Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Record) Official Character Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Phoenix8008" data-source="post: 3556714" data-attributes="member: 211"><p><strong>Kurgahz Vuultan, Half-Orc Cleric of Taurusk, Level 5 - Approved!</strong></p><p></p><p>[code][B]Name:[/B] Kurgahz Vuultan</p><p>[B]Class:[/B] [URL=http://www.d20srd.org/srd/classes/cleric.htm]Cleric[/URL]</p><p>[B]Race:[/B] [URL=http://www.d20srd.org/srd/races.htm#halfOrcs]Half-Orc[/URL]</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] CN</p><p>[B]Deity:[/B] [URL=http://www.enworld.org/showthread.php?p=2215995#post2215995]Taurusk[/URL]</p><p></p><p>[B]Str:[/B] 14 +2 (4p.) [B]Level:[/B] 5 [B]XP:[/B] 10,181/15,000</p><p>[B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +3 [B]HP:[/B] 42 (5d8+10)</p><p>[B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] 0/-</p><p>[B]Int:[/B] 10 +0 (4p.) [B]Speed:[/B] 20'(Run=60') [B]Spell Res:[/B] 0</p><p>[B]Wis:[/B] 17 +3 (10p.)+1 [B]Init:[/B] +0 [B]Spell Save:[/B] +3</p><p>[B]Cha:[/B] 10 +0 (4p.) [B]ACP:[/B] -6 [URL=http://www.enworld.org/forum/2464048-post2.html][B]Craft Points:[/B][/URL] 3,750</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc [U]Total AC[/U][/B]</p><p>[B]Armor:[/B] 10 +6 +0 +0 +0 +0 +0 [U]16[/U]</p><p>[B]Touch AC:[/B] 10 [B]Flatfooted AC:[/B] 16</p><p>*Due to heavy armor, run speed is only tripled, not quadrupled.</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 4 +2 +6</p><p>[B]Ref:[/B] 1 +0 +1</p><p>[B]Will:[/B] 4 +3 +7</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Greatclub +5 1d10+3 20x2 -</p><p>Greatclub (smiting) +9 1d10+8 20x2 -</p><p>Greatclub (w/helm) +10 1d10+7 20x2 -</p><p>Greatclub (w/helm & smiting) +14 1d10+12 20x2 -</p><p>Lt. Crossbow +3 1d8 19+/x2 80'</p><p>Spiked Gauntlet +5 1d4+2 20x2 -</p><p></p><p>[B]Languages:[/B] Common, Orc</p><p></p><p>[B]Abilities:[/B] [list]</p><p>[*]Darkvision 60'</p><p> [*]Orc Blood</p><p> [*]Evil Aura (EX)</p><p> [*]Divine and Domain Spells</p><p> [*]Spontaneous Casting (Inflict)</p><p> [*]Can't cast Good spells</p><p> [*]Rebuke/Command Undead (3 times/day, check 1d20+2, damage 2d6+5)</p><p> [*]Proficiency with all armors and shields (except tower shields)</p><p> [*]Proficiency with all simple weapons[/list]</p><p></p><p>[B]Feats:[/B] [list]</p><p>[*][URL=http://www.d20srd.org/srd/feats.htm#martialWeaponProficiency]Martial Weapon Proficiency(Greatclub)[/URL] -1st level</p><p>[*][URL=http://www.d20srd.org/srd/feats.htm#craftWondrousItem]Craft Wondrous Item[/URL](+1,500 Craft Points) -3rd Level[/list]</p><p></p><p>[B]Skill Points:[/B] 14 [B]Max Ranks:[/B] 8/4 [B][U]Underlined[/U] are Class Skills[/B]</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Appraise(INT) 0 +0 +0</p><p>Balance(DEX) 0 +0 -6 -6 (ACP)</p><p>Bluff(CHA) 0 +0 +0</p><p>Climb(STR) 0 +2 -6 -4 (ACP)</p><p>[U]Concentration[/U](CON) 7 +2 +9</p><p>[U]Craft()[/U](INT) 0 +0 +0</p><p>[U]Diplomacy[/U](CHA) 0 +0 +0</p><p>Disguise(CHA) 0 +0 +0</p><p>Escape Artist(DEX) 0 +0 -6 -6 (ACP)</p><p>Forgery(INT) 0 +0 +0</p><p>Gather Information(CHA) 0 +0 +0</p><p>[U]Heal[/U](WIS) 0 +3 +3</p><p>Hide(DEX) 0 +0 -6 -6 (ACP)</p><p>Intimadate(CHA) 0 +0 +0</p><p>Jump(STR) 0 +2 -6 -4 (ACP)</p><p>[U]Knowledge(Religion)[/U](INT) 5 +0 +5 (+2 to Rebuke Undead)</p><p>Listen(WIS) 0 +3 +3</p><p>Move Silently(DEX) 0 +0 -6 -6 (ACP)</p><p>Perform(CHA) 0 +0 +0</p><p>[U]Profession[/U](WIS) [S]0 +3 +3[/S] (Can't use untrained)</p><p>Ride(DEX) 1 +0 +1</p><p>Search(INT) 0 +0 +0</p><p>Sense Motive(WIS) 0 +3 +3</p><p>[U]Spellcraft[/U](INT) 3 +0 +3</p><p>Spot(WIS) 0 +3 +3</p><p>Survival(WIS) 0 +3 +3</p><p>Swim(STR) 0 +2 -12 -10 (ACPx2)</p><p>Tumble(DEX) 0 +0 -6 -6 (ACP)</p><p>Use Rope(DEX) 0 +0 +0</p><p></p><p>[B]Cleric Spells readied:[/B] (5/3+1(Wis)+1(D)/2+1(Wis)+1(D)/1+1(Wis)+1(D)</p><p>Save DC= 13+spell lvl) </p><p> 0- [URL=http://www.d20srd.org/srd/spells/createWater.htm]Create Water[/URL] x5</p><p> 1- [URL=http://www.d20srd.org/srd/spells/causeFear.htm]Cause Fear[/URL], [URL=http://www.d20srd.org/srd/spells/endureElements.htm]Endure Elements[/URL] x3, (D)[URL=http://www.d20srd.org/srd/spells/grease.htm]Grease[/URL]</p><p> 2- [URL=http://www.d20srd.org/srd/spells/bullsStrength.htm]Bull's Strength[/URL], [URL=http://www.d20srd.org/srd/spells/cureModerateWounds.htm]Cure Moderate Wounds[/URL] x2, (D)[URL=http://www.d20srd.org/srd/spells/rage.htm]Rage[/URL]</p><p> 3- [URL=http://www.d20srd.org/srd/spells/bestowCurse.htm]Bestow Curse[/URL], [URL=http://www.d20srd.org/srd/spells/cureSeriousWounds.htm]Cure Serious Wounds[/URL], (D)[URL=http://www.d20srd.org/srd/spells/neutralizePoison.htm]Neutralize Poison[/URL]</p><p>[B]Domains: [/B]</p><p>[U]-Blood:[/U] 1/day- Drink blood from a freshly killed creature (takes a full round </p><p>action) to convert 1d4 HP/lvl of lethal damage into non-lethal damage.</p><p>[U]-Destruction: [/U] 1/day- Single melee attack gets +4 to attack roll and a damage </p><p>bonus equal to Cleric's level.</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>Banded Mail value=250/125 GP 35 lb *Got as treasure in 'Sojurn'</p><p>Light Crossbow 35 gp 4 lb</p><p>30 bolts 3 gp 3 lb</p><p>Greatclub 5 gp 8 lb</p><p>Spiked Gauntlets 5 gp 1 lb</p><p>Silver Holy Symbol 25 gp 1 lb</p><p>Signet Ring 5 gp -</p><p>Backpack 2 gp 2 lb</p><p>5 Sunrods 10 gp 5 lb</p><p>Bedroll 1 sp 5 lb</p><p>2 Waterskins 2 gp 8 lb</p><p>Flint & Steel 1 gp -</p><p>2 Belt Pouches 2 gp 1 lb</p><p>5 days Trail Rations 25 sp 5 lb</p><p>2 Empty Sacks 2 sp 1 lb</p><p>Explorer's Outfit 0 gp -</p><p>Bell 1 gp -</p><p>Chalk (5 pieces) 5 cp -</p><p>5 Fishhooks 5 sp -</p><p>3 Sewing Needles 15 sp -</p><p>Signal Whistle 8 sp -</p><p>[COLOR="RoyalBlue"]Helm of Enraged Power[/COLOR][URL=http://www.enworld.org/forum/4604278-post499.html]*[/URL] 10,080gp 1lb</p><p>[COLOR="RoyalBlue"]Wand of Cure Light Wounds[/COLOR](39/50 charges) 585?gp -</p><p></p><p>*(Helm gives CL7 command word activated Divine Power effect 1/day)</p><p></p><p>[B]Total Weight:[/B] 80lb [B]Money:[/B] 0pp 504gp 27sp 51cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58 116 175 350 875</p><p></p><p>[B]Age:[/B] 20</p><p>[B]Height:[/B] 6' 10"</p><p>[B]Weight:[/B] 220 naked, 300w/ gear on</p><p>[B]Eyes:[/B] Red</p><p>[B]Hair:[/B] Black dreadlocks</p><p>[B]Skin:[/B] Grey, covered with scars and tattoos[/code][sblock=Character Info and Logs][sblock=Appearance: ]From his first appearance at the Red Dragon Inn...