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(Record) Official Character Thread
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<blockquote data-quote="Ghostknight" data-source="post: 1334974" data-attributes="member: 15338"><p>[CODE][B]Name: [/B] Harwin Surefoot</p><p>[B]Class: [/B] Ranger</p><p>[B]Race:[/B] Halfling</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] CG</p><p>[B]Deity:[/B] Verdante</p><p></p><p>[B]Str:[/B] 14 +2 (10p.) [B]Level:[/B] 2 [B]XP:[/B] 2150</p><p>[B]Dex:[/B] 16 +3 (6p.) [B]BAB:[/B] +2 [B]HP:[/B] 14 (1d8+0)</p><p>[B]Con:[/B] 10 +0 (2p.) [B]Grapple:[/B] 0 [B]Dmg Red:[/B] </p><p>[B]Int:[/B] 10 +0 (2p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] </p><p>[B]Wis:[/B] 14 +2 (6p.) [B]Init:[/B] +3 [B]Spell Save:[/B] </p><p>[B]Cha:[/B] 12 +1 (4p.) [B]ACP:[/B] 0 [B]Spell Fail:[/B] </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +3 +0 +3 +1 +0 +0 17</p><p>[B]Touch:[/B] 14 [B]Flatfooted:[/B] 14</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 + 1(Racial) = +4</p><p>[B]Ref:[/B] 3 + 1(Racial) +3(Dex) = +7</p><p>[B]Will:[/B] 0 + 1(Racial) +2(Wis) = +3</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Hand Axe (small) +7 (+2BAB +3 DEx +1 size +1Mwk) 1d4+2 x3</p><p>ShortSword (Small) +7 (+2BAB +3 DEx +1 size+1Mwk) 1d4+2 19-20x2</p><p>Sling +7 (+2BAB +3 DEx +1 size +1 racial) 1d3 x2 </p><p>Light Crossbow +6 (+2BAB +3 DEx+1 size) 1d6 19-20 x2</p><p></p><p>When dual wielding hand axe in primary hand</p><p>Hand Axe (small) +5 (+2BAB +3 Dex +1 size +1Mwk-2 dual wielding) 1d4+2 x3</p><p>ShortSword (Small) +5 (+2BAB +3 Dex +1 size+1Mwk-2 dual wielding) 1d4+1 19-20x2</p><p></p><p>[B]Languages:[/B] Common, Halfling</p><p></p><p>[B]Abilities:[/B] </p><p></p><p>+2 Racial Bonus on Climb, Jump, Move Silently</p><p>+1 racial bonus on saves</p><p>+2 Morale bonus on saves vs fear</p><p>+1 racial bonus attacks with thrown weapons and slings</p><p>+2 racial bonus on listen checks</p><p></p><p>Favoured enemy - Giants</p><p>Wild Empathy - Modifier +3</p><p></p><p>[B]Feats:[/B] </p><p>Track</p><p>Simple Weapons</p><p>Martial Weapons</p><p>Light Armor</p><p>Weapon Finesse</p><p>Combat style- two weapon fighting</p><p></p><p>[B]Skill Points:[/B] 30 [B]Max Ranks:[/B] 5/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Hide 2 +3 (Dex) +4 size +9</p><p>Jump 2 +2 (Str) +2 (Racial) +6</p><p>Heal 1 +2 (Wis) +3</p><p>Handle Animal 5 +1 (Cha) +6</p><p>Move silently 2 +3 (Dex) +2 (Racial) +7</p><p>Knowledge (Nature) 4 +4</p><p>Ride 3 +3 (Dex) +6</p><p>Survival 4 +2 (Wis) +6</p><p>Search 2 +2</p><p>Swim 2 +2 (Str) +4</p><p>Climb 3 +2 (Str) +2 (Racial) +7</p><p></p><p>[B]Equipment: Cost Weight (In Pounds) Location[/B]</p><p>Studded Leather 175gp 10 Worn</p><p>(Masterwork)</p><p>Short Sword (small) 310gp 1 Sheath on belt </p><p>(Masterwork)</p><p>Hand Axe 306gp 1.5 on belt </p><p>(Masterwork) </p><p>Explorer's Outfit 0gp 0 Worn</p><p>Backpack (Small) 2gp 0.5 On back</p><p>Bedroll 1gp 1.25 Tied to backpack</p><p>Candles * 5 5cp - Backpack</p><p>Flint and steel 1gp - Backpack</p><p>Rope, silk 50' 10gp 5 Tied to backpack</p><p>Sealing wax 1gp 1 Backpack</p><p>Signet ring 5gp - Worn </p><p>Waterskin 1gp 1 Worn</p><p>Holy symbol, wooden 1gp - worn</p><p>5 days trail rations 25sp 1.25 Backpack</p><p>Climber's Kit 80gp 1.25 Backpack</p><p></p><p></p><p>[B]Total Weight:[/B]22.75lb [B]Money:[/B] 344gp 4sp 5cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43.5 87 131 262 655</p><p></p><p>[B]Age:[/B] 26</p><p>[B]Height:[/B] 3'4"</p><p>[B]Weight:[/B] 28lb</p><p>[B]Eyes:[/B] Black</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] Tanned[/CODE]</p><p><strong>Appearance:</strong> Harwin is not normal for a halfling. Positively skinny for a halfling he is also taller than most halflings. He is wearing dirty, grass and leaf stained clothes and armor. His hair is wild, tied back in a pony tail with loose hairs sprouting all over the place. He is skinny, the traditional stomach of the halfling non-existent. His face is heavily tanned, as are his hands. He wears soft brown boots, discoloured from rain and mud. From his belt hangs a small sword, in a green and brown sheath, on the other side a hand axe is looped through his belt.