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recommend some pdf's!!
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<blockquote data-quote="Verequus" data-source="post: 1858466" data-attributes="member: 9135"><p>To those, who recommended "Elements of Magic" - please refer to "Elements of Magic Revised", because the original PDF is still available for sale (unless you really mean the original version and then I would heavily disagree with you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p></p><p>On topic: Most PDFs, I'd recommend, are already mentioned.</p><p></p><p><strong>Poison Craft</strong> - Everything, you wanted to know about poisons</p><p></p><p><strong>Unlikely Heroes</strong> - NPC classes upped for player use</p><p></p><p><strong>A Magical Society: Medievil Europe</strong> (?) - what, if magic would have been real in medievil times? There's the answer!</p><p></p><p><strong>A Magical Society: Ecology and Culture</strong> - If you want to build a campaign world, read it beforehand.</p><p></p><p><strong>Unorthodox Classes</strong> - Actually one PDF for every class. Alternative core classes, superb quality.</p><p></p><p><strong>Libem Liborium</strong> - everything you need for book writing <em>in character</em></p><p></p><p><strong>A Dozen ...</strong> - a lot of PDFs for the uppolishing of the campaign. A lot a things for the flavor.</p><p></p><p><strong>Buy My Snake Oil</strong> - and others from Top Faction Games. Like the Dozen-books from RoninArts.</p><p></p><p>That should be enough, shouldn't it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Verequus, post: 1858466, member: 9135"] To those, who recommended "Elements of Magic" - please refer to "Elements of Magic Revised", because the original PDF is still available for sale (unless you really mean the original version and then I would heavily disagree with you ;)). On topic: Most PDFs, I'd recommend, are already mentioned. [B]Poison Craft[/B] - Everything, you wanted to know about poisons [B]Unlikely Heroes[/B] - NPC classes upped for player use [B]A Magical Society: Medievil Europe[/B] (?) - what, if magic would have been real in medievil times? There's the answer! [B]A Magical Society: Ecology and Culture[/B] - If you want to build a campaign world, read it beforehand. [B]Unorthodox Classes[/B] - Actually one PDF for every class. Alternative core classes, superb quality. [B]Libem Liborium[/B] - everything you need for book writing [I]in character[/I] [B]A Dozen ...[/B] - a lot of PDFs for the uppolishing of the campaign. A lot a things for the flavor. [B]Buy My Snake Oil[/B] - and others from Top Faction Games. Like the Dozen-books from RoninArts. That should be enough, shouldn't it? ;) [/QUOTE]
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