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<blockquote data-quote="SlagMortar" data-source="post: 1866625" data-attributes="member: 24821"><p><strong>7th level</strong></p><p></p><p>[code][B]Name:[/B] Beamer Glimmereye</p><p>[B]Class:[/B] Sorcerer</p><p>[B]Race:[/B] Halfling</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral</p><p>[B]Deity:[/B] None</p><p></p><p>[B]Str:[/B] 6 -2 (00p.) [B]Level:[/B] 7 [B]XP:[/B] 27121 (28000 for next level)</p><p>[B]Dex:[/B] 18 +4 (10p.) [B]BAB:[/B] +3 [B]HP:[/B] 29 (7d4+7)</p><p>[B]Con:[/B] 12 +1 (04p.) [B]Grapple:[/B] -3 [B]Dmg Red:[/B] -/-</p><p>[B]Int:[/B] 12 +1 (04p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +6** [B]Spell Save:[/B] -</p><p>[B]Cha:[/B] 18* +4 (10p.) [B]ACP:[/B] +0 [B]Spell Fail:[/B] -</p><p>* 16 base, +1 for 4th level, +1 from Jareth's Gift to the Leader</p><p>** +4 Dex, +2 from Jareth's Gift to the Leader</p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 0(+4) +0 +4 +1 +0 +0 15(19)</p><p>[B]Touch:[/B] 15(15) [B]Flatfooted:[/B] 11(15)</p><p>Parentheses indicate with Mage Armor</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +1 +1 +4</p><p>[B]Ref:[/B] 2 +4 +1 +7</p><p>[B]Will:[/B] 5 +0 +1 +6</p><p>[B]Note:[/B] +2 save versus fear</p><p></p><p>[B]Weapon Attack Damage Critical[/B] Range</p><p>Light crossbow +8(+9) 1d6(1d6+1) 19-20x2 80 ft</p><p>Dagger +2 1d3-2 19-20x2</p><p>Thrown Dagger +9(+10) 1d3-2(1d3-1) 19-20x2 10 ft</p><p>Touch Attack Spells +8(+9)</p><p>() are for within 30 ft</p><p></p><p>[B]Languages:[/B] Common, Halfling, Elven</p><p></p><p>[B]Abilities:[/B]</p><p>- [B]Jareth's Gift to the Leader[/B]: Beamer Glimmereye has a tatoo on his left palm of a white king, from a chess set. As long as this tatoo stays on his left palm, Beamer's Charisma is increased by 1, and his initiative by 2. If this tatoo is removed, by magic or amputation or whatever, this bonus is negated.</p><p></p><p>This image is heretical to the mainline church of Jareth. Followers of the mainline religion will react very negatively towards anyone displaying this tatoo, refusing assistance, and, in some circumstances, advocating violence. [URL=http://www.enworld.org/forum/showpost.php?p=4373177&postcount=565]link[/URL]</p><p>- +2 Dexterity, –2 Strength.</p><p>- Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she </p><p></p><p>uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.</p><p>- Halfling base land speed is 20 feet.</p><p>- +2 racial bonus on Climb, Jump, and Move Silently checks.</p><p>- +1 racial bonus on all saving throws.</p><p>- +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general.</p><p>- +1 racial bonus on attack rolls with thrown weapons and slings.</p><p>- +2 racial bonus on Listen checks.</p><p>- Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.</p><p>- Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.</p><p>- Familiar: Bat named Louie</p><p></p><p>Spells Known:</p><p>0th (6 per day):</p><p>Acid Splash, Ghost Sound, Read Magic, Detect Magic, Prestidigitation (2nd level), Message (4th level), Resistance (6th level)</p><p>1st (7 per day):</p><p>Ray of Enfeeblement, Mage Armor, Magic Missle (3rd level), Grease (5th level), Silent Image (7th level)</p><p>2nd (7 per day):</p><p>Glitterdust (4th level), Alter Self (5th level), Scorching Ray (7th level)</p><p>3rd (5 per day):</p><p>Haste (6th level), Dispel Magic (7th level)</p><p></p><p>[B]Feats:[/B] Point Blank Shot (1st level), Precise Shot (3rd level), Empower Spell (6th level)</p><p></p><p>[B]Skill Points:[/B] 30 [B]Max Ranks:[/B] 10/5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Bluff 10 +4 +14</p><p>Climb 0 -2 +2 +0</p><p>Concentration 10 +1 +11</p><p>Diplomacy 0 +4 +2 +6</p><p>Disguise 0 +4 (+2) +4(+6 acting in character)</p><p>Knowledge (Arcana) 5 +1 +6</p><p>Hide 0 +4 +4 +8</p><p>Intimidate 0 +4 +2 +6 (not including any size penalties)</p><p>Jump 0 -2 +2-6 -6</p><p>Listen 0 +0 +7 +7*</p><p>Move Silently 0 +4 +2 +6</p><p>Spot 0 +0 +2 +2*</p><p>Spellcraft 5 +1 +2 +8 </p><p>*+2 to spot and listen is lost when familiar is not close</p><p>Misc bonuses: [sblock]</p><p>+2 to climb for race</p><p>+2 to diplomacy from 5 ranks bluff</p><p>+2 to disguise from 5 ranks bluff</p><p>+4 to hide from size</p><p>+2 intimidate from 5 ranks bluff</p><p>+2 to jump from race, and -6 from speed</p><p>+2 to listen from race, +3 from bat familiar, and +2 from alterness when familiar is close</p><p>+2 to move silently from race</p><p>+2 to spot from alterness when familiar is close</p><p>+2 to spellcraft from 5 ranks knowledge (arcana)[/sblock]</p><p></p><p>[B]Equipment: Weight[/B]</p><p>Spell Component Pouch 2.0 lb</p><p>Dagger 0.5 lb</p><p>Light crossbow 2.0 lb</p><p>25 bolts 2.5 lb</p><p>Explorer's outfit - lb</p><p>Dark red (almost black) cloak </p><p>Tan Bag of Tricks</p><p>Handy Haversack 5.0 lb (items inside do not contribute weight)</p><p>--Currently contains 20 lbs of equipment and 7.18 lbs of gold coins)</p><p>--Flint and Steel - lb </p><p>--Rations x11 days 2.75 lb</p><p>--Waterskin 1.0 lb</p><p>--Sunrod [2] 2.0 lb</p><p>--Flask of Acid [3] 3.0 lb</p><p>--Flask of Alchemist Fire [2] 2.0 lb</p><p>--Tanglefoot bag 4.0 lb</p><p>--Paper [20] - lb</p><p>--Ink (1 oz vial) - lb</p><p>--Inkpen - lb</p><p>--Spell Component Pouch [2] 4.0 lb</p><p>--Bedroll 1.25 lb</p><p>--Most of the gold coins </p><p>--Wands</p><p> * Wand of Scorching Ray ([S]21[/S]13 charges)</p><p>--Scrolls</p><p> * Burning Hands</p><p> * Comprehend Languages</p><p> * Disguise Self</p><p> * Enlarge Person</p><p> * Hold Portal</p><p> * Invisibility</p><p> * Magic Weapon[2]</p><p> * Obscuring Mist</p><p> * Rope Trick</p><p> * Shield [2]</p><p> * Silent Image[2]</p><p> * See Invisibility</p><p>Belt Pouch 1gp 0.125lb</p><p>--25 gp and all silver/copper</p><p></p><p>[B]Total Weight:[/B]12.125 lbs + 0.36 lbs of coins in belt pouch</p><p>[B]Money:[/B] 1774gp 3sp 3cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 15 30 45 90 225</p><p></p><p>[B]Age:[/B] 22</p><p>[B]Height:[/B] 2'11"</p><p>[B]Weight:[/B] 28 lbs</p><p>[B]Eyes:[/B] Black</p><p>[B]Hair:[/B] Black with red forelock</p><p>[B]Skin:[/B] Pale[/code]</p><p></p><p>Familiar: Louie the Bat</p><p>[SBLOCK][code]</p><p>[B]Str:[/B] 1 -5 [B]Level:[/B] 7</p><p>[B]Dex:[/B] 15 +2 [B]BAB:[/B] +3 [B]HP:[/B] 14</p><p>[B]Con:[/B] 10 +0 [B]Grapple:[/B] -15 [B]Dmg Red:[/B] -/-</p><p>[B]Int:[/B] 9 -1 [B]Speed:[/B] 5'/40' fly [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 +2 [B]Init:[/B] +2 [B]Spell Save:[/B] -</p><p>[B]Cha:[/B] 4 -3 [B]ACP:[/B] +0 [B]Spell Fail:[/B] -</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 0 +0 +2 +4 +4 +0 20</p><p>[B]Touch:[/B] 16 [B]Flatfooted:[/B] 18</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +0 +2</p><p>[B]Ref:[/B] 2 +2 +4</p><p>[B]Will:[/B] 5 +2 +7</p><p></p><p>[B]Weapon Attack Damage Critical[/B] Range</p><p>Touch +5 -</p><p></p><p>[B]Abilities:[/B]</p><p>Blindsense 20 ft.