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Recommendations: adventures/modules for Trailblazer
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<blockquote data-quote="AdmundfortGeographer" data-source="post: 5220608" data-attributes="member: 4682"><p>It was a blast.</p><p></p><p>Short on prep time, I just reverted to my most successful AD&D campaign. Made up entirely of scattered Dungeon adventures. Grabbed the magazine, ran as is but upping the hit points of the senior hobgoblins a bit. Our sons both loved it. My nephew remarked near the end, "This is so much more fun than the computer games!" Sounds silly, but I found it tremendously touching.</p><p></p><p>It would be nice to get another person to sit in to make it a fuller table, but an elf ranger, half-orc barbarian, and dwarf cleric made a very capable table. Some Trailblazer rules helped this understaffed party hold their own. The bump to starting hit points made a big help.</p><p></p><p>The rest mechanic saved their bacon a few times the way it was meant to. Under AD&D rules I had to deal with awkward pauses in what was meant to be a time sensitive mission. The group found a reasonable time to rest, recouped their hit points and resources and finished up.</p><p></p><p>The skills changes made for an ever so slightly swifter character creation process, just spend your points how you want.</p><p></p><p>None of us had experience using action points before, and I didn't spent much time describing them. I told them their points get reset when they level, they leveled and reset the points. Two had six points each that went unspent and could have made an even greater impact. Now they know how fast they can level and I'm going to urge spending the action points more.</p><p></p><p>I really found the simple change to attacks of opportunity to be elegant and a welcome change. Moving around within the entire threatened area doesn't provoke, only disengaging from the area. As the DM, made for a real nailbiter of a final scene when a raised alarm brought 13 hobgoblins rushing the room as two PCs (with a bit of a failure of tactics) straddled the entrance to the door. Many hobgoblins were able to rush into the room. "Maybe I should have stood in front to block them,"said the barbarian played by my nephew.</p><p></p><p>One complaint. My copy of the physical book has been so used the covers are curling rather badly. I didn't think we really used it that much. I did print out the particular class for each player, as well as a copy of the races for each of them. I printed one copy of the skills section and two copied of the feats. But I still think the book is going to see use enough that the covers may not last long.</p><p></p><p>If there is another printing, I hope you choose a better cover material. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Any solutions to flatten out the curling cover? I'm afraid it won't very long.</p><p></p><p>But it was good times and they are all hoping the day we all have time to do it again happens soon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 5220608, member: 4682"] It was a blast. Short on prep time, I just reverted to my most successful AD&D campaign. Made up entirely of scattered Dungeon adventures. Grabbed the magazine, ran as is but upping the hit points of the senior hobgoblins a bit. Our sons both loved it. My nephew remarked near the end, "This is so much more fun than the computer games!" Sounds silly, but I found it tremendously touching. It would be nice to get another person to sit in to make it a fuller table, but an elf ranger, half-orc barbarian, and dwarf cleric made a very capable table. Some Trailblazer rules helped this understaffed party hold their own. The bump to starting hit points made a big help. The rest mechanic saved their bacon a few times the way it was meant to. Under AD&D rules I had to deal with awkward pauses in what was meant to be a time sensitive mission. The group found a reasonable time to rest, recouped their hit points and resources and finished up. The skills changes made for an ever so slightly swifter character creation process, just spend your points how you want. None of us had experience using action points before, and I didn't spent much time describing them. I told them their points get reset when they level, they leveled and reset the points. Two had six points each that went unspent and could have made an even greater impact. Now they know how fast they can level and I'm going to urge spending the action points more. I really found the simple change to attacks of opportunity to be elegant and a welcome change. Moving around within the entire threatened area doesn't provoke, only disengaging from the area. As the DM, made for a real nailbiter of a final scene when a raised alarm brought 13 hobgoblins rushing the room as two PCs (with a bit of a failure of tactics) straddled the entrance to the door. Many hobgoblins were able to rush into the room. "Maybe I should have stood in front to block them,"said the barbarian played by my nephew. One complaint. My copy of the physical book has been so used the covers are curling rather badly. I didn't think we really used it that much. I did print out the particular class for each player, as well as a copy of the races for each of them. I printed one copy of the skills section and two copied of the feats. But I still think the book is going to see use enough that the covers may not last long. If there is another printing, I hope you choose a better cover material. ;) Any solutions to flatten out the curling cover? I'm afraid it won't very long. But it was good times and they are all hoping the day we all have time to do it again happens soon. :) [/QUOTE]
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Recommendations: adventures/modules for Trailblazer
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