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<blockquote data-quote="hbarsquared" data-source="post: 1451531" data-attributes="member: 4550"><p>[CODE][B]Name:[/B] Adamant Bohaven</p><p>[B]Class:[/B] Ranger</p><p>[B]Race:[/B] Halfling</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] --</p><p></p><p>[B]Str:[/B] 12 +1 ( 6p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 17 +3 ( 8p.) [B]BAB:[/B] +1 [B]HP:[/B] 11 (1d10+1)</p><p>[B]Con:[/B] 13 +1 ( 5p.) [B]Grapple:[/B] -2 [B]Dmg Red:[/B] [I]none[/I]</p><p>[B]Int:[/B] 12 +1 ( 4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] [I]none[/I]</p><p>[B]Wis:[/B] 14 +2 ( 6p.) [B]Init:[/B] +3 [B]Spell Save:[/B] [I]none[/I]</p><p>[B]Cha:[/B] 9 -1 ( 1p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +3 +0 +3 +1 +0 +0 17</p><p>[B]Touch:[/B] 14 [B]Flatfooted:[/B] 14</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] +2 +1 +1 +4</p><p>[B]Ref:[/B] +2 +3 +1 +6</p><p>[B]Will:[/B] +0 +2 +1 +3</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Rapier (Small) +5 1d4+1 18-20/x2</p><p>Handaxe (Small) +5 1d4+1 x3</p><p>Short sword (Small) +5 1d4+1 19-20/x2</p><p>Light pick (Small) +5 1d3+1 x4</p><p>Dagger (Small) +5 1d3+1 19-20/x2</p><p>Longbow (Small) +5 1d6 x3</p><p></p><p>[B]Languages:[/B] Common, Halfling, Elven</p><p></p><p>[B]Abilities:[/B] +2 racial bonus on Climb, Jump, and Move Silently checks</p><p> +1 racial bonus on all saving throws</p><p> +2 morale bonus on saving throws against fear</p><p> +1 racial bonus on attack rolls with thrown weapons and slings</p><p> +2 racial bonus on Listen checks</p><p> Favored enemy, humanoid (reptilian):</p><p> +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks</p><p> +2 bonus on weapon damage rolls</p><p> Wild empathy (1d20+1 for animals, 1d20-3 for magical beasts)</p><p></p><p>[B]Feats:[/B] Track (ranger)</p><p> Weapon Finesse (1st-level)</p><p></p><p>[B]Skill Points:[/B] 28 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Climb 2 +1 +2 -1 +4</p><p>Hide 4 +3 +4 -1 +10</p><p>Jump 2 +1 +2 -1 +4</p><p>Knowledge (nature) 2 +1 +3</p><p>Listen 4 +2 +2 +8</p><p>Move Silently 4 +3 +2 -1 +8</p><p>Profession (tanner) 1 +2 +3</p><p>Search 1 +1 +2</p><p>Spot 4 +2 +6</p><p>Survival 4 +2 +6</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Rapier (S) 20gp 1lb</p><p>Handaxe (S) 6gp 1.5lb</p><p>Short sword (S) 10gp 1lb</p><p>Light pick (S) 4gp 1.5lb</p><p>4 daggers (S) 8gp 2lb</p><p>Longbow (S) 75gp 1.5lb</p><p>Studded Leather (S) 25gp 10lb</p><p>Backpack 2gp .5lb</p><p> 3 candles 3cp </p><p> Flint and steel 1gp</p><p> Ink vial 8gp</p><p> Inkpen 1sp</p><p> Journal 15gp 3lb</p><p> 4 trail rations 2gp 1lb</p><p> Waterskin (full) 1gp 1lb</p><p> Whetstone 2cp 1lb</p><p>4 sunrods 8gp 4lb</p><p>Potion of</p><p> [I]cure light wounds[/I] 50gp</p><p></p><p>[B]Total Weight:[/B]29lb [B]Money:[/B] 4gp 8sp 5cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 32 64 97 194 485</p><p></p><p>[B]Age:[/B] 30</p><p>[B]Height:[/B] 3'2"</p><p>[B]Weight:[/B] 36lb</p><p>[B]Eyes:[/B] gray</p><p>[B]Hair:[/B] dark brown</p><p>[B]Skin:[/B] olive[/CODE]</p><p></p><p><strong>Appearance:</strong> </p><p></p><p>While most halflings might seem almost perpetually joyful, never without a smile or a witty remark, Adamant retains a look of grim determination on his unshaven face. Dark hair frames his face, which he ignores when it catches on his stubble or covers his eyes. Every step he takes is with supreme purpose and focus, his ears always pricked, his intense storm-gray eyes always scanning. He may have to crane his neck to speak with most others twice his height, yet somehow, he always seems to be the same height, looking at others directly, and right into their eyes.