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<blockquote data-quote="Manzanita" data-source="post: 1170546" data-attributes="member: 10109"><p><strong>Persephone</strong></p><p></p><p>[code][b]Name:[/b] Percy (Esmerelda Persphone Jara)</p><p>[b]Class:[/b] Sorcerer 7/[URL=http://www.d20srd.org/srd/variant/races/racialParagonClasses.htm#humanParagon]Paragon [/URL] 3</p><p>[b]Race:[/b] Human</p><p>[b]Size:[/b] Medium</p><p>[b]Gender:[/b] Female</p><p>[b]Alignment:[/b] CG</p><p>[b]Deity:[/b] </p><p>[b]Craft Points:[/b] 6500</p><p> </p><p>[b]Str:[/b] 10 +0 (2p.) [b]Level:[/b] 10...... [b]XP:[/b] 50,049(55,000 for next)</p><p>[b]Dex:[/b] 14 +2 (6p.) [b]BAB:[/b] +5....... [b]HP:[/b] 60 (7d4+3d8+20)</p><p>[b]Con:[/b] 14 +2 (6p.) [b]Grapple:[/b] +5... [b]Dmg Red:[/b]</p><p>[b]Int:[/b] 10 +0 (2p.) [b]Speed:[/b] 30'.....[b]Spell Res:[/b] </p><p>[b]Wis:[/b] 12 +1 (4p.) [b]Init:[/b] +6...... [b]Spell Save:[/b] </p><p>[b]Cha:[/b] 23(21) +7 (10p.+1@4th level+1@8th level+2 for Paragon+2 for amulet+1 for tomb of leadership & influence) </p><p> </p><p>[b]...............Base Armor Shld Dex Size Nat Misc Total[/b]</p><p>[b]Armor:[/b] .....10 ..+0.. +0.. +2.. +0.. +0.. +0...... 12</p><p>[b]Touch:[/b] .....12 ..........[b]Flatfooted:[/b] 10</p><p> </p><p>[b]........Base ..Mod ..Misc ..Total[/b]</p><p>[b]Fort:[/b] 3 ....+2 ....+1.....+6 (cloak of resistance +1)</p><p>[b]Ref:[/b] 3 ....+2 ...+1.....+6</p><p>[b]Will:[/b] 8 ... +1 ...+1.....+10</p><p> </p><p>[b]Weapon Attack Damage Critical[/b]</p><p>rapier........ +5.....1d6+0... 18-20 x2</p><p>dagger ....... +5 ....1d4+0.... 19/20 x2</p><p>MW light crossbow +8 ....1d8+0...........19/20 x2</p><p> </p><p>[b]Languages:[/b] Common, gnome</p><p> </p><p>[b]Abilities:[/b] Summon familiar</p><p>Adaptive Learning (Speak Languages will always be considered a class skill)</p><p>Paragon class skills: bluff, concentration, diplomacy, disguise, perform, intimidate,</p><p>knowledge(nobility & royalty), speak languages, spellcraft, spot</p><p>Proficiency with light armor, simple weapons, and one martial weapon (rapier)</p><p></p><p>[b]Feats:[/b] Improved initiative(1st), eschew materials(human bonus), Silent Spell(3rd), Empower Spell(6th), [URL=http://www.enworld.org/showpost.php?p=2464175&postcount=5]Arcane Awareness[/URL] (shocking grasp)(paragon bonus), [URL=http://www.enworld.org/showpost.php?p=2464175&postcount=5]Arcane Tap[/URL](makes her effective Sorcerer level = to her class level)</p><p> </p><p>[b]Skill Points:[/b] 45 [b]Max Ranks:[/b] 13/6.5</p><p>[b]Skills Ranks Mod Misc Total[/b]</p><p>Bluff .5..... +6...+0..... +11</p><p>Concentration ..13 .... +2...+0..... +15</p><p>Disguise .......0..... +6.. +0..... +6 (+2 syn-Bluff for acting in character)</p><p>Craft(alchemy). 5 .....+0...+0..... +5</p><p>Diplomacy.......3......+6..+2......+11 (incl +2 syn-Bluff)</p><p>Knowledge(royalty & nobility).1..+0..+0..+1</p><p>Knowledge(geography)(cc).........1...+0..+0..+1</p><p>Knowledge(arcana)..1..+0..+0.... +1</p><p>Perform(dance). 1.....+6...+0..... +7</p><p>Speak Language (gnome)...1</p><p>Spellcraft..... 13..... +0...+0.....+13</p><p> </p><p>[b]Equipment carried: Cost Weight[/b]</p><p></p><p>MW light crossbow - 4lbs</p><p>10 bolts, quiver --- 1lb</p><p>10 cold iron bolts, quiver - 1 lb </p><p>travelers clothes 0 0 (doesn't count towards encumberance)</p><p>signal whistle (around neck) 8sp 0</p><p>[URL=http://www.enworld.org/forums/showpost.php?p=1597362&postcount=325]Hat of Disguise[/URL] (on head as a bow) weight included in outfit</p><p>[URL=http://www.enworld.org/forums/showpost.php?p=1570806&postcount=220]Acrobat rod[/URL] 5 pounds</p><p>[COLOR=Red]amulet of Charisma +2[/COLOR] no weight</p><p>[color=red]cloak of resistance +1[/color] weight included in outfit - simple grey wool</p><p>Handy Haversack (on back) 5 lbs</p><p>[]Decanter of endless water -would be 4 lbs</p><p>[]Scroll case w/[URL=http://www.enworld.org/forums/showpost.php?p=1833689&postcount=157]scrolls[/url] of Haste and Fireball(5th level)[COLOR=Red]*[/COLOR] .5 lb</p><p>[]1 flask holy water 1 lb</p><p>[][URL=http://www.enworld.org/showpost.php?p=3863756&postcount=504]1 potion of Cure moderate wounds.[/URL] 0.1 lb</p><p>[]1 flask alchemist fire 1 lb</p><p>[]everburning torch 1 lb</p><p></p><p>rapier 20gp 2lb</p><p></p><p>On horse:</p><p>longspear 9 lbs</p><p>morningstar 6 lbs</p><p>10 silvered bolts, quiver - 1 lb</p><p>In saddlebags:</p><p> -7 days trail rations 1.5 7lb</p><p> -extra clothes 1 5</p><p> -soap 25cp .5lb</p><p> -10 bolts 1 lb</p><p> -dagger 1 lb</p><p></p><p> </p><p>[b]Total Weight:[/b]18 lbs carried </p><p> </p><p>[b]Lgt Med Hvy Lift Push[/b]</p><p>[b]Max Weight:[/b] 33 66 100 200 500</p><p></p><p>White Palfry(light riding horse) named Gwendolyn, taken from bandits outside the faerie</p><p>woods. Gwendolyn comes equiped with bit, bridle, saddle, and saddlebags.</p><p></p><p>[COLOR=Red]*scrolls have been deciphered[/COLOR].</p><p></p><p>[b]Age:[/b] 18</p><p>[b]Height:[/b] 5'4"</p><p>[b]Weight:[/b] 105lb</p><p>[b]Eyes:[/b] blue</p><p>[b]Hair:[/b] auburn</p><p>[b]Skin:[/b] pale[/code]</p><p><strong>Spells known (8/5+1/4/3/2)(6/6+2/6+2/6+1/4+1 per day) </strong><span style="color: Cyan">Acid Splash</span><em>[SIZE=-1](verbal: "Burn", somatic: hand whips at wrist)[/SIZE]</em> <span style="color: Cyan">daze</span><em>[SIZE=-1](verbal: "Hey", somatic: hand raised, palm forward) Save DC 16[/SIZE]</em>, <span style="color: Cyan">detect magic</span><em>[SIZE=-1](v: "Hmmmm" s: index fingers on temples)[/SIZE]</em>, <span style="color: Cyan">, <span style="color: Cyan">light</span><em>[SIZE=-1](v: "Light", s: none)[/SIZE]</em>, <span style="color: Cyan">mending</span> <em>[SIZE=-1](v: "fixy fixy" s: wave hand slowly)[/SIZE]</em>, <span style="color: Cyan">mage hand</span><em>[SIZE=-1](v: "Got ya", s: pointed finger)[/SIZE]</em>, <span style="color: Cyan">message</span> <em>[size=-1](v: "whispered words", s: point to recipients)[/size]</em>, <span style="color: Cyan">Prestidigitation</span><em>[SIZE=-1](v: varies s:varies)[/SIZE]</em>, <span style="color: Cyan">Charm Person</span><em>[SIZE=-1](v: "Hi!" s: smile) DC 17[/SIZE]</em>, <span style="color: Cyan">Unseen Servent</span><em>[SIZE=-1](v: "Garcon!" s: clap hands)[/SIZE]</em>, <span style="color: Cyan">mage armor</span><em>, [SIZE=-1](v: "I am with you", s: touch)[/SIZE]</em>, <span style="color: Cyan">magic missile </span> <em>[SIZE=-1](v: "Purple Fire", s: pointed finger)[/SIZE]</em>, <span style="color: Cyan">Grease</span><em>[SIZE=-1](v: "careful", s: point) Save DC 