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<blockquote data-quote="Trouvere" data-source="post: 4188146" data-attributes="member: 37250"><p><strong>Gildrim Nurazak, Divine Bard 4 / Fighter 1 (Approved for level 5)</strong></p><p></p><p>[code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak</p><p>[B]Class:[/B] Divine Bard 4 / Fighter 1</p><p>[B]Race:[/B] Dwarf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] Grendath</p><p></p><p>[B]Str:[/B] 17 +3 (10p.) 1 [B]Level:[/B] 5 [B]XP:[/B] 10296/15000</p><p>[B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +4 [B]HP:[/B] 42 (4d6+d10+15)</p><p>[B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +7 [B]Craft Points:[/B] 2240</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] 8+level</p><p>[B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +9 +0 +0 +0 +0 +0 19</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 19</p><p></p><p>[size=2](Or: +1 full plate, shield, AC 21, touch 10, ff 21, ACP -7</p><p> chain shirt, shield, AC 16, touch 10, ff 16, ACP -4</p><p> chain shirt, AC 14, touch 10, ff 14, ACP -3 (medium load))[/size]</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +3 +6</p><p>[B]Ref:[/B] 4 +0 +4</p><p>[B]Will:[/B] 4 +2 +6</p><p>+2 racial bonus on saves vs. poison and spells/SLAs</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>+1 Greatsword +9 2d6+5 19-20/x2</p><p>Light crossbow +4 1d8 19-20/x2</p><p>Longsword +7 1d8+3 19-20/x2</p><p>Heavy shield bash +7 1d4+3 x2</p><p>Morning star +7 1d8+3 x2</p><p>Short sword +7 1d6+3 19-20/x2</p><p>Whip +7 1d3+3* x2 *non-lethal</p><p></p><p>[B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic,</p><p> Halfling, Orc, Giant, Terran, Sylvan, Abyssal</p><p></p><p>[B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies,</p><p> bardic music 4/day (countersong, fascinate, inspire courage +1,</p><p> inspire competence), bardic knowledge +8, heavy armor proficiency,</p><p> martial weapon proficiency, all shield proficiency</p><p></p><p>[B]Feats:[/B] Track; Reckless Offense; Weapon Focus (greatsword)</p><p></p><p>[B]Spells known:[/B]</p><p>(0) [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/dancingLights.htm]Dancing Lights[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [URL="http://www.d20srd.org/srd/spells/openClose.htm"]Open/Close[/URL]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url]</p><p>(1) [url=http://www.d20srd.org/srd/spells/featherFall.htm]Feather Fall[/url]; [URL="http://www.d20srd.org/srd/spells/identify.htm"]Identify[/URL]; [URL="http://www.d20srd.org/srd/spells/protectionFromEvil.htm"]Protection from Evil[/URL]</p><p></p><p>[B]Spells/day (CL 4):[/B] 3/2</p><p></p><p>[B]Skill Points:[/B] 60 [B]Max Ranks:[/B] 8/4</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance 0 +0 -5 -5</p><p>Bluff 0 -2 -2</p><p>Climb 0 +3 -5 -2</p><p>Concentration 0 +3 +3</p><p>Diplomacy 0 -2 +2 +0 (Sense motive synergy)</p><p>Gather Information 0 -2 +2 +0 (Knowledge (local) synergy)</p><p>Heal 0 +2 +2</p><p>Hide 0 +0 -5 -5</p><p>Jump 0 +3 -11 -8</p><p>Knowledge (dungeoneering) 5 +2 +7</p><p>Knowledge (history) 5 +2 +7 (+2 to bardic knowledge)</p><p>Knowledge (local) 8 +2 +10</p><p>Knowledge (nature) 5 +2 +7</p><p>Knowledge (religion) 4 +2 +6</p><p>Listen 2 +2 +4</p><p>Move Silently 0 +0 -5 -5</p><p>Perform (singing(chant)) 8 -2 +6</p><p>Search 0 +2 +2</p><p>Sense Motive 8 +2 +10</p><p>Speak Language 8 - - (1 cc)</p><p>Spot 0 +2 +2</p><p>Survival 3 +2 (+2) +5 (+2 Knowledge synergies may apply) (3 cc)</p><p>Swim 0 +3 -10 -7</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Traveler's clothes - -</p><p>+1 full plate 2650gp 50lb</p><p>+1 greatsword 2350gp 08lb</p><p>Longsword 15gp 04lb </p><p>Morning star 8gp 06lb</p><p>Short sword - 02lb</p><p>Whip 1gp 02lb</p><p>Heavy wooden shield 7gp 10lb</p><p>Light crossbow 35gp 04lb</p><p> 20 bolts 2gp 02lb</p><p>Wooden holy symbol 1gp -</p><p>Spell component pouch 5gp 02lb </p><p>Signal whistle 0.8gp -</p><p>Belt pouch - 0.5lb</p><p>Backpack 2gp 02lb</p><p> Chain shirt 33.33gp 25lb</p><p> Waterskin 1gp 04lb</p><p> 6 sq yards canvas 0.6gp 06lb</p><p> 1 flask holy water 25gp 01lb</p><p></p><p>[Gear now returned to Richard Rawen (retained here until RR updates):</p><p>MW bastard sword, breastplate, 3 potions (CMW, CLW x2), holy water, dagger, belt pouch with 2111.24 gp (4 lb)]</p><p></p><p>[B]Total Weight:[/B] 129.5lb [B]Money:[/B] 00pp 09gp 04sp 02cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 086 173 260 520 1300</p><p></p><p>[B]Age:[/B] 57</p><p>[B]Height:[/B] 4'3"</p><p>[B]Weight:[/B] 188lb</p><p>[B]Eyes:[/B] Brown</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] Ruddy[/code]</p><p><strong>Appearance:</strong> Gildrim has a shock of wiry black hair and an untidy beard, oddly crisped lighter at the ends. Beneath his chain shirt, he wears clothing of hairy somewhat odoriferous goatskin. His voice is a rumbling bass. He tries his best, but he lacks social graces.</p><p></p><p>[sblock=Background]Clan Nurazak isn't the largest of dwarven clans, or the richest, or the most powerful. Nor do they live in magnificent caverns deep within the living rock of a great mountain. They live comfortably well in halls dug into a rugged but green hill. What they are known for is reliability - their name means Steady Anvil – devotion to tradition, and piousness. Their only distinctive feature is that they keep herds of goats on the hillside, for meat, milk, wool and hide. Over the years, many Nurazak dwarves have been entrusted with divine power, most often those following Gundar, Chennet' or Sela, or even Zephos the Shepherd.