Recommendation for 6th level module

PaulKemp

First Post
All,

I'm looking for module recommendations for sixth level PC's. Ideally, the module will be more like a mini-campaign, a la the Banewarrens. I don't want to use the Banewarrens this time so I'm looking for other recommendations for modules of that kind. I'm not as well versed on third party stuff as I should be, so I'd be grateful for some advice. We'll be campaigning in the Forgotten Realms, if that's relevant.

I'm open to dungeon crawls, mysteries, city adventures, or just about anything else or any mixture thereof. What I'm looking for is a quality "mega-module" that starts the party out at fifth to seventh level and carries them through for a while. 3.5 is preferred, but if a module is 3.0 and hasn't been updated yet, I can probably handle the conversion.

Please fire away.
 
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The Grey Citadel is a nice, well loved kitchen sink module with an extended dungeon crawl. I believe it is designed for 6th level characters.
 

Mere of the Dead... from Dungeon magazine from iirc issue 69 to 75 or so...

right smack dab in the level and area you want
 






Thanks, all. Much appreciated.

Black Citadel does look good and has received good reviews. I like the fact that the author and Necromancer offer some supplemental material on the web, too. I think I'll pick it up and run with it.

BFG, the Freeport idea is a good one, but I ran the initial Freeport trilogy as part of an earlier campaign with these same players, so I want to move away from that tone.
 

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