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<blockquote data-quote="Findlefarb" data-source="post: 2706520" data-attributes="member: 38455"><p><strong>Fenwick "Beanpole" Glibberjam - Approved!</strong></p><p></p><p>[CODE][B]Name:[/B] Fenwick "Beanpole" Glibberjam</p><p>[B]Class:[/B] Bard</p><p>[B]Race:[/B] Gnome</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Deity:[/B] Geoth</p><p></p><p>[B]Str:[/B] 8 -1 (2 p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 14 +2 (6 p.) [B]BAB:[/B] +0 [B]HP:[/B] 7 (1d6+1)</p><p>[B]Con:[/B] 12 +1 (2 p.) [B]Grapple:[/B] -5 [B]Dmg Red:[/B] 0/-</p><p>[B]Int:[/B] 16 +3 (10p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] 0</p><p>[B]Wis:[/B] 10 +0 (2 p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +2 DC</p><p>[B]Cha:[/B] 15 +2 (8 p.) [B]ACP:[/B] 0 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +2 +0 +2 +1 +0 +0 15</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 13</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +1 +1</p><p>[B]Ref:[/B] 2 +2 +4</p><p>[B]Will:[/B] 2 +0 +2</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Sling +3 1d3-1 x2</p><p>Light Crossbow +3 1d6 19-20x2</p><p>Rapier 0 1d4-1 18-20x2</p><p></p><p>[B]Languages:[/B] Common, Gnome, Draconic, Giant, Goblin</p><p></p><p>[B]Abilities:[/B] Weapon Familiarity with Gnome Hooked Hammers, Low-Light Vision, </p><p>+1 attack vs. goblinoids and kobolds, +4 dodge AC bonus vs. giants, Spell-like</p><p>abilities: Speak w/ Animals, Dancing Lights, Ghost Sound, Prestidigitation;</p><p>Bardic Knowledge +4, Bardic Music 1/day: Inspire Courage +1, Countersong, Fascinate</p><p></p><p>[B]Spells:[/B] Daze, Mage Hand, Mending, Read Magic</p><p></p><p>[B]Feats:[/B] Negotiator</p><p></p><p>[B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 2/4</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Perform(Oratory) 4 +2 +6</p><p>Diplomacy 4 +2 +2 +8</p><p>Sense Motive 4 +0 +2 +6</p><p>Use Magic Device 4 +2 +6</p><p>Appraise 4 +3 +7</p><p>Gather Information 4 +2 +6</p><p>Craft(Alchemy) 4 +3 +2 +9</p><p>Profession(Merchant) 4 +0 +4</p><p>Listen 2 +0 +2 +4</p><p>Handle Animal 1 +2 +3</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Artisan's Outfit 0gp 0lb</p><p>Artisan's Tools 5gp 5lb*</p><p>Spell Component Pouch 5gp 2lb</p><p>Light Crossbow 35gp 2lb</p><p>Sling 0gp 0lb</p><p>Rapier 20gp 1lb</p><p>Leather Armor 10gp 7.5lb</p><p>20 Bolts 2gp 1lb</p><p>10 Bullets 1sp 2.5lb</p><p>Thunderstone 30gp 1lb</p><p>Mule 8gp XXlb*</p><p>Cart 15gp 200lb*</p><p>10 days' Feed 5sp 50lb*</p><p>10 days' Rations 5gp 2.5lb*</p><p>Bedroll 1sp 1.25lb*</p><p>Winter Blanket 5sp 0.75lb*</p><p>Ink 8gp 0lb*</p><p>Inkpen 1sp 0lb*</p><p>Scroll Case 1gp 0.5lb*</p><p>Flint & Steel 1gp 0lb*</p><p>10 Candles 1sp 0lb*</p><p>Sealing Wax 1gp 1lb*</p><p>Signet Ring 5gp 0lb</p><p>10 Sheets Paper 4gp 0lb*</p><p>Artisan's Outfit(Spare) 1gp 1lb*</p><p>2 pounds Tobacco 1gp 2lb*</p><p></p><p>*Not carried on his person (in Cart).