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<blockquote data-quote="goatmeal" data-source="post: 6062641" data-attributes="member: 6703670"><p>[CODE][B]Name:[/B] Long Story Short</p><p>[B]Class:[/B] Bard</p><p>[B]Race:[/B] Gnome</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] NG</p><p>[B]Deity:[/B] Phyrra</p><p></p><p>[B]Str:[/B] 10 +0 (04p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 12 +1 (04p.) [B]BAB:[/B] +0 [B]HP:[/B] 9 (1d6+3)</p><p>[B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] -4 [B]Dmg Red:[/B] NA</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] NA</p><p>[B]Wis:[/B] 08 -1 (00p.) [B]Init:[/B] +5 [B]Spell Save:[/B] 13 + lvl</p><p>[B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] NA</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +3 +0 +1 +1 +0 +0 15</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 14</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +3 +3</p><p>[B]Ref:[/B] 2 +1 +3</p><p>[B]Will:[/B] 2 -1 +1 (+2 vs. illusion)</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Longsword +1 1d6 19-20/x2</p><p>Shortbow +2 1d4 20/x3</p><p>Dagger +1 1d3 19-20/x2</p><p>Whip +1 1d2 20/x2 (15 ft. reach, trip attack, +2 to disarm)</p><p></p><p>[B]Languages:[/B] Common, Gnome, Goblin, Orc</p><p></p><p>[B]Abilities:[/B] </p><p> +2 Constitution, -2 Strength.</p><p> Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.</p><p> Gnome base land speed is 20 feet.</p><p> Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.</p><p> Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.</p><p> +2 racial bonus on saving throws against illusions.</p><p> Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects.</p><p> +1 racial bonus on attack rolls against kobolds and goblinoids.</p><p> +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it's caught flat-footed, it loses its dodge bonus, too.</p><p> +2 racial bonus on Listen checks.</p><p> +2 racial bonus on Craft (alchemy) checks.</p><p> Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description.</p><p> Spell-Like Abilities: 1/day-speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day-dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome's Cha modifier + spell level.</p><p> Favored Class: Bard. A multiclass gnome's bard class does not count when determining whether he takes an experience point penalty.</p><p> Bardic Knowledge: +3</p><p> Bardic Music (1.day): </p><p> countersong (up to 30', 10 rounds)</p><p> fascinate (up to 90')</p><p> inspire courage (+1 morale to attack, damage, saves vs. charm/fear) </p><p></p><p>[B]Feats:[/B] Improved Initiative</p><p></p><p>[B]Skill Points:[/B] 32 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Bluff 4 +3 +0 +7</p><p>Concentration 2 +3 +0 +5</p><p>Craft(Alchemy) 0 +2 +2 +4</p><p>Decipher Script 4 +2 +0 +6</p><p>Diplomacy 4 +3 +0 +7</p><p>Gather Information 2 +3 +0 +5</p><p>Hide 0 +2 +2 +4</p><p>Listen 0 -1 +2 +1</p><p>Knowledge(arcana) 2 +2 +0 +4</p><p>Move Silently 0 +1 -1 +0</p><p>Perform(poetry) 4 +3 +0 +7</p><p>Spellcraft 4 +2 +0 +6</p><p>Sleight of Hand 2 +1 -1 +2</p><p>Use Magic Device 4 +3 +0 +7</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Explorers Outfit </p><p>Backpack 2gp 0.5lb</p><p> 4 Trail rations 2gp 1lb</p><p> Entertainer's Outfit 3gp 1lb</p><p> Bedroll 1sp 1.25lb</p><p> Flint and steel 1gp --lb</p><p> Silk rope 10gp 5lb</p><p> Waterskin 1gp 1lb</p><p> 2 Torches 2cp 2lb</p><p> Sack 1sp 1/8lb</p><p> 20 GP 10gp </p><p> 7 SP 7sp </p><p> 8 CP 8cp </p><p>Belt Pouch 1gp 1/8lb</p><p> Alchemist's fire 20gp 1lb</p><p>Belt Pouch 1gp 1/8lb</p><p> Caltrops 1gp 2lb</p><p>Belt Pouch 1gp 1/8lb</p><p> 20 GP 20gp </p><p>Studded Leather 25gp 10lb</p><p>Longsword 15gp 2lb</p><p>shortbow 30gp 1lb</p><p> 20 Arrows 1gp 1.5lb</p><p>Whip 1gp 1lb</p><p>2 daggers 4gp 1lb</p><p></p><p></p><p>[B]Total Weight:[/B] 31 3/4 lb(19 7/8 lb w/o backpack) [B]Money:[/B] 30gp 7sp 8cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 24.75 49.5 75 150 375</p><p></p><p>Bard Spells Known:</p><p>Level 0: 4 spells known, 2 per day, DC 10</p><p>daze, detect magic, mending, resistance</p><p></p><p>[B]Age:[/B] 40</p><p>[B]Height:[/B] 3'2"</p><p>[B]Weight:[/B] 42lb</p><p>[B]Eyes:[/B] Blue</p><p>[B]Hair:[/B] White</p><p>[B]Skin:[/B] Dark[/CODE]</p><p><strong>Appearance:</strong> Long Story Short(LSS) will greet you with the kind of glowing smile that instantly makes you think you've met your new best friend. He talk with his whole body, all 3'2" of it, gyrating, bobbing, and motioning as he takes you through the latest tale. He has rough skin the color of sandstone and blue eyes that sparkle with mischief. His hair is the lightest brown and he wears a close cropped beard. </p><p><strong>Background:</strong> Born with the surname Bilstik in a secluded gnomish society, LSS set off to learn the lore of other societies, as well as spread the gnomish legends he grew up with. The first innkeeper to hire him was initially impressed by his joviality, quick wit, and way with words, but eventually grew a bit tired of the monologues and dubbed him Long Story Short. Not quite taking his meaning (LSS loves to talk, but isn't always the best at knowing when you've had enough of him) the gnome claimed the moniker as his travelling name.</p></blockquote><p></p>