17[/size]</em>, <span style="color: Cyan">Shocking Grasp</span><em>[SIZE=-1](v: "energy", s: touch)[/size]</em>, <span style="color: Cyan">Glitterdust</span> <em>[SIZE=-1](v: "Pop!", s: open fingers quickly) Save DC 18[/SIZE]</em>, <span style="color: Cyan">Invisibility</span> <em>[SIZE=-1](v: "Bye!", s: touch)[/SIZE]</em>, <span style="color: Cyan">Mirror Image</span> <em>[SIZE=-1](v: "Me!", s: clap)[/SIZE]</em>, <span style="color: Cyan">Summon Monster II </span> <em>[SIZE=-1](v: "Help", s: 'come' motion with fingers)[/size], </em><span style="color: Cyan">Fireball</span>[SIZE=-1](v: "Agh!", s: pointed finger) Save DC 18[/SIZE][/I], ]<span style="color: Cyan">Fly</span>[SIZE=-1](v: "Up!", s: lift arms)[/SIZE][/I], <span style="color: Cyan">Major Image</span> <em>[SIZE=-1](v: "create!", s: wave fingers)[/SIZE]</em>, <span style="color: Cyan">Purple Tentacles</span> <em>[SIZE=-1](v: "Snag!", s: clench fist)[/SIZE]</em>, <span style="color: Cyan">Secure Shelter</span> <em>[SIZE=-1](v: "Home sweet home!", s: move in shape of house)[/SIZE]</em>, </span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><em>*Due to her eschew materials feat, none of her spells requires a material component unless noted.*</em></span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">Familiar: Fridly, white owl</span></p><p><span style="color: Cyan"><em>stats: </em>[sblock][code]Tiny [B]Magical Beast[/B]</span></p><p><span style="color: Cyan">Hit Dice: [B]9d4 (30 hp=half of Percy's HPs)[/B]</span></p><p><span style="color: Cyan">Initiative: +3</span></p><p><span style="color: Cyan">Speed: 10 ft. (2 squares), fly 40 ft. (average)</span></p><p><span style="color: Cyan">Armor Class: 21 (+2 size, +3 Dex, +2 natural [B]+4 familiar[/B]), touch 19, flat-footed 18</span></p><p><span style="color: Cyan">Base Attack/Grapple: [B]+5/–6[/B]</span></p><p><span style="color: Cyan">Attack: Talons +8 melee (1d4–3)</span></p><p><span style="color: Cyan">Full Attack: Talons +8 melee (1d4–3)</span></p><p><span style="color: Cyan">Space/Reach: 2-1/2 ft./0 ft.</span></p><p><span style="color: Cyan">Special Attacks: —</span></p><p><span style="color: Cyan">Special Qualities: Low-light vision</span></p><p><span style="color: Cyan">Saves: Fort +3, Ref +8, Will [B]+10[/B]</span></p><p><span style="color: Cyan">Abilities: Str 4, Dex 17, Con 10, Int [B]9[/B], Wis 14, Cha 4</span></p><p><span style="color: Cyan">Skills: Listen +14, Move Silently +17, Spot +6(14 in shadowy illumination)*</span></p><p><span style="color: Cyan">Feats: Alertness, Weapon FinesseB, [B]improved evasion, emphatic link, share spells, deliver touch spells, speak with Master, speak with other owls[/B]</span></p><p><span style="color: Cyan">The statistics presented here describe nocturnal birds of prey from 1 to 2 feet long, with wingspans up to 6 feet. They combine both talons into a single attack.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Combat</span></p><p><span style="color: Cyan">Owls swoop quietly down onto prey, attacking with their powerful talons.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Skills: Owls have a +8 racial bonus on Listen checks and a +14 racial bonus on Move Silently checks. *They have a +8 racial bonus on Spot checks in areas of shadowy illumination.[/code][/sblock] </span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><strong>Description</strong>: Esmerelda now goes by her middle name, Persephone (pr. Per sef uh nee). She is stunningly attractive, with softly-curling strawberry blond hair cascading just past her shoulders. She’s taken great care to keep out of the sun to escape freckles and wrinkles; her skin is pale and fair. She has deep blue eyes. She stands 5 foot 4, and weighs 105 pounds. She took several plain dresses made of high-quality cotton, Linen or wool. She wears a simple grey cloak on top. She brought only one pair of rugged low leather boots, and constantly pines for her many fancy shoes left behind. She’s only 18, but carries herself with the regal self-confidence of an experienced adventurer, and former princess. She generally tries to hide her face in public, under her hood, both to avoid being taken advantage of, and for fear Medius and/or Philip is pursuing her.</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan"><strong>Items</strong>: Persephone wears brown leather boots, grey wool skirt & cloak, a pink cotton shirt, and a sturdy leather belt. She generally wears her backpack under her cloak, and keeps her hood up over her face. A dagger and rapier are sheathed on her belt at her hips. Her crossbow hangs off her backpack. Her signal whistle hangs around her neck on a fine silver chain. Her other gear in in her backpack. She wears a long leather glove on her left hand, upon which her owl, Fridly, sometimes perches. Fridly often rides on her left shoulder, although he has strict instructions not to poop on her clothes. Fridly is a small white hoot owl. </span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan"><strong>Background</strong>[sblock]</span></p><p><span style="color: Cyan">Esmerelda Persephone Jara always knew she was special. As the granddaughter of Dorian Jara, King of Monemvassia, she can trace her bloodline back for several hundred years. Thus it came as no real surprise for her, or her family when she started displaying special abilities at a young age. Quickly identified as a sorcerer, her father’s wizard gave her enough tutoring to master several spells. She’s not the fist sorcerer to appear in her family. It is generally thought that her great great great great great grandfather, Nolan Jara was given a form of divine status when he killed the black dragon Asphetoon early in the conquest the coastal plains, just south of the Northern Mountains.</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">When Dorian died, five years ago, he left the throne to his eldest son Crassus. Although Crassus was oldest, most people thought Jara would skip over him & pass the throne to his second son, Antoine. Antoine was the father of Esmerelda & her two brothers, Julian and Ajax. Crassus was violent and cruel, making himself very unpopular. More damning was that he no longer used the ancestral weapon, The Sword of Truth, in public. This sword, forged by dwarves and given to Nolan Northrup to aid in his battle against the dragon, was intelligent. It would glow yellow when a lie was told in its presence. This made it very useful for adjudicating disputes. Julian was convinced it wouldn’t work for Crassus due to his evil nature. Julian was always hot-tempered. He was the eldest, and a talented warrior. Ajax had been sick as a child, and was not suited for war. He worked as an accountant in the King’s treasury.