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[Recruiting (CLOSED)]Heroes of the Middle Reaches[4E : Wandering Star]
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<blockquote data-quote="Hawkeye" data-source="post: 4387434" data-attributes="member: 9200"><p>I would be interested in playing, possibly a Paladin or Warlord. I won't have internet access for most of the day tomorrow.</p><p></p><p>Edit: Character concept: Charles Bryngannon is a young Cynbel (War chief) from his tribe, trying to learn more from the world around him to better his skills as a Warlord to lead his tribe into battle.</p><p></p><p></p><p>[sblock]*Charles Bryngannon*</p><p></p><p>Male Human Warlord</p><p>Level 1</p><p>Good</p><p>Representing Hawkeye</p><p></p><p>Strength 16 (+3)</p><p>Dexterity 13 (+1)</p><p>Constitution 13 (+1)</p><p>Intelligence 14 (+2)</p><p>Wisdom 11 (+0)</p><p>Charisma 13 (+1)</p><p></p><p> </p><p>Height: 6' 2"</p><p>Weight: 210 lb</p><p>Skin: Tan</p><p>Eyes: Green</p><p>Hair: Red; Straight; Light Beard</p><p></p><p>Maximum Hit Points: 25</p><p></p><p> Bloodied: 12</p><p> Surge Value: 6</p><p> Surges / Day: 8 [includes constitution modifier]</p><p> </p><p></p><p>Size: Medium</p><p>Speed: 5 squares [includes armor penalty]</p><p>Vision: Normal</p><p></p><p>Initiative: 1d20 +1 = + 1 [dexterity]</p><p>Base Strength Attack: 1d20 +3 = + 3 [strength]</p><p>Base Dexterity Attack: 1d20 +1 = + 1 [dexterity]</p><p>Base Constitution Attack: 1d20 +1 = + 1 [constitution]</p><p>Base Intelligence Attack: 1d20 +2 = + 2 [intelligence]</p><p>Base Wisdom Attack: 1d20 +0 = + 0 [wisdom]</p><p>Base Charisma Attack: 1d20 +1 = + 1 [charisma]</p><p></p><p>Armor Class: 16 = 10 + 6 [chainmail]</p><p>Fortitude Defense: 16 = 10 + 1 [Human] + 1 [human perseverance] + 1</p><p>[warlord] + 3 [strength]</p><p>Reflex Defense: 14 = 10 + 1 [Human] + 1 [human perseverance] + 2</p><p>[intelligence]</p><p>Will Defense: 14 = 10 + 1 [Human] + 1 [human perseverance] + 1 [warlord]</p><p>+ 1 [charisma]</p><p></p><p>Armor: Chainmail (40 lb)</p><p>Shield: None (street clothes)</p><p></p><p>Basic Attacks:</p><p></p><p> Unarmed Melee 1d4+3</p><p> Longsword 1d8+3 4 lb (Heavy blade) Versatile +6 vs AC [+3</p><p> strength] [+3 proficiency]</p><p> Crossbow 1d8+1 range 15/30 4 lb (Crossbow) Load minor +3 vs AC [+1</p><p> dexterity] [+2 proficiency]</p><p> Commander's Strike (ally adds your intelligence bonus to damage)</p><p> Furious Smash +3 [strength] vs fortitude</p><p> Wolfpack Tactics +3 [strength] vs AC</p><p> Warlord's Favor +3 [strength] vs AC</p><p> Lead the Attack +3 [strength] vs AC</p><p></p><p>Light load:</p><p>Medium load:</p><p>Heavy load:</p><p>Lift over head:</p><p>Lift off ground:</p><p>Push or drag:</p><p> 76 lb. or less</p><p>77-153 lb.</p><p>154-230 lb.</p><p>230 lb.</p><p>460 lb.</p><p>1150 lb.</p><p></p><p>Languages: Common; (? 1 more)</p><p></p><p>Skills:</p><p></p><p> Acrobatics: 0 = 1 [dexterity] -1 [armor]</p><p> Arcana: +2 = 2 [intelligence]</p><p> Athletics: +7 = 3 [strength] + 5 [class training]-1 [armor]</p><p> Bluff: +1 = 1 [charisma]</p><p> Diplomacy: +6 = 1 [charisma] + 5 [class training]</p><p> Dungeoneering: 0 = 0 [wisdom]</p><p> Endurance: 0 = 1 [constitution] -1 [armor]</p><p> Heal: +5 = 0 [wisdom] + 5 [class training]</p><p> History: +7 = 2 [intelligence] + 5 [class training]</p><p> Insight: 0 = 0 [wisdom]</p><p> Intimidate: +6 = 1 [charisma] + 5 [class training]</p><p> Nature: 0 = 0 [wisdom]</p><p> Perception: 0 = 0 [wisdom]</p><p> Religion: +2 = 2 [intelligence]</p><p> Stealth: 0 = 1 [dexterity] -1 [armor]</p><p> Streetwise: +1 = 1 [charisma]</p><p> Thievery: 0 = 1 [dexterity] -1 [armor]</p><p></p><p>Feats:</p><p></p><p> Human Perseverance </p><p> Tactical Assault </p><p></p><p>At-Will Powers:</p><p></p><p> Basic Melee Attack</p><p> Basic Ranged Attack</p><p> Commander's Strike [Level 1]</p><p> Furious Smash [Level 1]</p><p> Wolf Pack Tactics [Level 1]</p><p></p><p>Encounter Powers:</p><p></p><p> Second Wind</p><p> Inspiring Word [Warlord][minor action]</p><p> Warlord's Favor [Level 1]</p><p></p><p>Daily Powers:</p><p></p><p> Lead the Attack [Level 1]</p><p></p><p>Human</p><p></p><p> * One extra at-will power from your class (already included)</p><p> * One bonus feat at 1st level (already included)</p><p> * One bonus skill from the skill class list (already included)</p><p> * +1 to fortitude, reflex, and will defenses</p><p></p><p>Warlord</p><p></p><p> * Combat Leader</p><p> * This warlord chose the tactical presence feat.</p><p> * Inspiring Word[/sblock]</p><p></p><p>Hawkeye</p></blockquote><p></p>