</p><p></p><p>Gildrim son of Darak, a priest of Gundar, never quite fitted in. He studied the faith of Gundar under his father, but no similar power was granted to him. The arts of the forge mostly eluded him. The ends of his beard took on a permanently crispy look. Careless of his appearance, he scarcely noticed. He had no special talents at baking or brewing or the working of stone. He spent time as a goatherd, but the goats ran from his voice, leaving him to hunt them over the hill for hours. Strong of arm, he drilled with the clan militia, but he found it difficult to just keep quiet and take orders without offering his own opinions, opinions drawn from the tales of dwarves of bygone days, history and legend that he had lapped up from childhood. It was suggested he take on the task of teaching young dwarves about these matters, and this suited him better, though he struggled to overcome his impatience.</p><p></p><p>Then came a fateful day. An elven dignitary visiting Nurazak Farnore chanced upon Gildrim's schoolroom and, engaging him in conversation, jestingly commented that in his own tongue, Gildrim meant 'Griffin-flyer', an unlikely profession for a dwarf. Best not to dwell on Gildrim's response. Suffice it to say that the visit was cut short, and it was very soon decided Gildrim too should leave the clanhold. He wasn't cast out, exactly. He was declared <em>bargen</em>, a stone that might still be of use if polished of its rough edges, and <em>narvar</em>, an honourable exile, one sent away for his own good, to learn more about the world and the people in it, to return when he might bring new knowledge and skills to the clan.</p><p></p><p>Temporarily rootless and bereft, he prayed to all gods of good will that he might find his purpose. To his surprise, his prayers were answered. It was a long while before he accepted that he'd been chosen by Grendath, rather than one of the gods more usual to his clan. But learning more about the Lord of Fools, he realised it made more sense than he cared to admit.[/sblock][sblock=Other details][/sblock][sblock=Level Archive]Level 5 - Divine Bard 4: +1 BAB, +1 Ref, +1 Will, +7 HP, +750 CP, +8 SP (Knowledge (local) 2, Listen 1, Perform (chant) 2, Sense Motive 2, Speak Language (Abyssal)).[sblock=Level 4][code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak</p><p>[B]Class:[/B] Divine Bard 3 / Fighter 1</p><p>[B]Race:[/B] Dwarf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] Grendath</p><p></p><p>[B]Str:[/B] 17 +3 (10p.) 1 [B]Level:[/B] 4 [B]XP:[/B] 7063/10000</p><p>[B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +3 [B]HP:[/B] 34 (3d6+d10+12)</p><p>[B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +6 [B]Craft Points:[/B] 1490</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -2</p><p>[B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +9 +0 +0 +0 +0 +0 19</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 19</p><p></p><p>[size=2](Or: +1 full plate, shield, AC 20, touch 10, ff 20, ACP -7</p><p> chain shirt, shield, AC 16, touch 10, ff 16, ACP -4</p><p> chain shirt, AC 14, touch 10, ff 14, ACP -3 (medium load))[/size]</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +3 +6</p><p>[B]Ref:[/B] 3 +0 +3</p><p>[B]Will:[/B] 3 +2 +5</p><p>+2 racial bonus on saves vs. poison and spells/SLAs</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>+1 Greatsword +8 2d6+5 19-20/x2</p><p>Light crossbow +3 1d8 19-20/x2</p><p>Longsword +6 1d8+3 19-20/x2</p><p>Heavy shield bash +6 1d4+3 x2</p><p>Morning star +6 1d8+3 x2</p><p>Short sword +6 1d6+3 19-20/x2</p><p>Whip +6 1d3+3* x2 *non-lethal</p><p></p><p>[B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic,</p><p> Halfling, Orc, Giant, Terran, Sylvan</p><p></p><p>[B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies,</p><p> bardic music 3/day (countersong, fascinate, inspire courage +1,</p><p> inspire competence), bardic knowledge +7, heavy armor proficiency,</p><p> martial weapon proficiency, all shield proficiency</p><p></p><p>[B]Feats:[/B] Track; Reckless Offense; Weapon Focus (greatsword)</p><p></p><p>[B]Spells known:[/B]</p><p>(0) [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/dancingLights.htm]Dancing Lights[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [URL="http://www.d20srd.org/srd/spells/openClose.htm"]Open/Close[/URL]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url]</p><p>(1) [url=http://www.d20srd.org/srd/spells/featherFall.htm]Feather Fall[/url]; [URL="http://www.d20srd.org/srd/spells/identify.htm"]Identify[/URL]; [URL="http://www.d20srd.org/srd/spells/protectionFromEvil.htm"]Protection from Evil[/URL]</p><p></p><p>[B]Spells/day:[/B] 3/1</p><p></p><p>[B]Skill Points:[/B] 52 [B]Max Ranks:[/B] 7/3.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance 0 +0 -5 -5</p><p>Bluff 0 -2 -2</p><p>Climb 0 +3 -5 -2</p><p>Concentration 0 +3 +3</p><p>Diplomacy 0 -2 +2 +0 (Sense motive synergy)</p><p>Gather Information 0 -2 +2 +0 (Knowledge (local) synergy)</p><p>Heal 0 +2 +2</p><p>Hide 0 +0 -5 -5</p><p>Jump 0 +3 -11 -8</p><p>Knowledge (dungeoneering) 5 +2 +7</p><p>Knowledge (history) 5 +2 +7 (+2 to bardic knowledge)</p><p>Knowledge (local) 6 +2 +8</p><p>Knowledge (nature) 5 +2 +7</p><p>Knowledge (religion) 4 +2 +6</p><p>Listen 1 +2 +3</p><p>Move Silently 0 +0 -5 -5</p><p>Perform (singing(chant)) 6 -2 +4</p><p>Search 0 +2 +2</p><p>Sense Motive 6 +2 +8</p><p>Speak Language 7 - - (1 cc)</p><p>Spot 0 +2 +2</p><p>Survival 3 +2 (+2) +5 (+2 Knowledge synergies may apply) (3 cc)</p><p>Swim 0 +3 -10 -7[/code][/sblock]Level 4 - Fighter 1: +1 BAB, +10 HP, +2 Fort, +600 CP, +feat Weapon Focus (greatsword), +4 skill points (Speak Language (Sylvan), Survival)[sblock=Level 3][code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak</p><p>[B]Class:[/B] Divine Bard 3</p><p>[B]Race:[/B] Dwarf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] Grendath</p><p></p><p>[B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 3 [B]XP:[/B] 3013/6000</p><p>[B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +2 [B]HP:[/B] 24 (3d6+9)</p><p>[B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +5 [B]Craft Points:[/B] 890</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -2</p><p>[B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -4 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +2 +0 +0 +0 +0 16</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 16</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 1 +3 +4</p><p>[B]Ref:[/B] 3 +0 +3</p><p>[B]Will:[/B] 3 +2 +5</p><p>+2 racial bonus on saves vs. poison and spells/SLAs</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Longsword +5 1d8+3 19-20/x2</p><p>Heavy shield bash +1 1d4+3 x2 *non-proficient as weapon</p><p>Morning star +5 1d8+3 x2</p><p>Short sword +5 1d6+3 19-20/x2</p><p>Dagger (melee) +5 1d4+3 19-20/x2</p><p>Dagger (thrown) +2 1d4+3 19-20/x2</p><p>Whip +5 1d3+3* x2 *non-lethal</p><p></p><p>[B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic,</p><p> Halfling, Orc, Giant, Terran</p><p></p><p>[B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies,</p><p> bardic music 3/day (countersong, fascinate, inspire courage +1,</p><p> inspire competence), bardic knowledge +7</p><p></p><p>[B]Feats:[/B] Track; Reckless Offense</p><p></p><p>[B]Spells known:[/B]</p><p>(0) [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/dancingLights.htm]Dancing Lights[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [URL="http://www.d20srd.org/srd/spells/openClose.htm"]Open/Close[/URL]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url]</p><p>(1) [url=http://www.d20srd.org/srd/spells/featherFall.htm]Feather Fall[/url]; [URL="http://www.d20srd.org/srd/spells/identify.htm"]Identify[/URL]; [URL="http://www.d20srd.org/srd/spells/protectionFromEvil.htm"]Protection from Evil[/URL]</p><p></p><p>[B]Spells/day:[/B] 3/1</p><p></p><p>[B]Skill Points:[/B] 48 [B]Max Ranks:[/B] 6/3</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Diplomacy 0 -2 +2 +0 (Sense motive synergy)</p><p>Gather Information 0 -2 +2 +0 (Knowledge (local) synergy)</p><p>Knowledge (dungeoneering) 5 +2 +7</p><p>Knowledge (history) 5 +2 +7 (+2 to bardic knowledge)</p><p>Knowledge (local) 6 +2 +8</p><p>Knowledge (nature) 5 +2 +7</p><p>Knowledge (religion) 4 +2 +6</p><p>Listen 1 +2 +3</p><p>Perform (singing(chant)) 6 -2 +4</p><p>Sense Motive 6 +2 +8</p><p>Speak Language 6 - -</p><p>Survival 2 +2 (+2) +4 (+2 Knowledge synergies may apply) (2 cc)[/code][/sblock]Level 3 - Divine Bard 3, +1 BAB, +8 HP, +450 CP, +1 Fort, +feat Reckless Offense, +spells 1/3 (Open/Close, Feather Fall, Identify, Protection from Evil), +8 skill points (Perform (chant), Sense Motive, Knowledge (local), Knowledge (dungeoneering 4, Speak Language (Terran)), inspire competence[sblock=Level 2] [code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak</p><p>[B]Class:[/B] Divine Bard 2</p><p>[B]Race:[/B] Dwarf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] Grendath</p><p></p><p>[B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 2 [B]XP:[/B] 1113/3000</p><p>[B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +1 [B]HP:[/B] 16 (2d6+6)</p><p>[B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +4 [B]Craft Points:[/B] 440</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -2</p><p>[B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -4 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +2 +0 +0 +0 +0 16</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 16</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +3 +3</p><p>[B]Ref:[/B] 3 +0 +3</p><p>[B]Will:[/B] 3 +2 +5</p><p>+2 racial bonus on saves vs. poison, spells/SLAs</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Longsword +4 1d8+3 19-20/x2</p><p>Heavy shield bash +0 1d4+3 x2 *non-proficient as weapon</p><p>Morning star +4 1d8+3 x2</p><p>Short sword +4 1d6+3 19-20/x2</p><p>Dagger (melee) +4 1d4+3 19-20/x2</p><p>Dagger (thrown) +1 1d4+3 19-20/x2</p><p>Whip +4 1d3+3* x2 *non-lethal</p><p></p><p>[B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic,</p><p> Halfling, Orc, Giant</p><p></p><p>[B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies,</p><p> bardic music 2/day (countersong, fascinate, inspire courage +1),</p><p> bardic knowledge +6</p><p></p><p>[B]Feats:[/B] Track</p><p></p><p>[B]Spells known:[/B] [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/dancingLights.htm]Dancing Lights[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url];</p><p> [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url]</p><p></p><p>[B]Spells/day:[/B] 3/0</p><p></p><p>[B]Skill Points:[/B] 40 [B]Max Ranks:[/B] 5/2.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Diplomacy 0 -2 +2 +0 (Sense motive synergy)</p><p>Gather Information 0 -2 +2 +0 (Knowledge (local) synergy)</p><p>Knowledge (dungeoneering) 1 +2 +3</p><p>Knowledge (history) 5 +2 +7 (+2 to bardic knowledge)</p><p>Knowledge (local) 5 +2 +7</p><p>Knowledge (nature) 5 +2 +7</p><p>Knowledge (religion) 4 +2 +6</p><p>Listen 1 +2 +3</p><p>Perform (singing(chant)) 5 -2 +3</p><p>Sense Motive 5 +2 +7</p><p>Speak Language 5 - -</p><p>Survival 2 +2 +4 (+2 Knowledge (nature) synergy above ground) (2 cc)</p><p>[/code][/sblock]Level 2 - Divine Bard 2: +1 BAB, +7 HP, +300 craft points, +1 Refl, +1 Will, +8 skill points (dungeoneering, history, local, nature, listen, perform (chanting), sense motive, speak language (Giant)), +1 cantrip (Dancing Lights)[sblock=Level 1][code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak</p><p>[B]Class:[/B] Divine Bard 1</p><p>[B]Race:[/B] Dwarf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] Grendath</p><p></p><p>[B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 1 [B]XP:[/B] 0663/1000</p><p>[B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +0 [B]HP:[/B] 9 (d6+3)</p><p>[B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +3 [B]Craft Points:[/B] 140</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -2</p><p>[B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -4 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +2 +0 +0 +0 +0 16</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 16</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +3 +3</p><p>[B]Ref:[/B] 2 +0 +2</p><p>[B]Will:[/B] 2 +2 +4</p><p>+2 racial bonus on saves vs. poison and spells/SLAs</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Longsword +3 1d8+3 19-20/x2</p><p>Heavy shield bash -1 1d4+3 x2 *non-proficient as weapon</p><p>Morning star +3 1d8+3 x2</p><p>Short sword +3 1d6+3 19-20/x2</p><p>Dagger (melee) +3 1d4+3 19-20/x2</p><p>Dagger (thrown) +0 1d4+3 19-20/x2</p><p>Whip +3 1d3+3* x2 *non-lethal</p><p></p><p>[B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic, Halfling, Orc</p><p></p><p>[B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies,</p><p> bardic music 1/day (countersong, fascinate, inspire courage +1),</p><p> bardic knowledge +3</p><p></p><p>[B]Feats:[/B] Track</p><p></p><p>[B]Spells known:[/B] [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url]</p><p></p><p>[B]Spells/day:[/B] 2</p><p></p><p>[B]Skill Points:[/B] 32 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Knowledge (history) 4 +2 +6</p><p>Knowledge (local) 4 +2 +6</p><p>Knowledge (nature) 4 +2 +6</p><p>Knowledge (religion) 4 +2 +6</p><p>Perform (singing(chant)) 4 -2 +2</p><p>Sense Motive 4 +2 +6</p><p>Speak Language 4 - -</p><p>Survival 2 +2 +4 (2 cc)[/code][/sblock][/sblock][sblock=Adventuring history]<a href="http://www.enworld.org/showthread.php?t=227863&page=1&pp=15" target="_blank">Urn Your Pay</a>[sblock=Events]Gildrim, Ter-raen, Erf Rasbaer and Cyian are hired by hardnosed Orussus businessman Alvar Thorne to retrieve a burial urn from an old manor house in the middle of the Grellgo swamplands. Cyian is lost to a strange standing stone. Erf abandons them for the love of a nixie. Ter-raen and newcome wanderer Karm are killed by undead. Gildrim chalks up another successful undertaking.[/sblock]Swamp Trek[sblock=Events]After reporting his failure to Alvar Thorne, Gildrim returns to the swamp with Karl Rutherford, Weel Naxel and Richard Rawen. The other three have been hired by Thorne to complete Gildrim's mission, but he simply wants to give Ter-raen and Karm decent burial. The journey goes wrong from the beginning. They stumble upon ankhegs which have devoured travelling merchants, and bring the news to their family. The local priestess warns them of war brewing between lizardfolk and villagers. In the swamp, they are swiftly surprised by a 5-headed hydra. Karl and Weel flee while Richard and Gildrim prepare to sell their lives dearly. In the event, Gildrim's dwarven constitution sees him through - he regains consciousness in the hydra's lair beside Richard's half-eaten corpse. Refusing to give in to fate, he kills the hydra in its sleep, takes possession of Richard's most valuable gear and a piece of the dead man's body, and sets off to find his living companions. After surrendering to a lizardfolk patrol, Gildrim is reunited with Karl and Weel, and becomes an unwilling witness in the trial of Corvin Tanabar, leader of the human raiders. After Corvin's execution, the adventurers leave in disgust, with the hope of never seeing the Grellgo Fens again.[/sblock][/sblock][sblock=Character tracking]Starting funds 160 gp; crafted chain shirt (33.33 gp, 10 CP); after initial purchases 84 gp 8 sp 6 cp remaining</p><p><a href="http://www.enworld.org/showpost.php?p=4260517&postcount=33" target="_blank">Purchased</a> rations, waterskin, canvas, 78 gp 2 sp 6 cp</p><p><a href="http://www.enworld.org/showpost.php?p=4278489&postcount=132" target="_blank">Obtains</a> a short sword from a dead bandit.</p><p><a href="http://www.enworld.org/forum/showpost.php?p=4388169&postcount=391" target="_blank">+663 XP</a> for fighting goons, ghouls and not fighting lizardmen</p><p><a href="http://www.enworld.org/forum/4460771-post675.html" target="_blank">+450 XP</a> from centipedes, crocodile, time award, squabbling (total 1113)</p><p>Gildrim is <a href="http://www.enworld.org/forum/4420920-post507.html" target="_blank">given</a> antique playing cards and two silver darts</p><p><a href="http://www.enworld.org/forum/4691423-post1087.html" target="_blank">+1900 XP</a> for various victories, to reach 3013 XP and level 3</p><p>Removed field rations, probably eaten some time</p><p>Given an unspecified amount of jewellery <a href="http://www.enworld.org/forum/4578503-post953.html" target="_blank">here</a></p><p>Stows away a <a href="http://www.enworld.org/forum/4584400-post962.html" target="_blank">portrait</a> of a frowning woman, later given to Alvar Thorne</p><p><a href="http://www.enworld.org/forum/4724887-post1135.html" target="_blank">Takes</a> a share of 126 pp and 335 gp (531.66 gp, total 609.92 gp)</p><p><a href="http://www.enworld.org/forum/4762697-post1176.html" target="_blank">Takes</a> two wands; identifies one as CLW, but loses it; <a href="http://www.enworld.org/forum/4949616-post1283.html" target="_blank">identifies</a> other as magic missile, CL 1, 20 charges</p><p><a href="http://www.enworld.org/forum/4978297-post61.html" target="_blank">Paid</a> 1500 gp by Alvar Thorne (2109.92 gp)</p><p><a href="http://www.enworld.org/forum/4991253-post295.html" target="_blank">Sells</a> MM wand to Rinaldo for 180 gp (2289.92 gp)</p><p>Awarded <a href="http://www.enworld.org/forum/4991285-post1289.html" target="_blank">3650 XP</a> at completion of Urn Your Pay, reaching 4th level.</p><p><a href="http://www.enworld.org/forum/4999619-post116.html" target="_blank">Sells</a> jewelry for 3000 gp.