</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">Esmerelda spent her youth studying magic and learning the skills of the noble class. She clashed with her tutors constantly, hating being told what to do. She liked the wild, somewhat unpredictable nature of her magic. She liked to pick her own dresses regardless of the current style. She convinced her father to allow her to study alchemy. She liked to create potions with colorful and flashy effects. She had some training in weapons, enough to set her short spear against a charge & shoot her crossbow. She has no taste for menial labor, dirt or bugs. She’s quite curious about some dangerous things, such as dragons, but has little interest in fighting ugly, smelly monsters. (“There’s none of those orcy things where we’re going are there?”)</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">Esmerelda’s world fell apart two months ago, when Crassus’ son Medius was accused of raping her cousin, Justine. Justine was Esmerelda’s mother’s niece. Crassus finally used the sword in a public hearing to investigate the matter. To the shock of most present, the sword glowed yellow during Justine’s testimony. Medius was declared innocent. Yet most present remembered the yellow glow to be different, more subtle & suffused in the days of Jara. Julian was convinced Antagra, Crassus’ court wizard had cast some sort of a light spell to get that effect.</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">The next night, Esmerelda was awakened when her brother barged into her room. He was dressed in armor & traveling gear. “I have taken the sword that is rightfully mine. Don’t ask me how. I must go now. I will prove myself & return to liberate this land & take my rightful place as king. Lay low, darling sister. Stay out of trouble. I will return for you.” That was the last Esmerelda saw of Julian.</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">But her troubles were just beginning. Crassus put her under house arrest & took possesion of her valuables. She dearly missed her jewels & gowns. She heard that Medius had left with a small band to find Julius, kill him and retrieve the sword. </span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">She felt threatened by the course guards who were constantly around her. One night Crassus came to her and said that she was to be married off to Prince Philip, a magician from the town of Three Rings, in exchange for political advantage. Completely unwilling to be wed to someone she didn’t love (or even like), she decided to flee. She gathered only what she could carry that would be useful as a traveler. Using her magic, she dazed a guard, and taking only what she could quickly gather, she climbed out her window & fled into the night. She refused to let any of her maids accompany her, as she could not vouch for their safety. She took only her owl, Fridly. She needed to find Julian, or at least collect enough money to live comfortably again. She maintains a low profile for fear Phillip or Medius is pursuing her.</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">She wants to find others to adventure with and protect her as they gather wealth and she develops her magical talents. She figures she’ll have great stories to tell when she’s older & married to a wealthy prince in a great castle.[/sblock]</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><strong>Adventuring History</strong>:</span></p><p><span style="color: Cyan">[sblock]</span></p><p><span style="color: Cyan">Percy was first hired to kidnap a fake princess, along with the merchant Rinaldo, and the Paladin Zoe. By kidnapping this fake princess, they were to aid in the hiding of the real princess, who was under threat. In this they were largely successful, fighting off several attempts to capture the faux princess. They also encountered several magical beasts which escaped from a zoo. One of these was a wyvern, which Percy still thinks was a Dragon. She obtained her magical rod and hat from the deceased zookeepers.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Next she was hired by the Orussus town watch to investigate a wizard's tower and neutralize any threat it posed to the town. Again her party was successful in freeing the wizard, Rilithorn, after his experiments imprissoned him.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Next, she and her companions offered their services to a dwarven jewler who's vault was robbed by what appears to have been a faerie redcap. She eventually tracked down the redcap with her companions Gorefoot, Nars, Ishmael and Rodimus. They killed it and were rewarded by the enigmatic Fey Lord. Percy made a deal with this Fey Lord to give him the necklace in return for safe passage through his forest and assistance locating the redcap. The Fey Lord kept his bargain, but did cause Percy to be 'Fey tainted' so that she could no longer eat the food of men. This effect was lifted upon return of the necklace, but had an odd effect on Percy, making her more human than ever. In their endeavers, they also made friens with Trimble, a weapon making wizard who lives near the Faerie Woods.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Next Percy and her friends took employment with the Sage's Guild in Orussus, which hired them to investigate a mysterious tomb that had appeared in the area. They encountered strange undead, traps and gnolls.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">After consultation with her friends Nars & Gorefoot, they decided to travel to Gemhold and free Gorefoot's homeland from goblins. They succeeded after much travail, and Gorefoot elected to remain with his kin.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">PUBLIC: <em>I've got lots of ideas about her brother Julian, his companions, and the power of his weapon. But they're too close to my PC for me to develop, so if any other DM wants to use Julian, feel free.</em></span></p><p><span style="color: Cyan"><em></em></span></p><p><span style="color: Cyan"><em>Monemvassia politics is also private. Though I have lots of ideas about that as well, I've decided I won't include it much in the Monemvassia adventures I'm running. Largely because of the effects it might have on Persephone. None the less, it figures periphally into my adventures.