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(Record) Official Character Thread
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<blockquote data-quote="Solnath" data-source="post: 3583567" data-attributes="member: 52817"><p><strong>Samina Winters (approved)</strong></p><p></p><p>[CODE][B]Name:[/B] Samina "Sammy" Winters</p><p>[B]Class:[/B] Cloistered Cleric 1</p><p>[B]Race:[/B] Blind-born Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Female</p><p>[B]Alignment:[/B] Lawful Good</p><p>[B]Deity:[/B] Compassion</p><p></p><p>[B]Str:[/B] 08 -1 (00p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 13 +1 (05p.) [B]BAB:[/B] +0 [B]HP:[/B] 5 (1d6-1)</p><p>[B]Con:[/B] 08 -1 (00p.) [B]Grapple:[/B] -1 [B]Dmg Red:[/B] 0/-</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0</p><p>[B]Wis:[/B] 17 +3 (13p.) [B]Init:[/B] +1 [B]Spell Save:[/B] +3</p><p>[B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 00%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +0 +1 +0 +0 +0 11</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 10</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 -1 +1</p><p>[B]Ref:[/B] 0 +1 +1</p><p>[B]Will:[/B] 2 +3 +5</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Light mace -1 1d6-1 20/x2</p><p></p><p>[B]Languages:[/B] Common, Sylvan, Celestial</p><p></p><p>[B]Abilities:[/B] </p><p>Permanent Blindness</p><p>Ignorant of Sight</p><p>Heightened Senses</p><p>Turn undead 5/day</p><p>Lore</p><p>Blindsense 30 feet</p><p>Scent</p><p></p><p>[B]Feats:[/B] </p><p>1.Blindsense 30 feet</p><p>1.Scent (Human bonus feat)</p><p></p><p>[B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Concentration 4 -1 +3</p><p>Diplomacy 4 +2 +6</p><p>Heal 4 +3 +7</p><p>Knowledge(religion) 4 +2 +6</p><p>Knowledge(nature) 4 +2 +6</p><p>Knowledge(arcana) 4 +2 +6</p><p>Knowledge(history) 4 +2 +6</p><p>Listen 0 +3 +2 +5</p><p>Survival 4 +3 +7</p><p>Spellcraft 4 +2 +6</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Backpack 2gp 2lb</p><p>>Bedroll 1sp 5lb</p><p>Bit and bridle 2gp 1lb (carried by Bubbles)</p><p>>Carrots 6cp 2lb</p><p>Cleric's vestments -gp -lb</p><p>Feed for Bubbles, three days 15cp 30lb (carried by Bubbles)</p><p>>Ladies' items 10gp 1lb</p><p>Light horse 75gp -lb (not carried)</p><p>Light mace 5gp 4lb</p><p>Military saddle 20gp 30lb (carried by Bubbles)</p><p>>Oil (2-pint flask) 2sp 2lb</p><p>>Pillow (fluffy) 10gp 1lb</p><p>Saddlebags 4gp 8lb (carried by Bubbles)</p><p>>Sewing needle (with string) 5sp -lb</p><p>>Soap 25cp ½lb</p><p>Spell component pouch 5gp 2lb</p><p>>Tindertwigs (25) 25gp -lb</p><p>>Trail rations, two days 1gp 2lb</p><p>>Waterskin 1gp 4lb</p><p>[B]Total Weight:[/B]23½lb [B]Money:[/B] 63gp 16sp 15cp</p><p>">" denotes item in backpack</p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 26 53 80 160 400</p><p></p><p>[B]Domains:[/B]</p><p>Knowledge (granted by cloistered cleric)</p><p> Granted power: Divination spells +1 CL</p><p></p><p>Healing</p><p> Granted power: Healing spells +1 CL</p><p></p><p>Travel</p><p> Granted power: Freedom of movement, cleric level rounds / day;</p><p> Survival to class skill list</p><p></p><p>[B]Spells:[/B] 3/2+1 </p><p>[B]Prepared:[/B]</p><p>0-level:</p><p>Detect Magic</p><p>Detect Poison </p><p>Mending</p><p></p><p>1st-level:</p><p>Shield of Faith</p><p>Bless</p><p>Detect Secret Doors(D)</p><p></p><p>[B]Age:[/B] 17</p><p>[B]Height:[/B] 5'0"</p><p>[B]Weight:[/B] 90lb</p><p>[B]Eyes:[/B] Milky white</p><p>[B]Hair:[/B] Copper chestnut</p><p>[B]Skin:[/B] Coppery[/CODE]</p><p><strong>Appearance:</strong></p><p>A petite frame, Sammy is a fragile-looking, tiny girl who dresses often in her white cleric's clothing, highlighting her reddish hair and coppery skin. To inform others of her blindness, she wears a thick white cloth on her eyes.</p><p></p><p><strong>Background:</strong> </p><p>Having been overprotected by her parents for her whole life as their only child, Sammy came to deeply love her parents. As a child, the three lived in an old tower in the middle of a large forest, which allowed Sammy to play with the denizens of the forest, hone her senses and come into contact with an old hermit, who showed her the ways of divine magic.</p><p></p><p>At home, Sammy showed what she had learned and while her mother was complimenting her, her father left for a while. When he returned, he promised to teach his daughter magic properly. Sammy never met the hermit again. When Sammy finally turned 17 and wrapped up most of her studies under the guiding influence of her father, she gave her parents a promise that she'd make the world a better place for everyone and that she'd return when she was done. After much crying and hugging, her parents let her go and told them that she could return always to them. </p><p></p><p>And so she left for Orussus.</p><p></p><p>[sblock=Fun facts!]Both parents used to be extremely Evil (evil enough to warrant the capital e), but that ended when they met each other and stopped caring about world dominations. Father's a Cleric, mother's a Wizard, hence Sammy's father was the one to teach her about divine magic. The parents also thought that she'd appreciate learning healing magic as she loved nursing small animals, so she was to learn divine magic rather than arcane magic.</p><p></p><p>Rides a light horse she calls Bubbles. Bubbles is a perfectly normal, dark brown mare who loves carrots and Sammy, who gives her carrots.[/sblock]</p></blockquote><p></p>