</p><p>"The door to the Inn slams open with such force that the dust is knocked from the rafters to float down like a sudden snowfall. Ducking in through the doorway stomps a hugely tall figure in scale mail armor and a horned helm who stands nearly 7 feet high. Surveying the room with his blood red eyes, the half-orc gnashes his large fangs together while swiping some straying dreadlocks of black hair back out of his scarred and tattooed face. His other enormous gray skinned hand holds a former tree log which appears to serve duty as a greatclub now. Though his explorers outfit gives little away, those with keen eyes might spot a silver medallion hanging from his neck depicting a bull's head in a field of red."[/sblock][sblock=Background: ][PUBLIC]His human mother, Susanna, was raped by the massively tall Orc during a raid on her village. Barely alive, she was left for dead by the rampaging horde. Escaping after the carnage to flee with other survivors to a village far away, she soon discovered that she was pregnant. The priest of the new village did his best to help her through the delivery, but the scales balanced instead and her life was lost to bring a life into the world. Having not even drawn his first breath, the boy-child had already killed... Taking the baby half-orc in, the priest Tindall raised and trained him in hopes of creating another follower for his church and god.</p><p></p><p>When Kurgahz was old enough to read, he was allowed to peruse his mother's journals which she wrote during her pregnant months. They told of her life, and her horror as the leader of the Orc tribe, called "Kal Duka", raped her and left her for dead. His face was a mask of madness with a single eye and one of his large tusks broken off. Tusks like the ones Kurgahz was starting to develop. Trying to learn some of his Orcish heritage, the boy also studied their language. He spent his free time away from Tindall's studies in the woods growing strong and practicing his Orcish. Shouting battlecries at the trees while he bashed them with their own branches, Kurgahz was surprised one day when the cries were echoed back to him.</p><p></p><p>An Orc yelled at him to stay where he was or die. Another scurried out from hiding in a tree. More came from all around and he was surrounded. Captured and blindfolded, Kurgahz was led to a large encampment of Orcs that seemed to be preparing for battle. He was imprisoned and questioned. He told them about the village and the church, but they told him it didn't matter any more since that village was burning even now. They kept him as a pet. Feeding him and laughing at his poor use of the language.They mocked him and insulted his human half as weak. It wasn't long before he heard tell of their great chieftain, Kal Duka- 'The One' nicknamed for his single eye and lonely tusk. For a month or more they traveled back to the home base of this Orc tribe. North of Orussus at the center of a dry maze of rocky walls, this offshoot of the Staff-Spear Orc tribe came home and told Kurgahz stories about the spoils of war and the spilling of blood in the name of their god Taurusk.</p><p></p><p>One morning at daybreak, the noise outside his tent exploded with violence! The Orc camp was under attack by a large force of warriors, clerics, and paladins led by Tindall in full plate mail. The priest swung his morningstar and sent his foes flying. Yelling out to him, Kurghaz caught his attention and the priest altered his course to come to his rescue. Unfortunately, Kal Duka also heard his yell and he met Tindall in battle just outside the tent Kurghaz was bound in. Their battle was fearsome with neither man giving ground. The tent around him was slowly torn to pieces in their fury and Kurgahz was slowly able to free himself from his bonds and crawl out to find that the battle had finally ended. Each fighter lay upon the ground in a pool of blood. Tindall was run through with the greatsword of Kal Duka while the Orc chieftain had a morningstar half buried in his neck and shoulder. Both panted for breath that came out in a red mist spraying forth. And each of them instructed him to finish off the other one so that they could save him from the false fatherhood of the other. In but a moment, Kurgahz saw just how alike the two were. They spoke of love for him, but in the end all they asked for was payment in blood and death. So he forsook them both and killed each of them using the shattered stump of the tent pole as a giant club.</p><p></p><p>Wandering out into the morning mist, he soon became lost in the furrows of razor sharp rock that formed this dry maze of death. He kept winding up again in the center where the dead remains of all the soldiers from both sides lay, staring at him with their unblinking eyes. By sunset of the third day, Kurgahz could swear that their eyes were not only blinking, but that they were following him as he walked. Sometimes he even thought they were smiling in jest at him when he wasn't looking. Madness was setting in and his dry cracking throat would soon split open from thirst. So he drank all that was left to drink- the blood of those fallen on the field of battle. Stepping foot into the maze for the last time- one way, or another- Kurgahz felt strangely secure. He soon saw a strange sight before him- a bull was walking the path before him. Not thinking clearly, he decided to follow it since it could have come in from the outside and therefore would know the way out. The next time he spotted it after losing it around a corner, the bull had golden skin. Later on after another brief moment out of sight, he saw it again but now it walked on two legs with it's golden head and horns shining in the morning sunlight showing the way to the maze exit. It was the last thing he saw before passing out with a thankful prayer to Taurusk upon his lips.