</p><p>Low-light vision</p><p>Improved Evasion</p><p>Grant Alertness to master</p><p>Share spells</p><p>Empathic Link</p><p>Deliver touch spells</p><p>Speak with master</p><p>Speak with bats</p><p></p><p>[B]Feats:[/B] Alertness</p><p></p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Hide 0 +2 +12 +14</p><p>Listen 2 +2 +4 +8</p><p>Move Silently 4 +2 +6</p><p>Spot 2 +2 +4 +8[/code][/SBLOCK]</p><p></p><p><strong>Appearance:</strong> </p><p>Beamer looks like someone who is in the midst of a fever. He is very pale and drawn and his bones tend to jut out from his skin. While slightly disconcerting to look at, his child like smile and face tend to win over even the most gruff companions. He wears a deep green cloak and brown adventurers clothing.</p><p></p><p><strong>Personality:</strong></p><p>Beamer is polite and intelligent. He gives most humans the perception of being an intelligent kid who has been through a lot in his life. He readily accepts protection and likes being in the company of others due to the rejection he has faced throughout his life.</p><p></p><p><strong>Background: (PUBLIC)</strong></p><p>Beamer contracted some sort of wasting disease, probably blinding sickness, as a child. His eye color changed from blue to black and left his skin permanently pale. It sapped his strength, but did not cause blindness. In the midst of his disease, he felt a warming power inside him. He incoherently lashed out with his power at his nurse, terribly weakening her (Ray of Enfeeblement). This power helped him overcome the disease, but he was shunned by his villiage for this strange and growing power. His only side effects are a lack of strength; his health and agility both returned. He began studying and learned that this power inside him is some sort of arcane magic. Mostly though he has only found wizards so far and their power is so much different than his own that he can rarely abide their company for long. The feeling is mostly mutual. He has learned several other simple spells as well as how to protect himself. He has come to Orussus seeking more knowledge about this strange power.</p><p></p><p>Beamer helped Banion, Azaroth, and Gur Chuck-Chuck retrieve two pieces of the fabled Dance of Souls ensemble from a secret organization known as the Ashen Talon. The Talon has promised dire consequences if he reveals their existance and is most likely hunting him even though he has not.</p><p></p><p>Beamer again teamed with Banion and a new companion, Draig, to investigate the activities of Idrag - the captain of the guards at Gotian - for the Council of Gotian. They discovered that Idrag and Etan - another Council member - had turned traitor. Idrag and Etan were arrested, but at their trial were freed and the entire Council slaughtered. Beamer and Banion narrowly escaped by jumping from a second story window and are now on the run from not one, but two organized groups. Beamer believes Draig made it out as well, but he does not know for sure.</p><p></p><p>History:</p><p>[SBLOCK]</p><p>Starting equipment that Beamer had as of 9/3/2007</p><p>Spell Component Pouch (5gp), Dagger (2gp), Light crossbow (35gp),</p><p>Explorer's outfit (0gp), Dark red (almost black) cloak (1gp), </p><p>Flint and Steel (1gp), Waterskin (1gp), Sunrod [2] (4gp),</p><p>Paper [20] (8gp), Ink (1 oz vial) (8gp), Inkpen (1sp),</p><p>Bedroll (1gp), Belt Pouch (1gp)</p><p>Received 1288 XP in searching for the Dance of Souls</p><p>Sorcerer Level 2 - 0th level spell gained: Prestidigitation</p><p>Used scroll of Silent Image to halt carriage of Talon members.