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Recruiting 1 Player for'The Dungeon'.
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<blockquote data-quote="Uriel" data-source="post: 1167300" data-attributes="member: 8222"><p>We need another player for that wacky anything/everything game 'The Dungeon'. </p><p>PCs are taken from all over the multiverse (being Fished, they call it) and deposited in The Dungeon, a seemingly endless collection of Worlds connected via 'Portals'. One could very well be in a bustling city, find a Portal somewhere else, pass through onto a frozen tundra filled with Elementals and ice folk, pass through another Portal into a land of endless Tunnels with several Portals leading to (possibly) endless other sub Worlds.</p><p></p><p>A synopsis so far: Kazareen Bricklebottm (Kender Wizard), Aska Masaki (Human Faerunian Cleric),Kakita Takote (Rokugani Crane Clan Samurai) and Talkinn (Dwarf Fighter/Barbarian) were all in Whistle, a mining town run by a vicious Half-Dragon. Becoming embroiled in a bar scuffle (rescuing two children that the Blackfoots, the Dragon's personnal Bully-Boys) were roughing up, the quartet found themselves drafted in their stead to deliver a mysterious box to 'the Gnome King in the City of Clocks' in a nearby Realm.</p><p>The PCs set out (Aska stopping to purchase forbidden firearms, as the Half-Dragon didn't like his workers/citizens toting big foepower about) and headed for the wilderness.</p><p>Encountering a Dracolisk and defeating it, they Companions discoverd a tiny fey named Jack Lobbins hiding in a strongbox...seems he had been there for some time. With Jack signed on as the group's Scout, the Companions set out for the Portal.</p><p>Eac Portal is watched over by a Guardian. Some are meant to be fought, some bargained with and some Riddled with. The huge Earth Elemental at this one posed a Riddle that was finally guessed at by Kazareen, thus the Companions passed.</p><p></p><p>The next realm was a very 'Dungeonlike' one, tunnels and corridors.</p><p>Encountering a Devil and a Demon engaged in some bizarre counting game (a twisted leftover from the Blood War), the 5 Heroes eventually killed the Fiends and found many wonderous items that they had taken from unfortunate travellers over the years (Including a really sweet Katana that Takote took and a case of 15 Year Jameson Whiskey that Taklinn deemed 'beer', right before downing a half bottle and passing out for the better part of the day.</p><p>Enter Kael <New PC>, a wandering Elven Cleric with a vicious spear and a strange story to tell. He hails from some alternate 'Earth' where magic reigns and it is the 16th Century...</p><p></p><p>Further encounters were with 3 Oracular Koi Fish who told of past,Present and Future aspects of the Quest, a Hedgeotaur in a Hedge Maze (Minotaur with the Plant template from Manual of the Planes) and finally with a Mephit selling tickets on a carnival Boatride.</p><p>The group travelled down river and ended up at a 'spooky house of thrills' Carnival ride that contained Ghosts and other undead nasties of course...before depositing them in an alley leading to a City teeming with Zombies ala a Romero Film. A little girl beconed from a doorway for ther group and they hid with her and her Grandfather and Junior a simpleton hulk. </p><p>these, of course (ala texas Chainsaw) were not nice folk (It was a Horror ride) and the party quickly found one member mising (Kakita Takote) while the others all woke from horrid Nightmares...tracking down clues, they followed a secret door into some trapdoor spider weblike tunnel, filled with hundreds of mummified forms.</p><p></p><p>At the end was the lair of the Thing that had caught Takote, a Jedurak Demon (homebrew) a huge Spider Thing that used guile and illusion (there never really was a family of survivors) to lure in fresh Souls.</p><p>The Companions battled the thing, and poor Kakita Takote, who fell forth from the Demon's bloated form a Wight and did battle with his former allies.