</p><p></p><p>When he awoke, he was being given a drink of water by a man. They were in a caravan headed for Orussus and they had found him along the roadside. In his possession, he found Tindall's signet ring and Kal Duka's armor and horned helm along with some money. He was also still grasping the bloody pole around which was tied a leather cord strung with a silver holy symbol depicting a golden bull's head over a field of blood red. The traveler's told him stories of the great city of Orussus and how anyone could make their fame and fortune there. Kurgahz would have to do just that for he needed to be stronger. Stronger than those who had held him back in the past, and stronger than those who might oppose him in the future...[/sblock][sblock=Money & Item log]<strong>Starting money= 200 GP</strong></p><p>Scale Mail 50 gp</p><p>Horned Helm 5 gp</p><p>Light Crossbow 35 gp</p><p>30 bolts 3 gp</p><p>Greatclub 5 gp</p><p>Spiked Gauntlets 5 gp</p><p>Silver Holy Symbol 25 gp</p><p>Signet Ring 5 gp</p><p>Backpack 2 gp</p><p>5 Sunrods 10 gp</p><p>Bedroll 1 sp</p><p>2 Waterskins 2 gp</p><p>Flint & Steel 1 gp</p><p>2 Belt Pouches 2 gp</p><p>5 days Trail Rations 25 sp</p><p>2 Empty Sacks 2 sp</p><p>Explorer's Outfit 0 gp</p><p>Bell 1 gp</p><p>Chalk (5 pieces) 5 cp</p><p>5 Fishhooks 5 sp</p><p>3 Sewing Needles 15 sp</p><p>Signal Whistle 8 sp</p><p>Paid Keldar 1sp in the RDI for a song.</p><p>Acquired Banded Mail during <a href="http://www.enworld.org/showthread.php?p=3703673#post3703673" target="_blank">Sojourn to Sairundan</a> and put Scale Mail into treasure for splitting later.</p><p>Purchased a horse with traveling money, later traded the horse for a camel, later sold the camel for +50 gp and exotic saddle for +15gp.</p><p>Gained a magical Helm of Enraged Power from vault below Shadya's home as payment from her father.</p><p>After dividing treasure with party and paying them for their shares of the Cure Light Wand, Kurghaz had 403 gp, 8 sp, and 6 cp</p><p>Remaining Money: 0pp 504gp 27sp 51cp[/sblock][sblock=XP Log]<a href="http://www.enworld.org/showpost.php?p=3622472&postcount=222" target="_blank">180 XP</a> from defeating Ogre</p><p><a href="http://www.enworld.org/showpost.php?p=3686383&postcount=561" target="_blank">1801 XP</a> for RPing and dealing with kid bandits</p><p><span style="color: Crimson">-----Gained 2nd Level-----</span> (XP= 1,981)</p><p><a href="http://www.enworld.org/showpost.php?p=3908675&postcount=1051" target="_blank">1450 XP</a> for a Lamia and talking with two half-orcs</p><p><span style="color: Crimson">-----Gained 3rd Level-----</span> (XP= 3,431)</p><p><a href="http://www.enworld.org/showpost.php?p=3908675&postcount=1051" target="_blank"> 750 XP</a> for 5 months of real time XP so far</p><p><a href="http://www.enworld.org/forum/4554400-post488.html" target="_blank">2,600 XP</a> for ad-hoc RP awards for meeting Shadya's family, the Dervish Rites, the Chase, your individual encounters in the alleys and rooftops, dealing with your prisoners, and the aftermath of the evening.</p><p><span style="color: Crimson">-----Gained 4th Level-----</span> (XP= 6,781)</p><p><a href="http://www.enworld.org/forum/living-en-world/220644-sojourn-sairundan-part-2-judge-manzanita-25.html#post4567596" target="_blank">2,400 XP</a> for 1 year of Time XP at 4th level.</p><p>Used 5 DM Credits to add 1,000 XP (3-3-2009)</p><p><span style="color: Crimson">-----Gained 5th Level-----</span> (XP= 10,181)</p><p>----------------------</p><p><span style="color: Crimson">10,181 Total current XP</span>[/sblock][/sblock][sblock=Adventure History]</p><p>[sblock=Sojurn in Sairundan](Gained 4,181 XP and some treasure so far)</p><p>On <a href="http://www.enworld.org/showthread.php?t=199299&page=1&pp=40" target="_blank">Kurgahz's first adventure,</a> he traveled with Shadya yn Hayder, Human, Paragon 1 (Solange);Cludge Slatefist, Dwarf, Fighter 2 (AGFlynn); Lasair Alant, Human, Telepath 4 (Rystil Arden); and Conuld, Human, Transmuter 1 (Trouvere). They were hired to guard Shadya on her journey into the desert but soon met with an Ogre waylaying traveler's going around a broken bridge. After Lasair subdued it with her mental powers, Kurgahz struck the killing blow to put the beast down. Later, passing over another bridge, they were attacked by a ragged mob of bandits who turned out to be on the run from their village to flee an arranged marriage. Unfortunately, they had mistake platinum for silver when the took the bag of 70 coins before leaving to run away. With their pursuers expected to catch up soon, the party healed the unconcious bandits while trying to decide what to do with their former attackers.</p><p></p><p> Lasair volunteered to stay behind the party and return the mistakenly taken platinum to the pursuers following the kids. They took back the money happily and called off the search so the kids were free to roam now. The debate then started about what punishment the attempted bandits should get for their actions. After much discussion and a slight beating, half of the kids took off for parts unknown while the more honorable four remained to serve Lasair and regain their honor through service. With that decided, the party took a welcome nights rest at the First and Furthest Inn. They all awoke the next day empowered and refreshed (leveled up) and ready to continue their journey.</p><p></p><p> They continued their journey and finally entered the desert for real. The sands spread out in all directions as they followed the sandpoles that led from place to place in the desert. Coming upon an appearent oasis with a woman inviting them to help themselves, the party soon found it to be an illusion. The woman was a half lion monster that charmed Cludge and attacked the party. Kurgahz had fallen in a pit where the water was supposed to be. Conuld Enlarged him so that he could climb out of the pit. Eventually, they defeated the monster despite Cludge's attempts to stop them. They found some treasure in the pit hidden behind a rock. Before they were able to leave though, a sandstorm came up and they hid in the pit for shelter. In the middle of the storm, 3 half-orcs stumbled into the pit out of the storm. The last one saw the group and attacked immediately. Cludge nearly cut him in half and Kurgahz finished him off, knocking him into unconcsiousness. One of the other half-orcs healed him just enough to keep him from dying. The others didn't attack, they talked with the party and we found out that they were scouts for a mixed tribe of Orcs, Half-Orcs, and Humans. We told them what we knew of the surroundings to help them on their way. As soon as the sandstorm was over, the party left the pit and continued to follow the sandpoles on their journey. A boring month later, they finally reached the city they were bound for. Shadya was home at last...