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Recruiting for a High Level Planescape Campaign (dead, see the last post, sorry)
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<blockquote data-quote="Shayuri" data-source="post: 3877250" data-attributes="member: 4936"><p>Actually, I take it back. Inventory stays as is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I did tweak skills a little.</p><p></p><p>How do you want to handle Cohort/Followers? Do you want me to do up their stats, or would you prefer to, with me just specifying what race/class they are and what they do?</p><p></p><p>Here's the sheet again so you don't have to go looking:</p><p></p><p>[sblock=Silhouette]Name: Silhouette</p><p>Race: Tiefling</p><p>Class/Level: Beguiler 15 / Unseen Seer 2</p><p>Gender: Female</p><p>Exp: </p><p></p><p>Desc: Silhouette's true appearance is that of a shapely and beautiful female humanoid, with red irised eyes and skin that is truly black in color; the shade of shadows at midnight. She enjoys finery and luxury, and tends to dress in provacative clothes of high quality materials, or at least seem to. Very little in her day to day appearance is exactly as it seems however. Her skill in illusion magic makes her adept at adopting roles and altering her looks to become whoever and whatever she wishes at any given moment. Under her illusions, she wears a veil or mask, so even those who see through her arts can still not see her true face.</p><p></p><p>Strength (STR) 8 (0)</p><p>Dexterity (DEX) 20 (4)</p><p>Constitution (CON) 18 (4)</p><p>Intelligence (INT) 28 (10)</p><p>Wisdom (WIS) 12 (4)</p><p>Charisma (CHA) 14 (10)</p><p></p><p>Alignment: Neutral evil</p><p>AC: 30 (10 +5 Dex +10 armor +5 deflection)</p><p>Hit Points: 135</p><p>Movement: 30' ground</p><p></p><p>Init: +5 (+10 w/Murmur)</p><p>Base Attack Bonus: +8/+3</p><p>Melee Attack: +7</p><p>Ranged Attack: +13</p><p>Fort: +14</p><p>Reflex: +15</p><p>Will: +19</p><p></p><p>Race Abilities</p><p>+2 Dex, +2 Int, -2 Cha</p><p>Darkvision 60 ft</p><p>Resistance to electricity 5, cold 5, and fire 5</p><p>Darkness SLA, 1/day</p><p>Skills: Tieflings have a +2 racial bonus on Bluff and Hide checks.</p><p></p><p>Class Abilities:</p><p>Armored Mage</p><p>Trapfinding</p><p>Cloaked Casting: +2 DC, +2 vs SR</p><p>Advanced Learning</p><p>- 3rd: Magic Aura</p><p>- 7th: Phantasmal Killer</p><p>- 11th: Greater Heroism</p><p>- 15th: Greater Shadow Evocation</p><p>Surprise Casting: Move Action</p><p>Silent Spell</p><p>Still Spell</p><p></p><p>Danage Bonus +1d6 (works with sneak damage from Mantle)</p><p>Advanced Learning (Divination): Greater Scrying</p><p></p><p>Skills: 212</p><p>Bluff +27 (20 ranks + 2 Cha + 2 race +3 item)</p><p>Concentration +20 (16 ranks + 4 Con)</p><p>Diplomacy +24 (15 ranks + 2 Cha + 4 synergy +3 item)</p><p>Disguise +30 (13 ranks + 2 Cha + 10 magic +3 item +2 synergy)</p><p>Forgery +20 (11 ranks + 9 Int)</p><p>Gather Information +20 (13 ranks + 2 Cha + 3 item + 2 synergy)</p><p>Knowledge: Arcana +15 (6 ranks + 9 Int)</p><p>Knowledge: Factions/Guilds +14 (5 ranks + 9 Int)</p><p>Knowledge: Local +15 (6 ranks + 9 Int)</p><p>Knowledge: Planes +15 (6 ranks + 9 Int)</p><p>Hide +30 (18 ranks + 5 Dex + 2 race + 5 item)</p><p>Move Silently +30 (20 ranks + 5 Dex + 5 item)</p><p>Sense Motive +21 (20 ranks + 1 Wis)</p><p>Spellcraft +12 (1 rank + 9 Int + 2 synergy)</p><p>Spot +15 (14 ranks + 1 Wis)</p><p>Listen +15 (14 ranks + 1 Wis)</p><p>Use Magic Device +19 (14 ranks + 2 Cha + 3 item)</p><p></p><p>Feats</p><p>1 Spell Focus: Divination</p><p>3 Weapon Finesse</p><p>6 Spell Focus: Illusion</p><p>9 Spell Focus: Enchantment</p><p>12 Heighten Spell</p><p>15 Leadership</p><p></p><p>Languages - Common, Infernal, Abyssal, Celestial, Draconic, Auran</p><p></p><p>Spells (Base DC: 19, 20 illusion, Divination, 22 enchantment)</p><p></p><p>0 - 6/6, 1 - 9/9, 2 - 8/8, 3 - 8/8, 4 - 8/8, 5 - 8/8, 6 - 7/7, 7 - 6/6, 8 - 4/4</p><p></p><p>0 - Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/Close, Read Magic</p><p>1 - Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Disguise