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<blockquote data-quote="LiquidBlue" data-source="post: 3099221" data-attributes="member: 40911"><p><strong>Joru ghe Bana (Gnome Bard) - Level 1 Approved</strong></p><p></p><p>[CODE][B]Name:[/B] Joru ghe Bana</p><p>[B]Class:[/B] Bard 1</p><p>[B]Race:[/B] Gnome (Forest Gnome)</p><p>[B]Size:[/B] small</p><p>[B]Gender:[/B] male</p><p>[B]Alignment:[/B] Chaotic Neutral</p><p>[B]Deity:[/B] Phyrah</p><p></p><p>[B]Str:[/B] 06 -2 (00p.) [B]Level:[/B] 1 [B]XP:[/B] 0000</p><p>[B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +0 [B]HP:[/B] 006 (1d6+00)</p><p>[B]Con:[/B] 10 +0 (00p.) [B]Grapple:[/B] -6 [B]Dmg Red:[/B] -</p><p>[B]Int:[/B] 16 +3 (10p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 08 -1 (00p.) [B]Init:[/B] +3 [B]Spell Save:[/B] -</p><p>[B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 00%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +2 +0 +3 +1 +0 +0 16</p><p>[B]Touch:[/B] 14 [B]Flatfooted:[/B] 13</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +0 +0</p><p>[B]Ref:[/B] 2 +3 +5</p><p>[B]Will:[/B] 2 -1 +1</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Whip -1 1d2+0 20x2</p><p>Rapier -1 1d4+0 18-20x2</p><p>XXXX +X XdXX+X XX-XXxX</p><p></p><p>[B]Languages:[/B] [COLOR=DeepSkyBlue]Gnome, Elven, Sylvan, a simple language that enables Joru to</p><p>communicate on a very basic level with forest animals[/COLOR], [COLOR=Lime]Common, Draconic,</p><p>Goblin[/COLOR], [COLOR=Purple]Orc, Celestial, Abyssal, Infernal, Undercommon, Dwarf, Terran, Aquan[/COLOR]</p><p></p><p>[COLOR=DeepSkyBlue]Automatic Languages[/COLOR], [COLOR=Lime]Bonus Languages[/COLOR], [COLOR=Purple]Speak Language[/COLOR]</p><p></p><p>[B]Spell Casting:[/B]</p><p>Spells known: 0-Light, Message, Prestidigitation, Read Magic</p><p>Spells per day: 0:2</p><p></p><p>[B]Bardic Knowledge:[/B] Check modifier: 1 (bard level) + 3 (intelligence bonus) = +4</p><p></p><p>[B]Bardic Music[/B] Uses per day: 5 (1 bard level + 4 from extra music)</p><p></p><p>[I]Countersong (Su)[/I]</p><p>[I]Fascinate (Sp)[/I]</p><p>[I]Inspire Courage (Su)[/I]</p><p></p><p>[B]Abilities:[/B]</p><p></p><p>[I]+2 Constitution, -2 Strength.[/I] </p><p></p><p>[I]Small size[/I].</p><p>+1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks,</p><p>-4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium</p><p>characters. </p><p></p><p>[I]Joru's base land speed is 20 feet.[/I]</p><p></p><p>[I]Low-light vision[/I]: </p><p>Joru has eyes that are so sensitive to light that he can see twice as far as</p><p>normal in dim light. Low-light vision is color vision. Joru can read a scroll</p><p>as long as even the tiniest candle flame is next to him as a source of light. </p><p></p><p>Joru can see outdoors on a moonlit night as well as he can during the day.</p><p></p><p>[I]Weapon Familiarity[/I]: </p><p>Joru may treat gnome hooked hammers as martial weapons rather than exotic</p><p>weapons.</p><p></p><p>[I]+2 racial bonus on saving throws against illusions.[/I]</p><p></p><p>[I]Add +1 to the Difficulty Class for all saving throws against illusion spells</p><p>cast by Joru. This adjustment stacks with those from similar effects, such as</p><p>the Spell Focus feat.[/I]</p><p> </p><p>[I]+1 racial bonus on attack rolls against kobolds and goblinoids (including</p><p>goblins, hobgoblins, and bugbears), orcs, and reptilian humanoids.[/I]</p><p> </p><p>[I]+4 dodge bonus to Armor Class against creatures of the giant type (such as</p><p>ogres, trolls, and hill giants).[/I]</p><p> </p><p>[I]+2 racial bonus on Listen checks.[/I] </p><p></p><p>[I]+2 racial bonus on Craft (alchemy) checks.[/I]</p><p></p><p>[I]+4 racial bonus on Hide checks, which improves to +8 in a wooded area.[/I]</p><p></p><p>[I]Spell-Like Abilities:[/I] </p><p>1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC</p><p>10 + Joru’s Cha modifier + spell level.