</em></span></p><p><span style="color: Cyan"><em></em></span></p><p><span style="color: Cyan"><em>If anyone wants to develop Philip or a pursuit of Persephone by her betrothed, or by her uncle, go ahead. Philip will be further fleshed out in my upcoming module, M3.</em> [/sblock]</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><strong>NPCs of Note</strong></span></p><p><span style="color: Cyan">[sblock]</span></p><p><span style="color: Cyan">a work in progress</span></p><p><span style="color: Cyan">'Princess' of Earling</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Novrne</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">two unicorns in southern Silverwood</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Faerie King</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Rilithorn & Trimble</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Tharivian Atterwood</span></p><p><span style="color: Cyan">[/sblock]</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">Level up Notes: [sblock]</span></p><p><span style="color: Cyan">Second level add Sorcerer(2):</span></p><p><span style="color: Cyan">Mage Hand</span></p><p><span style="color: Cyan">1 rank each: bluff, concentration, alchemy</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Third Level add Sorcerer(3):</span></p><p><span style="color: Cyan">Magic Missile</span></p><p><span style="color: Cyan">3 ranks Spellcraft</span></p><p><span style="color: Cyan">Feat: Silent Spell</span></p><p> <span style="color: Cyan"></span></p><p><span style="color: Cyan">Fourth Level add Sorcerer(4):</span></p><p><span style="color: Cyan">Invisibility</span></p><p><span style="color: Cyan">Prestidigitaion</span></p><p><span style="color: Cyan">3 ranks Spellcraft</span></p><p><span style="color: Cyan">+1 Chr</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Level 5:</span></p><p><span style="color: Cyan">Take level as Human Paragon(1)</span></p><p><span style="color: Cyan">+2 Will save</span></p><p><span style="color: Cyan">Skills: +3 ranks Concentration, 2 ranks Spellcraft</span></p><p><span style="color: Cyan">Adaptive Learning (Speak Languages)</span></p><p><span style="color: Cyan">Martial weapon proficiency (rapier)</span></p><p><span style="color: Cyan">add: 1d8+2 = 8 hps</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Level 6:</span></p><p><span style="color: Cyan">Paragon(2)</span></p><p><span style="color: Cyan">Skill ranks(5): Concentration, Knowledge(arcana), Knowledge(Nobility & Royalty), Perform(dance), Spellcraft</span></p><p><span style="color: Cyan">6th level feat: Empower spell</span></p><p><span style="color: Cyan">Paragon bonus feat: <a href="http://www.enworld.org/showpost.php?p=2464175&postcount=5" target="_blank">Arcane Awareness</a> (shocking grasp)</span></p><p><span style="color: Cyan">Effective Sorcerer Level +1 (5th). Add spells Grease, Summon Monster II</span></p><p><span style="color: Cyan">+1d8+2 HPs (8)</span></p><p><span style="color: Cyan">+1 BAB</span></p><p><span style="color: Cyan">+1 Will save</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Level 7:</span></p><p><span style="color: Cyan">Paragon(3)</span></p><p><span style="color: Cyan">Skill Ranks(5): concentration, spellcraft, diplomacy(3)</span></p><p><span style="color: Cyan">Paragon ability bonus: +2 Charisma</span></p><p><span style="color: Cyan">Effective Sorcerer Level +1 (6th). Add spells: message, fireball</span></p><p><span style="color: Cyan">Exchange sleep for Color Spray</span></p><p><span style="color: Cyan">+1d8+2 HPs (8)</span></p><p><span style="color: Cyan">+1 BAB; +1 Fort; + 1 Ref</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Level 8:</span></p><p><span style="color: Cyan">Sorcerer 5</span></p><p><span style="color: Cyan">Skill Ranks: concentration, K (geo)(cc)</span></p><p><span style="color: Cyan">+1 CHR</span></p><p><span style="color: Cyan">+1d4+2 HPs(5)</span></p><p><span style="color: Cyan">Effective Sorcerer Level 7</span></p><p><span style="color: Cyan">Add spells: glitterdust, Fly</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Level 9:</span></p><p><span style="color: Cyan">Sorcerer 6</span></p><p><span style="color: Cyan">Skill ranks(3): concentration, spellcraft(2)</span></p><p><span style="color: Cyan">+1 BAB, Fort, Will & Ref saves</span></p><p><span style="color: Cyan">+1d4+2 HPs (5)</span></p><p><span style="color: Cyan">Effective Sorcerer level 8</span></p><p><span style="color: Cyan">Feat: arcane tap (increase effective sorcerer casting level by 1)</span></p><p><span style="color: Cyan">Add spells: ghost sounds, Purple Tentacles</span></p><p><span style="color: Cyan">Exchange spells: color spray for invisible servent</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Level 10</span></p><p><span style="color: Cyan">Soecerer 7</span></p><p><span style="color: Cyan">Skill ranks(3): speak language (gnome) (class skill per adaptive learning), concentration, spellcraft</span></p><p><span style="color: Cyan">+1d4+2 HPs (5)</span></p><p><span style="color: Cyan">Effective Sorcerer level 9 </span></p><p><span style="color: Cyan">Add spells (2nd, 3rd & 4th): mirror image, major image, secure shelter</span></p><p><span style="color: Cyan">Used tomb of leadership & influence to increase Charisma by 1</span></p><p><span style="color: Cyan">Familiar gains some abilities</span></p><p><span style="color: Cyan">[/sblock]</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><span style="color: Yellow">A Merry Chase</span></span></p><p><span style="color: Cyan">01/17/04: <a href="http://www.enworld.org/forums/showthread.php?p=1319681#post1319681" target="_blank">1500 exp </a> <span style="color: Purple">2nd Level!</span></span></p><p><span style="color: Cyan">05/11/04: <a href="http://www.enworld.org/forums/showpost.php?p=1536511&postcount=273" target="_blank">917 exp</a>: </span></p><p><span style="color: Cyan">06/09/04: <a href="http://www.enworld.org/forums/showpost.php?p=1590288&postcount=322" target="_blank">600 exp </a> <span style="color: Purple">3rd Level!</span></span></p><p><span style="color: Cyan">08/06/04: <a href="http://www.enworld.org/forums/showpost.php?p=1694240&postcount=357" target="_blank">1000 exp </a></span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><span style="color: Yellow">The Burning Tower</span></span></p><p><span style="color: Cyan">12/14/04: <a href="http://www.enworld.org/forums/showpost.php?p=1908332&postcount=528" target="_blank">1053 XP</a> </span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><span style="color: Yellow">The faerie woods</span></span></p><p><span style="color: Cyan">05/10/05: <a href="http://www.enworld.org/showpost.php?p=2236021&postcount=243" target="_blank"> 1,140 XP </a> <span style="color: Purple">4th Level!