Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Record) Official Character Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jcb2772" data-source="post: 4236088" data-attributes="member: 66188"><p><strong>Droog Dwarf Sorcerer (but you aren't suppose to know that)</strong></p><p></p><p>[CODE][B]Name:[/B] Droog</p><p>[B]Class:[/B] Sorcerer</p><p>[B]Race:[/B] Dwarf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Neutral</p><p>[B]Deity:[/B] Mongrel </p><p></p><p>[B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 15 +2 (08p.) [B]BAB:[/B] +0 [B]HP:[/B] 8 (1d4+1+3)</p><p>[B]Con:[/B] 12 +1 (02p.)* [B]Grapple:[/B] +1 [B]Dmg Red:[/B] ---</p><p>[B]Int:[/B] 12 +1 (04p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] ---</p><p>[B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +2 [B]Spell Save:[/B] 12+ sp lvl</p><p>[B]Cha:[/B] 14 +2 (10p.)* [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15%</p><p>* +2 con, -2 cha for race</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +2 +1 +2 15</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 13</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +1 +1</p><p>[B]Ref:[/B] 0 +2 +2</p><p>[B]Will:[/B] 2 +0 +2</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Club(melee) +1 d6+1 x2</p><p>Club(thrown) +2 d6+1 x2 10'</p><p>Dagger(melee) +1 d4+1 19-20x2</p><p>Dagger(thrown) +2 d4+1 19-20x2 10'</p><p>Light crossbow +2 d8 19-20x2 80'</p><p></p><p>[B]Languages:[/B] Common, Dwarven, and Terran</p><p></p><p>[B]Abilities:[/B]movement: not reduced when carrying medium or heavy load or when</p><p> wearing medium or heavy armor, Darkvision 60', Stonecunning: +2</p><p> racial bonus to search checks to find unusal stonework(merely passing within 10'</p><p> of unusual stonework allows a check), can make search checks for stonework traps</p><p> can intuit depth underground, Weapon Familiarity: treat dwarven waraxes and dwarven</p><p> urgroshes as martial weapons, Stability: +4 bonus to ability checks made to resist</p><p> being bull rushed or tripped when standing on the ground, +2 racial bonus on saving</p><p> throws vs. poisons, +2 racial bonus to saving throws vs. spell and spell like effects</p><p> +1 racial bonus on attack rolls vs. orcs, half orcs, and goblinoids, +4 dodge bonus to</p><p> AC against monsters of the giant type(lossing dex bonus to Ac causes loss of dodge bonus)</p><p> +2 racial bonus on appraise checks and craft checks related to stone or metal items, Favored</p><p> Class: Fighter, Summon Familiar: not used at this time, Spellcasting</p><p></p><p>Spells Per Day: 0 level = 5 1st level = 4</p><p>Spells Known: 0 level = read magic, mend, daze, ray of frost</p><p> 1st level = charm person and disguise self</p><p></p><p>[B]Feats:[/B] Toughness</p><p></p><p>[B]Skill Points:[/B] 12 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Open Locks(cc) 1 +2 +3</p><p>Disable Device(cc) 1 +1 +2</p><p>Hide(cc) 1 +2 -1 +2</p><p>Concentration 2 +1 +3</p><p>Bluff 4 +2 +6</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Club --- 3lb</p><p>Dagger 2gp 1lb</p><p>Light Crossbow 35gp 4lb</p><p> -10 bolts, crossbow 1gp 1lb </p><p>Leather Armor 10gp 15lb</p><p>Buckler 15gp 5lb</p><p>Traveler's Outfit (wool vest) free 0lb</p><p>Burlap Sack 1sp .5lb </p><p> -Thieve's Tools 30gp 1lb</p><p> -Peasant's Outfit(no belt or shoes) 1sp 2lb</p><p> -Trail Rations (2 days) 10sp 2lb</p><p> -Waterskin 1gp 4lb</p><p>Belt Pouch 1gp .5lb</p><p> -Flint and Steel 1gp ---</p><p> -Very Simple Lock 20gp 1lb</p><p> -Mineral Prism (for read magic spell) 1gp .5lb</p><p></p><p>[B]Total Weight:[/B]42.5lb [B]Money:[/B] 1gp 8sp </p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 260 650</p><p></p><p>[B]Age:[/B] 58</p><p>[B]Height:[/B] 4'-3"</p><p>[B]Weight:[/B] 155lb</p><p>[B]Eyes:[/B] black</p><p>[B]Hair:[/B] black</p><p>[B]Skin:[/B] very tanned (if not has tinge of light green)[/CODE]</p><p><strong>Appearance:</strong> Droog is 1/8th ogre mage and still has a little of the monsters features.