</p><p></p><p>[I]Pass without Trace (Su):[/I]</p><p>Joru has the innate ability to use [I]pass without trace[/I] (self only, as a free</p><p>action) as the spell cast by a druid of the forest gnome’s class levels.</p><p></p><p>[B]Feats:[/B]</p><p>[url=http://www.d20srd.org/srd/divine/divineAbilitiesFeats.htm#extraMusic][I]Extra Music[/I][/url]</p><p>Joru can use his bardic music four extra times per day.</p><p></p><p></p><p>[B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Bluff 4 +3 +7</p><p>Craft(Alchemy) 4 +3 +2 +9</p><p>Hide 4 +3 +8/12 +15/19 in a wooded area</p><p>Listen 4 -1 +2 +5</p><p>Knowledge(History) 4 +3 +7</p><p>Knowledge(Nature) 4 +3 +7</p><p>Perform(Singing) 4 +3 +7</p><p>Speak Language 8 </p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Leather Armor 10gp 7.5lb</p><p>Whip 1gp 1lb</p><p>Backpack(small) 2gp 0.5lb</p><p>Bedroll(small) 1sp 1.25lb</p><p>Rapier 20gp 1lb</p><p>Spell Component Pouch 5gp 2lb</p><p>Rations(small) 4 2gp 1lb</p><p>XXXX XXgp XXlb</p><p></p><p>[B]Total Weight:[/B]14.25lb [B]Money:[/B] 119gp 9sp 0cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 15 30 45 90 225</p><p></p><p>[B]Age:[/B] 105 (Unlike Rock gnomes, Forrest Gnomes live to about 500.</p><p>At 105, Joru has just entered adulthood)</p><p>[B]Height:[/B] 2'2"</p><p>[B]Weight:[/B] 30lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Earth Brown</p><p>[B]Skin:[/B] Grey-Brown[/CODE]</p><p><strong>Appearance:</strong> At 2'2" Joru is short even for a small character. Despite</p><p>his small stature he posses a commanding presence. One can almost feel and</p><p>smell his forest home. Despite his great knowledge, he has had little contact</p><p>with creatures outside the forest, and he is prone to unaware of his</p><p>surrounding. </p><p></p><p><strong>Background:</strong></p><p>Joru is a forest gnome, a longer living cousin of the common rock gnome. He has</p><p>studied for nearly 100 years learning the oral history of enworld as maintained by</p><p>his family. Though for the most part forest gnomes keep to themselves, hidden</p><p>in their woods, Joru is is possessed of the profession and temperament such that</p><p>he has elected to enter the wider world, and learn what things have transpired.</p><p>He will be a wander of the world for a couple hundred years before he feels the</p><p>need to return to his home and his family.</p><p></p><p>He posses a small talent for arcane magic, and is skilled at the preparation of</p><p>alchemical substances.</p></blockquote><p></p>
[QUOTE="LiquidBlue, post: 3099221, member: 40911"] [b]Joru ghe Bana (Gnome Bard) - Level 1 Approved[/b] [CODE][B]Name:[/B] Joru ghe Bana [B]Class:[/B] Bard 1 [B]Race:[/B] Gnome (Forest Gnome) [B]Size:[/B] small [B]Gender:[/B] male [B]Alignment:[/B] Chaotic Neutral [B]Deity:[/B] Phyrah [B]Str:[/B] 06 -2 (00p.) [B]Level:[/B] 1 [B]XP:[/B] 0000 [B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +0 [B]HP:[/B] 006 (1d6+00) [B]Con:[/B] 10 +0 (00p.) [B]Grapple:[/B] -6 [B]Dmg Red:[/B] - [B]Int:[/B] 16 +3 (10p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 08 -1 (00p.) [B]Init:[/B] +3 [B]Spell Save:[/B] - [B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 00% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +2 +0 +3 +1 +0 +0 16 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 13 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +0 +0 [B]Ref:[/B] 2 +3 +5 [B]Will:[/B] 2 -1 +1 [B]Weapon Attack Damage Critical[/B] Whip -1 1d2+0 20x2 Rapier -1 1d4+0 18-20x2 XXXX +X XdXX+X XX-XXxX [B]Languages:[/B] [COLOR=DeepSkyBlue]Gnome, Elven, Sylvan, a simple language that enables Joru to communicate on a very basic level with forest animals[/COLOR], [COLOR=Lime]Common, Draconic, Goblin[/COLOR], [COLOR=Purple]Orc, Celestial, Abyssal, Infernal, Undercommon, Dwarf, Terran, Aquan[/COLOR] [COLOR=DeepSkyBlue]Automatic Languages[/COLOR], [COLOR=Lime]Bonus Languages[/COLOR], [COLOR=Purple]Speak Language[/COLOR] [B]Spell Casting:[/B] Spells known: 0-Light, Message, Prestidigitation, Read Magic Spells per day: 0:2 [B]Bardic Knowledge:[/B] Check modifier: 1 (bard level) + 3 (intelligence bonus) = +4 [B]Bardic Music[/B] Uses per day: 5 (1 bard level + 4 from extra music) [I]Countersong (Su)[/I] [I]Fascinate (Sp)[/I] [I]Inspire Courage (Su)[/I] [B]Abilities:[/B] [I]+2 Constitution, -2 Strength.