[QUOTE="goatmeal, post: 6062641, member: 6703670"] [CODE][B]Name:[/B] Long Story Short [B]Class:[/B] Bard [B]Race:[/B] Gnome [B]Size:[/B] Small [B]Gender:[/B] Male [B]Alignment:[/B] NG [B]Deity:[/B] Phyrra [B]Str:[/B] 10 +0 (04p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 12 +1 (04p.) [B]BAB:[/B] +0 [B]HP:[/B] 9 (1d6+3) [B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] -4 [B]Dmg Red:[/B] NA [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] NA [B]Wis:[/B] 08 -1 (00p.) [B]Init:[/B] +5 [B]Spell Save:[/B] 13 + lvl [B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] NA [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +3 +0 +1 +1 +0 +0 15 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 14 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +3 +3 [B]Ref:[/B] 2 +1 +3 [B]Will:[/B] 2 -1 +1 (+2 vs. illusion) [B]Weapon Attack Damage Critical[/B] Longsword +1 1d6 19-20/x2 Shortbow +2 1d4 20/x3 Dagger +1 1d3 19-20/x2 Whip +1 1d2 20/x2 (15 ft. reach, trip attack, +2 to disarm) [B]Languages:[/B] Common, Gnome, Goblin, Orc [B]Abilities:[/B] +2 Constitution, -2 Strength. Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character. Gnome base land speed is 20 feet. Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons. +2 racial bonus on saving throws against illusions. Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects. +1 racial bonus on attack rolls against kobolds and goblinoids. +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it's caught flat-footed, it loses its dodge bonus, too. +2 racial bonus on Listen checks. +2 racial bonus on Craft (alchemy) checks. Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description. Spell-Like Abilities: 1/day-speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day-dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome's Cha modifier + spell level. Favored Class: Bard. A multiclass gnome's bard class does not count when determining whether he takes an experience point penalty. Bardic Knowledge: +3 Bardic Music (1.day): countersong (up to 30', 10 rounds) fascinate (up to 90') inspire courage (+1 morale to attack, damage, saves vs. charm/fear) [B]Feats:[/B] Improved Initiative [B]Skill Points:[/B] 32 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Bluff 4 +3 +0 +7 Concentration 2 +3 +0 +5 Craft(Alchemy) 0 +2 +2 +4 Decipher Script 4 +2 +0 +6 Diplomacy 4 +3 +0 +7 Gather Information 2 +3 +0 +5 Hide 0 +2 +2 +4 Listen 0 -1 +2 +1 Knowledge(arcana) 2 +2 +0 +4 Move Silently 0 +1 -1 +0 Perform(poetry) 4 +3 +0 +7 Spellcraft 4 +2 +0 +6 Sleight of Hand 2 +1 -1 +2 Use Magic Device 4 +3 +0 +7 [B]Equipment: Cost Weight[/B] Explorers Outfit Backpack 2gp 0.5lb 4 Trail rations 2gp 1lb Entertainer's Outfit 3gp 1lb Bedroll 1sp 1.25lb Flint and steel 1gp --lb Silk rope 10gp 5lb Waterskin 1gp 1lb 2 Torches 2cp 2lb Sack 1sp 1/8lb 20 GP 10gp 7 SP 7sp 8 CP 8cp Belt Pouch 1gp 1/8lb Alchemist's fire 20gp 1lb Belt Pouch 1gp 1/8lb Caltrops 1gp 2lb Belt Pouch 1gp 1/8lb 20 GP 20gp Studded Leather 25gp 10lb Longsword 15gp 2lb shortbow 30gp 1lb 20 Arrows 1gp 1.5lb Whip 1gp 1lb 2 daggers 4gp 1lb [B]Total Weight:[/B] 31 3/4 lb(19 7/8 lb w/o backpack) [B]Money:[/B] 30gp 7sp 8cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 24.75 49.5 75 150 375 Bard Spells Known: Level 0: 4 spells known, 2 per day, DC 10 daze, detect magic, mending, resistance [B]Age:[/B] 40 [B]Height:[/B] 3'2" [B]Weight:[/B] 42lb [B]Eyes:[/B] Blue [B]Hair:[/B] White [B]Skin:[/B] Dark[/CODE] [B]Appearance:[/B] Long Story Short(LSS) will greet you with the kind of glowing smile that instantly makes you think you've met your new best friend. He talk with his whole body, all 3'2" of it, gyrating, bobbing, and motioning as he takes you through the latest tale. He has rough skin the color of sandstone and blue eyes that sparkle with mischief. His hair is the lightest brown and he wears a close cropped beard. [B]Background:[/B] Born with the surname Bilstik in a secluded gnomish society, LSS set off to learn the lore of other societies, as well as spread the gnomish legends he grew up with. The first innkeeper to hire him was initially impressed by his joviality, quick wit, and way with words, but eventually grew a bit tired of the monologues and dubbed him Long Story Short. Not quite taking his meaning (LSS loves to talk, but isn't always the best at knowing when you've had enough of him) the gnome claimed the moniker as his travelling name. [/QUOTE]
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