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<blockquote data-quote="jaker2003" data-source="post: 4005783" data-attributes="member: 18667"><p><strong>Oskar Ungart, LG Dwarf Paladin1 (Approved by Rae ArdGaoth and Boddynock)</strong></p><p></p><p>[sblock=Oskar Ungart, LG Dwarf Paladin1][code][B]Name:[/B] Oskar Ungart</p><p>[B]Class:[/B] Paladin</p><p>[B]Race:[/B] [color=brown]Dwarf[/color]</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] LG</p><p>[B]Deity:[/B] Azwan</p><p>[SIZE=1] [/SIZE]</p><p>[B]Str:[/B] 12 +1 ( 4p.) [B]Level:[/B] Pal1 [B]XP:[/B] 650</p><p>[B]Dex:[/B] 12 +1 ( 4p.) [B]BAB:[/B] +1 [B]HP:[/B] 12 (1d10+2)</p><p>[B]Con:[/B] 14 +2 ( 4p.) [B]Grapple:[/B] +2 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 12 +1 ( 4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 12 +1 ( 4p.) [B]Init:[/B] +1 [B]Spell Save:[/B] +1</p><p>[B]Cha:[/B] 14 +2 (10p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] XX%</p><p>[color=brown]Note that the Con and Cha have been adjusted.[/color]</p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +5 +2 +1 +0 +0 +0 18</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 17</p><p>[color=brown]+4 dodge bonus to Armor Class against giants[/color]</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +2 +4</p><p>[B]Ref:[/B] 0 +1 +1</p><p>[B]Will:[/B] 0 +1 +1</p><p>[color=brown]+2 racial bonus on saving throws against poison. </p><p>+2 racial bonus on saving throws against spells and spell-like effects.[/color]</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Warhammer (primary) +2 1d8+1 20x3</p><p>Shortsword (back-up) +2 1d6+1 19-20x2</p><p>Longspear (tertiary) +2 1d8+1 20x3</p><p>Unarmed strike +2 1d3+1 (s) 20x2 </p><p>[color=brown]+1 racial bonus on attack rolls against orcs and goblinoids.[/color][/code]</p><p></p><p><strong>Languages:</strong> Dwarf, Common, Goblin</p><p><strong>Feats:</strong> Negotiator = <span style="color: green">+2</span> bonus on Diplomacy and Sense Motive checks.</p><p></p><p><strong>Abilities:</strong> </p><p><span style="color: brown">[sblock=Dwarf Traits]+2 Constitution, -2 Charisma. </span></p><p><span style="color: brown">Medium: As Medium creatures, dwarves have no special bonuses or penalties due to their size. </span></p><p><span style="color: brown">Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations). </span></p><p><span style="color: brown"><u>Darkvision: Dwarves can see in the dark up to 60 feet.</u> Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all. </span></p><p><span style="color: brown">Stonecunning: This ability grants a dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. </span></p><p><span style="color: brown">Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons. </span></p><p><span style="color: brown"><u>Stability: A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped</u> when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground). </span></p><p><span style="color: brown"><u>+2 racial bonus on saving throws against poison. </u></span></p><p><span style="color: brown"><u>+2 racial bonus on saving throws against spells and spell-like effects. </u></span></p><p><span style="color: brown"><u>+1 racial bonus on attack rolls against orcs and goblinoids. </u></span></p><p><span style="color: brown"><u>+4 dodge bonus to Armor Class against monsters of the giant type.