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<blockquote data-quote="Scribble" data-source="post: 1802243" data-attributes="member: 23977"><p>I've been thinking about a system that mainly tracks you bias towards law or chaos. </p><p></p><p>What I'm thinking of doing is adding area and organization preferences to the good/evil axis. What I mean is for instance you could choose to follow the basic tennets of what is believed to be good, or perhaps you could choose to follow the code of the paladins of (insert god here)</p><p></p><p>Each belief structure would have it's own set of codes and ideals. The system would then track how closely you followed those ideals... Some classes would have to be very strict about it, others would not.</p><p></p><p>I'm debating wether it needs to even be tracked for those classes without restrictions.</p><p></p><p>The idea grew out of wanting to remove the concrete good/evil idea. I like the concept that the leaders of a powerfull organization can secretly become corrupted. Because there is no "definite" evil or good, you can't just cast detect evil to find out. </p><p></p><p>For instance a paladin given orders by the church may think he's serving the forces of goodness, but in reality is not.</p></blockquote><p></p>
[QUOTE="Scribble, post: 1802243, member: 23977"] I've been thinking about a system that mainly tracks you bias towards law or chaos. What I'm thinking of doing is adding area and organization preferences to the good/evil axis. What I mean is for instance you could choose to follow the basic tennets of what is believed to be good, or perhaps you could choose to follow the code of the paladins of (insert god here) Each belief structure would have it's own set of codes and ideals. The system would then track how closely you followed those ideals... Some classes would have to be very strict about it, others would not. I'm debating wether it needs to even be tracked for those classes without restrictions. The idea grew out of wanting to remove the concrete good/evil idea. I like the concept that the leaders of a powerfull organization can secretly become corrupted. Because there is no "definite" evil or good, you can't just cast detect evil to find out. For instance a paladin given orders by the church may think he's serving the forces of goodness, but in reality is not. [/QUOTE]
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