</p><p>He tries to hide everything that may scare of people he wears a hat and gloves almost every</p><p>minute of the day so the only skin showing is his nose,upper cheeks,and eyes. He has let his</p><p>hair,beard, and moustaches grow wild and they are thick covering his slightly pointed ears.</p><p>He doesn't have ivory horns but there are two "bumps" on his forehead he keeps covered with </p><p>his hair and a hat. His skin whwn he doesn't keep it tanned to the point of burning has a faint</p><p>green tinge to it.</p><p></p><p><strong>Background:</strong> Droog's great great grandmother was rapped by an ogre mage a fact she kepthidden till the baby was born. After the birth she had to flee with her new born not letting anyoneknow why. She moved to a secluded cottage near the mountains and raised her son. Thisman then founda young dwarf woman (whom he saved with his powers) to wed. And by fate or a cruel jest of the godsthe family line has contiuded slowly thining out the ogre mage . Droog's mother was thefirstto be born and she was only 1/4 ogre mage and showed little signs of the wierd powers, but itwas only on the outside inside she had very powerful magics and when Droog was in the womb those powerspassed on to him. Once he started ly using his abilities he was told the story anddidn't want to believe any of it, but he had his proof in his strange apperance. Droog ran away and wandered alothomeless and hungary he met with a traveling show that he joined as the green dwarf. But after a couplemonths the laughter made Droog bitter so he fled the show and went into stealing for his bread. One daysitting in a tavern a group of adventures came in with a hoard of wealth and Droog new then that the coppershe stole couldn't compare. He wanted to join in but he had no special abilities at least not any he wantedanyone to know about, so he stole an old lock and set of picks and taught himself a skill. Ready to strike it rich the dwarf heads for the nearest tavern.</p></blockquote><p></p>
[QUOTE="jcb2772, post: 4236088, member: 66188"] [b]Droog Dwarf Sorcerer (but you aren't suppose to know that)[/b] [CODE][B]Name:[/B] Droog [B]Class:[/B] Sorcerer [B]Race:[/B] Dwarf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Neutral [B]Deity:[/B] Mongrel [B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 15 +2 (08p.) [B]BAB:[/B] +0 [B]HP:[/B] 8 (1d4+1+3) [B]Con:[/B] 12 +1 (02p.)* [B]Grapple:[/B] +1 [B]Dmg Red:[/B] --- [B]Int:[/B] 12 +1 (04p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] --- [B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +2 [B]Spell Save:[/B] 12+ sp lvl [B]Cha:[/B] 14 +2 (10p.)* [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15% * +2 con, -2 cha for race [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +2 +1 +2 15 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 13 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +1 +1 [B]Ref:[/B] 0 +2 +2 [B]Will:[/B] 2 +0 +2 [B]Weapon Attack Damage Critical Range[/B] Club(melee) +1 d6+1 x2 Club(thrown) +2 d6+1 x2 10' Dagger(melee) +1 d4+1 19-20x2 Dagger(thrown) +2 d4+1 19-20x2 10' Light crossbow +2 d8 19-20x2 80' [B]Languages:[/B] Common, Dwarven, and Terran [B]Abilities:[/B]movement: not reduced when carrying medium or heavy load or when wearing medium or heavy armor, Darkvision 60', Stonecunning: +2 racial bonus to search checks to find unusal stonework(merely passing within 10' of unusual stonework allows a check), can make search checks for stonework traps can intuit depth underground, Weapon Familiarity: treat dwarven waraxes and