</u> Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too. </span></p><p><span style="color: brown"><u>+2 racial bonus on Appraise checks that are related to stone or metal items. </u></span></p><p><span style="color: brown"><u>+2 racial bonus on Craft checks that are related to stone or metal.</u></span></p><p><span style="color: brown">Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.[/sblock]</span></p><p>[sblock=Paladin Class Features]<strong>Weapon and Armor Proficiency</strong></p><p>Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields). </p><p><strong>Aura of Good (Ex)</strong> <u>Oskar is a 1st level paladin</u></p><p>The power of a paladin’s aura of good (see the detect good spell) is equal to her paladin level. </p><p><strong>Detect Evil (Sp)</strong></p><p>At will, a paladin can use <em>detect evil</em>, as the spell. </p><p><strong>Smite Evil (Su)</strong> <u>Smite Evil 1/day +2 Cha bonus to attack , +1 to damage roll</u></p><p>Once per day, a paladin may attempt to smite evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.[/sblock]</p><p></p><p>[code]Skills: (2+Int)x4=12</p><p>[B]Skill Points:[/B] 12 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Concentration 0 +2 +0 +2</p><p>Craft (armorsmithing) 1 +1 +0 +2 [color=brown]+2[/color] related to stone, metal.</p><p>Diplomacy 4 +2 [color=green]+2[/color] +8</p><p>Handle Animal 1 +2 +0 +3</p><p>Heal 1 +1 +0 +2</p><p>Knowledge (nobility,royalty) 1 +1 +0 +2</p><p>Knowledge (religion) 1 +1 +0 +2</p><p>Profession (siege engineer) 1 +1 +0 +2</p><p>Ride 1 +1 +0 +2</p><p>Sense Motive 1 +1 [color=green]+2[/color] +4</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Traveler's Outfit Free Free (1st outfit free)</p><p>MW Breastplate 116gp 6sp 7cp 30 lb ([URL=http://invisiblecastle.com/roller/view/1473929/]crafted himself[/URL])</p><p>Heavy Wooden Shield 7gp 10 lb (purchased)</p><p>Longspear 5gp 9 lb (purchased)</p><p>Shortsword 10gp 2 lb (purchased)</p><p>Warhammer 12gp 5 lb (purchased)</p><p>Backpack 2gp 2 lb (purchased)</p><p>Sunrod 2gp 1 lb (purchased)</p><p>Rope, silk (50ft) 10gp 5 lb (purchased)</p><p>Bedroll 1sp 5 lb (purchased)</p><p>Whetstone 2cp 1 lb (purchased)</p><p>Waterskin 1gp 4 lb (purchased)</p><p>[B]Total Weight:[/B] 74lb [B]Money:[/B] 74gp 0sp 1cp</p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] -43 44-86 87-130 260 650[/code]</p><p></p><p><strong>Age:</strong> 50</p><p><strong>Height:</strong> 4'2"</p><p><strong>Weight:</strong> 180lb</p><p><strong>Eyes:</strong> Brown</p><p><strong>Hair:</strong> Black</p><p><strong>Skin:</strong> Tan</p><p><strong>Appearance:</strong> oskar has a smooth head with long braided beard.</p><p>[sblock=Background]Oskar doesn't talk about his past.[/sblock]</p><p>[sblock=Adventures]<u>_____<a href="http://www.enworld.org/showthread.php?t=219648&" target="_blank">The Forgotten Map</a>_____</u></p><p><a href="http://www.enworld.org/forum/4538109-post289.html" target="_blank">650 XP As of 11/06/08</a></p><p>[/sblock]</p><p>[sblock=Wealth][code]Sources of Wealth and Items.</p><p>Traveler's Outfit (1st outfit free @ character creation)</p><p>Breastplate ([URL=http://invisiblecastle.com/roller/view/1473929/]crafted[/URL] @ character creation)</p><p>Heavy Wooden Shield (purchased @ character creation)</p><p>Longspear (purchased @ character creation)</p><p>Shortsword (purchased @ character creation)</p><p>Warhammer (purchased @ character creation)</p><p>Backpack (purchased @ character creation)</p><p>Sunrod (purchased @ character creation)</p><p>Rope, silk (50ft) (purchased @ character creation)</p><p>Bedroll (purchased @ character creation)</p><p>Whetstone (purchased @ character creation)</p><p>Waterskin (purchased @ character creation)</p><p>Gave 2sp to [URL=http://www.enworld.org/showpost.php?p=4107364&postcount=59]get rid of vagrants[/URL] in [URL=http://www.enworld.org/showthread.php?t=219648&]The Forgotten Map[/URL][/code][/sblock]</p><p>[sblock=Craft History]Recieved 150 at creation. <strong>115/150CP remaining.