Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Record) Official Character Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Salix" data-source="post: 2839215" data-attributes="member: 40003"><p><strong>Ryland, Gnome Sorceror 1 approved</strong></p><p></p><p>[CODE][B]Name:[/B] Ryland</p><p>[B]Class:[/B] Sorcerer</p><p>[B]Race:[/B] Gnome</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral</p><p>[B]Deity:[/B] None</p><p></p><p>[B]Str:[/B] 10 +0 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +1 [B]HP:[/B] 10 (1d4+3+3)</p><p>[B]Con:[/B] 16 +3 (6p.) [B]Grapple:[/B] -4 [B]Dmg Red:[/B] NA</p><p>[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] NA</p><p>[B]Wis:[/B] 12+1 (4p.) [B]Init:[/B] +0 [B]Spell Save:[/B] NA</p><p>[B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] NA%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +0 +1 +0 +0 +0 11</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 11</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +3 +3</p><p>[B]Ref:[/B] 0 +0 +0</p><p>[B]Will:[/B] 2 +1 +3</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Dagger 0 1d3 19-20x2</p><p>Sling +0 1d3 x2 50 ft. 0 lb. Bludgeoning</p><p>Crossbow (lt) +0 1d6 19-20/x2 80 ft. 4 lb. Piercing</p><p></p><p></p><p>[B]Languages:[/B] Common,Gnome,Orc,</p><p></p><p>[B]Abilities:[/B] </p><p>o +2 Constitution, -2 Strength.</p><p>o Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.</p><p>o Gnome base land speed is 20 feet.</p><p>o Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.</p><p>o Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.</p><p>o +2 racial bonus on saving throws against illusions.</p><p>o Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects.</p><p>o +1 racial bonus on attack rolls against kobolds and goblinoids.</p><p>o +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it's caught flat-footed, it loses its dodge bonus, too.</p><p>o +2 racial bonus on Listen checks.</p><p>o +2 racial bonus on Craft (alchemy) checks.</p><p>o Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description.</p><p>o Spell-Like Abilities: 1/day-speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day-dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome's Cha modifier + spell level.</p><p>o Favored Class: Bard. A multiclass gnome's bard class does not count when determining whether he takes an experience point penalty.</p><p></p><p></p><p>[B]Feats:[/B] 1</p><p>TOUGHNESS [GENERAL]</p><p>Benefit: You gain +3 hit points.</p><p>Special: A character may gain this feat multiple times. Its effects stack.</p><p></p><p></p><p></p><p>[B]Skill Points:[/B] 2x4=8 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Bluff (Cha) 2 +3 +5</p><p>Concentration (Con) 2 +3 +5</p><p>Knowledge (arcana) (Int) 2 +0 +2</p><p>Spellcraft (Int) 2 +0 +2</p><p></p><p>The sorcerer's class skills (and the key ability for each skill) are </p><p>Bluff (Cha), Concentration (Con), Craft (Int), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int).</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Dagger 2gp .5lb</p><p>Sling 0 0 lb</p><p>Bullets, sling (10) 1 sp 2.5lb. </p><p>light crossbow 35gp 2 lb</p><p>Bolts, crossbow (10) 1 gp .5lb. -</p><p></p><p></p><p>Belt pouch.................... 1gp .5lb</p><p> Chalk (3)................... 3cp --lb</p><p> Flint and steel............. 1gp --lb</p><p> Signal whistle.............. 8sp --lb</p><p> Loose coin..................--gp --lb</p><p> Flint & Steel................1gp 0lb</p><p>Spell component pouch (in vest) 5 gp 2 lb.</p><p></p><p>Backpack...................... 2gp .5lb</p><p> Bedroll..................... 1sp 1.25lb</p><p> Lantern, Bullseye...........12gp 3lb</p><p> Oil flask (3)............. 3gp 3lb</p><p> Sack........................ 1sp .125lb</p><p> Inkpen.................... 1sp --lb</p><p> Ink....................... 8gp --lb</p><p> </p><p> Trail Rations (6days)....... 3gp 1.5lb</p><p> Waterskin................... 1gp 1lb</p><p> Rope, Silk .................10gp 5lb</p><p>Total Weight:.........................21.4lb</p><p>Gear Weight w/o Pack:.................6.0lb</p><p>Total cost 72 gp 12 Sp 3 Cp</p><p>[B]Total Weight:[/B]21.4 lb [B]Money:[/B] 46gp 7sp 7cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[ 24.75 lb. or less 25-49.5 lb. 50-75 lb. 150 375</p><p></p><p>[B]Age:[/B] 75</p><p>[B]Height:[/B] 3'2"</p><p>[B]Weight:[/B] 35lb</p><p>[B]Eyes:[/B] Pale blue</p><p>[B]Hair:[/B] silver, long in back, receding</p><p>[B]Skin:[/B] Bark [/CODE]</p><p><strong>Appearance:</strong> Ryland wears the simple garb of a caravan guard (Leather Breeches, Simple dun colored tunic). </p><p>He has a "field vest" with many pockets to hold his magic components.</p><p></p><p>spells<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />er day 0 (6), 1 (4)</p><p>Known 0 level (4) Detect Magic, Message, Mage hand, light</p><p> 1 level (2) Hypnotism, Color Spray</p><p></p><p><strong>Background:</strong> Ryland has always worked as a caravan guard. while not as clever as most gnomes he has a </p><p>certain steely presence that has enabled him to be successful as a guard. He has always regarded the need to be </p><p>"professional" above all else and has few allegiances. This bearing leads others to trust and respect him. He has just</p><p> recently gained his sorceror skills, and is looking to try his luck at exploiting them to earn a "real" income.</p><p></p><p>Experience log Stuff of Dreams</p><p>XP Awards</p><p></p><p>XP was awarded over the course of the adventure for many, many reasons, roleplaying and otherwise, and no single award was large enough for you to gain more than one level, so that rule does not apply here.</p><p></p><p>Adventure XP:</p><p>Ryland: 4466 XP</p><p></p><p>That puts Ryland at L3 . So real-time XP will be awarded based on those levels:</p><p></p><p>Real-Time XP (18 months):</p><p>Ryland: 2700 XP</p><p>For a grand total of...</p><p>Ryland: 7166 XP</p></blockquote><p></p>