</p><p></p><p>Meeting her family, the party attended a coming of age celebration in the center of town. The celebration was sabotaged though when several of those participating were poisoned, including Shadya's brother. The party charged after the perpatrators and battled through the mobs incited by the violence. Unable to catch the true villains without hurting the citizens who were after orcish blood (like Kurghaz's), the group sadly had to leave the city unable to help find a cure for the poison afflicting Shadya's family and the others. They were each given a magical item for their efforts from the vault of Shadya's family. Kurghaz claimed a Helm of Enraged Power which was obviously of Orcish make and which paid great tribute to Taurusk with its large bull horns and gold decoration. After that, the group made their way slowly back to Orrusus[/sblock][/sblock][sblock=Advancement][sblock=Level 1]</p><p>[code][B]Name:[/B] Kurgahz Vuultan</p><p>[B]Class:[/B] [URL=http://www.d20srd.org/srd/classes/cleric.htm]Cleric[/URL]</p><p>[B]Race:[/B] [URL=http://www.d20srd.org/srd/races.htm#halfOrcs]Half-Orc[/URL]</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] CN</p><p>[B]Deity:[/B] [URL=http://www.enworld.org/showthread.php?p=2215995#post2215995]Taurusk[/URL]</p><p></p><p>[B]Str:[/B] 14 +2 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 0/1,000</p><p>[B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +0 [B]HP:[/B] 10 (1d8+2)</p><p>[B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +2 [B]Dmg Red:[/B] 0/-</p><p>[B]Int:[/B] 10 +0 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] 0</p><p>[B]Wis:[/B] 16 +3 (10p.) [B]Init:[/B] +0 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 10 +0 (4p.) [B]ACP:[/B] -4 [B]Craft Points:[/B] 150</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc [U]Total AC[/U][/B]</p><p>[B]Armor:[/B] 10 +4 +0 +0 +0 +0 +0 [U]14[/U]</p><p>[B]Touch AC:[/B] 10 [B]Flatfooted AC:[/B] 14</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +2 +4</p><p>[B]Ref:[/B] 0 +0 +0</p><p>[B]Will:[/B] 2 +3 +5</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Greatclub +2 1d10+3 20x2 -</p><p>Greatclub (smiting) +6 1d10+4 20x2 -</p><p>Lt. Crossbow +0 1d8 19+/x2 80'</p><p>Spiked Gauntlet +2 1d4+2 20x2 -</p><p></p><p>[B]Languages:[/B] Common, Orc</p><p></p><p>[B]Abilities:[/B] [list]</p><p>[*]Darkvision 60'</p><p> [*]Orc Blood</p><p> [*]Evil Aura (EX)</p><p> [*]Divine and Domain Spells</p><p> [*]Spontaneous Casting (Inflict)</p><p> [*]Can't cast Good spells</p><p> [*]Rebuke/Command Undead (3 times/day, check 1d20+0, damage 2d6+1)</p><p> [*]Proficiency with all armors and shields (except tower shields)</p><p> [*]Proficiency with all simple weapons[/list]</p><p></p><p>[B]Feats:[/B] [list]</p><p>[*][URL=http://www.d20srd.org/srd/feats.htm#martialWeaponProficiency]Martial Weapon Proficiency(Greatclub)[/URL] -1st level[/list]</p><p></p><p>[B]Skill Points:[/B] 8 [B]Max Ranks:[/B] 4/2 [B][U]Underlined[/U] are Class Skills[/B]</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Appraise(INT) 0 +0 +0</p><p>Balance(DEX) 0 +0 -4 -4</p><p>Bluff(CHA) 0 +0 +0</p><p>Climb(STR) 0 +2 -4 -2</p><p>[U]Concentration[/U](INT) 4 +2 +6</p><p>[U]Craft()[/U](INT) 0 +0 +0</p><p>[U]Diplomacy[/U](CHA) 0 +0 +0</p><p>Disguise(CHA) 0 +0 +0</p><p>Escape Artist(DEX) 0 +0 -4 -4</p><p>Forgery(INT) 0 +0 +0</p><p>Gather Information(CHA) 0 +0 +0</p><p>[U]Heal[/U](WIS) 0 +3 +3</p><p>Hide(DEX) 0 +0 -4 -4</p><p>Intimadate(CHA) 0 +0 +0</p><p>Jump(STR) 0 +2 -4 -2</p><p>[U]Knowledge(Religion)[/U](INT) 4 +0 +4</p><p>Listen(WIS) 0 +3 +3</p><p>Move Silently(DEX) 0 +0 -4 -4</p><p>Perform(CHA) 0 +0 +0</p><p>[U]Profession[/U](WIS) 0 +3 +3(No ranks, can't use)</p><p>Ride(DEX) 0 +0 +0</p><p>Search(INT) 0 +0 +0</p><p>Sense Motive(WIS) 0 +3 +3</p><p>[U]Spellcraft[/U](INT) 0 +0 +0</p><p>Spot(WIS) 0 +3 +3</p><p>Survival(WIS) 0 +3 +3</p><p>Swim(STR) 0 +2 -8 -6</p><p>Use Rope(DEX) 0 +0 +0</p><p></p><p>[B]Cleric Spells readied: [/B] (3/1+1(Wis)+1(D) save DC= 13 + spell level) </p><p> 0- Detect Magic, Mending, Read Magic</p><p> 1- Cause Fear, Cure Light Wounds, (D)Grease</p><p>[B]Domains: [/B]</p><p>[U]-Blood:[/U] 1/day- Drink blood from a freshly killed creature (takes a full round </p><p>action) to convert 1d4 HP/lvl of lethal damage into non-lethal damage.</p><p>[U]-Destruction: [/U] 1/day- Single melee attack gets +4 to attack roll and a damage </p><p>bonus equal to Cleric's level.</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>Scale Mail 50 gp 30 lb</p><p>Horned Helm 5 gp 1 lb</p><p>Light Crossbow 35 gp 4 lb</p><p>30 bolts 3 gp 3 lb</p><p>Greatclub 5 gp 8 lb</p><p>Spiked Gauntlets 5 gp 1 lb</p><p>Silver Holy Symbol 25 gp 1 lb</p><p>Signet Ring 5 gp -</p><p>Backpack 2 gp 2 lb</p><p>5 Sunrods 10 gp 5 lb</p><p>Bedroll 1 sp 5 lb</p><p>2 Waterskins 2 gp 8 lb</p><p>Flint & Steel 1 gp -</p><p>2 Belt Pouches 2 gp 1 lb</p><p>5 days Trail Rations 25 sp 5 lb</p><p>2 Empty Sacks 2 sp 1 lb</p><p>Explorer's Outfit 0 gp -</p><p>Bell 1 gp -</p><p>Chalk (5 pieces) 5 cp -</p><p>5 Fishhooks 5 sp -</p><p>3 Sewing Needles 15 sp -</p><p>Signal Whistle 8 sp -</p><p></p><p>[B]Total Weight:[/B] 75 lb [B]Money:[/B] 0pp 36gp 19sp 45cp</p><p>*Paid Keldar 1sp in the RDI for a song.</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58 116 175 350 875</p><p></p><p>[B]Age:[/B] 20</p><p>[B]Height:[/B] 6' 10"</p><p>[B]Weight:[/B] 295</p><p>[B]Eyes:[/B] Red</p><p>[B]Hair:[/B] Black dreadlocks</p><p>[B]Skin:[/B] Grey, covered with scars and tattoos[/code]</p><p>[/sblock][sblock=Level 2]Changes: +8 HP (+6 CLR, +2 CON), +1 BAB, +1 Fort sv, +1 Will sv, +2 skill points (+1 Concentration, +1 Spellcraft),</p><p>+1 increase in Smite and Turning damage (due to level), +300 Craft Points, 1 additional level-0 and level-1 spell per day.