</strong></p><p>Craft Masterwork Breastplate Market=350gp Craft=116.67gp CP=35[/sblock][sblock=Planning for the Future]Level 2: spend 1 point to max out Diplomacy, other 2 on Knowledge (nobility,royalty).</p><p>Level 3: spend 1 point to max out Diplomacy, other 2 on Knowledge (nobility,royalty).</p><p>Level 3: Skill Focus (Diplomacy)[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="jaker2003, post: 4005783, member: 18667"] [b]Oskar Ungart, LG Dwarf Paladin1 (Approved by Rae ArdGaoth and Boddynock)[/b] [sblock=Oskar Ungart, LG Dwarf Paladin1][code][B]Name:[/B] Oskar Ungart [B]Class:[/B] Paladin [B]Race:[/B] [color=brown]Dwarf[/color] [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] LG [B]Deity:[/B] Azwan [SIZE=1] [/SIZE] [B]Str:[/B] 12 +1 ( 4p.) [B]Level:[/B] Pal1 [B]XP:[/B] 650 [B]Dex:[/B] 12 +1 ( 4p.) [B]BAB:[/B] +1 [B]HP:[/B] 12 (1d10+2) [B]Con:[/B] 14 +2 ( 4p.) [B]Grapple:[/B] +2 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 12 +1 ( 4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX [B]Wis:[/B] 12 +1 ( 4p.) [B]Init:[/B] +1 [B]Spell Save:[/B] +1 [B]Cha:[/B] 14 +2 (10p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] XX% [color=brown]Note that the Con and Cha have been adjusted.[/color] [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +5 +2 +1 +0 +0 +0 18 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 17 [color=brown]+4 dodge bonus to Armor Class against giants[/color] [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +2 +4 [B]Ref:[/B] 0 +1 +1 [B]Will:[/B] 0 +1 +1 [color=brown]+2 racial bonus on saving throws against poison. +2 racial bonus on saving throws against spells and spell-like effects.[/color] [B]Weapon Attack Damage Critical[/B] Warhammer (primary) +2 1d8+1 20x3 Shortsword (back-up) +2 1d6+1 19-20x2 Longspear (tertiary) +2 1d8+1 20x3 Unarmed strike +2 1d3+1 (s) 20x2 [color=brown]+1 racial bonus on attack rolls against orcs and goblinoids.[/color][/code] [B]Languages:[/B] Dwarf, Common, Goblin [B]Feats:[/B] Negotiator = [color=green]+2[/color] bonus on Diplomacy and Sense Motive checks. [B]Abilities:[/B] [color=brown][sblock=Dwarf Traits]+2 Constitution, -2 Charisma. Medium: As Medium creatures, dwarves have no special bonuses or penalties due to their size. Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations). [u]Darkvision: Dwarves can see in the dark up to 60 feet.[/u] Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all. Stonecunning: This ability grants a dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons. [u]Stability: A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped[/u] when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground). [u]+2 racial bonus on saving throws against poison. +2 racial bonus on saving throws against spells and spell-like effects. +1 racial bonus on attack rolls against orcs and goblinoids. +4 dodge bonus to Armor Class against monsters of the giant type.[/u] Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too. [u]+2 racial bonus on Appraise checks that are related to stone or metal items. +2 racial bonus on Craft checks that are related to stone or metal.