dwarven urgroshes as martial weapons, Stability: +4 bonus to ability checks made to resist being bull rushed or tripped when standing on the ground, +2 racial bonus on saving throws vs. poisons, +2 racial bonus to saving throws vs. spell and spell like effects +1 racial bonus on attack rolls vs. orcs, half orcs, and goblinoids, +4 dodge bonus to AC against monsters of the giant type(lossing dex bonus to Ac causes loss of dodge bonus) +2 racial bonus on appraise checks and craft checks related to stone or metal items, Favored Class: Fighter, Summon Familiar: not used at this time, Spellcasting Spells Per Day: 0 level = 5 1st level = 4 Spells Known: 0 level = read magic, mend, daze, ray of frost 1st level = charm person and disguise self [B]Feats:[/B] Toughness [B]Skill Points:[/B] 12 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Open Locks(cc) 1 +2 +3 Disable Device(cc) 1 +1 +2 Hide(cc) 1 +2 -1 +2 Concentration 2 +1 +3 Bluff 4 +2 +6 [B]Equipment: Cost Weight[/B] Club --- 3lb Dagger 2gp 1lb Light Crossbow 35gp 4lb -10 bolts, crossbow 1gp 1lb Leather Armor 10gp 15lb Buckler 15gp 5lb Traveler's Outfit (wool vest) free 0lb Burlap Sack 1sp .5lb -Thieve's Tools 30gp 1lb -Peasant's Outfit(no belt or shoes) 1sp 2lb -Trail Rations (2 days) 10sp 2lb -Waterskin 1gp 4lb Belt Pouch 1gp .5lb -Flint and Steel 1gp --- -Very Simple Lock 20gp 1lb -Mineral Prism (for read magic spell) 1gp .5lb [B]Total Weight:[/B]42.5lb [B]Money:[/B] 1gp 8sp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 260 650 [B]Age:[/B] 58 [B]Height:[/B] 4'-3" [B]Weight:[/B] 155lb [B]Eyes:[/B] black [B]Hair:[/B] black [B]Skin:[/B] very tanned (if not has tinge of light green)[/CODE] [B]Appearance:[/B] Droog is 1/8th ogre mage and still has a little of the monsters features. He tries to hide everything that may scare of people he wears a hat and gloves almost every minute of the day so the only skin showing is his nose,upper cheeks,and eyes. He has let his hair,beard, and moustaches grow wild and they are thick covering his slightly pointed ears. He doesn't have ivory horns but there are two "bumps" on his forehead he keeps covered with his hair and a hat. His skin whwn he doesn't keep it tanned to the point of burning has a faint green tinge to it. [B]Background:[/B] Droog's great great grandmother was rapped by an ogre mage a fact she kepthidden till the baby was born. After the birth she had to flee with her new born not letting anyoneknow why. She moved to a secluded cottage near the mountains and raised her son. Thisman then founda young dwarf woman (whom he saved with his powers) to wed. And by fate or a cruel jest of the godsthe family line has contiuded slowly thining out the ogre mage . Droog's mother was thefirstto be born and she was only 1/4 ogre mage and showed little signs of the wierd powers, but itwas only on the outside inside she had very powerful magics and when Droog was in the womb those powerspassed on to him. Once he started ly using his abilities he was told the story anddidn't want to believe any of it, but he had his proof in his strange apperance. Droog ran away and wandered alothomeless and hungary he met with a traveling show that he joined as the green dwarf. But after a couplemonths the laughter made Droog bitter so he fled the show and went into stealing for his bread. One daysitting in a tavern a group of adventures came in with a hoard of wealth and Droog new then that the coppershe stole couldn't compare. He wanted to join in but he had no special abilities at least not any he wantedanyone to know about, so he stole an old lock and set of picks and taught himself a skill. Ready to strike it rich the dwarf heads for the nearest tavern. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Record) Official Character Thread
Top