[QUOTE="Salix, post: 2839215, member: 40003"] [b]Ryland, Gnome Sorceror 1 approved[/b] [CODE][B]Name:[/B] Ryland [B]Class:[/B] Sorcerer [B]Race:[/B] Gnome [B]Size:[/B] Small [B]Gender:[/B] Male [B]Alignment:[/B] Neutral [B]Deity:[/B] None [B]Str:[/B] 10 +0 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +1 [B]HP:[/B] 10 (1d4+3+3) [B]Con:[/B] 16 +3 (6p.) [B]Grapple:[/B] -4 [B]Dmg Red:[/B] NA [B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] NA [B]Wis:[/B] 12+1 (4p.) [B]Init:[/B] +0 [B]Spell Save:[/B] NA [B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] NA% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +0 +1 +0 +0 +0 11 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 11 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +3 +3 [B]Ref:[/B] 0 +0 +0 [B]Will:[/B] 2 +1 +3 [B]Weapon Attack Damage Critical[/B] Dagger 0 1d3 19-20x2 Sling +0 1d3 x2 50 ft. 0 lb. Bludgeoning Crossbow (lt) +0 1d6 19-20/x2 80 ft. 4 lb. Piercing [B]Languages:[/B] Common,Gnome,Orc, [B]Abilities:[/B] o +2 Constitution, -2 Strength. o Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character. o Gnome base land speed is 20 feet. o Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. o Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons. o +2 racial bonus on saving throws against illusions. o Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects. o +1 racial bonus on attack rolls against kobolds and goblinoids. o +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it's caught flat-footed, it loses its dodge bonus, too. o +2 racial bonus on Listen checks. o +2 racial bonus on Craft (alchemy) checks. o Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description. o Spell-Like Abilities: 1/day-speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day-dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome's Cha modifier + spell level. o Favored Class: Bard. A multiclass gnome's bard class does not count when determining whether he takes an experience point penalty. [B]Feats:[/B] 1 TOUGHNESS [GENERAL] Benefit: You gain +3 hit points. Special: A character may gain this feat multiple times. Its effects stack. [B]Skill Points:[/B] 2x4=8 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Bluff (Cha) 2 +3 +5 Concentration (Con) 2 +3 +5 Knowledge (arcana) (Int) 2 +0 +2 Spellcraft (Int) 2 +0 +2 The sorcerer's class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int). [B]Equipment: Cost Weight[/B] Dagger 2gp .5lb Sling 0 0 lb Bullets, sling (10) 1 sp 2.5lb. light crossbow 35gp 2 lb Bolts, crossbow (10) 1 gp .5lb. - Belt pouch.................... 1gp .5lb Chalk (3)................... 3cp --lb Flint and steel............. 1gp --lb Signal whistle.............. 8sp --lb Loose coin..................--gp --lb Flint & Steel................1gp 0lb Spell component pouch (in vest) 5 gp 2 lb. Backpack...................... 2gp .5lb Bedroll..................... 1sp 1.25lb Lantern, Bullseye...........12gp 3lb Oil flask (3)............. 3gp 3lb Sack........................ 1sp .125lb Inkpen.................... 1sp --lb Ink....................... 8gp --lb Trail Rations (6days)....... 3gp 1.5lb Waterskin................... 1gp 1lb Rope, Silk .................10gp 5lb Total Weight:.........................21.4lb Gear Weight w/o Pack:.................6.0lb Total cost 72 gp 12 Sp 3 Cp [B]Total Weight:[/B]21.4 lb [B]Money:[/B] 46gp 7sp 7cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[ 24.75 lb. or less 25-49.5 lb. 50-75 lb. 150 375 [B]Age:[/B] 75 [B]Height:[/B] 3'2" [B]Weight:[/B] 35lb [B]Eyes:[/B] Pale blue [B]Hair:[/B] silver, long in back, receding [B]Skin:[/B] Bark [/CODE] [B]Appearance:[/B] Ryland wears the simple garb of a caravan guard (Leather Breeches, Simple dun colored tunic). He has a "field vest" with many pockets to hold his magic components. spells:per day 0 (6), 1 (4) Known 0 level (4) Detect Magic, Message, Mage hand, light 1 level (2) Hypnotism, Color Spray [B]Background:[/B] Ryland has always worked as a caravan guard. while not as clever as most gnomes he has a certain steely presence that has enabled him to be successful as a guard. He has always regarded the need to be "professional" above all else and has few allegiances. This bearing leads others to trust and respect him. He has just recently gained his sorceror skills, and is looking to try his luck at exploiting them to earn a "real" income. Experience log Stuff of Dreams XP Awards XP was awarded over the course of the adventure for many, many reasons, roleplaying and otherwise, and no single award was large enough for you to gain more than one level, so that rule does not apply here. Adventure XP: Ryland: 4466 XP That puts Ryland at L3 . So real-time XP will be awarded based on those levels: Real-Time XP (18 months): Ryland: 2700 XP For a grand total of... Ryland: 7166 XP [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Record) Official Character Thread
Top