</p><p>Retrieved the Dance of Souls pieces from the Talon's hideout at the Keep of Bloodstained dreams. That branch of the Talon is now a bitter enemy, but Beamer was strangely warned that as long as he did not tell anyone about the Talon, the rest of the organization would leave him alone.</p><p>Received 1351.75 gp in the sale of loot obtained from the Talon.</p><p>Purchased components to summon a familiar (-100 gp)</p><p>Purchased scrolls: silent image(2), shield, hold portal, enlarge person(2), and magic weapon(2) (-200 gp)</p><p>Received 1562.5 gp for returning the two stolen pieces of the Dance of Souls to al'Larat and Godo.</p><p>Recieved 3170 XP for figthing the Talon and retreiving the Dance of Souls.</p><p>Purchased Handy Haversack and sold backpack (-1999 gp)</p><p>Purchased 2 spell component pouches (-10 gp)</p><p>Purchased scrolls: obscuring mist, disguise self (2), burning hands (-100 gp)</p><p>Purchased 3 flasks acid (-30 gp), 2 flasks alchemist fire (-40 gp), and a tanglefoot bag (-50 gp)</p><p>Sorcerer Level 3 - 1st level spell gained: Magic Missle</p><p>Summoned familiar - bat</p><p>Set off to help find evidence against a smuggler/pirate in "Thirst for Power"</p><p>Spent 2 gp for rooms in the inn in Gotian.</p><p>Passage to Gotian (-6gp)</p><p>Received 600 XP for figthing off rogue arsonists.</p><p>Fee for Artea (-30gp)</p><p>Received 1020 XP for trying to get in the guardhouse and talking to Artea.</p><p>Level 4: Point to Charisma. 2nd level spell: Glitterdust, 0th level spell message. Point to Bluff, Concentration, Spellcraft</p><p>Used potion of cure light wounds to heal Draig</p><p>Used a scroll of shield</p><p>Received 1400 XP for a challenging battle against rogues and a wizard to save a warehouse.</p><p>Acquired partially used wand of scorching ray with command word 'ignite'.</p><p>Thirst for power ended at the trial of Idrag. Idrag was freed and the entire Council slaughtered. Banion and Beamer escaped with their lives and believe Draig escaped as well, but do not know for sure and do not know his present whereabouts.</p><p>Received 200 XP for the final month.</p><p>Stange Case of Aif Jenkin's Farm</p><p>Fight with Toler, Rafferty, and wolves used scroll of Disguise Self and 1 crossbow bolt.</p><p>Received 1240 XP fight with wargs, Toler, and Rafferty</p><p>Received 4503 XP for fight with numerous orcs, cultists, an ogre, Mano, and EE.</p><p>Level 5: 1st level spell: Grease, 2nd level spell: Alter Self. Point to Bluff, Concentration, Spellcraft</p><p>Received 250 XP for final month of the Strange Case of Aif Jenkin's Farm</p><p>Acquired a tan bag of tricks</p><p>War in the Vastermarch</p><p>Received 2300 XP for the nasty battle with Tharok, Valadius, the ogres, and a bunch of orcs and undead.</p><p>Received 400 gp for helping Eusebius find Torvin the Paladin.</p><p>Level 6: 0th level spell: Resistance, 3rd level spell: haste, feat: empower spell</p><p>Acquired 955 gp, 6 sp, 8 cp from the adventures in Aif Jenkin's farm and War in the Vastermarch.</p><p></p><p>Scythe of Seto:</p><p>Beamer and his companions set off to find the wizard Trimble to gain his help in destroying the Scythe of Seto.