[QUOTE="Hawkeye, post: 4387434, member: 9200"] I would be interested in playing, possibly a Paladin or Warlord. I won't have internet access for most of the day tomorrow. Edit: Character concept: Charles Bryngannon is a young Cynbel (War chief) from his tribe, trying to learn more from the world around him to better his skills as a Warlord to lead his tribe into battle. [sblock]*Charles Bryngannon* Male Human Warlord Level 1 Good Representing Hawkeye Strength 16 (+3) Dexterity 13 (+1) Constitution 13 (+1) Intelligence 14 (+2) Wisdom 11 (+0) Charisma 13 (+1) Height: 6' 2" Weight: 210 lb Skin: Tan Eyes: Green Hair: Red; Straight; Light Beard Maximum Hit Points: 25 Bloodied: 12 Surge Value: 6 Surges / Day: 8 [includes constitution modifier] Size: Medium Speed: 5 squares [includes armor penalty] Vision: Normal Initiative: 1d20 +1 = + 1 [dexterity] Base Strength Attack: 1d20 +3 = + 3 [strength] Base Dexterity Attack: 1d20 +1 = + 1 [dexterity] Base Constitution Attack: 1d20 +1 = + 1 [constitution] Base Intelligence Attack: 1d20 +2 = + 2 [intelligence] Base Wisdom Attack: 1d20 +0 = + 0 [wisdom] Base Charisma Attack: 1d20 +1 = + 1 [charisma] Armor Class: 16 = 10 + 6 [chainmail] Fortitude Defense: 16 = 10 + 1 [Human] + 1 [human perseverance] + 1 [warlord] + 3 [strength] Reflex Defense: 14 = 10 + 1 [Human] + 1 [human perseverance] + 2 [intelligence] Will Defense: 14 = 10 + 1 [Human] + 1 [human perseverance] + 1 [warlord] + 1 [charisma] Armor: Chainmail (40 lb) Shield: None (street clothes) Basic Attacks: Unarmed Melee 1d4+3 Longsword 1d8+3 4 lb (Heavy blade) Versatile +6 vs AC [+3 strength] [+3 proficiency] Crossbow 1d8+1 range 15/30 4 lb (Crossbow) Load minor +3 vs AC [+1 dexterity] [+2 proficiency] Commander's Strike (ally adds your intelligence bonus to damage) Furious Smash +3 [strength] vs fortitude Wolfpack Tactics +3 [strength] vs AC Warlord's Favor +3 [strength] vs AC Lead the Attack +3 [strength] vs AC Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 76 lb. or less 77-153 lb. 154-230 lb. 230 lb. 460 lb. 1150 lb. Languages: Common; (? 1 more) Skills: Acrobatics: 0 = 1 [dexterity] -1 [armor] Arcana: +2 = 2 [intelligence] Athletics: +7 = 3 [strength] + 5 [class training]-1 [armor] Bluff: +1 = 1 [charisma] Diplomacy: +6 = 1 [charisma] + 5 [class training] Dungeoneering: 0 = 0 [wisdom] Endurance: 0 = 1 [constitution] -1 [armor] Heal: +5 = 0 [wisdom] + 5 [class training] History: +7 = 2 [intelligence] + 5 [class training] Insight: 0 = 0 [wisdom] Intimidate: +6 = 1 [charisma] + 5 [class training] Nature: 0 = 0 [wisdom] Perception: 0 = 0 [wisdom] Religion: +2 = 2 [intelligence] Stealth: 0 = 1 [dexterity] -1 [armor] Streetwise: +1 = 1 [charisma] Thievery: 0 = 1 [dexterity] -1 [armor] Feats: Human Perseverance Tactical Assault At-Will Powers: Basic Melee Attack Basic Ranged Attack Commander's Strike [Level 1] Furious Smash [Level 1] Wolf Pack Tactics [Level 1] Encounter Powers: Second Wind Inspiring Word [Warlord][minor action] Warlord's Favor [Level 1] Daily Powers: Lead the Attack [Level 1] Human * One extra at-will power from your class (already included) * One bonus feat at 1st level (already included) * One bonus skill from the skill class list (already included) * +1 to fortitude, reflex, and will defenses Warlord * Combat Leader * This warlord chose the tactical presence feat. * Inspiring Word[/sblock] Hawkeye [/QUOTE]
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