</p><p>Purchases light crossbow, 20 bolts (37 gp, 5252.92 remaining)</p><p>Upgrades to +1 full plate and a +1 greatsword (2650+2350gp, 252.92 gp remaining)</p><p>Party expenses and rations, 64.5 gp (188.42 gp)</p><p><a href="http://www.enworld.org/forum/5031922-post196.html" target="_blank">Loses</a> his dagger to ankheg stomach acid</p><p><a href="http://www.enworld.org/forum/5058772-post247.html" target="_blank">+400 XP</a> for helping to defeat 2 ankhegs</p><p>After a disastrous encounter with a hydra and a miraculous escape, Gildrim <a href="http://www.enworld.org/forum/5152912-post393.html" target="_blank">recovers</a> from Richard Rawen's body: a breastplate, a potion of CMW, 2 potions of CLW, a dagger, a belt pouch containing 2111.24 gp, and a finger. Later he retrieves Richard's bastard sword from the swamp.</p><p>Awarded <a href="http://www.enworld.org/forum/5337723-post478.html" target="_blank">2833 XP</a> and <a href="http://www.enworld.org/forum/5341381-post483.html" target="_blank">400 XP</a> in closing down Swamp Trek III (10296 XP)</p><p>Gildrim <a href="http://www.enworld.org/forum/5364152-post508.html" target="_blank">pays</a> something towards Richard's reincarnation (9.42 gp remaining)[/sblock]</p></blockquote><p></p>
[QUOTE="Trouvere, post: 4188146, member: 37250"] [b]Gildrim Nurazak, Divine Bard 4 / Fighter 1 (Approved for level 5)[/b] [code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak [B]Class:[/B] Divine Bard 4 / Fighter 1 [B]Race:[/B] Dwarf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] Grendath [B]Str:[/B] 17 +3 (10p.) 1 [B]Level:[/B] 5 [B]XP:[/B] 10296/15000 [B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +4 [B]HP:[/B] 42 (4d6+d10+15) [B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +7 [B]Craft Points:[/B] 2240 [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] 8+level [B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +9 +0 +0 +0 +0 +0 19 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 19 [size=2](Or: +1 full plate, shield, AC 21, touch 10, ff 21, ACP -7 chain shirt, shield, AC 16, touch 10, ff 16, ACP -4 chain shirt, AC 14, touch 10, ff 14, ACP -3 (medium load))[/size] [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +3 +6 [B]Ref:[/B] 4 +0 +4 [B]Will:[/B] 4 +2 +6 +2 racial bonus on saves vs. poison and spells/SLAs [B]Weapon Attack Damage Critical[/B] +1 Greatsword +9 2d6+5 19-20/x2 Light crossbow +4 1d8 19-20/x2 Longsword +7 1d8+3 19-20/x2 Heavy shield bash +7 1d4+3 x2 Morning star +7 1d8+3 x2 Short sword +7 1d6+3 19-20/x2 Whip +7 1d3+3* x2 *non-lethal [B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic, Halfling, Orc, Giant, Terran, Sylvan, Abyssal [B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies, bardic music 4/day (countersong, fascinate, inspire courage +1, inspire competence), bardic knowledge +8, heavy armor proficiency, martial weapon proficiency, all shield proficiency [B]Feats:[/B] Track; Reckless Offense; Weapon Focus (greatsword) [B]Spells known:[/B] (0) [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/dancingLights.htm]Dancing Lights[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [URL="http://www.d20srd.org/srd/spells/openClose.htm"]Open/Close[/URL]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url] (1) [url=http://www.d20srd.org/srd/spells/featherFall.htm]Feather Fall[/url]; [URL="http://www.d20srd.org/srd/spells/identify.htm"]Identify[/URL]; [URL="http://www.d20srd.org/srd/spells/protectionFromEvil.htm"]Protection from Evil[/URL] [B]Spells/day (CL 4):[/B] 3/2 [B]Skill Points:[/B] 60 [B]Max Ranks:[/B] 8/4 [B]Skills Ranks Mod Misc Total[/B] Balance 0 +0 -5 -5 Bluff 0 -2 -2 Climb 0 +3 -5 -2 Concentration 0 +3 +3 Diplomacy 0 -2 +2 +0 (Sense motive synergy) Gather Information 0 -2 +2 +0 (Knowledge (local) synergy) Heal 0 +2 +2 Hide 0 +0 -5 -5 Jump 0 +3 -11 -8 Knowledge (dungeoneering) 5 +2 +7 Knowledge (history) 5 +2 +7 (+2 to bardic knowledge) Knowledge (local) 8 +2 +10 Knowledge (nature) 5 +2 +7 Knowledge (religion) 4 +2 +6 Listen 2 +2 +4 Move Silently 0 +0 -5 -5 Perform (singing(chant)) 8 -2 +6 Search 0 +2 +2 Sense Motive 8 +2 +10 Speak Language 8 - - (1 cc) Spot 0 +2 +2 Survival 3 +2 (+2) +5 (+2 Knowledge synergies may apply) (3 cc) Swim 0 +3 -10 -7 [B]Equipment: Cost Weight[/B] Traveler's clothes - - +1 full plate 2650gp 50lb +1 greatsword 2350gp 08lb Longsword 15gp 04lb Morning star 8gp 06lb Short sword - 02lb Whip 1gp 02lb Heavy wooden shield 7gp 10lb Light crossbow 35gp 04lb 20 bolts 2gp 02lb Wooden holy symbol 1gp - Spell component pouch 5gp 02lb Signal whistle 0.8gp - Belt pouch - 0.5lb Backpack 2gp 02lb Chain shirt 33.33gp 25lb Waterskin 1gp 04lb 6 sq yards canvas 0.6gp 06lb 1 flask holy water 25gp 01lb [Gear now returned to Richard Rawen (retained here until RR updates): MW bastard sword, breastplate, 3 potions (CMW, CLW x2), holy water, dagger, belt pouch with 2111.24 gp (4 lb)] [B]Total Weight:[/B] 129.5lb [B]Money:[/B] 00pp 09gp 04sp 02cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 086 173 260 520 1300 [B]Age:[/B] 57 [B]Height:[/B] 4'3" [B]Weight:[/B] 188lb [B]Eyes:[/B] Brown [B]Hair:[/B] Black [B]Skin:[/B] Ruddy[/code] [B]Appearance:[/B] Gildrim has a shock of wiry black hair and an untidy beard, oddly crisped lighter at the ends. Beneath his chain shirt, he wears clothing of hairy somewhat odoriferous goatskin. His voice is a rumbling bass. He tries his best, but he lacks social graces. [sblock=Background]Clan Nurazak isn't the largest of dwarven clans, or the richest, or the most powerful. Nor do they live in magnificent caverns deep within the living rock of a great mountain. They live comfortably well in halls dug into a rugged but green hill. What they are known for is reliability - their name means Steady Anvil – devotion to tradition, and piousness. Their only distinctive feature is that they keep herds of goats