</p><p></p><p><strong>Background:</strong></p><p></p><p>Adamant had trained for years in preparation to become a clanwarden of his small halfling community. The Wardens, a small and elite force, protected their friends and families from bandits, marauders, and wandering beasts. To join their ranks, one must pass the test of search, survival, and stealth. A dire boar, captured and then released into the surrounding woods at night, would undoubtedly leave a trail. Upon waking the following morning, it was Adamant's task to track, find, and capture the creature by nightfall. He plunged into the trees, confident in his abilities, and immediately identifying the boar's trail. Fates, however, rallied against him. A freak storm broke, washing away the boar's trail, washing it away to practically nothing. Still, Adamant plodded on, seeing a tuft of hair here, catching a whiff of the animal there. Finally, as his deadline approached and the sun began to set, he found the boar feasting on its own meal. Adamant withdrew his bow, knocked an arrow, and shot the creature clean through its neck. Grinning, Adamant returned home, his prize slung across his shoulders, hardly noticing the buckling of his knees beneath the animal's weight.</p><p></p><p>Adamant returned home to discover he had caught the wrong prey.</p><p></p><p>The boar Adamant had been sent to track had been especially marked on one of its hooves, detectable only through arcane magic. No such mark appeared on the boar Adamant had brought. Not only had he failed his test, but some began to suspect he had not tried at all, that he had downed the first he had come across, that he had cheated. Adamant protested, requested another chance, but he was declined. He would never be elgible again: he had lost his chance.</p><p></p><p>Adamant's dream had shattered. What's more, no one looked him straight into his eyes again, doubting him. Adamant spent more time in the woods, away from the narrowed eyes, the shakes of heads. Eventually, he realized he was not even missed in his community when he spent days, even weeks, meditating in the wild. One day, without saying good-bye, he simply left in search of a community that might accept him.</p></blockquote><p></p>
[QUOTE="hbarsquared, post: 1451531, member: 4550"] [CODE][B]Name:[/B] Adamant Bohaven [B]Class:[/B] Ranger [B]Race:[/B] Halfling [B]Size:[/B] Small [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] -- [B]Str:[/B] 12 +1 ( 6p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 17 +3 ( 8p.) [B]BAB:[/B] +1 [B]HP:[/B] 11 (1d10+1) [B]Con:[/B] 13 +1 ( 5p.) [B]Grapple:[/B] -2 [B]Dmg Red:[/B] [I]none[/I] [B]Int:[/B] 12 +1 ( 4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] [I]none[/I] [B]Wis:[/B] 14 +2 ( 6p.) [B]Init:[/B] +3 [B]Spell Save:[/B] [I]none[/I] [B]Cha:[/B] 9 -1 ( 1p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +3 +0 +3 +1 +0 +0 17 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 14 [B]Base Mod Misc Total[/B] [B]Fort:[/B] +2 +1 +1 +4 [B]Ref:[/B] +2 +3 +1 +6 [B]Will:[/B] +0 +2 +1 +3 [B]Weapon Attack Damage Critical[/B] Rapier (Small) +5 1d4+1 18-20/x2 Handaxe (Small) +5 1d4+1 x3 Short sword (Small) +5 1d4+1 19-20/x2 Light pick (Small) +5 1d3+1 x4 Dagger (Small) +5 1d3+1 19-20/x2 Longbow (Small) +5 1d6 x3 [B]Languages:[/B] Common, Halfling, Elven [B]Abilities:[/B] +2 racial bonus on Climb, Jump, and Move Silently checks +1 racial bonus on all saving throws +2 morale bonus on saving throws against fear +1 racial bonus on attack rolls with thrown weapons and slings +2 racial bonus on Listen checks Favored enemy, humanoid (reptilian): +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks +2 bonus on weapon damage rolls Wild empathy (1d20+1 for animals, 1d20-3 for magical beasts) [B]Feats:[/B] Track (ranger) Weapon