pay an XP costs as appropriate for an item of this (reduced) price."</p></blockquote><p></p>
[QUOTE="irdeggman, post: 1739725, member: 16285"] From the Unearthed Arcana House Rule on Page 158 (Note this is pretty consistent with Reynolds' comments) "If your characte has a favorite staff or wand, chances are you worry about the day when it fianlly expends its last cahrge. The fighter doesn't fret about such things with his sword, so why should you? To recharge a charged magic item, a character needs a small supply of materials (including the charged item itself). The creator must also meet all of the prerequisites for crafting the item from scratch, including the proper item creation feat. Determine the cost involved by the following proces: First, pay 10% of the item's base price (not ncluding any costly material components or XP costs) as an up-front cost. This expense reflects the fact that recharging a charged item is more costly than simply constructing a new one. If your charged item has no more than 10% of its charges left, you're almost certainly better off simply crafting a new item.) This expense has no effect on the time required to recharge the item. Second, determine what percentage of the item's maximum charges (or allowable uses) have been expended. For wands and staffs, subtract the charges remaining from 50, then multiply the result by 2. A wand of magic missile with 19 charges remaining, for instance, has 62% (5-19+31; 31 X 2 = 62) of its maximum charges. For other items with charges or limits on their use, subtract the number used from the maximum number, then divide by the maximum number, so chime of opening can be used 10 times when fully powered, so a chime with 3 uses remaining has 70% (10-3=7; 7/10 = .70) of its maximum. Third, multiply this percentage by the base price of the item. This expense represents the cost of materials needed for recharging the item. Recharging a magic item requires one day per each 1,000 gp of the material cost determined in this step. Pay an XP costs as appropriate for an item of this (reduced) price." [/QUOTE]
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