</p><p>Purchases scrolls of See Invisibility (-150 gp), Shield (-25 gp), and was given a scroll of Invisibility by Banion's uncle Poto.</p><p>Received 900 XP for destroying some whites and shadows.</p><p>Purchased a scroll of Rope Trick (-150 gp)</p><p>Received 375 gp share for getting the wagon of the slain merchants to Chet Rundrin</p><p>Received 1380 XP for helping to kill a gargantuan spider and a bunch of its babies.</p><p>Received 1620 XP for 'helping' (meaning getting knocked out) kill a night hag and shadow mastif</p><p>During the chessboard fight, used scroll of enlarge person on Eusebius</p><p>Received Jareth's Gift to the Leader - <a href="http://www.enworld.org/forum/showpost.php?p=4373177&postcount=565" target="_blank">link</a></p><p>Received time XP 3/1/2008 - 11/11/2008 - 2550 XP</p><p>Received 4500 XP for Scythe of Seto</p><p>Achieved level 7</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SlagMortar, post: 1866625, member: 24821"] [b]7th level[/b] [code][B]Name:[/B] Beamer Glimmereye [B]Class:[/B] Sorcerer [B]Race:[/B] Halfling [B]Size:[/B] Small [B]Gender:[/B] Male [B]Alignment:[/B] Neutral [B]Deity:[/B] None [B]Str:[/B] 6 -2 (00p.) [B]Level:[/B] 7 [B]XP:[/B] 27121 (28000 for next level) [B]Dex:[/B] 18 +4 (10p.) [B]BAB:[/B] +3 [B]HP:[/B] 29 (7d4+7) [B]Con:[/B] 12 +1 (04p.) [B]Grapple:[/B] -3 [B]Dmg Red:[/B] -/- [B]Int:[/B] 12 +1 (04p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +6** [B]Spell Save:[/B] - [B]Cha:[/B] 18* +4 (10p.) [B]ACP:[/B] +0 [B]Spell Fail:[/B] - * 16 base, +1 for 4th level, +1 from Jareth's Gift to the Leader ** +4 Dex, +2 from Jareth's Gift to the Leader [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 0(+4) +0 +4 +1 +0 +0 15(19) [B]Touch:[/B] 15(15) [B]Flatfooted:[/B] 11(15) Parentheses indicate with Mage Armor [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +1 +1 +4 [B]Ref:[/B] 2 +4 +1 +7 [B]Will:[/B] 5 +0 +1 +6 [B]Note:[/B] +2 save versus fear [B]Weapon Attack Damage Critical[/B] Range Light crossbow +8(+9) 1d6(1d6+1) 19-20x2 80 ft Dagger +2 1d3-2 19-20x2 Thrown Dagger +9(+10) 1d3-2(1d3-1) 19-20x2 10 ft Touch Attack Spells +8(+9) () are for within 30 ft [B]Languages:[/B] Common, Halfling, Elven [B]Abilities:[/B] - [B]Jareth's Gift to the Leader[/B]: Beamer Glimmereye has a tatoo on his left palm of a white king, from a chess set. As long as this tatoo stays on his left palm, Beamer's Charisma is increased by 1, and his initiative by 2. If this tatoo is removed, by magic or amputation or whatever, this bonus is negated. This image is heretical to the mainline church of Jareth. Followers of the mainline religion will react very negatively towards anyone displaying this tatoo, refusing assistance, and, in some circumstances, advocating violence. [URL=http://www.enworld.org/forum/showpost.php?p=4373177&postcount=565]link[/URL] - +2 Dexterity, –2 Strength. - Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character. - Halfling base land speed is 20 feet. - +2 racial bonus on Climb, Jump, and Move Silently checks. - +1 racial bonus on all saving throws. - +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general. - +1 racial bonus on attack rolls with thrown weapons and slings. - +2 racial bonus on Listen checks. - Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc. - Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing. - Familiar: Bat named Louie Spells Known: 0th (6 per day): Acid Splash, Ghost Sound, Read Magic, Detect Magic, Prestidigitation (2nd level), Message (4th level), Resistance (6th level) 1st (7 per day): Ray of Enfeeblement, Mage Armor, Magic Missle (3rd level), Grease (5th level), Silent Image (7th level) 2nd (7 per day): Glitterdust (4th level), Alter Self (5th level), Scorching Ray (7th level) 3rd (5 per day): Haste (6th level), Dispel Magic (7th level) [B]Feats:[/B] Point Blank Shot (1st level), Precise Shot (3rd level), Empower Spell (6th level) [B]Skill Points:[/B] 30 [B]Max Ranks:[/B] 10/5 [B]Skills Ranks Mod Misc Total[/B] Bluff 10 +4 +14 Climb 0 -2 +2 +0 Concentration 10 +1 +11 Diplomacy 0 +4 +2 +6 Disguise 0 +4 (+2) +4(+6 acting in character) Knowledge (Arcana) 5 +1 +6 Hide 0 +4 +4 +8 Intimidate 0 +4 +2 +6 (not including any size penalties) Jump 0 -2 +2-6 -6 Listen 0 +0 +7 +7* Move Silently 0 +4 +2 +6 Spot 0 +0 +2 +2* Spellcraft 5 +1 +2 +8 *+2 to spot and listen is lost when familiar is not close Misc bonuses: [sblock] +2 to climb for race +2 to diplomacy from 5 ranks bluff +2 to disguise from 5 ranks bluff +4 to hide from size +2 intimidate from 5 ranks bluff +2 to jump from race, and -6 from speed +2 to listen from race, +3 from bat familiar, and +2 from alterness when familiar is close +2 to move silently from race +2 to spot from alterness when familiar is close +2 to spellcraft from 5 ranks knowledge (arcana)[/sblock] [B]Equipment: Weight[/B] Spell Component Pouch 2.0 lb Dagger 0.5 lb Light crossbow 2.0 lb 25 bolts 2.5 lb Explorer's outfit - lb Dark red (almost black) cloak Tan Bag of Tricks Handy Haversack 5.0 lb (items inside do not contribute weight) --Currently contains 20 lbs of equipment and 7.18 lbs of gold coins) --Flint and Steel - lb --Rations x11 days 2.75 lb --Waterskin 1.0 lb --Sunrod [2] 2.0 lb --Flask of Acid [3] 3.0 lb --Flask of Alchemist Fire [2] 2.0 lb --Tanglefoot bag 4.0 lb --Paper [20] - lb --Ink (1 oz vial) - lb --Inkpen - lb --Spell Component Pouch [2] 4.0 lb --Bedroll 1.25 lb --Most of the gold coins --Wands * Wand of Scorching Ray ([S]21[/S]13 charges) --Scrolls * Burning Hands * Comprehend Languages * Disguise Self * Enlarge Person * Hold Portal * Invisibility * Magic Weapon[2] * Obscuring Mist * Rope Trick * Shield [2] * Silent Image[2] * See Invisibility Belt Pouch 1gp 0.125lb --25 gp and all silver/copper [B]Total Weight:[/B]12.125 lbs + 0.36 lbs of coins in belt pouch [B]Money:[/B] 1774gp 3sp 3cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 15 30 45 90 225 [B]Age:[/B] 22 [B]Height:[/B] 2'11" [B]Weight:[/B] 28 lbs [B]Eyes:[/B] Black [B]Hair:[/B] Black with red forelock [B]Skin:[/B] Pale[/code] Familiar: Louie the Bat [SBLOCK][code] [B]Str:[/B] 1 -5 [B]Level:[/B] 7 [B]Dex:[/B] 15 +2 [B]BAB:[/B] +3 [B]HP:[/B] 14 [B]Con:[/B] 10 +0 [B]Grapple:[/B] -15 [B]Dmg Red:[/B] -/- [B]Int:[/B] 9 -1 [B]Speed:[/B] 5'/40' fly [B]Spell Res:[/B] - [B]Wis:[/B] 14 +2 [B]Init:[/B] +2 [B]Spell Save:[/B] - [B]Cha:[/B] 4 -3 [B]ACP:[/B] +0 [B]Spell Fail:[/B] - [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 0 +0 +2 +4 +4 +0 20 [B]Touch:[/B] 16 [B]Flatfooted:[/B] 18 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +0 +2 [B]Ref:[/B] 2 +2 +4 [B]Will:[/B] 5 +2 +7 [B]Weapon Attack Damage Critical[/B] Range Touch +5 - [B]Abilities:[/B] Blindsense 20 ft. Low-light vision Improved Evasion Grant Alertness to master Share spells Empathic Link Deliver touch spells Speak with master Speak with bats [B]Feats:[/B] Alertness [B]Skills Ranks Mod Misc Total[/B] Hide 0 +2 +12 +14 