</p><p>[B]Total Weight:[/B]17lb [B]Money:[/B] 1gp 5sp 10cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 19.5 39.8 60 120 300</p><p></p><p>[B]Age:[/B] 69</p><p>[B]Height:[/B] 3'8"</p><p>[B]Weight:[/B] 48lb</p><p>[B]Eyes:[/B] Dark Blue</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] Birchwood[/CODE]</p><p><strong>Appearance:</strong> Fenwick is a jovial, caring sort. Back home, the other gnomes called </p><p>him Beanpole, on account of his height and skinniness. He's almost as tall as a dwarf, but </p><p>there's no real meat on the guy. He keeps his hair neatly trimmed and has taken up trading</p><p>to make a living, relying on the bits of knowledge he keeps getting everywhere he goes. </p><p></p><p>His outfits are always rather simple, and he keeps an extra apron handy at all times. Although </p><p>he is clearly well-traveled, he nonetheless does not appear to be much like an adventurer. </p><p>He has a trusting and soft demeanor, and always listens to everyone around them, trying best</p><p>to understand what it is they want or need.</p><p></p><p><strong>Background:</strong> Beanpole has made a living of traveling, buying and selling. He loves </p><p>nothing more than finding just the right thing for someone, and giving it to him or her, </p><p>in return for whatever the person can reasonably spare. It may seem that he is naive, and </p><p>that someone will con him out of everything, but so far, that hasn't happened, and he hasn't</p><p>been touched by the pains of the world in quite the same ways. </p><p></p><p>It makes sense, then, so far, that he hasn't been adventuring. He's thinking of changing that.</p><p>The most profit and the hardest needs to placate involve high risk, and so he's more than </p><p>willing to take the plunge into the dangerous world of adventures. Still, he knows he's not</p><p>yet quite up to the job, so he's looking to find a way in to the game with a few established </p><p>folks.</p><p></p><p>That is why he has sold off most his wares to purchase extra weapons and armor. He has kept </p><p>some spare tobacco as a seeder just in case he decides to go back to trading, and he always will</p><p>have his alchemy skill to fall back on, but he thinks he'll find a way to be useful. Surely</p><p>someone will be willing to listen to reason.</p></blockquote><p></p>
[QUOTE="Findlefarb, post: 2706520, member: 38455"] [b]Fenwick "Beanpole" Glibberjam - Approved![/b] [CODE][B]Name:[/B] Fenwick "Beanpole" Glibberjam [B]Class:[/B] Bard [B]Race:[/B] Gnome [B]Size:[/B] Small [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Deity:[/B] Geoth [B]Str:[/B] 8 -1 (2 p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 14 +2 (6 p.) [B]BAB:[/B] +0 [B]HP:[/B] 7 (1d6+1) [B]Con:[/B] 12 +1 (2 p.) [B]Grapple:[/B] -5 [B]Dmg Red:[/B] 0/- [B]Int:[/B] 16 +3 (10p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] 0 [B]Wis:[/B] 10 +0 (2 p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +2 DC [B]Cha:[/B] 15 +2 (8 p.) [B]ACP:[/B] 0 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +2 +0 +2 +1 +0 +0 15 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 13 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +1 +1 [B]Ref:[/B] 2 +2 +4 [B]Will:[/B] 2 +0 +2 [B]Weapon Attack Damage Critical[/B] Sling +3 1d3-1 x2 Light Crossbow +3 1d6 19-20x2 Rapier 0 1d4-1 18-20x2 [B]Languages:[/B] Common, Gnome, Draconic, Giant, Goblin [B]Abilities:[/B] Weapon Familiarity with Gnome Hooked Hammers, Low-Light Vision, +1 attack vs. goblinoids and kobolds, +4 dodge AC bonus vs. giants, Spell-like abilities: Speak w/ Animals, Dancing