Self,</p><p>Expeditious Retreat, Hypnotism, Mage Armor, Obscuring Mist, Rouse, Silent Image, Sleep,</p><p>Undetectable Alignment, Whelm</p><p>2 - Blinding Color Surge, Blur, Daze Monster, Detect Thoughts, Fog Cloud, Glitterdust,</p><p>Hypnotic Pattern, Invisibility, Knock, Minor Image, Mirror Image, Misdirection, See Invisible,Silence, Spider Climb, Stay the Hand, Touch of Idiocy, Vertigo, Whelming Burst</p><p>3 - Arcane Sight, Clairvoyance/Clairaudence, Crown of Veils, Deep Slumber, Dispel Magic, Displacement, Glibness, Halt, Haste, Hesitate, Hold Person, Inevitable Defeat, Invisibility Sphere, Legion Of Sentinels, Major Image, Nondetection, Slow, Suggestion, Vertigo Field, Zone of Silence</p><p>4 - Charm Monster, Confusion, Crushing Despair, Freedom of Movement, Greater Invisibility, Greater Mirror Image, Locate Creature, Mass Whelm, Phantom Battle, Rainbow Pattern, Solid Fog</p><p>5 - Break Enchantment, Dominate Person, Feeblemind, Friend to Foe, Hold Monster, Incite Riot, Mind Fog, Telepathic Bond, Seeming, Sending, Swift Etherealness</p><p>6 - Greater Dispel, Mass Suggestion, Mislead, Overwhelm, Repulsion, Shadow Walk, True Seeing, Veil</p><p>7 - Ethereal Jaunt, Greater Arcane Sight, Mass Hold Person, Mass Invisibility, Phase Door, Power Word: Blind, Project Image, Spell Turning</p><p>8 - Demand, Discern Location, Mind Blank, Moment of Prescience, Power Word: Stun, Scintillating </p><p></p><p>Pattern, Screen</p><p></p><p>Money - 10gp</p><p></p><p>Weapons -</p><p>Murmur, +1 morphing rapier of warning, +14 to hit, 1d6 dmg, 18320gp</p><p>- Augment Crystal: Lesser Return, 1000</p><p>- Augment Crystal: Lesser Fiendslaying, 3000</p><p></p><p>Armour -</p><p>Blackmail - Mithril Breastplate +5, +10, 62400, Max Dex +6, ACP 0, 15lbs</p><p>- Nimbleness +1, Maxdex +6, ACP 0</p><p>- Death Ward +1</p><p>- Blueshine, 1500</p><p>- Called, 2000</p><p>- Glamered, 2700</p><p>- Augment Crystal: Greater Adapation, 3000</p><p></p><p>Gear -</p><p>2 scroll cases, 2gp, 1lb</p><p>2 belt pouches, 2gp, 1lb</p><p>1 Smokestick</p><p></p><p>In pouch 1</p><p>Spell foci, (various, no effective cost)</p><p></p><p>In pouch 2</p><p>Money purse</p><p></p><p>Magic -</p><p>Talisman of Undying Fortitude, 8000</p><p>Tome of Worldly Knowledge, 1500</p><p>Gwaron's Boots, 6000</p><p>Belt of the Wide Earth, 8000</p><p>Veil of Allure, 14000</p><p>Ring of Universal Energy Protection 20, 120000</p><p>Ring of Protection +5, 50000</p><p>Vest of Resistance +5, 25000</p><p>Headband of Intellect +6, 36000</p><p>-- Circlet of Persuasion, 6750</p><p>Amulet of Health +6, 36000</p><p>Gloves of Dexterity +6, 36000</p><p>Mantle of the Predator, 8000[/sblock]</p><p></p><p>Then a bit of background:</p><p></p><p>[sblock=Backstory]Silhouette is an information-broker in Sigil...one of the bashers who makes it a point to learn whatever's worth knowing (which is most things) then selling it back to berks too clueless to piece it together for themselves. She specializes though in uncovering secrets. More than one blood has gone to Sil and hired her to get dirt on someone, or proof of something, or similar. Between her and her information network, there isn't much of note that goes on in the Cage that she can't find out about. She doesn't usually personally handle smaller, easier cases anymore...leaving those to her protege and lieutenants. These days Silhouette is more interested in deeper darks...the whys and wherefores that offer -real- power...and real risks. Faction heads, greater demons and devils, maybe even Powers themselves. In the meantime, she's in the process of rebuilding some of her personal fortune after recently going on something of a spending spree. Those in the know suspect she's up to something big...but they don't know the half of it.