[/u] Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.[/sblock][/color] [sblock=Paladin Class Features][b]Weapon and Armor Proficiency[/b] Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields). [b]Aura of Good (Ex)[/b] [u]Oskar is a 1st level paladin[/u] The power of a paladin’s aura of good (see the detect good spell) is equal to her paladin level. [b]Detect Evil (Sp)[/b] At will, a paladin can use [i]detect evil[/i], as the spell. [b]Smite Evil (Su)[/b] [U]Smite Evil 1/day +2 Cha bonus to attack , +1 to damage roll[/U] Once per day, a paladin may attempt to smite evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.[/sblock] [code]Skills: (2+Int)x4=12 [B]Skill Points:[/B] 12 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Concentration 0 +2 +0 +2 Craft (armorsmithing) 1 +1 +0 +2 [color=brown]+2[/color] related to stone, metal. Diplomacy 4 +2 [color=green]+2[/color] +8 Handle Animal 1 +2 +0 +3 Heal 1 +1 +0 +2 Knowledge (nobility,royalty) 1 +1 +0 +2 Knowledge (religion) 1 +1 +0 +2 Profession (siege engineer) 1 +1 +0 +2 Ride 1 +1 +0 +2 Sense Motive 1 +1 [color=green]+2[/color] +4 [B]Equipment: Cost Weight[/B] Traveler's Outfit Free Free (1st outfit free) MW Breastplate 116gp 6sp 7cp 30 lb ([URL=http://invisiblecastle.com/roller/view/1473929/]crafted himself[/URL]) Heavy Wooden Shield 7gp 10 lb (purchased) Longspear 5gp 9 lb (purchased) Shortsword 10gp 2 lb (purchased) Warhammer 12gp 5 lb (purchased) Backpack 2gp 2 lb (purchased) Sunrod 2gp 1 lb (purchased) Rope, silk (50ft) 10gp 5 lb (purchased) Bedroll 1sp 5 lb (purchased) Whetstone 2cp 1 lb (purchased) Waterskin 1gp 4 lb (purchased) [B]Total Weight:[/B] 74lb [B]Money:[/B] 74gp 0sp 1cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] -43 44-86 87-130 260 650[/code] [B]Age:[/B] 50 [B]Height:[/B] 4'2" [B]Weight:[/B] 180lb [B]Eyes:[/B] Brown [B]Hair:[/B] Black [B]Skin:[/B] Tan [B]Appearance:[/B] oskar has a smooth head with long braided beard. [sblock=Background]Oskar doesn't talk about his past.[/sblock] [sblock=Adventures][u]_____[URL=http://www.enworld.org/showthread.php?t=219648&]The Forgotten Map[/URL]_____[/u] [URL="http://www.enworld.org/forum/4538109-post289.html"]650 XP As of 11/06/08[/URL] [/sblock] [sblock=Wealth][code]Sources of Wealth and Items. Traveler's Outfit (1st outfit free @ character creation) Breastplate ([URL=http://invisiblecastle.com/roller/view/1473929/]crafted[/URL] @ character creation) Heavy Wooden Shield (purchased @ character creation) Longspear (purchased @ character creation) Shortsword (purchased @ character creation) Warhammer (purchased @ character creation) Backpack (purchased @ character creation) Sunrod (purchased @ character creation) Rope, silk (50ft) (purchased @ character creation) Bedroll (purchased @ character creation) Whetstone (purchased @ character creation) Waterskin (purchased @ character creation) Gave 2sp to [URL=http://www.enworld.org/showpost.php?p=4107364&postcount=59]get rid of vagrants[/URL] in [URL=http://www.enworld.org/showthread.php?t=219648&]The Forgotten Map[/URL][/code][/sblock] [sblock=Craft History]Recieved 150 at creation. [b]115/150CP remaining.[/b] Craft Masterwork Breastplate Market=350gp Craft=116.67gp CP=35[/sblock][sblock=Planning for the Future]Level 2: spend 1 point to max out Diplomacy, other 2 on Knowledge (nobility,royalty). Level 3: spend 1 point to max out Diplomacy, other 2 on Knowledge (nobility,royalty). Level 3: Skill Focus (Diplomacy)[/sblock][/sblock] [/QUOTE]
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