[/sblock][sblock=Level 3]Changes: +8 HP (+6 CLR, +2 CON), +1 BAB, +1 Ref sv, +2 skill points (+1 Concentration, +1 Knowledge: Religion), +1 increase in Smite and Turning damage (due to level), +450 Craft Points, 2 new level-2 spells (+1 from WIS) and a level-2 Domain spell per day, Craft Wondrous Item feat (With added 1,500 Craft Points).[/sblock][sblock=Level 4]Changes: +1 BAB, +1 Fort sv, +1 Will sv, +1 Wis score (=17 now), +8 HP (+6 CLR, +2 CON), +2 skill points(+1 Ride, +1 Spellcraft), +1 increase in Smite and Turning damage (due to level), +600 Craft Points, +1 each of 0/1st/2nd level Cleric spells per day.[/sblock][sblock=Level 5]Changes: +8 HP (+6 CLR, +2 CON), +2 Skill Points (+1 Concentration, +1 Spellcraft), +1 increase to Smite and Turning damage (due to level), +750 Craft Points, +2 3rd level spells (1 base + 1 for 17 WIS) +1 3rd level Domain spell[/sblock][/sblock]<img src="http://www.enworld.org/forum/attachment.php?attachmentid=40933&stc=1&d=1248108210" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 3556714, member: 211"] [b]Kurgahz Vuultan, Half-Orc Cleric of Taurusk, Level 5 - Approved![/b] [code][B]Name:[/B] Kurgahz Vuultan [B]Class:[/B] [URL=http://www.d20srd.org/srd/classes/cleric.htm]Cleric[/URL] [B]Race:[/B] [URL=http://www.d20srd.org/srd/races.htm#halfOrcs]Half-Orc[/URL] [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] CN [B]Deity:[/B] [URL=http://www.enworld.org/showthread.php?p=2215995#post2215995]Taurusk[/URL] [B]Str:[/B] 14 +2 (4p.) [B]Level:[/B] 5 [B]XP:[/B] 10,181/15,000 [B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +3 [B]HP:[/B] 42 (5d8+10) [B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] 0/- [B]Int:[/B] 10 +0 (4p.) [B]Speed:[/B] 20'(Run=60') [B]Spell Res:[/B] 0 [B]Wis:[/B] 17 +3 (10p.)+1 [B]Init:[/B] +0 [B]Spell Save:[/B] +3 [B]Cha:[/B] 10 +0 (4p.) [B]ACP:[/B] -6 [URL=http://www.enworld.org/forum/2464048-post2.html][B]Craft Points:[/B][/URL] 3,750 [B]Base Armor Shld Dex Size Nat Misc [U]Total AC[/U][/B] [B]Armor:[/B] 10 +6 +0 +0 +0 +0 +0 [U]16[/U] [B]Touch AC:[/B] 10 [B]Flatfooted AC:[/B] 16 *Due to heavy armor, run speed is only tripled, not quadrupled. [B]Base Mod Misc Total[/B] [B]Fort:[/B] 4 +2 +6 [B]Ref:[/B] 1 +0 +1 [B]Will:[/B] 4 +3 +7 [B]Weapon Attack Damage Critical Range[/B] Greatclub +5 1d10+3 20x2 - Greatclub (smiting) +9 1d10+8 20x2 - Greatclub (w/helm) +10 1d10+7 20x2 - Greatclub (w/helm & smiting) +14 1d10+12 20x2 - Lt. Crossbow +3 1d8 19+/x2 80' Spiked Gauntlet +5 1d4+2 20x2 - [B]Languages:[/B] Common, Orc [B]Abilities:[/B] [list] [*]Darkvision 60' [*]Orc Blood [*]Evil Aura (EX) [*]Divine and Domain Spells [*]Spontaneous Casting (Inflict) [*]Can't cast Good spells [*]Rebuke/Command Undead (3 times/day, check 1d20+2, damage 2d6+5) [*]Proficiency with all armors and shields (except tower shields) [*]Proficiency with all simple weapons[/list] [B]Feats:[/B] [list] [*][URL=http://www.d20srd.org/srd/feats.htm#martialWeaponProficiency]Martial Weapon Proficiency(Greatclub)[/URL] -1st level [*][URL=http://www.d20srd.org/srd/feats.htm#craftWondrousItem]Craft Wondrous Item[/URL](+1,500 Craft Points) -3rd Level[/list] [B]Skill Points:[/B] 14 [B]Max Ranks:[/B] 8/4 [B][U]Underlined[/U] are Class Skills[/B] [B]Skills Ranks Mod Misc Total[/B] Appraise(INT) 0 +0 +0 Balance(DEX) 0 +0 -6 -6 (ACP) Bluff(CHA) 0 +0 +0 Climb(STR) 0 +2 -6 -4 (ACP) [U]Concentration[/U](CON) 7 +2 +9 [U]Craft()[/U](INT) 0 +0 +0 [U]Diplomacy[/U](CHA) 0 +0 +0 Disguise(CHA) 0 +0 +0 Escape Artist(DEX) 0 +0 -6 -6 (ACP) Forgery(INT) 0 +0 +0 Gather Information(CHA) 0 +0 +0 [U]Heal[/U](WIS) 0 +3 +3 Hide(DEX) 0 +0 -6 -6 (ACP) Intimadate(CHA) 0 +0 +0 Jump(STR) 0 +2 -6 -4 (ACP) [U]Knowledge(Religion)[/U](INT) 5 +0 +5 (+2 to Rebuke Undead) Listen(WIS) 0 +3 +3 Move Silently(DEX) 0 +0 -6 -6 (ACP) Perform(CHA) 0 +0 +0 [U]Profession[/U](WIS) [S]0 +3 +3[/S] (Can't use untrained) Ride(DEX) 1 +0 +1 Search(INT) 0 +0 +0 Sense Motive(WIS) 0 +3 +3 [U]Spellcraft[/U](INT) 3 +0 +3 Spot(WIS) 0 +3 +3 Survival(WIS) 0 +3 +3 Swim(STR) 0 +2 -12 -10 (ACPx2) Tumble(DEX) 0 +0 -6 -6 (ACP) Use Rope(DEX) 0 +0 +0 [B]Cleric Spells readied:[/B] (5/3+1(Wis)+1(D)/2+1(Wis)+1(D)/1+1(Wis)+1(D) Save DC= 13+spell lvl) 0- [URL=http://www.d20srd.org/srd/spells/createWater.htm]Create Water[/URL] x5 1- [URL=http://www.d20srd.org/srd/spells/causeFear.htm]Cause Fear[/URL], [URL=http://www.d20srd.org/srd/spells/endureElements.htm]Endure Elements[/URL] x3, (D)[URL=http://www.d20srd.org/srd/spells/grease.htm]Grease[/URL] 2- [URL=http://www.d20srd.org/srd/spells/bullsStrength.htm]Bull's Strength[/URL], [URL=http://www.d20srd.org/srd/spells/cureModerateWounds.htm]Cure Moderate Wounds[/URL] x2, (D)[URL=http://www.d20srd.org/srd/spells/rage.htm]Rage[/URL] 3- [URL=http://www.d20srd.org/srd/spells/bestowCurse.htm]Bestow Curse[/URL], [URL=http://www.d20srd.org/srd/spells/cureSeriousWounds.htm]Cure Serious Wounds[/URL], (D)[URL=http://www.d20srd.org/srd/spells/neutralizePoison.htm]Neutralize Poison[/URL] [B]Domains: [/B] [U]-Blood:[/U] 1/day- Drink blood from a freshly killed creature (takes a full round action) to convert 1d4 HP/lvl of lethal damage into non-lethal damage. [U]-Destruction: [/U] 1/day- Single melee attack gets +4 to attack roll and a damage bonus equal to Cleric's level. [B]Equipment: Cost Weight[/B] Banded Mail value=250/125 GP 35 lb *Got as treasure in 'Sojurn' Light Crossbow 35 gp 4 lb 30 bolts 3 gp 3 lb Greatclub 5 gp 8 lb Spiked Gauntlets 5 gp 1 lb Silver Holy Symbol 25 gp 1 lb Signet Ring 5 gp - Backpack 2 gp 2 lb 5 Sunrods 10 gp 5 lb Bedroll 1 sp 5 lb 2 Waterskins 2 gp 8 lb Flint & Steel 1 gp - 2 Belt Pouches 2 gp 1 lb 5 days Trail Rations 25 sp 5 lb 2 Empty Sacks 2 sp 1 lb Explorer's Outfit 0 gp - Bell 1 gp - Chalk (5 pieces) 5 cp - 5 Fishhooks 5 sp - 3 Sewing Needles 15 sp - Signal Whistle 8 sp - [COLOR="RoyalBlue"]Helm of Enraged Power[/COLOR][URL=http://www.enworld.org/forum/4604278-post499.html]*[/URL] 10,080gp 1lb [COLOR="RoyalBlue"]Wand of Cure Light Wounds[/COLOR](39/50 charges) 585?gp - *(Helm gives CL7 command word activated Divine Power effect 1/day) [B]Total Weight:[/B] 80lb [B]Money:[/B] 