</span></span></p><p><span style="color: Cyan">07/20/05: <a href="http://www.enworld.org/showpost.php?p=2411187&postcount=586" target="_blank">2190 XP</a></span></p><p><span style="color: Cyan">10/12/05: <a href="http://www.enworld.org/showpost.php?p=2648206&postcount=1057" target="_blank">2160 XP</a> <span style="color: Purple">5th Level!</span></span></p><p><span style="color: Cyan">10/31/05: <a href="http://www.enworld.org/forums/showpost.php?p=2690714&postcount=1104" target="_blank">225 XP</a>: </span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><span style="color: Yellow">Tomb of Chaos</span></span></p><p><span style="color: Cyan">03/08/06: : 2,456 XP (exact post lost)</span></p><p><span style="color: Cyan">08/09/06: <a href="http://www.enworld.org/showpost.php?p=2998742&postcount=565" target="_blank">4,491 XPs</a> <span style="color: Purple">Level 6!</span></span></p><p><span style="color: Cyan">12/22/06: <a href="http://www.enworld.org/showpost.php?p=3242455&postcount=915" target="_blank">3,152 XPs </a> for puzzle solving, combatting weird creatures & returning artifacts to sages.</span></p><p><span style="color: Cyan">01/04/07: 300 XP for one DM Credit. <span style="color: purple">Level 7</span>!</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><span style="color: Yellow">The Secret of Gemhold</span></span></p><p><span style="color: Cyan">06/13/07: <a href="http://www.enworld.org/showpost.php?p=3586447&postcount=328" target="_blank">3210 XP </a> for time, drakes, fungus, slithering tracker etc.</span></p><p><span style="color: Cyan">07/07/08: <a href="http://www.enworld.org/forum/showpost.php?p=4361968&postcount=653" target="_blank">12,730 XPs </a>for huge battle at Gemhold. <span style="color: DarkOrchid">Level 8!</span></span></p><p><span style="color: Cyan">07/07/08: <a href="http://www.enworld.org/forum/showpost.php?p=4361426&postcount=648" target="_blank">8,127 XPs </a>Time spent in Gemhold - maxed at 44,999. <span style="color: darkorchid">Level 9!</span></span></p><p><span style="color: Cyan">02/09/09: <a href="http://www.enworld.org/forum/4660499-post800.html" target="_blank">5050 XPs</a> for time spent & goblinoid battle. <span style="color: Darkorchid">10th Level!</span></span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><strong>Coin</strong></span></p><p><span style="color: Cyan"><a href="http://www.enworld.org/forums/showpost.php?p=1694366&postcount=359" target="_blank">333</a> gps as reward for A Merry Chase, split three ways.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><a href="http://www.enworld.org/forums/showthread.php?p=2699287#post2699287" target="_blank">566 +500 gps</a> for The Faerie Woods.</span></p><p><span style="color: Cyan">2 gps - purchase of rapier</span></p><p><span style="color: Cyan">250 1 wand of CLW 250 of 750 gps</span></p><p><span style="color: Cyan">5 gps Long spear </span></p><p><span style="color: Cyan">8 gps morningstar </span></p><p><span style="color: Cyan">50 gps 2 vials of holy water </span></p><p><span style="color: Cyan">40 gps 2 vials of alchemist fire </span></p><p><span style="color: Cyan">21 gps 10 silvered bolts </span></p><p><span style="color: Cyan">2 gps 4 days rations</span></p><p><span style="color: Cyan">.1 gp 2 days horse feed</span></p><p><span style="color: Cyan">For Tombs of Chaos: <a href="http://www.enworld.org/showpost.php?p=3259384&postcount=935" target="_blank">6,209.93 gps, everburning torch & 1 alchemist fire</a></span></p><p><span style="color: Cyan">Purchased +1 cloak of resistance for 850 gps from Nezrak (donated 50 craft points)</span></p><p><span style="color: Cyan">Purchased +2 amulet of charisma for 3,400 gps from Nezrak (donated 200 craft points)</span></p><p><span style="color: Cyan">Gained handy haversack, decanter of endless water & tomb of leadership & influence per last XP post of Gemhold.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><strong>Money:</strong> 2,983 gp 0sp 8cp. All but 100 gps kept at Joe's.</span></p></blockquote><p></p>
[QUOTE="Manzanita, post: 1170546, member: 10109"] [b]Persephone[/b] [code][b]Name:[/b] Percy (Esmerelda Persphone Jara) [b]Class:[/b] Sorcerer 7/[URL=http://www.d20srd.org/srd/variant/races/racialParagonClasses.htm#humanParagon]Paragon [/URL] 3 [b]Race:[/b] Human [b]Size:[/b] Medium [b]Gender:[/b] Female [b]Alignment:[/b] CG [b]Deity:[/b] [b]Craft Points:[/b] 6500 [b]Str:[/b] 10 +0 (2p.) [b]Level:[/b] 10...... [b]XP:[/b] 50,049(55,000 for next) [b]Dex:[/b] 14 +2 (6p.) [b]BAB:[/b] +5....... [b]HP:[/b] 60 (7d4+3d8+20) [b]Con:[/b] 14 +2 (6p.) [b]Grapple:[/b] +5... [b]Dmg Red:[/b] [b]Int:[/b] 10 +0 (2p.) [b]Speed:[/b] 30'.....[b]Spell Res:[/b] [b]Wis:[/b] 12 +1 (4p.) [b]Init:[/b] +6...... [b]Spell Save:[/b] [b]Cha:[/b] 23(21) +7 (10p.+1@4th level+1@8th level+2 for Paragon+2 for amulet+1 for tomb of leadership & influence) [b]...............Base Armor Shld Dex Size Nat Misc Total[/b] [b]Armor:[/b] .....10 ..+0.. +0.. +2.. +0.. +0.. +0...... 12 [b]Touch:[/b] .....12 ..........[b]Flatfooted:[/b] 10 [b]........Base ..Mod ..Misc ..Total[/b] [b]Fort:[/b] 3 ....+2 ....+1.....+6 (cloak of resistance +1) [b]Ref:[/b] 3 ....+2 ...+1.....+6 [b]Will:[/b] 8 ... +1 ...+1.....+10 [b]Weapon Attack Damage Critical[/b] rapier........ +5.....1d6+0... 18-20 x2 dagger ....... +5 ....1d4+0.... 19/20 x2 MW light crossbow +8 ....1d8+0...........19/20 x2 [b]Languages:[/b] Common, gnome [b]Abilities:[/b] Summon familiar Adaptive Learning (Speak Languages will always be considered a class skill) Paragon class skills: bluff, concentration, diplomacy, disguise, perform, intimidate, knowledge(nobility & royalty), speak languages, spellcraft, spot Proficiency with light armor, simple weapons, and one martial weapon (rapier) [b]Feats:[/b] Improved initiative(1st), eschew materials(human bonus), Silent Spell(3rd), Empower Spell(6th), [URL=http://www.enworld.org/showpost.php?p=2464175&postcount=5]Arcane Awareness[/URL] (shocking grasp)(paragon bonus), [URL=http://www.enworld.org/showpost.php?p=2464175&postcount=5]Arcane Tap[/URL](makes her effective Sorcerer level = to her class level) [b]Skill Points:[/b] 45 [b]Max Ranks:[/b] 13/6.5 [b]Skills Ranks Mod Misc Total[/b] Bluff .5..... +6...+0..... +11 Concentration ..13 .... +2...