</p><p></p><p><strong>Background:</strong> Son of a boring halfing family, Harwin started growing up as many other halflings do, surrounded by family with an overabundance of food and a sedentary lifestyle. In Harwin's case this meant three brothers, four sisters and anoverabundance of aunts, uncles, cousins and various other hanger ons to judge, teach, train, educate and overindulge him. Very little of what he learned had any bearing on life and was generally the stuff of erveryday life.</p><p></p><p>This changed when a group of giants started terrorising the settlement. Rather than face the decimation of the village or alternatively leaving their long established homes, the halflings paid tribute to the giants. Harwin and a band of friends thought this was wrong and, against the wishes of their parents and the village, went off to kill the giants. A short battle later and the giants were having halfing stew for dinner. Harwin had been thrown well clear of the battle by a glancing rock and was saved by a group of rangers that had come to clear the giants out. </p><p></p><p>Harwin returned home, but found he could no longer face the rest of the village. The looks from the family of those that had not returned was more than he could take so he left. Joining the rangers he apprenticed himself to the group, learning from them before he finally returned. This time he found he had changed too much, the village was too insular, too placid and he felt he needed to do something. He does not yet know what, but he is hoping that one day soon something will happen to show him the path fot his life to take. As for his family - they think he has gone mad and look forward to the day when he will return home and behave as a solid member of the family.</p><p></p><p><strong>Adventure log:</strong></p><p><span style="color: Yellow"> In the Service of Orossus</span></p><p><strong>Xp </strong> 2150</p><p><strong>Gold</strong> 1000 plus some equipment (crossbow and bolts)- spent on masterwork weapons and armour- the rest is noted in money.</p></blockquote><p></p>
[QUOTE="Ghostknight, post: 1334974, member: 15338"] [CODE][B]Name: [/B] Harwin Surefoot [B]Class: [/B] Ranger [B]Race:[/B] Halfling [B]Size:[/B] Small [B]Gender:[/B] Male [B]Alignment:[/B] CG [B]Deity:[/B] Verdante [B]Str:[/B] 14 +2 (10p.) [B]Level:[/B] 2 [B]XP:[/B] 2150 [B]Dex:[/B] 16 +3 (6p.) [B]BAB:[/B] +2 [B]HP:[/B] 14 (1d8+0) [B]Con:[/B] 10 +0 (2p.) [B]Grapple:[/B] 0 [B]Dmg Red:[/B] [B]Int:[/B] 10 +0 (2p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] [B]Wis:[/B] 14 +2 (6p.) [B]Init:[/B] +3 [B]Spell Save:[/B] [B]Cha:[/B] 12 +1 (4p.) [B]ACP:[/B] 0 [B]Spell Fail:[/B] [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +3 +0 +3 +1 +0 +0 17 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 14 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 + 1(Racial) = +4 [B]Ref:[/B] 3 + 1(Racial) +3(Dex) = +7 [B]Will:[/B] 0 + 1(Racial) +2(Wis) = +3 [B]Weapon Attack Damage Critical[/B] Hand Axe (small) +7 (+2BAB +3 DEx +1 size +1Mwk) 1d4+2 x3 ShortSword (Small) +7 (+2BAB +3 DEx +1 size+1Mwk) 1d4+2 19-20x2 Sling +7 (+2BAB +3 DEx +1 size +1 racial) 1d3 x2 Light Crossbow +6 (+2BAB +3 DEx+1 size) 1d6 19-20 x2 When dual wielding hand axe in primary hand Hand Axe (small) +5 (+2BAB +3 Dex +1 size +1Mwk-2 dual wielding) 1d4+2 x3 ShortSword (Small) +5 (+2BAB +3 Dex +1 size+1Mwk-2 dual wielding) 1d4+1 19-20x2 [B]Languages:[/B] Common, Halfling [B]Abilities:[/B] +2 Racial Bonus on Climb, Jump, Move Silently +1 racial bonus on saves +2 Morale bonus on saves vs fear +1 racial bonus attacks with thrown weapons and slings +2 