Lights, Ghost Sound, Prestidigitation; Bardic Knowledge +4, Bardic Music 1/day: Inspire Courage +1, Countersong, Fascinate [B]Spells:[/B] Daze, Mage Hand, Mending, Read Magic [B]Feats:[/B] Negotiator [B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 2/4 [B]Skills Ranks Mod Misc Total[/B] Perform(Oratory) 4 +2 +6 Diplomacy 4 +2 +2 +8 Sense Motive 4 +0 +2 +6 Use Magic Device 4 +2 +6 Appraise 4 +3 +7 Gather Information 4 +2 +6 Craft(Alchemy) 4 +3 +2 +9 Profession(Merchant) 4 +0 +4 Listen 2 +0 +2 +4 Handle Animal 1 +2 +3 [B]Equipment: Cost Weight[/B] Artisan's Outfit 0gp 0lb Artisan's Tools 5gp 5lb* Spell Component Pouch 5gp 2lb Light Crossbow 35gp 2lb Sling 0gp 0lb Rapier 20gp 1lb Leather Armor 10gp 7.5lb 20 Bolts 2gp 1lb 10 Bullets 1sp 2.5lb Thunderstone 30gp 1lb Mule 8gp XXlb* Cart 15gp 200lb* 10 days' Feed 5sp 50lb* 10 days' Rations 5gp 2.5lb* Bedroll 1sp 1.25lb* Winter Blanket 5sp 0.75lb* Ink 8gp 0lb* Inkpen 1sp 0lb* Scroll Case 1gp 0.5lb* Flint & Steel 1gp 0lb* 10 Candles 1sp 0lb* Sealing Wax 1gp 1lb* Signet Ring 5gp 0lb 10 Sheets Paper 4gp 0lb* Artisan's Outfit(Spare) 1gp 1lb* 2 pounds Tobacco 1gp 2lb* *Not carried on his person (in Cart). [B]Total Weight:[/B]17lb [B]Money:[/B] 1gp 5sp 10cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 19.5 39.8 60 120 300 [B]Age:[/B] 69 [B]Height:[/B] 3'8" [B]Weight:[/B] 48lb [B]Eyes:[/B] Dark Blue [B]Hair:[/B] Black [B]Skin:[/B] Birchwood[/CODE] [B]Appearance:[/B] Fenwick is a jovial, caring sort. Back home, the other gnomes called him Beanpole, on account of his height and skinniness. He's almost as tall as a dwarf, but there's no real meat on the guy. He keeps his hair neatly trimmed and has taken up trading to make a living, relying on the bits of knowledge he keeps getting everywhere he goes. His outfits are always rather simple, and he keeps an extra apron handy at all times. Although he is clearly well-traveled, he nonetheless does not appear to be much like an adventurer. He has a trusting and soft demeanor, and always listens to everyone around them, trying best to understand what it is they want or need. [B]Background:[/B] Beanpole has made a living of traveling, buying and selling. He loves nothing more than finding just the right thing for someone, and giving it to him or her, in return for whatever the person can reasonably spare. It may seem that he is naive, and that someone will con him out of everything, but so far, that hasn't happened, and he hasn't been touched by the pains of the world in quite the same ways. It makes sense, then, so far, that he hasn't been adventuring. He's thinking of changing that. The most profit and the hardest needs to placate involve high risk, and so he's more than willing to take the plunge into the dangerous world of adventures. Still, he knows he's not yet quite up to the job, so he's looking to find a way in to the game with a few established folks. That is why he has sold off most his wares to purchase extra weapons and armor. He has kept some spare tobacco as a seeder just in case he decides to go back to trading, and he always will have his alchemy skill to fall back on, but he thinks he'll find a way to be useful. Surely someone will be willing to listen to reason. [/QUOTE]
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