+0..... +15 Disguise .......0..... +6.. +0..... +6 (+2 syn-Bluff for acting in character) Craft(alchemy). 5 .....+0...+0..... +5 Diplomacy.......3......+6..+2......+11 (incl +2 syn-Bluff) Knowledge(royalty & nobility).1..+0..+0..+1 Knowledge(geography)(cc).........1...+0..+0..+1 Knowledge(arcana)..1..+0..+0.... +1 Perform(dance). 1.....+6...+0..... +7 Speak Language (gnome)...1 Spellcraft..... 13..... +0...+0.....+13 [b]Equipment carried: Cost Weight[/b] MW light crossbow - 4lbs 10 bolts, quiver --- 1lb 10 cold iron bolts, quiver - 1 lb travelers clothes 0 0 (doesn't count towards encumberance) signal whistle (around neck) 8sp 0 [URL=http://www.enworld.org/forums/showpost.php?p=1597362&postcount=325]Hat of Disguise[/URL] (on head as a bow) weight included in outfit [URL=http://www.enworld.org/forums/showpost.php?p=1570806&postcount=220]Acrobat rod[/URL] 5 pounds [COLOR=Red]amulet of Charisma +2[/COLOR] no weight [color=red]cloak of resistance +1[/color] weight included in outfit - simple grey wool Handy Haversack (on back) 5 lbs []Decanter of endless water -would be 4 lbs []Scroll case w/[URL=http://www.enworld.org/forums/showpost.php?p=1833689&postcount=157]scrolls[/url] of Haste and Fireball(5th level)[COLOR=Red]*[/COLOR] .5 lb []1 flask holy water 1 lb [][URL=http://www.enworld.org/showpost.php?p=3863756&postcount=504]1 potion of Cure moderate wounds.[/URL] 0.1 lb []1 flask alchemist fire 1 lb []everburning torch 1 lb rapier 20gp 2lb On horse: longspear 9 lbs morningstar 6 lbs 10 silvered bolts, quiver - 1 lb In saddlebags: -7 days trail rations 1.5 7lb -extra clothes 1 5 -soap 25cp .5lb -10 bolts 1 lb -dagger 1 lb [b]Total Weight:[/b]18 lbs carried [b]Lgt Med Hvy Lift Push[/b] [b]Max Weight:[/b] 33 66 100 200 500 White Palfry(light riding horse) named Gwendolyn, taken from bandits outside the faerie woods. Gwendolyn comes equiped with bit, bridle, saddle, and saddlebags. [COLOR=Red]*scrolls have been deciphered[/COLOR]. [b]Age:[/b] 18 [b]Height:[/b] 5'4" [b]Weight:[/b] 105lb [b]Eyes:[/b] blue [b]Hair:[/b] auburn [b]Skin:[/b] pale[/code] [b]Spells known (8/5+1/4/3/2)(6/6+2/6+2/6+1/4+1 per day) [/b][COLOR=Cyan]Acid Splash[/COLOR][I][SIZE=-1](verbal: "Burn", somatic: hand whips at wrist)[/SIZE][/I] [COLOR=Cyan]daze[/COLOR][I][SIZE=-1](verbal: "Hey", somatic: hand raised, palm forward) Save DC 16[/SIZE][/I], [COLOR=Cyan]detect magic[/COLOR][I][SIZE=-1](v: "Hmmmm" s: index fingers on temples)[/SIZE][/I], [COLOR=Cyan], [COLOR=Cyan]light[/COLOR][I][SIZE=-1](v: "Light", s: none)[/SIZE][/I], [COLOR=Cyan]mending[/COLOR] [I][SIZE=-1](v: "fixy fixy" s: wave hand slowly)[/SIZE][/I], [COLOR=Cyan]mage hand[/COLOR][I][SIZE=-1](v: "Got ya", s: pointed finger)[/SIZE][/I], [COLOR=Cyan]message[/COLOR] [i][size=-1](v: "whispered words", s: point to recipients)[/size][/i], [COLOR=Cyan]Prestidigitation[/COLOR][I][SIZE=-1](v: varies s:varies)[/SIZE][/I], [COLOR=Cyan]Charm Person[/COLOR][I][SIZE=-1](v: "Hi!" s: smile) DC 17[/SIZE][/I], [COLOR=Cyan]Unseen Servent[/COLOR][I][SIZE=-1](v: "Garcon!" s: clap hands)[/SIZE][/I], [COLOR=Cyan]mage armor[/COLOR][I], [SIZE=-1](v: "I am with you", s: touch)[/SIZE][/I], [COLOR=Cyan]magic missile [/COLOR] [I][SIZE=-1](v: "Purple Fire", s: pointed finger)[/SIZE][/I], [COLOR=Cyan]Grease[/COLOR][I][SIZE=-1](v: "careful", s: point) Save DC 17[/size][/i], [COLOR=Cyan]Shocking Grasp[/COLOR][I][SIZE=-1](v: "energy", s: touch)[/size][/i], [COLOR=Cyan]Glitterdust[/COLOR] [I][SIZE=-1](v: "Pop!", s: open fingers quickly) Save DC 18[/SIZE][/I], [COLOR=Cyan]Invisibility[/COLOR] [I][SIZE=-1](v: "Bye!", s: touch)[/SIZE][/I], [COLOR=Cyan]Mirror Image[/COLOR] [I][SIZE=-1](v: "Me!", s: clap)[/SIZE][/I], [COLOR=Cyan]Summon Monster II [/COLOR] [I][SIZE=-1](v: "Help", s: 'come' motion with fingers)[/size], [/i][COLOR=Cyan]Fireball[/COLOR][SIZE=-1](v: "Agh!", s: pointed finger) Save DC 18[/SIZE][/I], ][COLOR=Cyan]Fly[/COLOR][SIZE=-1](v: "Up!", s: lift arms)[/SIZE][/I], [COLOR=Cyan]Major Image[/COLOR] [I][SIZE=-1](v: "create!", s: wave fingers)[/SIZE][/I], [COLOR=Cyan]Purple Tentacles[/COLOR] [I][SIZE=-1](v: "Snag!", s: clench fist)[/SIZE][/I], [COLOR=Cyan]Secure Shelter[/COLOR] [I][SIZE=-1](v: "Home sweet home!", s: move in shape of house)[/SIZE][/I], [I]*Due to her eschew materials feat, none of her spells requires a material component unless noted.*[/I] Familiar: Fridly, white owl [i]stats: [/i][sblock][code]Tiny [B]Magical Beast[/B] Hit Dice: [B]9d4 (30 hp=half of Percy's HPs)[/B] Initiative: +3 Speed: 10 ft. (2 squares), fly 40 ft. (average) Armor Class: 21 (+2 size, +3 Dex, +2 natural [B]+4 familiar[/B]), touch 19, flat-footed 18 Base Attack/Grapple: [B]+5/–6[/B] Attack: Talons +8 melee (1d4–3) Full Attack: Talons +8 melee (1d4–3) Space/Reach: 2-1/2 ft./0 ft. Special Attacks: — Special Qualities: Low-light vision Saves: Fort +3, Ref +8, Will [B]+10[/B] Abilities: Str 4, Dex 17, Con 10, Int [B]9[/B], Wis 14, Cha 4 Skills: Listen +14, Move Silently +17, Spot +6(14 in shadowy illumination)* Feats: Alertness, Weapon FinesseB, [B]improved evasion, emphatic link, share spells, deliver touch spells, speak with Master, speak with other owls[/B] The statistics presented here describe nocturnal birds of prey from 1 to 2 feet long, with wingspans up to 6 feet. They combine both talons into a single attack. Combat Owls swoop quietly down onto prey, attacking with their powerful talons. Skills: Owls have a +8 racial bonus on Listen checks and a +14 racial bonus on Move Silently checks. *They have a +8 racial bonus on Spot checks in areas of shadowy illumination.[/code][/sblock] [B]Description[/B]: Esmerelda now goes by her middle name, Persephone (pr. Per sef uh nee). She is stunningly attractive, with softly-curling strawberry blond hair cascading just past her shoulders. She’s taken great care to keep out of the sun to escape freckles and wrinkles; her skin is pale and fair. She has deep blue eyes. She stands 5 foot 4, and weighs 105 pounds. She took several plain dresses made of high-quality cotton, Linen or wool. She wears a simple grey cloak on top. She brought only one pair of rugged low leather boots, and constantly pines for her many fancy shoes left behind. She’s only 18, but carries herself with the regal self-confidence of an experienced adventurer, and former princess. She generally tries to hide her face in public, under her hood, both to avoid being taken advantage of, and for fear Medius and/or Philip is pursuing her. [B]Items[/B]: Persephone wears brown leather boots, grey wool skirt & cloak, a pink cotton shirt, and a sturdy leather belt. She generally wears her backpack