Finesse (1st-level) [B]Skill Points:[/B] 28 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Climb 2 +1 +2 -1 +4 Hide 4 +3 +4 -1 +10 Jump 2 +1 +2 -1 +4 Knowledge (nature) 2 +1 +3 Listen 4 +2 +2 +8 Move Silently 4 +3 +2 -1 +8 Profession (tanner) 1 +2 +3 Search 1 +1 +2 Spot 4 +2 +6 Survival 4 +2 +6 [B]Equipment: Cost Weight[/B] Rapier (S) 20gp 1lb Handaxe (S) 6gp 1.5lb Short sword (S) 10gp 1lb Light pick (S) 4gp 1.5lb 4 daggers (S) 8gp 2lb Longbow (S) 75gp 1.5lb Studded Leather (S) 25gp 10lb Backpack 2gp .5lb 3 candles 3cp Flint and steel 1gp Ink vial 8gp Inkpen 1sp Journal 15gp 3lb 4 trail rations 2gp 1lb Waterskin (full) 1gp 1lb Whetstone 2cp 1lb 4 sunrods 8gp 4lb Potion of [I]cure light wounds[/I] 50gp [B]Total Weight:[/B]29lb [B]Money:[/B] 4gp 8sp 5cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 32 64 97 194 485 [B]Age:[/B] 30 [B]Height:[/B] 3'2" [B]Weight:[/B] 36lb [B]Eyes:[/B] gray [B]Hair:[/B] dark brown [B]Skin:[/B] olive[/CODE] [B]Appearance:[/B] While most halflings might seem almost perpetually joyful, never without a smile or a witty remark, Adamant retains a look of grim determination on his unshaven face. Dark hair frames his face, which he ignores when it catches on his stubble or covers his eyes. Every step he takes is with supreme purpose and focus, his ears always pricked, his intense storm-gray eyes always scanning. He may have to crane his neck to speak with most others twice his height, yet somehow, he always seems to be the same height, looking at others directly, and right into their eyes. [B]Background:[/B] Adamant had trained for years in preparation to become a clanwarden of his small halfling community. The Wardens, a small and elite force, protected their friends and families from bandits, marauders, and wandering beasts. To join their ranks, one must pass the test of search, survival, and stealth. A dire boar, captured and then released into the surrounding woods at night, would undoubtedly leave a trail. Upon waking the following morning, it was Adamant's task to track, find, and capture the creature by nightfall. He plunged into the trees, confident in his abilities, and immediately identifying the boar's trail. Fates, however, rallied against him. A freak storm broke, washing away the boar's trail, washing it away to practically nothing. Still, Adamant plodded on, seeing a tuft of hair here, catching a whiff of the animal there. Finally, as his deadline approached and the sun began to set, he found the boar feasting on its own meal. Adamant withdrew his bow, knocked an arrow, and shot the creature clean through its neck. Grinning, Adamant returned home, his prize slung across his shoulders, hardly noticing the buckling of his knees beneath the animal's weight. Adamant returned home to discover he had caught the wrong prey. The boar Adamant had been sent to track had been especially marked on one of its hooves, detectable only through arcane magic. No such mark appeared on the boar Adamant had brought. Not only had he failed his test, but some began to suspect he had not tried at all, that he had downed the first he had come across, that he had cheated. Adamant protested, requested another chance, but he was declined. He would never be elgible again: he had lost his chance. Adamant's dream had shattered. What's more, no one looked him straight into his eyes again, doubting him. Adamant spent more time in the woods, away from the narrowed eyes, the shakes of heads. Eventually, he realized he was not even missed in his community when he spent days, even weeks, meditating in the wild. One day, without saying good-bye, he simply left in search of a community that might accept him. [/QUOTE]
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