Listen 2 +2 +4 +8 Move Silently 4 +2 +6 Spot 2 +2 +4 +8[/code][/SBLOCK] [B]Appearance:[/B] Beamer looks like someone who is in the midst of a fever. He is very pale and drawn and his bones tend to jut out from his skin. While slightly disconcerting to look at, his child like smile and face tend to win over even the most gruff companions. He wears a deep green cloak and brown adventurers clothing. [B]Personality:[/B] Beamer is polite and intelligent. He gives most humans the perception of being an intelligent kid who has been through a lot in his life. He readily accepts protection and likes being in the company of others due to the rejection he has faced throughout his life. [B]Background: (PUBLIC)[/B] Beamer contracted some sort of wasting disease, probably blinding sickness, as a child. His eye color changed from blue to black and left his skin permanently pale. It sapped his strength, but did not cause blindness. In the midst of his disease, he felt a warming power inside him. He incoherently lashed out with his power at his nurse, terribly weakening her (Ray of Enfeeblement). This power helped him overcome the disease, but he was shunned by his villiage for this strange and growing power. His only side effects are a lack of strength; his health and agility both returned. He began studying and learned that this power inside him is some sort of arcane magic. Mostly though he has only found wizards so far and their power is so much different than his own that he can rarely abide their company for long. The feeling is mostly mutual. He has learned several other simple spells as well as how to protect himself. He has come to Orussus seeking more knowledge about this strange power. Beamer helped Banion, Azaroth, and Gur Chuck-Chuck retrieve two pieces of the fabled Dance of Souls ensemble from a secret organization known as the Ashen Talon. The Talon has promised dire consequences if he reveals their existance and is most likely hunting him even though he has not. Beamer again teamed with Banion and a new companion, Draig, to investigate the activities of Idrag - the captain of the guards at Gotian - for the Council of Gotian. They discovered that Idrag and Etan - another Council member - had turned traitor. Idrag and Etan were arrested, but at their trial were freed and the entire Council slaughtered. Beamer and Banion narrowly escaped by jumping from a second story window and are now on the run from not one, but two organized groups. Beamer believes Draig made it out as well, but he does not know for sure. History: [SBLOCK] Starting equipment that Beamer had as of 9/3/2007 Spell Component Pouch (5gp), Dagger (2gp), Light crossbow (35gp), Explorer's outfit (0gp), Dark red (almost black) cloak (1gp), Flint and Steel (1gp), Waterskin (1gp), Sunrod [2] (4gp), Paper [20] (8gp), Ink (1 oz vial) (8gp), Inkpen (1sp), Bedroll (1gp), Belt Pouch (1gp) Received 1288 XP in searching for the Dance of Souls Sorcerer Level 2 - 0th level spell gained: Prestidigitation Used scroll of Silent Image to halt carriage of Talon members. Retrieved the Dance of Souls pieces from the Talon's hideout at the Keep of Bloodstained dreams. That branch of the Talon is now a bitter enemy, but Beamer was strangely warned that as long as he did not tell anyone about the Talon, the rest of the organization would leave him alone. Received 1351.75 gp in the sale of loot obtained from the Talon. Purchased