0pp 504gp 27sp 51cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 58 116 175 350 875 [B]Age:[/B] 20 [B]Height:[/B] 6' 10" [B]Weight:[/B] 220 naked, 300w/ gear on [B]Eyes:[/B] Red [B]Hair:[/B] Black dreadlocks [B]Skin:[/B] Grey, covered with scars and tattoos[/code][sblock=Character Info and Logs][sblock=Appearance: ]From his first appearance at the Red Dragon Inn... "The door to the Inn slams open with such force that the dust is knocked from the rafters to float down like a sudden snowfall. Ducking in through the doorway stomps a hugely tall figure in scale mail armor and a horned helm who stands nearly 7 feet high. Surveying the room with his blood red eyes, the half-orc gnashes his large fangs together while swiping some straying dreadlocks of black hair back out of his scarred and tattooed face. His other enormous gray skinned hand holds a former tree log which appears to serve duty as a greatclub now. Though his explorers outfit gives little away, those with keen eyes might spot a silver medallion hanging from his neck depicting a bull's head in a field of red."[/sblock][sblock=Background: ][PUBLIC]His human mother, Susanna, was raped by the massively tall Orc during a raid on her village. Barely alive, she was left for dead by the rampaging horde. Escaping after the carnage to flee with other survivors to a village far away, she soon discovered that she was pregnant. The priest of the new village did his best to help her through the delivery, but the scales balanced instead and her life was lost to bring a life into the world. Having not even drawn his first breath, the boy-child had already killed... Taking the baby half-orc in, the priest Tindall raised and trained him in hopes of creating another follower for his church and god. When Kurgahz was old enough to read, he was allowed to peruse his mother's journals which she wrote during her pregnant months. They told of her life, and her horror as the leader of the Orc tribe, called "Kal Duka", raped her and left her for dead. His face was a mask of madness with a single eye and one of his large tusks broken off. Tusks like the ones Kurgahz was starting to develop. Trying to learn some of his Orcish heritage, the boy also studied their language. He spent his free time away from Tindall's studies in the woods growing strong and practicing his Orcish. Shouting battlecries at the trees while he bashed them with their own branches, Kurgahz was surprised one day when the cries were echoed back to him. An Orc yelled at him to stay where he was or die. Another scurried out from hiding in a tree. More came from all around and he was surrounded. Captured and blindfolded, Kurgahz was led to a large encampment of Orcs that seemed to be preparing for battle. He was imprisoned and questioned. He told them about the village and the church, but they told him it didn't matter any more since that village was burning even now. They kept him as a pet. Feeding him and laughing at his poor use of the language.They mocked him and insulted his human half as weak. It wasn't long before he heard tell of their great chieftain, Kal Duka- 'The One' nicknamed for his single eye and lonely tusk. For a month or more they traveled back to the home base of this Orc tribe. North of Orussus at the center of a dry maze of rocky walls, this offshoot of the Staff-Spear Orc tribe came home and told Kurgahz stories about the spoils of war and the spilling of blood in the name of their god Taurusk. One morning at daybreak, the noise outside his tent exploded with violence! The Orc camp was under attack by a large force of warriors, clerics, and paladins led by Tindall in full plate mail. The priest swung his morningstar and sent his foes flying. Yelling out to him, Kurghaz caught his attention and the priest altered his course to come to his rescue. Unfortunately, Kal Duka also heard his yell and he met Tindall in battle just outside the tent Kurghaz was bound in. Their battle was fearsome with neither man giving ground. The tent around him was slowly torn to pieces in their fury and Kurgahz was slowly able to free himself from his bonds and crawl out to find that the battle had finally ended. Each fighter lay upon the ground in a pool of blood. Tindall was run through with the greatsword of Kal Duka while the Orc chieftain had a morningstar half buried in his neck and shoulder. Both panted for breath that came out in a red mist spraying forth. And each of them instructed him to finish off the other one so that they could save him from the false fatherhood of the other. In but a moment, Kurgahz saw just how alike the two were. They spoke of love for him, but in the end all they asked for was payment in blood and death. So he forsook them both and killed each of them using the shattered stump of the tent pole as a giant club. Wandering out into the morning mist, he soon became lost in the furrows of razor sharp rock that formed this dry maze of death. He kept winding up again in the center where the dead remains of all the soldiers from both sides lay, staring at him with their unblinking eyes. By sunset of the third day, Kurgahz could swear that their eyes were not only blinking, but that they were following him as he walked. Sometimes he even thought they were smiling in jest at him when he wasn't looking. Madness was setting in and his dry cracking throat would soon split open from thirst. So he drank all that was left to drink- the blood of those fallen on the field of battle. Stepping foot into the maze for the last time- one way, or another- Kurgahz felt strangely secure. He soon saw a strange sight before him- a bull was walking the path before him. Not thinking clearly, he decided to follow it since it could have come in from the outside and therefore would know the way out. The next time he spotted it after losing it around a corner, the bull had golden skin. Later on after another brief moment out of sight, he saw it again but now it walked on two legs with it's golden head and horns shining in the morning sunlight showing the way to the maze exit. It was the last thing he saw before passing out with a thankful prayer to Taurusk upon his lips. When he awoke, he was being given a drink of water by a man. They were in a caravan headed for Orussus and they had found him along the roadside. In his possession, he found Tindall's signet ring and Kal Duka's armor and horned helm along with some money. He was also still grasping the bloody pole around which was tied a leather cord strung with a silver holy symbol depicting a golden bull's head over a field of blood red. The traveler's told him stories of the great city of Orussus and how anyone could make their fame and fortune there. Kurgahz would have to do just that for he needed to be stronger. Stronger than those who had held him back in the past, and stronger than those who might oppose him in the future...