Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Recommend me Some Paizo adventurers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Jacobs" data-source="post: 3965545" data-attributes="member: 23937"><p>Pathfinder #4 was already in the can well before the big thread about "torture porn" started up over at our messageboards, so it wasn't "toned down" due to the controversy at all. Horror is the most popular genre in adventures (at least, according to reader feedback over five years of working on Dungeon, it was), so we wanted to put some horror into Pathfinder early on. Also, one of the themes of Rise of the Runelords is sin, so it's gonna go in some dark and creepy places no matter what.</p><p></p><p>BUT: Pathfinder 4, "Fortress of the Stone Giants" was indeed intended to lighten the mood a bit, and to move away from the gothic horror (AKA English horror from the '60s) of "Skinsaw" and the exploitation horror of "Hook Mountain" (AKA American horror from the '70s). The darkness in those adventures were essential in order to get the point across that the bad guys are symbols for the seven deadly sins, essential in order to make a haunted house scary, an essential in order to give our ogres a distinctively bestial and "fresh" look, like we did with our goblins. Ogres are kind of the pushovers in the giant type, and by making them really vile and onerous, I hoped to elevate them at least back into the "THESE GUYS ARE REALLY TERRIBLE" category, even though they're only CR 3.</p><p></p><p>That said... each GM should absolutely adjust and adapt Pathfinder to his or her campaign. I just wanted to point out why we went with the choices and themes we did for the adventures themselves.</p></blockquote><p></p>
[QUOTE="James Jacobs, post: 3965545, member: 23937"] Pathfinder #4 was already in the can well before the big thread about "torture porn" started up over at our messageboards, so it wasn't "toned down" due to the controversy at all. Horror is the most popular genre in adventures (at least, according to reader feedback over five years of working on Dungeon, it was), so we wanted to put some horror into Pathfinder early on. Also, one of the themes of Rise of the Runelords is sin, so it's gonna go in some dark and creepy places no matter what. BUT: Pathfinder 4, "Fortress of the Stone Giants" was indeed intended to lighten the mood a bit, and to move away from the gothic horror (AKA English horror from the '60s) of "Skinsaw" and the exploitation horror of "Hook Mountain" (AKA American horror from the '70s). The darkness in those adventures were essential in order to get the point across that the bad guys are symbols for the seven deadly sins, essential in order to make a haunted house scary, an essential in order to give our ogres a distinctively bestial and "fresh" look, like we did with our goblins. Ogres are kind of the pushovers in the giant type, and by making them really vile and onerous, I hoped to elevate them at least back into the "THESE GUYS ARE REALLY TERRIBLE" category, even though they're only CR 3. That said... each GM should absolutely adjust and adapt Pathfinder to his or her campaign. I just wanted to point out why we went with the choices and themes we did for the adventures themselves. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Recommend me Some Paizo adventurers
Top