Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Recommended 1E house rule compliations?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 4187543" data-attributes="member: 29398"><p>I've had Clerics fully wild-card for many years and it hasn't been too much of a headache until higher level...at which point, they just get in line with the rest of the headaches. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />That's exactly what I meant, and it's an encouragement for people to play single-class fighter types.I've re-done the advancement charts several times and I think I've finally got something that works. I've seen Quasqueton's notes on how fast PCs advance through the classic modules if the g.p. = exp. rule is in play and they find most of the treasure, and it is much faster than I want. That said, when I design a campaign I do so with a 10-year lifespan in mind; our games tend to collapse in on themselves around the 10th-12th-level point, thus I want the average party level to go up maybe just slightly faster than 1 per year. (individual characters usually advance quite a bit faster, but deaths and retirements slow down the average)I think of Rangers as being more varied in scope than just the stereotypical Tolkein Aragorn types would allow. Anyone who can live off the land self-sufficiently and has enough skill to track, move silently, etc. is a Ranger in my book. Example: most of Robin Hood's merry men. They weren't Good, but they were fine woodsmen; ergo: Rangers. As for Druids, I've *long* since made them Nature Clerics, with gods etc. just like any other Cleric, and having them be able to be any alignment has worked out fine in the long run.</p><p></p><p>Oh, for the original poster, one more suggestion: scrap psyonics. They're not worth the effort for a one-off game, and in sad need of redesign from the ground up for any long-term campaign play.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 4187543, member: 29398"] I've had Clerics fully wild-card for many years and it hasn't been too much of a headache until higher level...at which point, they just get in line with the rest of the headaches. :)That's exactly what I meant, and it's an encouragement for people to play single-class fighter types.I've re-done the advancement charts several times and I think I've finally got something that works. I've seen Quasqueton's notes on how fast PCs advance through the classic modules if the g.p. = exp. rule is in play and they find most of the treasure, and it is much faster than I want. That said, when I design a campaign I do so with a 10-year lifespan in mind; our games tend to collapse in on themselves around the 10th-12th-level point, thus I want the average party level to go up maybe just slightly faster than 1 per year. (individual characters usually advance quite a bit faster, but deaths and retirements slow down the average)I think of Rangers as being more varied in scope than just the stereotypical Tolkein Aragorn types would allow. Anyone who can live off the land self-sufficiently and has enough skill to track, move silently, etc. is a Ranger in my book. Example: most of Robin Hood's merry men. They weren't Good, but they were fine woodsmen; ergo: Rangers. As for Druids, I've *long* since made them Nature Clerics, with gods etc. just like any other Cleric, and having them be able to be any alignment has worked out fine in the long run. Oh, for the original poster, one more suggestion: scrap psyonics. They're not worth the effort for a one-off game, and in sad need of redesign from the ground up for any long-term campaign play. Lanefan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Recommended 1E house rule compliations?
Top