racial bonus on listen checks Favoured enemy - Giants Wild Empathy - Modifier +3 [B]Feats:[/B] Track Simple Weapons Martial Weapons Light Armor Weapon Finesse Combat style- two weapon fighting [B]Skill Points:[/B] 30 [B]Max Ranks:[/B] 5/2 [B]Skills Ranks Mod Misc Total[/B] Hide 2 +3 (Dex) +4 size +9 Jump 2 +2 (Str) +2 (Racial) +6 Heal 1 +2 (Wis) +3 Handle Animal 5 +1 (Cha) +6 Move silently 2 +3 (Dex) +2 (Racial) +7 Knowledge (Nature) 4 +4 Ride 3 +3 (Dex) +6 Survival 4 +2 (Wis) +6 Search 2 +2 Swim 2 +2 (Str) +4 Climb 3 +2 (Str) +2 (Racial) +7 [B]Equipment: Cost Weight (In Pounds) Location[/B] Studded Leather 175gp 10 Worn (Masterwork) Short Sword (small) 310gp 1 Sheath on belt (Masterwork) Hand Axe 306gp 1.5 on belt (Masterwork) Explorer's Outfit 0gp 0 Worn Backpack (Small) 2gp 0.5 On back Bedroll 1gp 1.25 Tied to backpack Candles * 5 5cp - Backpack Flint and steel 1gp - Backpack Rope, silk 50' 10gp 5 Tied to backpack Sealing wax 1gp 1 Backpack Signet ring 5gp - Worn Waterskin 1gp 1 Worn Holy symbol, wooden 1gp - worn 5 days trail rations 25sp 1.25 Backpack Climber's Kit 80gp 1.25 Backpack [B]Total Weight:[/B]22.75lb [B]Money:[/B] 344gp 4sp 5cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43.5 87 131 262 655 [B]Age:[/B] 26 [B]Height:[/B] 3'4" [B]Weight:[/B] 28lb [B]Eyes:[/B] Black [B]Hair:[/B] Black [B]Skin:[/B] Tanned[/CODE] [B]Appearance:[/B] Harwin is not normal for a halfling. Positively skinny for a halfling he is also taller than most halflings. He is wearing dirty, grass and leaf stained clothes and armor. His hair is wild, tied back in a pony tail with loose hairs sprouting all over the place. He is skinny, the traditional stomach of the halfling non-existent. His face is heavily tanned, as are his hands. He wears soft brown boots, discoloured from rain and mud. From his belt hangs a small sword, in a green and brown sheath, on the other side a hand axe is looped through his belt. [B]Background:[/B] Son of a boring halfing family, Harwin started growing up as many other halflings do, surrounded by family with an overabundance of food and a sedentary lifestyle. In Harwin's case this meant three brothers, four sisters and anoverabundance of aunts, uncles, cousins and various other hanger ons to judge, teach, train, educate and overindulge him. Very little of what he learned had any bearing on life and was generally the stuff of erveryday life. This changed when a group of giants started terrorising the settlement. Rather than face the decimation of the village or alternatively leaving their long established homes, the halflings paid tribute to the giants. Harwin and a band of friends thought this was wrong and, against the wishes of their parents and the village, went off to kill the giants. A short battle later and the giants were having halfing stew for dinner. Harwin had been thrown well clear of the battle by a glancing rock and was saved by a group of rangers that had come to clear the giants out. Harwin returned home, but found he could no longer face the rest of the village. The looks from the family of those that had not returned was more than he could take so he left. Joining the rangers he apprenticed himself to the group, learning from them before he finally returned. This time he found he had changed too much, the village was too insular, too placid and he felt he needed to do something. He does not yet know what, but he is hoping that one day soon something will happen to show him the path fot his life to take. As for his family - they think he has gone mad and look forward to the day when he will return home and behave as a solid member of the family. [B]Adventure log:[/B] [COLOR=Yellow] In the Service of Orossus[/COLOR] [B]Xp [/B] 2150 [B]Gold[/B] 1000 plus some equipment (crossbow and bolts)- spent on masterwork weapons and armour- the rest is noted in money. [/QUOTE]
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