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<blockquote data-quote="corcio" data-source="post: 3159497" data-attributes="member: 36531"><p>[CODE][B]Name:[/B] Kermis </p><p>[B]Class:[/B] Barbarian 1</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Med</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] None</p><p></p><p>[B]Str:[/B] 16 +3 (p.) [B]Level:[/B] 1 [B]XP:[/B] </p><p>[B]Dex:[/B] 14 +2 (p.) [B]BAB:[/B] +1 [B]HP:[/B] 14 (1d12+2)</p><p>[B]Con:[/B] 14 +2 (p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 8 -1 (p.) [B]Speed:[/B] 40' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 14 +2 (p.) [B]Init:[/B] +3 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 10 +0 (p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +2 +2 +X +X +X 18</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 16</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +2 +4</p><p>[B]Ref:[/B] 0 +2 +2</p><p>[B]Will:[/B] 0 -1 -1</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>dagger x2 +4 (+3 thrown) 1d4+3 19-20x2</p><p></p><p>Greatsword [2d6, crit 19-20/x2, 8 lb., two-handed, slashing]</p><p></p><p>[B]Languages:[/B] common, orcish</p><p></p><p>[B]Abilities:[/B] illiteracy, rage, fast movement</p><p></p><p>[B]Feats:[/B] power attack, cleave</p><p></p><p>[B]Skill Points:[/B] 16 [B]Max Ranks:[/B] X/X</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>climb 4 +3 (str) 7</p><p>intimidate 3 0 3 </p><p>jump 2 +3 5</p><p>listen 3 +2 5 </p><p>survival 4 +2 6</p><p> </p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>backpack</p><p>grappling hook</p><p>50' rope hempen</p><p>heavy wooden shield </p><p>chain shirt</p><p></p><p>[B]Total Weight:[/B] lb [B]Money:[/B] 118gp 12sp 36cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] XXX XXX XXX XXX XXX</p><p></p><p>[B]Age:[/B] 23</p><p>[B]Height:[/B] 6'7"</p><p>[B]Weight:[/B] 245lb</p><p>[B]Eyes:[/B] dark green</p><p>[B]Hair:[/B] jet black</p><p>[B]Skin:[/B] tanned[/CODE]</p><p><strong>Appearance:</strong> a large man with long flowing black hair. often very unkempt and dirty from long travels. huge bulging muscles underneath ripped tunics and very well used but still effective armor.</p><p></p><p><strong>Background:</strong> Kermis was one of the tribes youngest and most potent warriors. though still inexperienced in the ways of the world, his brute strength and prowess with weapons made him a worthy rival for any foe. despite his friendly outer countenance and gentleness kermis is deadly fighter who has learned brutal fighting techniques past down from generations of the wild tribes of the north. If pressed into a dangerous situation the gentle barbarian will unleash is fury in a bloodstorm of violent rage. often leaving himslef injured and weak, and his foes mercilessly slaughtered. and often feels very depressed afterwards. kermis lives for fun and adventure. the only reason he has left the villiage he was from was because one day a fierce beast attacked. killing many women and children and warriors. kermis bravely fought off the beast but was critically wounded. once the tribes shaman healed the warrior, the chieftain saw it as an omen that kermis was the one who should hunt down the mosnter and take its head. sending him off to search for the beast. kermis tracked it for many weeks and eventually lost his way and ened up in orussus. looking for clues and following almost any hint of the beast which he describes as having many teeth. </p><p></p><p> </p><p></p><p></p><p>edit - still working on it</p></blockquote><p></p>
[QUOTE="corcio, post: 3159497, member: 36531"] [CODE][B]Name:[/B] Kermis [B]Class:[/B] Barbarian 1 [B]Race:[/B] Human [B]Size:[/B] Med [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] None [B]Str:[/B] 16 +3 (p.) [B]Level:[/B] 1 [B]XP:[/B] [B]Dex:[/B] 14 +2 (p.) [B]BAB:[/B] +1 [B]HP:[/B] 14 (1d12+2) [B]Con:[/B] 14 +2 (p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 8 -1 (p.) [B]Speed:[/B] 40' [B]Spell Res:[/B] XX [B]Wis:[/B] 14 +2 (p.) [B]Init:[/B] +3 [B]Spell Save:[/B] +X [B]Cha:[/B] 10 +0 (p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +2 +2 +X +X +X 18 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 16 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +2 +4 [B]Ref:[/B] 0 +2 +2 [B]Will:[/B] 0 -1 -1 [B]Weapon Attack Damage Critical[/B] dagger x2 +4 (+3 thrown) 1d4+3 19-20x2 Greatsword [2d6, crit 19-20/x2, 8 lb., two-handed, slashing] [B]Languages:[/B] common, orcish [B]Abilities:[/B] illiteracy, rage, fast movement [B]Feats:[/B] power attack, cleave [B]Skill Points:[/B] 16 [B]Max Ranks:[/B] X/X [B]Skills Ranks Mod Misc Total[/B] climb 4 +3 (str) 7 intimidate 3 0 3 jump 2 +3 5 listen 3 +2 5 survival 4 +2 6 [B]Equipment: Cost Weight[/B] backpack grappling hook 50' rope hempen heavy wooden shield chain shirt [B]Total Weight:[/B] lb [B]Money:[/B] 118gp 12sp 36cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] XXX XXX XXX XXX XXX [B]Age:[/B] 23 [B]Height:[/B] 6'7" [B]Weight:[/B] 245lb [B]Eyes:[/B] dark green [B]Hair:[/B] jet black [B]Skin:[/B] tanned[/CODE] [B]Appearance:[/B] a large man with long flowing black hair. often very unkempt and dirty from long travels. huge bulging muscles underneath ripped tunics and very well used but still effective armor. [B]Background:[/B] Kermis was one of the tribes youngest and most potent warriors. though still inexperienced in the ways of the world, his brute strength and prowess with weapons made him a worthy rival for any foe. despite his friendly outer countenance and gentleness kermis is deadly fighter who has learned brutal fighting techniques past down from generations of the wild tribes of the north. If pressed into a dangerous situation the gentle barbarian will unleash is fury in a bloodstorm of violent rage. often leaving himslef injured and weak, and his foes mercilessly slaughtered. and often feels very depressed afterwards. kermis lives for fun and adventure. the only reason he has left the villiage he was from was because one day a fierce beast attacked. killing many women and children and warriors. kermis bravely fought off the beast but was critically wounded. once the tribes shaman healed the warrior, the chieftain saw it as an omen that kermis was the one who should hunt down the mosnter and take its head. sending him off to search for the beast. kermis tracked it for many weeks and eventually lost his way and ened up in orussus. looking for clues and following almost any hint of the beast which he describes as having many teeth. edit - still working on it [/QUOTE]
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