[/I] [I]Small size[/I]. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters. [I]Joru's base land speed is 20 feet.[/I] [I]Low-light vision[/I]: Joru has eyes that are so sensitive to light that he can see twice as far as normal in dim light. Low-light vision is color vision. Joru can read a scroll as long as even the tiniest candle flame is next to him as a source of light. Joru can see outdoors on a moonlit night as well as he can during the day. [I]Weapon Familiarity[/I]: Joru may treat gnome hooked hammers as martial weapons rather than exotic weapons. [I]+2 racial bonus on saving throws against illusions.[/I] [I]Add +1 to the Difficulty Class for all saving throws against illusion spells cast by Joru. This adjustment stacks with those from similar effects, such as the Spell Focus feat.[/I] [I]+1 racial bonus on attack rolls against kobolds and goblinoids (including goblins, hobgoblins, and bugbears), orcs, and reptilian humanoids.[/I] [I]+4 dodge bonus to Armor Class against creatures of the giant type (such as ogres, trolls, and hill giants).[/I] [I]+2 racial bonus on Listen checks.[/I] [I]+2 racial bonus on Craft (alchemy) checks.[/I] [I]+4 racial bonus on Hide checks, which improves to +8 in a wooded area.[/I] [I]Spell-Like Abilities:[/I] 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + Joru’s Cha modifier + spell level. [I]Pass without Trace (Su):[/I] Joru has the innate ability to use [I]pass without trace[/I] (self only, as a free action) as the spell cast by a druid of the forest gnome’s class levels. [B]Feats:[/B] [url=http://www.d20srd.org/srd/divine/divineAbilitiesFeats.htm#extraMusic][I]Extra Music[/I][/url] Joru can use his bardic music four extra times per day. [B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Bluff 4 +3 +7 Craft(Alchemy) 4 +3 +2 +9 Hide 4 +3 +8/12 +15/19 in a wooded area Listen 4 -1 +2 +5 Knowledge(History) 4 +3 +7 Knowledge(Nature) 4 +3 +7 Perform(Singing) 4 +3 +7 Speak Language 8 [B]Equipment: Cost Weight[/B] Leather Armor 10gp 7.5lb Whip 1gp 1lb Backpack(small) 2gp 0.5lb Bedroll(small) 1sp 1.25lb Rapier 20gp 1lb Spell Component Pouch 5gp 2lb Rations(small) 4 2gp 1lb XXXX XXgp XXlb [B]Total Weight:[/B]14.25lb [B]Money:[/B] 119gp 9sp 0cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 15 30 45 90 225 [B]Age:[/B] 105 (Unlike Rock gnomes, Forrest Gnomes live to about 500. At 105, Joru has just entered adulthood) [B]Height:[/B] 2'2" [B]Weight:[/B] 30lb [B]Eyes:[/B] Green [B]Hair:[/B] Earth Brown [B]Skin:[/B] Grey-Brown[/CODE] [B]Appearance:[/B] At 2'2" Joru is short even for a small character. Despite his small stature he posses a commanding presence. One can almost feel and smell his forest home. Despite his great knowledge, he has had little contact with creatures outside the forest, and he is prone to unaware of his surrounding. [B]Background:[/B] Joru is a forest gnome, a longer living cousin of the common rock gnome. He has studied for nearly 100 years learning the oral history of enworld as maintained by his family. Though for the most part forest gnomes keep to themselves, hidden in their woods, Joru is is possessed of the profession and temperament such that he has elected to enter the wider world, and learn what things have transpired. He will be a wander of the world for a couple hundred years before he feels the need to return to his home and his family. He posses a small talent for arcane magic, and is skilled at the preparation of alchemical substances. [/QUOTE]
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