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RECRUITING: Fall of the 14th Kingdom
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<blockquote data-quote="Arkhandus" data-source="post: 4245017" data-attributes="member: 13966"><p>A few things to note regarding Irthos at first glance:</p><p></p><p>1) As a half-dragon, he naturally possesses the alignment of his dragon parent, and green dragons are Lawful Evil by nature, so Irthos would be Lawful Evil, not Chaotic Neutral. Green dragons are exceptionally violent, controlling, and territorial; also, they especially enjoy eating Elves. I don't think they'd ever mate with an Elf.</p><p></p><p>Choose a different dragon type if you want him to be a different alignment (closest would be copper or brass dragons, which are Chaotic Good, or black, red, or white dragons, which are Chaotic Evil). There are no standard true dragons that are chaotic neutral. I'm not sure if there's any explanation for a half-green dragon Elf that would make sense....</p><p></p><p>2) Venerating Trandim is odd for a half-chromatic dragon, though I could understand it if he's especially disgusted at his chromatic-dragon heritage and wants to destroy the chromatics. Otherwise I don't think it'd make sense, as long as he's half-chromatic rather than half-metallic. Also, it'd put him rather seriously at odds with the dragon shaman of Naeron, I think. Not necessarily something that needs to be changed, but considered.</p><p></p><p>3) Don't forget to list the half-dragon natural weapons among racial traits; 2 claws for 1d4 damage + Strength bonus and 1 secondary bite (-5 to its attack roll) for 1d6 damage plus half Strength bonus (rounded down). Also, list the Reflex DC for your breath weapon, which would be 13 (10 + Constitution modifier, since he has no racial hit dice).</p><p></p><p>4) You forgot to put the racial skill modifiers in, except among the racial traits; add the +2 for Listen, Search, and Spot to where you have the skills listed with their ranks and other modifiers.</p><p></p><p>5) You get a free starting outfit, such as an explorer's outfit or traveler's outfit. Just for reference. Cuz yknow. Irthos <em>probably</em> doesn't run around naked but for his leather armor. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>6) Since half-dragons are exceedingly powerful for a 1st-level character, would you mind if I spread out the half-dragon benefits and ECL adjustment over his first few levels, rather than getting all of it at once?</p><p></p><p>Say, start out with a +1 ECL adjustment, Dragon type, breath weapon (but 2d8 damage to start with), natural weapons, dragon immunities, vision benefits, +2 natural armor, and +2 Intelligence. Once he gets his 2nd class level, he'd get the 2nd point of ECL adjustment too, another +4 Strength, +2 Constitution, +2d8 breath weapon damage, and +1 natural armor. At the 3rd class level he'd pick up the 3rd point of ECL adjustment, another +4 Strength, +2 Charisma, +2d8 breath weapon damage, and +1 natural armor.</p><p></p><p>This would reduce his 1st-level HP and breath weapon DC by 1 point, until he hits 2nd-level. But it would mean he hits 2nd-level much sooner (at the time the rest of the party hits 3rd, leaving him only slightly behind in HP, feats, and skill points, but ahead in offense and physical power). And reaches 3rd-level somewhat sooner than normal.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4245017, member: 13966"] A few things to note regarding Irthos at first glance: 1) As a half-dragon, he naturally possesses the alignment of his dragon parent, and green dragons are Lawful Evil by nature, so Irthos would be Lawful Evil, not Chaotic Neutral. Green dragons are exceptionally violent, controlling, and territorial; also, they especially enjoy eating Elves. I don't think they'd ever mate with an Elf. Choose a different dragon type if you want him to be a different alignment (closest would be copper or brass dragons, which are Chaotic Good, or black, red, or white dragons, which are Chaotic Evil). There are no standard true dragons that are chaotic neutral. I'm not sure if there's any explanation for a half-green dragon Elf that would make sense.... 2) Venerating Trandim is odd for a half-chromatic dragon, though I could understand it if he's especially disgusted at his chromatic-dragon heritage and wants to destroy the chromatics. Otherwise I don't think it'd make sense, as long as he's half-chromatic rather than half-metallic. Also, it'd put him rather seriously at odds with the dragon shaman of Naeron, I think. Not necessarily something that needs to be changed, but considered. 3) Don't forget to list the half-dragon natural weapons among racial traits; 2 claws for 1d4 damage + Strength bonus and 1 secondary bite (-5 to its attack roll) for 1d6 damage plus half Strength bonus (rounded down). Also, list the Reflex DC for your breath weapon, which would be 13 (10 + Constitution modifier, since he has no racial hit dice). 4) You forgot to put the racial skill modifiers in, except among the racial traits; add the +2 for Listen, Search, and Spot to where you have the skills listed with their ranks and other modifiers. 5) You get a free starting outfit, such as an explorer's outfit or traveler's outfit. Just for reference. Cuz yknow. Irthos [I]probably[/I] doesn't run around naked but for his leather armor. :) 6) Since half-dragons are exceedingly powerful for a 1st-level character, would you mind if I spread out the half-dragon benefits and ECL adjustment over his first few levels, rather than getting all of it at once? Say, start out with a +1 ECL adjustment, Dragon type, breath weapon (but 2d8 damage to start with), natural weapons, dragon immunities, vision benefits, +2 natural armor, and +2 Intelligence. Once he gets his 2nd class level, he'd get the 2nd point of ECL adjustment too, another +4 Strength, +2 Constitution, +2d8 breath weapon damage, and +1 natural armor. At the 3rd class level he'd pick up the 3rd point of ECL adjustment, another +4 Strength, +2 Charisma, +2d8 breath weapon damage, and +1 natural armor. This would reduce his 1st-level HP and breath weapon DC by 1 point, until he hits 2nd-level. But it would mean he hits 2nd-level much sooner (at the time the rest of the party hits 3rd, leaving him only slightly behind in HP, feats, and skill points, but ahead in offense and physical power). And reaches 3rd-level somewhat sooner than normal. [/QUOTE]
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