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Recreating Undead - How?
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<blockquote data-quote="rgard" data-source="post: 1641810" data-attributes="member: 4157"><p>I did something similar. My zombies weren't undead as in infused with negative energy, but were animated by a virus that infected the corpse's brain. To kill the zombie the players had to do an aimed strike (-2 to hit) at the head. Giant zombies and cave bear zombies were -6 to hit as the head was higher off the ground. I had the zombies be killed by fire as well. The hit points of the head were the same as the hit dice/hit points of the original creature. </p><p></p><p>"Kill the brain, you kill the ghoul." - Night of the Living Dead.</p><p></p><p>The zombies could not be turned by a cleric or others.</p><p></p><p>It took awhile for the players to figure out that they had to hit the zombie's head. It happened when they got a critical hit (we use a HR for criticals that hit specific body locations) crushing the zombie's skull and dropping it.</p><p></p><p>Getting bitten by the zombies necessitated at fortitude check (dc 15 plus the hit dice number of the zombie.) If failed the character would be infected, pass out and remain unconscious for one hour then change into a zombie and would attack his/her former friends.</p><p></p><p>This scenario was actually a lead in to getting the characters into the Traveller universe. A buried Traveller scout ship was the source of the virus and some dwarven miners had accidentally released the virus.</p></blockquote><p></p>
[QUOTE="rgard, post: 1641810, member: 4157"] I did something similar. My zombies weren't undead as in infused with negative energy, but were animated by a virus that infected the corpse's brain. To kill the zombie the players had to do an aimed strike (-2 to hit) at the head. Giant zombies and cave bear zombies were -6 to hit as the head was higher off the ground. I had the zombies be killed by fire as well. The hit points of the head were the same as the hit dice/hit points of the original creature. "Kill the brain, you kill the ghoul." - Night of the Living Dead. The zombies could not be turned by a cleric or others. It took awhile for the players to figure out that they had to hit the zombie's head. It happened when they got a critical hit (we use a HR for criticals that hit specific body locations) crushing the zombie's skull and dropping it. Getting bitten by the zombies necessitated at fortitude check (dc 15 plus the hit dice number of the zombie.) If failed the character would be infected, pass out and remain unconscious for one hour then change into a zombie and would attack his/her former friends. This scenario was actually a lead in to getting the characters into the Traveller universe. A buried Traveller scout ship was the source of the virus and some dwarven miners had accidentally released the virus. [/QUOTE]
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