</p><p>The COmpanions killed Takote, grief in their hearts and then attacked the Demon, only to see most of their efforts yiled little result.</p><p></p><p>that was before a stranger (enter new PC) lobbed some form of Plasma grenade at the thing, killing it.</p><p>A Portal appeared, revealing that the Jedurak was a Guardian...and the City of Clocks may lie past the Portal, or it may not...only passage will tell.</p><p></p><p>Hope this sounds interesting, we certainly are having fun with it.</p><p></p><p></p><p>So, D&D,Modern,whatever Sci-Fi you have access to (I have Dragonstar), no Movie/Book Series Material (Star Wars,WoT/Whatever).</p><p></p><p>Level 7 Class/ECL or both</p><p>Race is whatever you can get with the LVL/ECL.</p><p></p><p>32 pt Buy + the 1 point from 4th Level for those who have 4 actual Class Levels.</p><p></p><p>Everyone gets a Rank in Sense Motive,Know-The Dungeon,Appraisal and Search.</p><p>Think about saving a point or two for languages...Yeah, it's Metagaming, but I'll rule that the Monitors will 'Reprogram' you a bit to survive and provide more fun/sport/whatever their Alien Minds desire out of watching you all suffe...er, I mean 'Adventure!' </p><p>13,000 GP/Dollars/Creds whatever. </p><p></p><p>We have 2 Clerics, which rocks. a 2 Cleric party means rarely having to stop and rest for wounds to heal.</p><p>1 Wizard, one Fighter/Barbarian(NPC now), one Rogue (NPC Fey),and a mysterious newcomer, who seems to know his way around higher tech at least.</p><p></p><p>Pretty much anything would be fine, including a D20 modern character, just nothing from an established literary/film/TV source, Lovecraft,Tolkien,that guy who wrote Wheel of Time (I know his name....<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ),Star Wars,Star Trek etc...</p><p></p><p>Just remember that you didn't expect to end up here, so no 1,000rounds of ammo and 20 grenades.</p><p>I am allowing some Modern/Hig tech/Fantasy mixing of classes. Of your 7 Levels, 4 must be from a base setting (your Homeworld), the other 3 can either continue this or come from Core D&D classes (things you have learned since coming to the Dungeon.</p><p></p><p>We only need one player, so first come first served pretty much.</p><p>Thanks,</p><p>-Uriel</p></blockquote><p></p>
[QUOTE="Uriel, post: 1167300, member: 8222"] We need another player for that wacky anything/everything game 'The Dungeon'. PCs are taken from all over the multiverse (being Fished, they call it) and deposited in The Dungeon, a seemingly endless collection of Worlds connected via 'Portals'. One could very well be in a bustling city, find a Portal somewhere else, pass through onto a frozen tundra filled with Elementals and ice folk, pass through another Portal into a land of endless Tunnels with several Portals leading to (possibly) endless other sub Worlds. A synopsis so far: Kazareen Bricklebottm (Kender Wizard), Aska Masaki (Human Faerunian Cleric),Kakita Takote (Rokugani Crane Clan Samurai) and Talkinn (Dwarf Fighter/Barbarian) were all in Whistle, a mining town run by a vicious Half-Dragon. Becoming embroiled in a bar scuffle (rescuing two children that the Blackfoots, the Dragon's personnal Bully-Boys) were roughing up, the quartet found themselves drafted in their stead to deliver a mysterious box to 'the Gnome King in the City of Clocks' in a nearby Realm. The PCs set out (Aska stopping to purchase forbidden firearms, as the Half-Dragon didn't like his workers/citizens toting big foepower about) and headed for the wilderness. Encountering a Dracolisk and defeating it, they Companions discoverd a tiny fey named Jack Lobbins hiding in a strongbox...seems he had been there for some time. With Jack signed on as the group's Scout, the Companions set out for the Portal. Eac Portal is watched over by a Guardian. Some are meant to be fought, some bargained with and some Riddled with. The huge Earth Elemental at this one posed a Riddle that was finally guessed at by Kazareen, thus the Companions passed. The next realm was a very 