[/sblock][sblock=Money & Item log][B]Starting money= 200 GP[/B] Scale Mail 50 gp Horned Helm 5 gp Light Crossbow 35 gp 30 bolts 3 gp Greatclub 5 gp Spiked Gauntlets 5 gp Silver Holy Symbol 25 gp Signet Ring 5 gp Backpack 2 gp 5 Sunrods 10 gp Bedroll 1 sp 2 Waterskins 2 gp Flint & Steel 1 gp 2 Belt Pouches 2 gp 5 days Trail Rations 25 sp 2 Empty Sacks 2 sp Explorer's Outfit 0 gp Bell 1 gp Chalk (5 pieces) 5 cp 5 Fishhooks 5 sp 3 Sewing Needles 15 sp Signal Whistle 8 sp Paid Keldar 1sp in the RDI for a song. Acquired Banded Mail during [URL=http://www.enworld.org/showthread.php?p=3703673#post3703673]Sojourn to Sairundan[/URL] and put Scale Mail into treasure for splitting later. Purchased a horse with traveling money, later traded the horse for a camel, later sold the camel for +50 gp and exotic saddle for +15gp. Gained a magical Helm of Enraged Power from vault below Shadya's home as payment from her father. After dividing treasure with party and paying them for their shares of the Cure Light Wand, Kurghaz had 403 gp, 8 sp, and 6 cp Remaining Money: 0pp 504gp 27sp 51cp[/sblock][sblock=XP Log][URL=http://www.enworld.org/showpost.php?p=3622472&postcount=222]180 XP[/URL] from defeating Ogre [URL=http://www.enworld.org/showpost.php?p=3686383&postcount=561]1801 XP[/URL] for RPing and dealing with kid bandits [COLOR=Crimson]-----Gained 2nd Level-----[/COLOR] (XP= 1,981) [URL=http://www.enworld.org/showpost.php?p=3908675&postcount=1051]1450 XP[/URL] for a Lamia and talking with two half-orcs [COLOR=Crimson]-----Gained 3rd Level-----[/COLOR] (XP= 3,431) [URL=http://www.enworld.org/showpost.php?p=3908675&postcount=1051] 750 XP[/URL] for 5 months of real time XP so far [URL=http://www.enworld.org/forum/4554400-post488.html]2,600 XP[/URL] for ad-hoc RP awards for meeting Shadya's family, the Dervish Rites, the Chase, your individual encounters in the alleys and rooftops, dealing with your prisoners, and the aftermath of the evening. [COLOR=Crimson]-----Gained 4th Level-----[/COLOR] (XP= 6,781) [URL=http://www.enworld.org/forum/living-en-world/220644-sojourn-sairundan-part-2-judge-manzanita-25.html#post4567596]2,400 XP[/URL] for 1 year of Time XP at 4th level. Used 5 DM Credits to add 1,000 XP (3-3-2009) [Color=Crimson]-----Gained 5th Level-----[/Color] (XP= 10,181) ---------------------- [COLOR=Crimson]10,181 Total current XP[/COLOR][/sblock][/sblock][sblock=Adventure History] [sblock=Sojurn in Sairundan](Gained 4,181 XP and some treasure so far) On [URL=http://www.enworld.org/showthread.php?t=199299&page=1&pp=40]Kurgahz's first adventure,[/URL] he traveled with Shadya yn Hayder, Human, Paragon 1 (Solange);Cludge Slatefist, Dwarf, Fighter 2 (AGFlynn); Lasair Alant, Human, Telepath 4 (Rystil Arden); and Conuld, Human, Transmuter 1 (Trouvere). They were hired to guard Shadya on her journey into the desert but soon met with an Ogre waylaying traveler's going around a broken bridge. After Lasair subdued it with her mental powers, Kurgahz struck the killing blow to put the beast down. Later, passing over another bridge, they were attacked by a ragged mob of bandits who turned out to be on the run from their village to flee an arranged marriage. Unfortunately, they had mistake platinum for silver when the took the bag of 70 coins before leaving to run away. With their pursuers expected to catch up soon, the party healed the unconcious bandits while trying to decide what to do with their former attackers. Lasair volunteered to stay behind the party and return the mistakenly taken platinum to the pursuers following the kids. They took back the money happily and called off the search so the kids were free to roam now. The debate then started about what punishment the attempted bandits should get for their actions. After much discussion and a slight beating, half of the kids took off for parts unknown while the more honorable four remained to serve Lasair and regain their honor through service. With that decided, the party took a welcome nights rest at the First and Furthest Inn. They all awoke the next day empowered and refreshed (leveled up) and ready to continue their journey. They continued their journey and finally entered the desert for real. The sands spread out in all directions as they followed the sandpoles that led from place to place in the desert. Coming upon an appearent oasis with a woman inviting them to help themselves, the party soon found it to be an illusion. The woman was a half lion monster that charmed Cludge and attacked the party. Kurgahz had fallen in a pit where the water was supposed to be. Conuld Enlarged him so that he could climb out of the pit. Eventually, they defeated the monster despite Cludge's attempts to stop them. They found some treasure in the pit hidden behind a rock. Before they were able to leave though, a sandstorm came up and they hid in the pit for shelter. In the middle of the storm, 3 half-orcs stumbled into the pit out of the storm. The last one saw the group and attacked immediately. Cludge nearly cut him in half and Kurgahz finished him off, knocking him into unconcsiousness. One of the other half-orcs healed him just enough to keep him from dying. The others didn't attack, they talked with the party and we found out that they were scouts for a mixed tribe of Orcs, Half-Orcs, and Humans. We told them what we knew of the surroundings to help them on their way. As soon as the sandstorm was over, the party left the pit and continued to follow the sandpoles on their