under her cloak, and keeps her hood up over her face. A dagger and rapier are sheathed on her belt at her hips. Her crossbow hangs off her backpack. Her signal whistle hangs around her neck on a fine silver chain. Her other gear in in her backpack. She wears a long leather glove on her left hand, upon which her owl, Fridly, sometimes perches. Fridly often rides on her left shoulder, although he has strict instructions not to poop on her clothes. Fridly is a small white hoot owl. [B]Background[/B][sblock] Esmerelda Persephone Jara always knew she was special. As the granddaughter of Dorian Jara, King of Monemvassia, she can trace her bloodline back for several hundred years. Thus it came as no real surprise for her, or her family when she started displaying special abilities at a young age. Quickly identified as a sorcerer, her father’s wizard gave her enough tutoring to master several spells. She’s not the fist sorcerer to appear in her family. It is generally thought that her great great great great great grandfather, Nolan Jara was given a form of divine status when he killed the black dragon Asphetoon early in the conquest the coastal plains, just south of the Northern Mountains. When Dorian died, five years ago, he left the throne to his eldest son Crassus. Although Crassus was oldest, most people thought Jara would skip over him & pass the throne to his second son, Antoine. Antoine was the father of Esmerelda & her two brothers, Julian and Ajax. Crassus was violent and cruel, making himself very unpopular. More damning was that he no longer used the ancestral weapon, The Sword of Truth, in public. This sword, forged by dwarves and given to Nolan Northrup to aid in his battle against the dragon, was intelligent. It would glow yellow when a lie was told in its presence. This made it very useful for adjudicating disputes. Julian was convinced it wouldn’t work for Crassus due to his evil nature. Julian was always hot-tempered. He was the eldest, and a talented warrior. Ajax had been sick as a child, and was not suited for war. He worked as an accountant in the King’s treasury. Esmerelda spent her youth studying magic and learning the skills of the noble class. She clashed with her tutors constantly, hating being told what to do. She liked the wild, somewhat unpredictable nature of her magic. She liked to pick her own dresses regardless of the current style. She convinced her father to allow her to study alchemy. She liked to create potions with colorful and flashy effects. She had some training in weapons, enough to set her short spear against a charge & shoot her crossbow. She has no taste for menial labor, dirt or bugs. She’s quite curious about some dangerous things, such as dragons, but has little interest in fighting ugly, smelly monsters. (“There’s none of those orcy things where we’re going are there?”) Esmerelda’s world fell apart two months ago, when Crassus’ son Medius was accused of raping her cousin, Justine. Justine was Esmerelda’s mother’s niece. Crassus finally used the sword in a public hearing to investigate the matter. To the shock of most present, the sword glowed yellow during Justine’s testimony. Medius was declared innocent. Yet most present remembered the yellow glow to be different, more subtle & suffused in the days of Jara. Julian was convinced Antagra, Crassus’ court wizard had cast some sort of a light spell to get that effect. The next night, Esmerelda was awakened when her brother barged into her room. He was dressed in armor & traveling gear. “I have taken the sword that is rightfully mine. Don’t ask me how. I must go now. I will prove myself & return to liberate this land & take my rightful place as king. Lay low, darling sister. Stay out of trouble. I will return for you.” That was the last Esmerelda saw of Julian. But her troubles were just beginning. Crassus put her under house arrest & took possesion of her valuables. She dearly missed her jewels & gowns. She heard that Medius had left with a small band to find Julius, kill him and retrieve the sword. She felt threatened by the course guards who were constantly around her. One night Crassus came to her and said that she was to be married off to Prince Philip, a magician from the town of Three Rings, in exchange for political advantage. Completely unwilling to be wed to someone she didn’t love (or even like), she decided to flee. She gathered only what she could carry that would be useful as a traveler. Using her magic, she dazed a guard, and taking only what she could quickly gather, she climbed out her window & fled into the night. She refused to let any of her maids accompany her, as she could not vouch for their safety. She took only her owl, Fridly. She needed to find Julian, or at least collect enough money to live comfortably again. She maintains a low profile for fear Phillip or Medius is pursuing her. She wants to find others to adventure with and protect her as they gather wealth and she develops her magical talents. She figures she’ll have great stories to tell when she’s older & married to a wealthy prince in a great castle.[/sblock] [B]Adventuring History[/B]: [sblock] Percy was first hired to kidnap a fake princess, along with the merchant Rinaldo, and the Paladin Zoe. By kidnapping this fake princess, they were to aid in the hiding of the real princess, who was under threat. In this they were largely successful, fighting off several attempts to capture the faux princess. They also encountered several magical beasts which escaped from a zoo. One of these was a wyvern, which Percy still thinks was a Dragon. She obtained her magical rod and hat from the deceased zookeepers. Next she was hired by the Orussus town watch to investigate a wizard's tower and neutralize any threat it posed to the town. Again her party was successful in freeing the wizard, Rilithorn, after his experiments imprissoned him. Next, she and her companions offered their services to a dwarven jewler who's vault was robbed by what appears to have been a faerie redcap. She eventually tracked down the redcap with her companions Gorefoot, Nars, Ishmael and Rodimus. They killed it and were rewarded by the enigmatic Fey Lord. Percy made a deal with this Fey Lord to give him the necklace in return for safe passage through his forest and assistance locating the redcap. The Fey Lord kept his bargain, but did cause Percy to be 'Fey tainted' so that she could no longer eat the food of men. This effect was lifted upon return of the necklace, but had an odd effect on