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<blockquote data-quote="maddman75" data-source="post: 4840432" data-attributes="member: 2673"><p>I'll recommend All Flesh Must Be Eaten. Its a game of zombie survival horror, where the PCs are normal folks doing their thing when the dead rise and start feasting on the living. Why? That's up to the Zombie Master of course.</p><p></p><p>Here's how it lines up to your requirements.</p><p></p><p>1) There's certainly plenty of action in All Flesh, as the zombies are relentless.</p><p>2) The Unisystem has a lot of dials that can be turned to taste. I use a very much simplified version myself, but you can have more die rolling if you like.</p><p>3) Advancement - well you gain new skills as you go up. Your video store clerk probably gets a lot better with guns and scrounging after the apocalypse. And while there doesn't tend to be 'loot' in the form of magic items, looting is very much a part of the game. Guns, ammunition, medicine, and supplies are the difference between life and death.</p><p>4) This is modern, classless, nonfantasy.</p><p>5) Very much a unified resolution mechanic. No old school wonkiness here.</p><p>6) Its very much a make a guy and go system. Much simpler than d20/D&D in many ways, but as I said in point #2, there's a lot of places where more detail can be added if you need.</p><p>7) Its both post-apocalyptic and horror</p><p>8) All Flesh is one of Eden Studios' flagship games. There are a ton of suppliments available for it.</p><p></p><p>They don't really do 'adventures', but rather 'dead worlds'. This is a combination of how the dead have risen, what the zombies look like, and what kinds of adventures the PCs might have. Examples in the core book: A government bioweapon has leaked, and the PCs are caught between zombies and military forces. Its WW2, and as the PCs storm the beach at Normandy, it seems the SS have found a new 'treatment' to keep its soldiers fighting after death. An Alien creature has crashed on earth, and is taking people over with duplicates who don't quite act right...</p><p></p><p>The sourcebooks take zombies to other genres - Fistful o' zombies, Enter the Zombie, Arrrgh! Thar be Zombies, Zombie Smackdown, All Tomorrow's Zombies, and so on.</p><p></p><p>And AFMBE is pretty much the easiest game to improv I've found. You can basically go 'Hey guys - zombies!' and they all cheer and reach for thier shotguns. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="maddman75, post: 4840432, member: 2673"] I'll recommend All Flesh Must Be Eaten. Its a game of zombie survival horror, where the PCs are normal folks doing their thing when the dead rise and start feasting on the living. Why? That's up to the Zombie Master of course. Here's how it lines up to your requirements. 1) There's certainly plenty of action in All Flesh, as the zombies are relentless. 2) The Unisystem has a lot of dials that can be turned to taste. I use a very much simplified version myself, but you can have more die rolling if you like. 3) Advancement - well you gain new skills as you go up. Your video store clerk probably gets a lot better with guns and scrounging after the apocalypse. And while there doesn't tend to be 'loot' in the form of magic items, looting is very much a part of the game. Guns, ammunition, medicine, and supplies are the difference between life and death. 4) This is modern, classless, nonfantasy. 5) Very much a unified resolution mechanic. No old school wonkiness here. 6) Its very much a make a guy and go system. Much simpler than d20/D&D in many ways, but as I said in point #2, there's a lot of places where more detail can be added if you need. 7) Its both post-apocalyptic and horror 8) All Flesh is one of Eden Studios' flagship games. There are a ton of suppliments available for it. They don't really do 'adventures', but rather 'dead worlds'. This is a combination of how the dead have risen, what the zombies look like, and what kinds of adventures the PCs might have. Examples in the core book: A government bioweapon has leaked, and the PCs are caught between zombies and military forces. Its WW2, and as the PCs storm the beach at Normandy, it seems the SS have found a new 'treatment' to keep its soldiers fighting after death. An Alien creature has crashed on earth, and is taking people over with duplicates who don't quite act right... The sourcebooks take zombies to other genres - Fistful o' zombies, Enter the Zombie, Arrrgh! Thar be Zombies, Zombie Smackdown, All Tomorrow's Zombies, and so on. And AFMBE is pretty much the easiest game to improv I've found. You can basically go 'Hey guys - zombies!' and they all cheer and reach for thier shotguns. :) [/QUOTE]
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