'Dungeonlike' one, tunnels and corridors. Encountering a Devil and a Demon engaged in some bizarre counting game (a twisted leftover from the Blood War), the 5 Heroes eventually killed the Fiends and found many wonderous items that they had taken from unfortunate travellers over the years (Including a really sweet Katana that Takote took and a case of 15 Year Jameson Whiskey that Taklinn deemed 'beer', right before downing a half bottle and passing out for the better part of the day. Enter Kael <New PC>, a wandering Elven Cleric with a vicious spear and a strange story to tell. He hails from some alternate 'Earth' where magic reigns and it is the 16th Century... Further encounters were with 3 Oracular Koi Fish who told of past,Present and Future aspects of the Quest, a Hedgeotaur in a Hedge Maze (Minotaur with the Plant template from Manual of the Planes) and finally with a Mephit selling tickets on a carnival Boatride. The group travelled down river and ended up at a 'spooky house of thrills' Carnival ride that contained Ghosts and other undead nasties of course...before depositing them in an alley leading to a City teeming with Zombies ala a Romero Film. A little girl beconed from a doorway for ther group and they hid with her and her Grandfather and Junior a simpleton hulk. these, of course (ala texas Chainsaw) were not nice folk (It was a Horror ride) and the party quickly found one member mising (Kakita Takote) while the others all woke from horrid Nightmares...tracking down clues, they followed a secret door into some trapdoor spider weblike tunnel, filled with hundreds of mummified forms. At the end was the lair of the Thing that had caught Takote, a Jedurak Demon (homebrew) a huge Spider Thing that used guile and illusion (there never really was a family of survivors) to lure in fresh Souls. The Companions battled the thing, and poor Kakita Takote, who fell forth from the Demon's bloated form a Wight and did battle with his former allies. The COmpanions killed Takote, grief in their hearts and then attacked the Demon, only to see most of their efforts yiled little result. that was before a stranger (enter new PC) lobbed some form of Plasma grenade at the thing, killing it. A Portal appeared, revealing that the Jedurak was a Guardian...and the City of Clocks may lie past the Portal, or it may not...only passage will tell. Hope this sounds interesting, we certainly are having fun with it. So, D&D,Modern,whatever Sci-Fi you have access to (I have Dragonstar), no Movie/Book Series Material (Star Wars,WoT/Whatever). Level 7 Class/ECL or both Race is whatever you can get with the LVL/ECL. 32 pt Buy + the 1 point from 4th Level for those who have 4 actual Class Levels. Everyone gets a Rank in Sense Motive,Know-The Dungeon,Appraisal and Search. Think about saving a point or two for languages...Yeah, it's Metagaming, but I'll rule that the Monitors will 'Reprogram' you a bit to survive and provide more fun/sport/whatever their Alien Minds desire out of watching you all suffe...er, I mean 'Adventure!' 13,000 GP/Dollars/Creds whatever. We have 2 Clerics, which rocks. a 2 Cleric party means rarely having to stop and rest for wounds to heal. 1 Wizard, one Fighter/Barbarian(NPC now), one Rogue (NPC Fey),and a mysterious newcomer, who seems to know his way around higher tech at least. Pretty much anything would be fine, including a D20 modern character, just nothing from an established literary/film/TV source, Lovecraft,Tolkien,that guy who wrote Wheel of Time (I know his name....:D ),Star Wars,Star Trek etc... Just remember that you didn't expect to end up here, so no 1,000rounds of ammo and 20 grenades. I am allowing some Modern/Hig tech/Fantasy mixing of classes. Of your 7 Levels, 4 must be from a base setting (your Homeworld), the other 3 can either continue this or come from Core D&D classes (things you have learned since coming to the Dungeon. We only need one player, so first come first served pretty much. Thanks, -Uriel [/QUOTE]
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