Percy, making her more human than ever. In their endeavers, they also made friens with Trimble, a weapon making wizard who lives near the Faerie Woods. Next Percy and her friends took employment with the Sage's Guild in Orussus, which hired them to investigate a mysterious tomb that had appeared in the area. They encountered strange undead, traps and gnolls. After consultation with her friends Nars & Gorefoot, they decided to travel to Gemhold and free Gorefoot's homeland from goblins. They succeeded after much travail, and Gorefoot elected to remain with his kin. PUBLIC: [I]I've got lots of ideas about her brother Julian, his companions, and the power of his weapon. But they're too close to my PC for me to develop, so if any other DM wants to use Julian, feel free. Monemvassia politics is also private. Though I have lots of ideas about that as well, I've decided I won't include it much in the Monemvassia adventures I'm running. Largely because of the effects it might have on Persephone. None the less, it figures periphally into my adventures. If anyone wants to develop Philip or a pursuit of Persephone by her betrothed, or by her uncle, go ahead. Philip will be further fleshed out in my upcoming module, M3.[/I] [/sblock] [B]NPCs of Note[/B] [sblock] a work in progress 'Princess' of Earling Novrne two unicorns in southern Silverwood Faerie King Rilithorn & Trimble Tharivian Atterwood [/sblock] Level up Notes: [sblock] Second level add Sorcerer(2): Mage Hand 1 rank each: bluff, concentration, alchemy Third Level add Sorcerer(3): Magic Missile 3 ranks Spellcraft Feat: Silent Spell Fourth Level add Sorcerer(4): Invisibility Prestidigitaion 3 ranks Spellcraft +1 Chr Level 5: Take level as Human Paragon(1) +2 Will save Skills: +3 ranks Concentration, 2 ranks Spellcraft Adaptive Learning (Speak Languages) Martial weapon proficiency (rapier) add: 1d8+2 = 8 hps Level 6: Paragon(2) Skill ranks(5): Concentration, Knowledge(arcana), Knowledge(Nobility & Royalty), Perform(dance), Spellcraft 6th level feat: Empower spell Paragon bonus feat: [URL=http://www.enworld.org/showpost.php?p=2464175&postcount=5]Arcane Awareness[/URL] (shocking grasp) Effective Sorcerer Level +1 (5th). Add spells Grease, Summon Monster II +1d8+2 HPs (8) +1 BAB +1 Will save Level 7: Paragon(3) Skill Ranks(5): concentration, spellcraft, diplomacy(3) Paragon ability bonus: +2 Charisma Effective Sorcerer Level +1 (6th). Add spells: message, fireball Exchange sleep for Color Spray +1d8+2 HPs (8) +1 BAB; +1 Fort; + 1 Ref Level 8: Sorcerer 5 Skill Ranks: concentration, K (geo)(cc) +1 CHR +1d4+2 HPs(5) Effective Sorcerer Level 7 Add spells: glitterdust, Fly Level 9: Sorcerer 6 Skill ranks(3): concentration, spellcraft(2) +1 BAB, Fort, Will & Ref saves +1d4+2 HPs (5) Effective Sorcerer level 8 Feat: arcane tap (increase effective sorcerer casting level by 1) Add spells: ghost sounds, Purple Tentacles Exchange spells: color spray for invisible servent Level 10 Soecerer 7 Skill ranks(3): speak language (gnome) (class skill per adaptive learning), concentration, spellcraft +1d4+2 HPs (5) Effective Sorcerer level 9 Add spells (2nd, 3rd & 4th): mirror image, major image, secure shelter Used tomb of leadership & influence to increase Charisma by 1 Familiar gains some abilities [/sblock] [COLOR=Yellow]A Merry Chase[/COLOR] 01/17/04: [url="http://www.enworld.org/forums/showthread.php?p=1319681#post1319681"]1500 exp [/url] [COLOR=Purple]2nd Level![/COLOR] 05/11/04: [URL=http://www.enworld.org/forums/showpost.php?p=1536511&postcount=273]917 exp[/URL]: 06/09/04: [URL=http://www.enworld.org/forums/showpost.php?p=1590288&postcount=322]600 exp [/URL] [COLOR=Purple]3rd Level![/COLOR] 08/06/04: [URL=http://www.enworld.org/forums/showpost.php?p=1694240&postcount=357]1000 exp [/URL] [COLOR=Yellow]The Burning Tower[/COLOR] 12/14/04: [URL=http://www.enworld.org/forums/showpost.php?p=1908332&postcount=528]1053 XP[/URL] [COLOR=Yellow]The faerie woods[/COLOR] 05/10/05: [URL=http://www.enworld.org/showpost.php?p=2236021&postcount=243] 1,140 XP [/URL] [COLOR=Purple]4th Level![/COLOR] 07/20/05: [URL=http://www.enworld.org/showpost.php?p=2411187&postcount=586]2190 XP[/URL] 10/12/05: [URL=http://www.enworld.org/showpost.php?p=2648206&postcount=1057]2160 XP[/URL] [COLOR=Purple]5th Level![/COLOR] 10/31/05: [URL=http://www.enworld.org/forums/showpost.php?p=2690714&postcount=1104]225 XP[/URL]: [COLOR=Yellow]Tomb of Chaos[/COLOR] 03/08/06: : 2,456 XP (exact post lost) 08/09/06: [URL=http://www.enworld.org/showpost.php?p=2998742&postcount=565]4,491 XPs[/URL] [COLOR=Purple]Level 6![/COLOR] 12/22/06: [URL=http://www.enworld.org/showpost.php?p=3242455&postcount=915]3,152 XPs [/URL] for puzzle solving, combatting weird creatures & returning artifacts to sages. 01/04/07: 300 XP for one DM Credit. [COLOR=purple]Level 7[/COLOR]! [COLOR=Yellow]The Secret of Gemhold[/COLOR] 06/13/07: [URL=http://www.enworld.org/showpost.php?p=3586447&postcount=328]3210 XP [/URL] for time, drakes, fungus, slithering tracker etc. 07/07/08: [URL="http://www.enworld.org/forum/showpost.php?p=4361968&postcount=653"]12,730 XPs [/URL]for huge battle at Gemhold. [COLOR="DarkOrchid"]Level 8![/COLOR] 07/07/08: [URL="http://www.enworld.org/forum/showpost.php?p=4361426&postcount=648"]8,127 XPs [/URL]Time spent in Gemhold - maxed at 44,999. [COLOR="darkorchid"]Level 9![/COLOR] 02/09/09: [URL="http://www.enworld.org/forum/4660499-post800.html"]5050 XPs[/URL] for time spent & goblinoid battle. [COLOR="Darkorchid"]10th Level![/COLOR] [B]Coin[/B] [URL=http://www.enworld.org/forums/showpost.php?p=1694366&postcount=359]333[/URL] gps as reward for A Merry Chase, split three ways. [URL=http://www.enworld.org/forums/showthread.php?p=2699287#post2699287]566 +500 gps[/URL] for The Faerie Woods. 2 gps - purchase of rapier 250 1 wand of CLW 250 of 750 gps 5 gps Long spear 8 gps morningstar 50 gps 2 vials of holy water 40 gps 2 vials of alchemist fire 21 gps 10 silvered bolts 2 gps 4 days rations .1 gp 2 days horse feed For Tombs of Chaos: [URL=http://www.enworld.org/showpost.php?p=3259384&postcount=935]6,209.93 gps, everburning torch & 1 alchemist fire[/URL] Purchased +1 cloak of resistance for 850 gps from Nezrak (donated 50 craft points) Purchased +2 amulet of charisma for 3,400 gps from Nezrak (donated 200 craft points) Gained handy haversack, decanter of endless water & tomb of leadership & influence per last XP post of Gemhold. [b]Money:[/b] 2,983 gp 0sp 8cp. All but 100 gps kept at Joe's.[/COLOR] [/QUOTE]
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