journey. A boring month later, they finally reached the city they were bound for. Shadya was home at last... Meeting her family, the party attended a coming of age celebration in the center of town. The celebration was sabotaged though when several of those participating were poisoned, including Shadya's brother. The party charged after the perpatrators and battled through the mobs incited by the violence. Unable to catch the true villains without hurting the citizens who were after orcish blood (like Kurghaz's), the group sadly had to leave the city unable to help find a cure for the poison afflicting Shadya's family and the others. They were each given a magical item for their efforts from the vault of Shadya's family. Kurghaz claimed a Helm of Enraged Power which was obviously of Orcish make and which paid great tribute to Taurusk with its large bull horns and gold decoration. After that, the group made their way slowly back to Orrusus[/sblock][/sblock][sblock=Advancement][sblock=Level 1] [code][B]Name:[/B] Kurgahz Vuultan [B]Class:[/B] [URL=http://www.d20srd.org/srd/classes/cleric.htm]Cleric[/URL] [B]Race:[/B] [URL=http://www.d20srd.org/srd/races.htm#halfOrcs]Half-Orc[/URL] [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] CN [B]Deity:[/B] [URL=http://www.enworld.org/showthread.php?p=2215995#post2215995]Taurusk[/URL] [B]Str:[/B] 14 +2 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 0/1,000 [B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +0 [B]HP:[/B] 10 (1d8+2) [B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +2 [B]Dmg Red:[/B] 0/- [B]Int:[/B] 10 +0 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] 0 [B]Wis:[/B] 16 +3 (10p.) [B]Init:[/B] +0 [B]Spell Save:[/B] +0 [B]Cha:[/B] 10 +0 (4p.) [B]ACP:[/B] -4 [B]Craft Points:[/B] 150 [B]Base Armor Shld Dex Size Nat Misc [U]Total AC[/U][/B] [B]Armor:[/B] 10 +4 +0 +0 +0 +0 +0 [U]14[/U] [B]Touch AC:[/B] 10 [B]Flatfooted AC:[/B] 14 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +2 +4 [B]Ref:[/B] 0 +0 +0 [B]Will:[/B] 2 +3 +5 [B]Weapon Attack Damage Critical Range[/B] Greatclub +2 1d10+3 20x2 - Greatclub (smiting) +6 1d10+4 20x2 - Lt. Crossbow +0 1d8 19+/x2 80' Spiked Gauntlet +2 1d4+2 20x2 - [B]Languages:[/B] Common, Orc [B]Abilities:[/B] [list] [*]Darkvision 60' [*]Orc Blood [*]Evil Aura (EX) [*]Divine and Domain Spells [*]Spontaneous Casting (Inflict) [*]Can't cast Good spells [*]Rebuke/Command Undead (3 times/day, check 1d20+0, damage 2d6+1) [*]Proficiency with all armors and shields (except tower shields) [*]Proficiency with all simple weapons[/list] [B]Feats:[/B] [list] [*][URL=http://www.d20srd.org/srd/feats.htm#martialWeaponProficiency]Martial Weapon Proficiency(Greatclub)[/URL] -1st level[/list] [B]Skill Points:[/B] 8 [B]Max Ranks:[/B] 4/2 [B][U]Underlined[/U] are Class Skills[/B] [B]Skills Ranks Mod Misc Total[/B] Appraise(INT) 0 +0 +0 Balance(DEX) 0 +0 -4 -4 Bluff(CHA) 0 +0 +0 Climb(STR) 0 +2 -4 -2 [U]Concentration[/U](INT) 4 +2 +6 [U]Craft()[/U](INT) 0 +0 +0 [U]Diplomacy[/U](CHA) 0 +0 +0 Disguise(CHA) 0 +0 +0 Escape Artist(DEX) 0 +0 -4 -4 Forgery(INT) 0 +0 +0 Gather Information(CHA) 0 +0 +0 [U]Heal[/U](WIS) 0 +3 +3 Hide(DEX) 0 +0 -4 -4 Intimadate(CHA) 0 +0 +0 Jump(STR) 0 +2 -4 -2 [U]Knowledge(Religion)[/U](INT) 4 +0 +4 Listen(WIS) 0 +3 +3 Move Silently(DEX) 0 +0 -4 -4 Perform(CHA) 0 +0 +0 [U]Profession[/U](WIS) 0 +3 +3(No ranks, can't use) Ride(DEX) 0 +0 +0 Search(INT) 0 +0 +0 Sense Motive(WIS) 0 +3 +3 [U]Spellcraft[/U](INT) 0 +0 +0 Spot(WIS) 0 +3 +3 Survival(WIS) 0 +3 +3 Swim(STR) 0 +2 -8 -6 Use Rope(DEX) 0 +0 +0 [B]Cleric Spells readied: [/B] (3/1+1(Wis)+1(D) save DC= 13 + spell level) 0- Detect Magic, Mending, Read Magic 1- Cause Fear, Cure Light Wounds, (D)Grease [B]Domains: [/B] [U]-Blood:[/U] 1/day- Drink blood from a freshly killed creature (takes a full round action) to convert 1d4 HP/lvl of lethal damage into non-lethal damage. [U]-Destruction: [/U] 1/day- Single melee attack gets +4 to attack roll and a damage bonus equal to Cleric's level. [B]Equipment: Cost Weight[/B] Scale Mail 50 gp 30 lb Horned Helm 5 gp 1 lb Light Crossbow 35 gp 4 lb 30 bolts 3 gp 3 lb Greatclub 5 gp 8 lb Spiked Gauntlets 5 gp 1 lb Silver Holy Symbol 25 gp 1 lb Signet Ring 5 gp - Backpack 2 gp 2 lb 5 Sunrods 10 gp 5 lb Bedroll 1 sp 5 lb 2 Waterskins 2 gp 8 lb Flint & Steel 1 gp - 2 Belt Pouches 2 gp 1 lb 5 days Trail Rations 25 sp 5 lb 2 Empty Sacks 2 sp 1 lb Explorer's Outfit 0 gp - Bell 1 gp - Chalk (5 pieces) 5 cp - 5 Fishhooks 5 sp - 3 Sewing Needles 15 sp - Signal Whistle 8 sp - [B]Total Weight:[/B] 75 lb [B]Money:[/B] 0pp 36gp 19sp 45cp *Paid Keldar 1sp in the RDI for a song. [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 58 116 175 350 875 [B]Age:[/B] 20 [B]Height:[/B] 6' 10" [B]Weight:[/B] 295 [B]Eyes:[/B] Red [B]Hair:[/B] Black dreadlocks [B]Skin:[/B] Grey, covered with scars and tattoos[/code] [/sblock][sblock=Level 2]Changes: +8 HP (+6 CLR, +2 CON), +1 BAB, +1 Fort sv, +1 Will sv, +2 skill points (+1 Concentration, +1 Spellcraft), +1 increase in Smite and Turning damage (due to level), +300 Craft Points, 1 additional level-0 and level-1 spell per day.[/sblock][sblock=Level 3]Changes: +8 HP (+6 CLR, +2 CON), +1 BAB, +1 Ref sv, +2 skill points (+1 Concentration, +1 Knowledge: Religion), +1 increase in Smite and Turning damage (due to level), +450 Craft Points, 2 new level-2 spells (+1 from WIS) and a level-2 Domain spell per day, Craft Wondrous Item feat (With added 1,500 Craft Points).[/sblock][sblock=Level 4]Changes: +1 BAB, +1 Fort sv, +1 Will sv, +1 Wis score (=17 now), +8 HP (+6 CLR, +2 CON), +2 skill points(+1 Ride, +1 Spellcraft), +1 increase in Smite and Turning damage (due to level), +600 Craft Points, +1 each of 0/1st/2nd level Cleric spells per day.[/sblock][sblock=Level 5]Changes: +8 HP (+6 CLR, +2 CON), +2 Skill Points (+1 Concentration, +1 Spellcraft), +1 increase to Smite and Turning damage (due to level), +750 Craft Points, +2 3rd level spells (1 base + 1 for 17 WIS) +1 3rd level Domain spell[/sblock][/sblock][IMG]http://www.enworld.org/forum/attachment.php?attachmentid=40933&stc=1&d=1248108210[/IMG] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Record) Official Character Thread
Top