components to summon a familiar (-100 gp) Purchased scrolls: silent image(2), shield, hold portal, enlarge person(2), and magic weapon(2) (-200 gp) Received 1562.5 gp for returning the two stolen pieces of the Dance of Souls to al'Larat and Godo. Recieved 3170 XP for figthing the Talon and retreiving the Dance of Souls. Purchased Handy Haversack and sold backpack (-1999 gp) Purchased 2 spell component pouches (-10 gp) Purchased scrolls: obscuring mist, disguise self (2), burning hands (-100 gp) Purchased 3 flasks acid (-30 gp), 2 flasks alchemist fire (-40 gp), and a tanglefoot bag (-50 gp) Sorcerer Level 3 - 1st level spell gained: Magic Missle Summoned familiar - bat Set off to help find evidence against a smuggler/pirate in "Thirst for Power" Spent 2 gp for rooms in the inn in Gotian. Passage to Gotian (-6gp) Received 600 XP for figthing off rogue arsonists. Fee for Artea (-30gp) Received 1020 XP for trying to get in the guardhouse and talking to Artea. Level 4: Point to Charisma. 2nd level spell: Glitterdust, 0th level spell message. Point to Bluff, Concentration, Spellcraft Used potion of cure light wounds to heal Draig Used a scroll of shield Received 1400 XP for a challenging battle against rogues and a wizard to save a warehouse. Acquired partially used wand of scorching ray with command word 'ignite'. Thirst for power ended at the trial of Idrag. Idrag was freed and the entire Council slaughtered. Banion and Beamer escaped with their lives and believe Draig escaped as well, but do not know for sure and do not know his present whereabouts. Received 200 XP for the final month. Stange Case of Aif Jenkin's Farm Fight with Toler, Rafferty, and wolves used scroll of Disguise Self and 1 crossbow bolt. Received 1240 XP fight with wargs, Toler, and Rafferty Received 4503 XP for fight with numerous orcs, cultists, an ogre, Mano, and EE. Level 5: 1st level spell: Grease, 2nd level spell: Alter Self. Point to Bluff, Concentration, Spellcraft Received 250 XP for final month of the Strange Case of Aif Jenkin's Farm Acquired a tan bag of tricks War in the Vastermarch Received 2300 XP for the nasty battle with Tharok, Valadius, the ogres, and a bunch of orcs and undead. Received 400 gp for helping Eusebius find Torvin the Paladin. Level 6: 0th level spell: Resistance, 3rd level spell: haste, feat: empower spell Acquired 955 gp, 6 sp, 8 cp from the adventures in Aif Jenkin's farm and War in the Vastermarch. Scythe of Seto: Beamer and his companions set off to find the wizard Trimble to gain his help in destroying the Scythe of Seto. Purchases scrolls of See Invisibility (-150 gp), Shield (-25 gp), and was given a scroll of Invisibility by Banion's uncle Poto. Received 900 XP for destroying some whites and shadows. Purchased a scroll of Rope Trick (-150 gp) Received 375 gp share for getting the wagon of the slain merchants to Chet Rundrin Received 1380 XP for helping to kill a gargantuan spider and a bunch of its babies. Received 1620 XP for 'helping' (meaning getting knocked out) kill a night hag and shadow mastif During the chessboard fight, used scroll of enlarge person on Eusebius Received Jareth's Gift to the Leader - [url=http://www.enworld.org/forum/showpost.php?p=4373177&postcount=565]link[/url] Received time XP 3/1/2008 - 11/11/2008 - 2550 XP Received 4500 XP for Scythe of Seto Achieved level 7 [/SBLOCK] [/QUOTE]
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