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recommend some pdf's!!
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<blockquote data-quote="Crothian" data-source="post: 1857826" data-attributes="member: 232"><p>Well, I've got a rather large PDF collection and have reviewed over a hundred to date. So, anything in particular that you are interested in subject wise? I'll highlight some of my favorites. </p><p></p><p><strong>Forgotten Archetypes 1</strong>: The Gunslinger: THis is a simple way to introduce gunpowder into a game. They keep the technology simple, but the best thing I like is the option to make getting combustion from gunpowder a special ability that someone needs a feat to do, its almost magic like. That limits the effectiveness of who can use it allowing guns, but keeping them from ever being widespread. </p><p></p><p><strong>Blood and Brains: The Zombie Hunter's Guide</strong>: Zombie fun. THis is light hearted but can be used for a serious campaign. It is designed more for d20 modern but the ideas and monsters can with a little work be used in fantasy. THough I guess the ability to turn them really makes Zombies not as fun.</p><p></p><p><strong>Spectrum Shift: Unlikely Heroes Compilation</strong>: This I like as the classes are a little more mundae but still usible. They have a purpose more so then just being an adventurer. It a bit more realistic and I really want to try them in a low magic game. </p><p></p><p><strong>Secrets of Theurgy</strong>: If you have any intention of using the Mystic Thheurge from the DMG get this. It is a better way of doing it though it doesn't make that class obsolete. </p><p></p><p><strong>The Quintessential Aristocrat</strong>: This takes the NPC class from the DMG and makes it useful. There are great ideas and I love this for important NPCs. </p><p></p><p><strong>Legends of Avadnu</strong>: Great and creative high CR monsters. It is a great addition to their monster book Denizens of Avadnu which is not a PDF.</p><p></p><p><strong>Buy the Numbers</strong>: Class less D20, this is another book I'm waiting to use.</p><p></p><p><strong>Book of Templates: Deluxe Edition</strong>: If you like Templates this is a must have. THis makes normal monster exciting again as templates can really change a creature not just in power but in use and appearence.</p><p></p><p><strong>Dice and Dramatics</strong>: Here's one you might not be aware of as it is the only book they put out I think and it really never got talked about. It is about role playing and has some great ideas and directions in it. It is more useful for people new to role playing or seriously want to try to get better at it. </p><p></p><p><strong>Bluffside City on the Edge (pdf)</strong>: I love Bluffside and support it no matter hat format it takes. It is simple the best city for d20 IMO.</p><p></p><p><strong>Possessors: Children of the Outer Gods</strong>: Highly creative alternative mind flayers. While they are a bit similar to them there are enough differences to really freak out your players. The art by Christopher Shy is top notch and they are creepy and have great potential. I made great use of them.</p><p></p><p><strong>DM's Guide to the Demi planes</strong>: No review on this one yet, but it is filled with great ideas and great new planes. It has a lot of potential and is ripe with creativity.</p></blockquote><p></p>
[QUOTE="Crothian, post: 1857826, member: 232"] Well, I've got a rather large PDF collection and have reviewed over a hundred to date. So, anything in particular that you are interested in subject wise? I'll highlight some of my favorites. [b]Forgotten Archetypes 1[/b]: The Gunslinger: THis is a simple way to introduce gunpowder into a game. They keep the technology simple, but the best thing I like is the option to make getting combustion from gunpowder a special ability that someone needs a feat to do, its almost magic like. That limits the effectiveness of who can use it allowing guns, but keeping them from ever being widespread. [b]Blood and Brains: The Zombie Hunter's Guide[/b]: Zombie fun. THis is light hearted but can be used for a serious campaign. It is designed more for d20 modern but the ideas and monsters can with a little work be used in fantasy. THough I guess the ability to turn them really makes Zombies not as fun. [b]Spectrum Shift: Unlikely Heroes Compilation[/b]: This I like as the classes are a little more mundae but still usible. They have a purpose more so then just being an adventurer. It a bit more realistic and I really want to try them in a low magic game. [b]Secrets of Theurgy[/b]: If you have any intention of using the Mystic Thheurge from the DMG get this. It is a better way of doing it though it doesn't make that class obsolete. [b]The Quintessential Aristocrat[/b]: This takes the NPC class from the DMG and makes it useful. There are great ideas and I love this for important NPCs. [b]Legends of Avadnu[/b]: Great and creative high CR monsters. It is a great addition to their monster book Denizens of Avadnu which is not a PDF. [b]Buy the Numbers[/b]: Class less D20, this is another book I'm waiting to use. [b]Book of Templates: Deluxe Edition[/b]: If you like Templates this is a must have. THis makes normal monster exciting again as templates can really change a creature not just in power but in use and appearence. [b]Dice and Dramatics[/b]: Here's one you might not be aware of as it is the only book they put out I think and it really never got talked about. It is about role playing and has some great ideas and directions in it. It is more useful for people new to role playing or seriously want to try to get better at it. [b]Bluffside City on the Edge (pdf)[/b]: I love Bluffside and support it no matter hat format it takes. It is simple the best city for d20 IMO. [b]Possessors: Children of the Outer Gods[/b]: Highly creative alternative mind flayers. While they are a bit similar to them there are enough differences to really freak out your players. The art by Christopher Shy is top notch and they are creepy and have great potential. I made great use of them. [b]DM's Guide to the Demi planes[/b]: No review on this one yet, but it is filled with great ideas and great new planes. It has a lot of potential and is ripe with creativity. [/QUOTE]
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