[QUOTE="Solnath, post: 3583567, member: 52817"] [b]Samina Winters (approved)[/b] [CODE][B]Name:[/B] Samina "Sammy" Winters [B]Class:[/B] Cloistered Cleric 1 [B]Race:[/B] Blind-born Human [B]Size:[/B] Medium [B]Gender:[/B] Female [B]Alignment:[/B] Lawful Good [B]Deity:[/B] Compassion [B]Str:[/B] 08 -1 (00p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 13 +1 (05p.) [B]BAB:[/B] +0 [B]HP:[/B] 5 (1d6-1) [B]Con:[/B] 08 -1 (00p.) [B]Grapple:[/B] -1 [B]Dmg Red:[/B] 0/- [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0 [B]Wis:[/B] 17 +3 (13p.) [B]Init:[/B] +1 [B]Spell Save:[/B] +3 [B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 00% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +0 +1 +0 +0 +0 11 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 10 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 -1 +1 [B]Ref:[/B] 0 +1 +1 [B]Will:[/B] 2 +3 +5 [B]Weapon Attack Damage Critical[/B] Light mace -1 1d6-1 20/x2 [B]Languages:[/B] Common, Sylvan, Celestial [B]Abilities:[/B] Permanent Blindness Ignorant of Sight Heightened Senses Turn undead 5/day Lore Blindsense 30 feet Scent [B]Feats:[/B] 1.Blindsense 30 feet 1.Scent (Human bonus feat) [B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Concentration 4 -1 +3 Diplomacy 4 +2 +6 Heal 4 +3 +7 Knowledge(religion) 4 +2 +6 Knowledge(nature) 4 +2 +6 Knowledge(arcana) 4 +2 +6 Knowledge(history) 4 +2 +6 Listen 0 +3 +2 +5 Survival 4 +3 +7 Spellcraft 4 +2 +6 [B]Equipment: Cost Weight[/B] Backpack 2gp 2lb >Bedroll 1sp 5lb Bit and bridle 2gp 1lb (carried by Bubbles) >Carrots 6cp 2lb Cleric's vestments -gp -lb Feed for Bubbles, three days 15cp 30lb (carried by Bubbles) >Ladies' items 10gp 1lb Light horse 75gp -lb (not carried) Light mace 5gp 4lb Military saddle 20gp 30lb (carried by Bubbles) >Oil (2-pint flask) 2sp 2lb >Pillow (fluffy) 10gp 1lb Saddlebags 4gp 8lb (carried by Bubbles) >Sewing needle (with string) 5sp -lb >Soap 25cp ½lb Spell component pouch 5gp 2lb >Tindertwigs (25) 25gp -lb >Trail rations, two days 1gp 2lb >Waterskin 1gp 4lb [B]Total Weight:[/B]23½lb [B]Money:[/B] 63gp 16sp 15cp ">" denotes item in backpack [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 26 53 80 160 400 [B]Domains:[/B] Knowledge (granted by cloistered cleric) Granted power: Divination spells +1 CL Healing Granted power: Healing spells +1 CL Travel Granted power: Freedom of movement, cleric level rounds / day; Survival to class skill list [B]Spells:[/B] 3/2+1 [B]Prepared:[/B] 0-level: Detect Magic Detect Poison Mending 1st-level: Shield of Faith Bless Detect Secret Doors(D) [B]Age:[/B] 17 [B]Height:[/B] 5'0" [B]Weight:[/B] 90lb [B]Eyes:[/B] Milky white [B]Hair:[/B] Copper chestnut [B]Skin:[/B] Coppery[/CODE] [B]Appearance:[/B] A petite frame, Sammy is a fragile-looking, tiny girl who dresses often in her white cleric's clothing, highlighting her reddish hair and coppery skin. To inform others of her blindness, she wears a thick white cloth on her eyes. [B]Background:[/B] Having been overprotected by her parents for her whole life as their only child, Sammy came to deeply love her parents. As a child, the three lived in an old tower in the middle of a large forest, which allowed Sammy to play with the denizens of the forest, hone her senses and come into contact with an old hermit, who showed her the ways of divine magic. At home, Sammy showed what she had learned and while her mother was complimenting her, her father left for a while. When he returned, he promised to teach his daughter magic properly. Sammy never met the hermit again. When Sammy finally turned 17 and wrapped up most of her studies under the guiding influence of her father, she gave her parents a promise that she'd make the world a better place for everyone and that she'd return when she was done. After much crying and hugging, her parents let her go and told them that she could return always to them. And so she left for Orussus. [sblock=Fun facts!]Both parents used to be extremely Evil (evil enough to warrant the capital e), but that ended when they met each other and stopped caring about world dominations. Father's a Cleric, mother's a Wizard, hence Sammy's father was the one to teach her about divine magic. The parents also thought that she'd appreciate learning healing magic as she loved nursing small animals, so she was to learn divine magic rather than arcane magic. Rides a light horse she calls Bubbles. Bubbles is a perfectly normal, dark brown mare who loves carrots and Sammy, who gives her carrots.[/sblock] [/QUOTE]
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