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RECRUITING CLOSED! 4ed: The Wolfcrown
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<blockquote data-quote="Phaezen" data-source="post: 5059903" data-attributes="member: 42839"><p>Squeal was discovered, heavily damaged and inert, by explorers in a ruin in Vespus roughly a year ago. He was taken as loot to Port September and sold to a noble of the Blacklake region as a curiosity.</p><p></p><p>Sages inspecting the find noted that its design is roughly one hundred years old and is likely to have been constructed by minions of The Evil One, although the damage and weathering show that Squeal has been inert for around 70 years.</p><p></p><p>3 months ago one of the sages who investigated Squeal when he was first brought to the region offered the noble a ritual which might reactivate the warforged, and bind it as a slave to the noble. The noble jumped on the opportunity more for the novelty of having a "living" relic as a servant, more than anything else.</p><p></p><p>Squeal awoke with no memories of its past or its purpose and agreed to serve the noble as a bodyguard. Amongst the various task that Squeal has been put to has included various bouts in the arena.</p><p></p><p>A week ago the noble was found butchered, seemingly hacked to pieces. Squeal was missing until he was arrested with the rest of the group for the murder of the king.</p><p></p><p>Squeal is a seemingly innocent, having no memories from before waking up 3 months ago and finds the world around him intriguing. Those who have seen him fight in the arena have been syurprised by the violend shift in personality and the brutalness his displays in combat.</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Squeal, level 1</p><p>Warforged, Barbarian</p><p>Feral Might: Whirling Slayer</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 18, Con 16, Dex 14, Int 8, Wis 10, Cha 13.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 14, Dex 14, Int 8, Wis 10, Cha 13.</p><p></p><p></p><p>AC: 16 Fort: 16 Reflex: 13 Will: 12</p><p>HP: 31 Surges: 11 Surge Value: 7</p><p></p><p>TRAINED SKILLS</p><p>Endurance +9, Athletics +8, Intimidate +8</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +1, Arcana -1, Bluff +1, Diplomacy +1, Dungeoneering, Heal, History -1, Insight, Nature, Perception, Religion -1, Stealth +1, Streetwise +1, Thievery +1</p><p></p><p>FEATS</p><p>Level 1: Two-Weapon Fighting</p><p></p><p>POWERS</p><p>Barbarian at-will 1: Whirling Rend</p><p>Barbarian at-will 1: Pressing Strike</p><p>Barbarian encounter 1: Whirling Frenzy</p><p>Barbarian daily 1: Bloodhunt Rage</p><p></p><p>ITEMS</p><p>Hide Armor, Adventurer's Kit, Longsword, Trident (2), Backpack (empty), Flint and Steel, Pouch, Belt (empty), Rope, hempen (50 ft.), Sunrod (2)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p></p><p>Notes: This is an initial background, one or two details may change. Is there a gladiators arena in the area?</p><p></p><p>I am more than happy to shift the time frame from Squeal's re-awakening to his disappearance to fit with the kings death.</p></blockquote><p></p>
[QUOTE="Phaezen, post: 5059903, member: 42839"] Squeal was discovered, heavily damaged and inert, by explorers in a ruin in Vespus roughly a year ago. He was taken as loot to Port September and sold to a noble of the Blacklake region as a curiosity. Sages inspecting the find noted that its design is roughly one hundred years old and is likely to have been constructed by minions of The Evil One, although the damage and weathering show that Squeal has been inert for around 70 years. 3 months ago one of the sages who investigated Squeal when he was first brought to the region offered the noble a ritual which might reactivate the warforged, and bind it as a slave to the noble. The noble jumped on the opportunity more for the novelty of having a "living" relic as a servant, more than anything else. Squeal awoke with no memories of its past or its purpose and agreed to serve the noble as a bodyguard. Amongst the various task that Squeal has been put to has included various bouts in the arena. A week ago the noble was found butchered, seemingly hacked to pieces. Squeal was missing until he was arrested with the rest of the group for the murder of the king. Squeal is a seemingly innocent, having no memories from before waking up 3 months ago and finds the world around him intriguing. Those who have seen him fight in the arena have been syurprised by the violend shift in personality and the brutalness his displays in combat. ====== Created Using Wizards of the Coast D&D Character Builder ====== Squeal, level 1 Warforged, Barbarian Feral Might: Whirling Slayer FINAL ABILITY SCORES Str 18, Con 16, Dex 14, Int 8, Wis 10, Cha 13. STARTING ABILITY SCORES Str 16, Con 14, Dex 14, Int 8, Wis 10, Cha 13. AC: 16 Fort: 16 Reflex: 13 Will: 12 HP: 31 Surges: 11 Surge Value: 7 TRAINED SKILLS Endurance +9, Athletics +8, Intimidate +8 UNTRAINED SKILLS Acrobatics +1, Arcana -1, Bluff +1, Diplomacy +1, Dungeoneering, Heal, History -1, Insight, Nature, Perception, Religion -1, Stealth +1, Streetwise +1, Thievery +1 FEATS Level 1: Two-Weapon Fighting POWERS Barbarian at-will 1: Whirling Rend Barbarian at-will 1: Pressing Strike Barbarian encounter 1: Whirling Frenzy Barbarian daily 1: Bloodhunt Rage ITEMS Hide Armor, Adventurer's Kit, Longsword, Trident (2), Backpack (empty), Flint and Steel, Pouch, Belt (empty), Rope, hempen (50 ft.), Sunrod (2) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== Notes: This is an initial background, one or two details may change. Is there a gladiators arena in the area? I am more than happy to shift the time frame from Squeal's re-awakening to his disappearance to fit with the kings death. [/QUOTE]
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