Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Recommend a Campaign Setting Book
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeBlank" data-source="post: 733077" data-attributes="member: 1806"><p>Again, many thanks for the responses, very helpful information.</p><p></p><p>For those concerned that I felt I would not have the time to run a Scarred Lands, or any other, campaign: I failed to mention before, not wanting to bore anyone with details, but I play in one main game with 4-6 others. We live great distances apart and have a hard time getting together regularly, often play over email and on OpenRPG, whatever format we can get. We rotate DMs within the same campaign.</p><p></p><p>The campaign, Mythica, is set up so that all of us who desire to DM can do so, and still get a chance to play. It is based in a city that has been occupied by orcs for close to 200 years. At the start of the campaign (this incarnation), about 3 years ago, the orcs had just up and left without warning or reason.</p><p></p><p>The PCs all come from the city (Thain), and for various reasons end up exploring the surrounding country to see what has gone on while Thain was occupied. They try to make contact with other cities, set up trade routes, and also just explore and bring back information. We divided the unknown lands, so each DM has control over a vast area. Each time that person is ready to DM, the PCs wind up exploring in his area. </p><p></p><p>So, I can't radically change the campaign the way some DMs like to do. There is no transporting the PCs to the Oathbound setting, or Scarred Lands, or any other setting. Putting a city even the size of Bluffside anywhere close to Thain would not be logical, why did the orcs not attack Bluffside? Why did Bluffside not come to the aid of Thain? I can however bring in a lot of the good elements from published materials if I can find a logical place to put it in the area I control. In fact, Bellhold (from Of Sound Mind) is in my area.</p><p></p><p>At this point, the PCs have only managed to get a couple months' journey away from Thain. Eventually, we could move farther, even to other continents, which would open things up for things like Bluffside and mini-versions of other settings. But remember, it has taken us 3 years to get this far, and all of the PCs have ties to Thain which would discourage them from leaving for years at a time. Also, if we ever make it to higher levels then teleportation and the like could open up the possibilities.</p><p></p><p>So for now I am looking for a campaign setting book that is a good read, with some portable ideas and crunchy bits. I mentioned FR, but all we have used from there are a few spells, feats and one wild elf PC. I played in a FR PBEM, and am now in an Iron Kingdoms PBEM (so I can't buy the Witchfire Trilogy, the DM is using it). I do plan to get Lock and Load, but have not run across it yet.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 733077, member: 1806"] Again, many thanks for the responses, very helpful information. For those concerned that I felt I would not have the time to run a Scarred Lands, or any other, campaign: I failed to mention before, not wanting to bore anyone with details, but I play in one main game with 4-6 others. We live great distances apart and have a hard time getting together regularly, often play over email and on OpenRPG, whatever format we can get. We rotate DMs within the same campaign. The campaign, Mythica, is set up so that all of us who desire to DM can do so, and still get a chance to play. It is based in a city that has been occupied by orcs for close to 200 years. At the start of the campaign (this incarnation), about 3 years ago, the orcs had just up and left without warning or reason. The PCs all come from the city (Thain), and for various reasons end up exploring the surrounding country to see what has gone on while Thain was occupied. They try to make contact with other cities, set up trade routes, and also just explore and bring back information. We divided the unknown lands, so each DM has control over a vast area. Each time that person is ready to DM, the PCs wind up exploring in his area. So, I can't radically change the campaign the way some DMs like to do. There is no transporting the PCs to the Oathbound setting, or Scarred Lands, or any other setting. Putting a city even the size of Bluffside anywhere close to Thain would not be logical, why did the orcs not attack Bluffside? Why did Bluffside not come to the aid of Thain? I can however bring in a lot of the good elements from published materials if I can find a logical place to put it in the area I control. In fact, Bellhold (from Of Sound Mind) is in my area. At this point, the PCs have only managed to get a couple months' journey away from Thain. Eventually, we could move farther, even to other continents, which would open things up for things like Bluffside and mini-versions of other settings. But remember, it has taken us 3 years to get this far, and all of the PCs have ties to Thain which would discourage them from leaving for years at a time. Also, if we ever make it to higher levels then teleportation and the like could open up the possibilities. So for now I am looking for a campaign setting book that is a good read, with some portable ideas and crunchy bits. I mentioned FR, but all we have used from there are a few spells, feats and one wild elf PC. I played in a FR PBEM, and am now in an Iron Kingdoms PBEM (so I can't buy the Witchfire Trilogy, the DM is using it). I do plan to get Lock and Load, but have not run across it yet. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Recommend a Campaign Setting Book
Top