Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reclaim the name of Paladin!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jeff Carlsen" data-source="post: 5799410" data-attributes="member: 61749"><p>It's obvious that there are two definitions of Paladin that are in conflict here.</p><p></p><p>There's the original definition, which is a champion of law and goodness. It may be that the holy power of a paladin didn't even come from a god, but was something his dedication allowed him to access directly.</p><p></p><p>Then there's a newer definition, which is the holy warrior of a god. This latter definition almost certainly comes as a result of the mechanics that closely associated the paladin with a deity.</p><p></p><p>Now, normally I'm not comfortable saying somebody's preferred definition is wrong, but in this case I can't help but see the later definition as a perversion of the original, and something to get away from. The holy warrior concept pretty well defines the cleric mechanically and conceptually, while the paladin represents something different.</p><p></p><p>Instead of the paladin being a devotee of a particular god, his overwhelming commitment to law and goodness has earned him the respect and loyalty of one or more gods. He doesn't have to ask for his powers. The gods give power to him because of who he is.</p><p></p><p>The idea of the fallen paladin is so strong because it's the idea of a man so committed to an ideal who loses faith. Not in a god, because the gods are a real, stable, and visible part of the world, but in goodness itself.</p><p></p><p>I'm not sure this concept can be effectively recreated for the other alignments, with the exception of the Paladin of Freedom, which is a devotee to goodness and liberty. Goodness is supposed to be hard. Evil is seductive, so being devoted to it isn't inspiring.</p><p></p><p>I think the Paladin should stick to this concept, and clerics should start wielding swords more often.</p></blockquote><p></p>
[QUOTE="Jeff Carlsen, post: 5799410, member: 61749"] It's obvious that there are two definitions of Paladin that are in conflict here. There's the original definition, which is a champion of law and goodness. It may be that the holy power of a paladin didn't even come from a god, but was something his dedication allowed him to access directly. Then there's a newer definition, which is the holy warrior of a god. This latter definition almost certainly comes as a result of the mechanics that closely associated the paladin with a deity. Now, normally I'm not comfortable saying somebody's preferred definition is wrong, but in this case I can't help but see the later definition as a perversion of the original, and something to get away from. The holy warrior concept pretty well defines the cleric mechanically and conceptually, while the paladin represents something different. Instead of the paladin being a devotee of a particular god, his overwhelming commitment to law and goodness has earned him the respect and loyalty of one or more gods. He doesn't have to ask for his powers. The gods give power to him because of who he is. The idea of the fallen paladin is so strong because it's the idea of a man so committed to an ideal who loses faith. Not in a god, because the gods are a real, stable, and visible part of the world, but in goodness itself. I'm not sure this concept can be effectively recreated for the other alignments, with the exception of the Paladin of Freedom, which is a devotee to goodness and liberty. Goodness is supposed to be hard. Evil is seductive, so being devoted to it isn't inspiring. I think the Paladin should stick to this concept, and clerics should start wielding swords more often. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reclaim the name of Paladin!
Top