on the hillside, for meat, milk, wool and hide. Over the years, many Nurazak dwarves have been entrusted with divine power, most often those following Gundar, Chennet' or Sela, or even Zephos the Shepherd. Gildrim son of Darak, a priest of Gundar, never quite fitted in. He studied the faith of Gundar under his father, but no similar power was granted to him. The arts of the forge mostly eluded him. The ends of his beard took on a permanently crispy look. Careless of his appearance, he scarcely noticed. He had no special talents at baking or brewing or the working of stone. He spent time as a goatherd, but the goats ran from his voice, leaving him to hunt them over the hill for hours. Strong of arm, he drilled with the clan militia, but he found it difficult to just keep quiet and take orders without offering his own opinions, opinions drawn from the tales of dwarves of bygone days, history and legend that he had lapped up from childhood. It was suggested he take on the task of teaching young dwarves about these matters, and this suited him better, though he struggled to overcome his impatience. Then came a fateful day. An elven dignitary visiting Nurazak Farnore chanced upon Gildrim's schoolroom and, engaging him in conversation, jestingly commented that in his own tongue, Gildrim meant 'Griffin-flyer', an unlikely profession for a dwarf. Best not to dwell on Gildrim's response. Suffice it to say that the visit was cut short, and it was very soon decided Gildrim too should leave the clanhold. He wasn't cast out, exactly. He was declared [i]bargen[/i], a stone that might still be of use if polished of its rough edges, and [i]narvar[/i], an honourable exile, one sent away for his own good, to learn more about the world and the people in it, to return when he might bring new knowledge and skills to the clan. Temporarily rootless and bereft, he prayed to all gods of good will that he might find his purpose. To his surprise, his prayers were answered. It was a long while before he accepted that he'd been chosen by Grendath, rather than one of the gods more usual to his clan. But learning more about the Lord of Fools, he realised it made more sense than he cared to admit.[/sblock][sblock=Other details][/sblock][sblock=Level Archive]Level 5 - Divine Bard 4: +1 BAB, +1 Ref, +1 Will, +7 HP, +750 CP, +8 SP (Knowledge (local) 2, Listen 1, Perform (chant) 2, Sense Motive 2, Speak Language (Abyssal)).[sblock=Level 4][code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak [B]Class:[/B] Divine Bard 3 / Fighter 1 [B]Race:[/B] Dwarf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] Grendath [B]Str:[/B] 17 +3 (10p.) 1 [B]Level:[/B] 4 [B]XP:[/B] 7063/10000 [B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +3 [B]HP:[/B] 34 (3d6+d10+12) [B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +6 [B]Craft Points:[/B] 1490 [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -2 [B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +9 +0 +0 +0 +0 +0 19 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 19 [size=2](Or: +1 full plate, shield, AC 20, touch 10, ff 20, ACP -7 chain shirt, shield, AC 16, touch 10, ff 16, ACP -4 chain shirt, AC 14, touch 10, ff 14, ACP -3 (medium load))[/size] [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +3 +6 [B]Ref:[/B] 3 +0 +3 [B]Will:[/B] 3 +2 +5 +2 racial bonus on saves vs. poison and spells/SLAs [B]Weapon Attack Damage Critical[/B] +1 Greatsword +8 2d6+5 19-20/x2 Light crossbow +3 1d8 19-20/x2 Longsword +6 1d8+3 19-20/x2 Heavy shield bash +6 1d4+3 x2 Morning star +6 1d8+3 x2 Short sword +6 1d6+3 19-20/x2 Whip +6 1d3+3* x2 *non-lethal [B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic, Halfling, Orc, Giant, Terran, Sylvan [B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies, bardic music 3/day (countersong, fascinate, inspire courage +1, inspire competence), bardic knowledge +7, heavy armor proficiency, martial weapon proficiency, all shield proficiency [B]Feats:[/B] Track; Reckless Offense; Weapon Focus (greatsword) [B]Spells known:[/B] (0) [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/dancingLights.htm]Dancing Lights[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [URL="http://www.d20srd.org/srd/spells/openClose.htm"]Open/Close[/URL]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url] (1) [url=http://www.d20srd.org/srd/spells/featherFall.htm]Feather Fall[/url]; [URL="http://www.d20srd.org/srd/spells/identify.htm"]Identify[/URL]; [URL="http://www.d20srd.org/srd/spells/protectionFromEvil.htm"]Protection from Evil[/URL] [B]Spells/day:[/B] 3/1 [B]Skill Points:[/B] 52 [B]Max Ranks:[/B] 7/3.5 [B]Skills Ranks Mod Misc Total[/B] Balance 0 +0 -5 -5 Bluff 0 -2 -2 Climb 0 +3 -5 -2 Concentration 0 +3 +3 Diplomacy 0 -2 +2 +0 (Sense motive synergy) Gather Information 0 -2 +2 +0 (Knowledge (local) synergy) Heal 0 +2 +2 Hide 0 +0 -5 -5 Jump 0 +3 -11 -8 Knowledge (dungeoneering) 5 +2 +7 Knowledge (history) 5 +2 +7 (+2 to bardic knowledge) Knowledge (local) 6 +2 +8 Knowledge (nature) 5 +2 +7 Knowledge (religion) 4 +2 +6 Listen 1 +2 +3 Move Silently 0 +0 -5 -5 Perform (singing(chant)) 6 -2 +4 Search 0 +2 +2 Sense Motive 6 +2 +8 Speak Language 7 - - (1 cc) Spot 0 +2 +2 Survival 3 +2 (+2) +5 (+2 Knowledge synergies may apply) (3 cc) Swim 0 +3 -10 -7[/code][/sblock]Level 4 - Fighter 1: +1 BAB, +10 HP, +2 Fort, +600 CP, +feat Weapon Focus (greatsword), +4 skill points (Speak Language (Sylvan), Survival)[sblock=Level 3][code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak [B]Class:[/B] Divine Bard 3 [B]Race:[/B] Dwarf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] Grendath [B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 3 [B]XP:[/B] 3013/6000 [B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +2 [B]HP:[/B] 24 (3d6+9) [B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +5 [B]Craft Points:[/B] 890 [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -2 [B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -4 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +2 +0 +0 +0 +0 16 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 16 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 1 +3 +4 [B]Ref:[/B] 3 +0 +3 [B]Will:[/B] 3 +2 +5 +2 racial bonus on saves vs. poison and spells/SLAs [B]Weapon Attack Damage Critical[/B] Longsword +5 1d8+3 19-20/x2 Heavy shield bash +1 1d4+3 x2 *non-proficient as weapon Morning star +5 1d8+3 x2 Short sword +5 1d6+3 19-20/x2 Dagger (melee) +5 1d4+3 19-20/x2 Dagger (thrown) +2 1d4+3 19-20/x2 Whip +5 1d3+3* x2 *non-lethal [B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic, Halfling, Orc, Giant, Terran [B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies, bardic music 3/day (countersong, fascinate, inspire courage +1, inspire competence), bardic knowledge +7 [B]Feats:[/B] Track; Reckless Offense [B]Spells known:[/B] (0) [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/dancingLights.htm]Dancing Lights[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [URL="http://www.d20srd.org/srd/spells/openClose.htm"]Open/Close[/URL]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url] (1) [url=http://www.d20srd.org/srd/spells/featherFall.htm]Feather Fall[/url]; [URL="http://www.d20srd.org/srd/spells/identify.htm"]Identify[/URL]; [URL="http://www.d20srd.org/srd/spells/protectionFromEvil.htm"]Protection from Evil[/URL] [B]Spells/day:[/B] 3/1 [B]Skill Points:[/B] 48 [B]Max Ranks:[/B] 6/3 [B]Skills Ranks Mod Misc Total[/B] Diplomacy 0 -2 +2 +0 (Sense motive synergy) Gather Information 0 -2 +2 +0 (Knowledge (local) synergy) Knowledge (dungeoneering) 5 +2 +7 Knowledge (history) 5 +2 +7 (+2 to bardic knowledge) Knowledge (local) 6 +2 +8 Knowledge (nature) 5 +2 +7 Knowledge (religion) 4 +2 +6 Listen 1 +2 +3 Perform (singing(chant)) 6 -2 +4 Sense Motive 6 +2 +8 Speak Language 6 - - Survival 2 +2 (+2) +4 (+2 Knowledge synergies may apply) (2 cc)[/code][/sblock]Level 3 - Divine Bard 3, +1 BAB, +8 HP, +450 CP, +1 Fort, +feat Reckless Offense, +spells 1/3 (Open/Close, Feather Fall, Identify, Protection from Evil), +8 skill points (Perform (chant), Sense Motive, Knowledge (local), Knowledge (dungeoneering 4, Speak Language (Terran)), inspire competence[sblock=Level 2] [code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak [B]Class:[/B] Divine Bard 2 [B]Race:[/B] Dwarf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] Grendath [B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 2 [B]XP:[/B] 1113/3000 [B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +1 [B]HP:[/B] 16 (2d6+6) [B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +4 [B]Craft Points:[/B] 440 [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -2 [B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -4 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +2 +0 +0 +0 +0 16 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 16 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +3 +3 [B]Ref:[/B] 3 +0 +3 [B]Will:[/B] 3 +2 +5 +2 racial bonus on saves vs. poison, spells/SLAs [B]Weapon Attack Damage Critical[/B] Longsword +4 1d8+3 19-20/x2 Heavy shield bash +0 1d4+3 x2 *non-proficient as weapon Morning star +4 1d8+3 x2 Short sword +4 1d6+3 19-20/x2 Dagger (melee) +4 1d4+3 19-20/x2 Dagger (thrown) +1 1d4+3 19-20/x2 Whip +4 1d3+3* x2 *non-lethal [B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic, Halfling, Orc, Giant [B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies, bardic music 2/day (countersong, fascinate, inspire courage +1), bardic knowledge +6 [B]Feats:[/B] Track [B]Spells known:[/B] [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/dancingLights.htm]Dancing Lights[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url] [B]Spells/day:[/B] 3/0 [B]Skill Points:[/B] 40 [B]Max Ranks:[/B] 5/2.5 [B]Skills Ranks Mod Misc Total[/B] Diplomacy 0 -2 +2 +0 (Sense motive synergy) Gather Information 0 -2 +2 +0 (Knowledge (local) synergy) Knowledge (dungeoneering) 1 +2 +3 Knowledge (history) 5 +2 +7 (+2 to bardic knowledge) Knowledge (local) 5 +2 +7 Knowledge (nature) 5 +2 +7 Knowledge (religion) 4 +2 +6 Listen 1 +2 +3 Perform (singing(chant)) 5 -2 +3 Sense Motive 5 +2 +7 Speak Language 5 - - Survival 2 +2 +4 (+2 Knowledge (nature) synergy above ground) (2 cc) [/code][/sblock]Level 2 - Divine Bard 2: +1 BAB, +7 HP, +300 craft points, +1 Refl, +1 Will, +8 skill points (dungeoneering, history, local, nature, listen, perform (chanting), sense motive, speak language (Giant)), +1 cantrip (Dancing Lights)[sblock=Level 1][code][B]Name:[/B] Gildrim, son of Darak, of Clan Nurazak [B]Class:[/B] Divine Bard 1 [B]Race:[/B] Dwarf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] Grendath [B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 1 [B]XP:[/B] 0663/1000 [B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +0 [B]HP:[/B] 9 (d6+3) [B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +3 [B]Craft Points:[/B] 140 [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -2 [B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -4 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +2 +0 +0 +0 +0 16 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 16 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +3 +3 [B]Ref:[/B] 2 +0 +2 [B]Will:[/B] 2 +2 +4 +2 racial bonus on saves vs. poison and spells/SLAs [B]Weapon Attack Damage Critical[/B] Longsword +3 1d8+3 19-20/x2 Heavy shield bash -1 1d4+3 x2 *non-proficient as weapon Morning star +3 1d8+3 x2 Short sword +3 1d6+3 19-20/x2 Dagger (melee) +3 1d4+3 19-20/x2 Dagger (thrown) +0 1d4+3 19-20/x2 Whip +3 1d3+3* x2 *non-lethal [B]Languages:[/B] Common, Dwarven, Gnome, Goblin, Celestial, Draconic, Halfling, Orc [B]Abilities:[/B] Dwarf traits, divine spellcasting, bardic weapon proficiencies, bardic music 1/day (countersong, fascinate, inspire courage +1), bardic knowledge +3 [B]Feats:[/B] Track [B]Spells known:[/B] [url=http://www.d20srd.org/srd/spells/cureMinorWounds.htm]Cure minor wounds[/url]; [url=http://www.d20srd.org/srd/spells/mending.htm]Mending[/url]; [url=http://www.d20srd.org/srd/spells/message.htm]Message[/url]; [url=http://www.d20srd.org/srd/spells/prestidigitation.htm]Prestidigitation[/url] [B]Spells/day:[/B] 2 [B]Skill Points:[/B] 32 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Knowledge (history) 4 +2 +6 Knowledge (local) 4 +2 +6 Knowledge (nature) 4 +2 +6 Knowledge (religion) 4 +2 +6 Perform (singing(chant)) 4 -2 +2 Sense Motive 4 +2 +6 Speak Language 4 - - Survival 2 +2 +4 (2 cc)[/code][/sblock][/sblock][sblock=Adventuring history][url=http://www.enworld.org/showthread.php?t=227863&page=1&pp=15]Urn Your Pay[/url][sblock=Events]Gildrim, Ter-raen, Erf Rasbaer and Cyian are hired by hardnosed Orussus businessman Alvar Thorne to retrieve a burial urn from an old manor house in the middle of the Grellgo swamplands. Cyian is lost to a strange standing stone. Erf abandons them for the love of a nixie. Ter-raen and newcome wanderer Karm are killed by undead. Gildrim chalks up another successful undertaking.[/sblock]Swamp Trek[sblock=Events]After reporting his failure to Alvar Thorne, Gildrim returns to the swamp with Karl Rutherford, Weel Naxel and Richard Rawen. The other three have been hired by Thorne to complete Gildrim's mission, but he simply wants to give Ter-raen and Karm decent burial. The journey goes wrong from the beginning. They stumble upon ankhegs which have devoured travelling merchants, and bring the news to their family. The local priestess warns them of war brewing between lizardfolk and villagers. In the swamp, they are swiftly surprised by a 5-headed hydra. Karl and Weel flee while Richard and Gildrim prepare to sell their lives dearly. In the event, Gildrim's dwarven constitution sees him through - he regains consciousness in the hydra's lair beside Richard's half-eaten corpse. Refusing to give in to fate, he kills the hydra in its sleep, takes possession of Richard's most valuable gear and a piece of the dead man's body, and sets off to find his living companions. After surrendering to a lizardfolk patrol, Gildrim is reunited with Karl and Weel, and becomes an unwilling witness in the trial of Corvin Tanabar, leader of the human raiders. After Corvin's execution, the adventurers leave in disgust, with the hope of never seeing the Grellgo Fens again.[/sblock][/sblock][sblock=Character tracking]Starting funds 160 gp; crafted chain shirt (33.33 gp, 10 CP); after initial purchases 84 gp 8 sp 6 cp remaining [url=http://www.enworld.org/showpost.php?p=4260517&postcount=33]Purchased[/url] rations, waterskin, canvas, 78 gp 2 sp 6 cp [url=http://www.enworld.org/showpost.php?p=4278489&postcount=132]Obtains[/url] a short sword from a dead bandit. [url=http://www.enworld.org/forum/showpost.php?p=4388169&postcount=391]+663 XP[/url] for fighting goons, ghouls and not fighting lizardmen [url=http://www.enworld.org/forum/4460771-post675.html]+450 XP[/url] from centipedes, crocodile, time award, squabbling (total 1113) Gildrim is [URL="http://www.enworld.org/forum/4420920-post507.html"]given[/URL] antique playing cards and two silver darts [url=http://www.enworld.org/forum/4691423-post1087.html]+1900 XP[/url] for various victories, to reach 3013 XP and level 3 Removed field rations, probably eaten some time Given an unspecified amount of jewellery [url=http://www.enworld.org/forum/4578503-post953.html]here[/url] Stows away a [url=http://www.enworld.org/forum/4584400-post962.html]portrait[/url] of a frowning woman, later given to Alvar Thorne [URL="http://www.enworld.org/forum/4724887-post1135.html"]Takes[/URL] a share of 126 pp and 335 gp (531.66 gp, total 609.92 gp) [URL="http://www.enworld.org/forum/4762697-post1176.html"]Takes[/URL] two wands; identifies one as CLW, but loses it; [URL="http://www.enworld.org/forum/4949616-post1283.html"]identifies[/URL] other as magic missile, CL 1, 20 charges [URL="http://www.enworld.org/forum/4978297-post61.html"]Paid[/URL] 1500 gp by Alvar Thorne (2109.92 gp) [URL="http://www.enworld.org/forum/4991253-post295.html"]Sells[/URL] MM wand to Rinaldo for 180 gp (2289.92 gp) Awarded [URL="http://www.enworld.org/forum/4991285-post1289.html"]3650 XP[/URL] at completion of Urn Your Pay, reaching 4th level. [URL="http://www.enworld.org/forum/4999619-post116.html"]Sells[/URL] jewelry for 3000 gp. Purchases light crossbow, 20 bolts (37 gp, 5252.92 remaining) Upgrades to +1 full plate and a +1 greatsword (2650+2350gp, 252.92 gp remaining) Party expenses and rations, 64.5 gp (188.42 gp) [url=http://www.enworld.org/forum/5031922-post196.html]Loses[/url] his dagger to ankheg stomach acid [URL="http://www.enworld.org/forum/5058772-post247.html"]+400 XP[/URL] for helping to defeat 2 ankhegs After a disastrous encounter with a hydra and a miraculous escape, Gildrim [URL="http://www.enworld.org/forum/5152912-post393.html"]recovers[/URL] from Richard Rawen's body: a breastplate, a potion of CMW, 2 potions of CLW, a dagger, a belt pouch containing 2111.24 gp, and a finger. Later he retrieves Richard's bastard sword from the swamp. Awarded [URL="http://www.enworld.org/forum/5337723-post478.html"]2833 XP[/URL] and [URL="http://www.enworld.org/forum/5341381-post483.html"]400 XP[/url] in closing down Swamp Trek III (10296 XP) Gildrim [URL="http://www.enworld.org/forum/5364152-post508.html"]pays[/URL] something towards Richard's reincarnation (9.42 gp remaining)[/sblock] [/QUOTE]
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