[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3877250, member: 4936"] Actually, I take it back. Inventory stays as is. :) I did tweak skills a little. How do you want to handle Cohort/Followers? Do you want me to do up their stats, or would you prefer to, with me just specifying what race/class they are and what they do? Here's the sheet again so you don't have to go looking: [sblock=Silhouette]Name: Silhouette Race: Tiefling Class/Level: Beguiler 15 / Unseen Seer 2 Gender: Female Exp: Desc: Silhouette's true appearance is that of a shapely and beautiful female humanoid, with red irised eyes and skin that is truly black in color; the shade of shadows at midnight. She enjoys finery and luxury, and tends to dress in provacative clothes of high quality materials, or at least seem to. Very little in her day to day appearance is exactly as it seems however. Her skill in illusion magic makes her adept at adopting roles and altering her looks to become whoever and whatever she wishes at any given moment. Under her illusions, she wears a veil or mask, so even those who see through her arts can still not see her true face. Strength (STR) 8 (0) Dexterity (DEX) 20 (4) Constitution (CON) 18 (4) Intelligence (INT) 28 (10) Wisdom (WIS) 12 (4) Charisma (CHA) 14 (10) Alignment: Neutral evil AC: 30 (10 +5 Dex +10 armor +5 deflection) Hit Points: 135 Movement: 30' ground Init: +5 (+10 w/Murmur) Base Attack Bonus: +8/+3 Melee Attack: +7 Ranged Attack: +13 Fort: +14 Reflex: +15 Will: +19 Race Abilities +2 Dex, +2 Int, -2 Cha Darkvision 60 ft Resistance to electricity 5, cold 5, and fire 5 Darkness SLA, 1/day Skills: Tieflings have a +2 racial bonus on Bluff and Hide checks. Class Abilities: Armored Mage Trapfinding Cloaked Casting: +2 DC, +2 vs SR Advanced Learning - 3rd: Magic Aura - 7th: Phantasmal Killer - 11th: Greater Heroism - 15th: Greater Shadow Evocation Surprise Casting: Move Action Silent Spell Still Spell Danage Bonus +1d6 (works with sneak damage from Mantle) Advanced Learning (Divination): Greater Scrying Skills: 212 Bluff +27 (20 ranks + 2 Cha + 2 race +3 item) Concentration +20 (16 ranks + 4 Con) Diplomacy +24 (15 ranks + 2 Cha + 4 synergy +3 item) Disguise +30 (13 ranks + 2 Cha + 10 magic +3 item +2 synergy) Forgery +20 (11 ranks + 9 Int) Gather Information +20 (13 ranks + 2 Cha + 3 item + 2 synergy) Knowledge: Arcana +15 (6 ranks + 9 Int) Knowledge: Factions/Guilds +14 (5 ranks + 9 Int) Knowledge: Local +15 (6 ranks + 9 Int) Knowledge: Planes +15 (6 ranks + 9 Int) Hide +30 (18 ranks + 5 Dex + 2 race + 5 item) Move Silently +30 (20 ranks + 5 Dex + 5 item) Sense Motive +21 (20 ranks + 1 Wis) Spellcraft +12 (1 rank + 9 Int + 2 synergy) Spot +15 (14 ranks + 1 Wis) Listen +15 (14 ranks + 1 Wis) Use Magic Device +19 (14 ranks + 2 Cha + 3 item) Feats 1 Spell Focus: Divination 3 Weapon Finesse 6 Spell Focus: Illusion 9 Spell Focus: Enchantment 12 Heighten Spell 15 Leadership Languages - Common, Infernal, Abyssal, Celestial, Draconic, Auran Spells (Base DC: 19, 20 illusion, Divination, 22 enchantment) 0 - 6/6, 1 - 9/9, 2 - 8/8, 3 - 8/8, 4 - 8/8, 5 - 8/8, 6 - 7/7, 7 - 6/6, 8 - 4/4 0 - Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/Close, Read Magic 1 - Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Disguise Self, Expeditious Retreat, Hypnotism, Mage Armor, Obscuring Mist, Rouse, Silent Image, Sleep, Undetectable Alignment, Whelm 2 - Blinding Color Surge, Blur, Daze Monster, Detect Thoughts, Fog Cloud, Glitterdust, Hypnotic Pattern, Invisibility, Knock, Minor Image, Mirror Image, Misdirection, See Invisible,Silence, Spider Climb, Stay the Hand, Touch of Idiocy, Vertigo, Whelming Burst 3 - Arcane Sight, Clairvoyance/Clairaudence, Crown of Veils, Deep Slumber, Dispel Magic, Displacement, Glibness, Halt, Haste, Hesitate, Hold Person, Inevitable Defeat, Invisibility Sphere, Legion Of Sentinels, Major Image, Nondetection, Slow, Suggestion, Vertigo Field, Zone of Silence 4 - Charm Monster, Confusion, Crushing Despair, Freedom of Movement, Greater Invisibility, Greater Mirror Image, Locate Creature, Mass Whelm, Phantom Battle, Rainbow Pattern, Solid Fog 5 - Break Enchantment, Dominate Person, Feeblemind, Friend to Foe, Hold Monster, Incite Riot, Mind Fog, Telepathic Bond, Seeming, Sending, Swift Etherealness 6 - Greater Dispel, Mass Suggestion, Mislead, Overwhelm, Repulsion, Shadow Walk, True Seeing, Veil 7 - Ethereal Jaunt, Greater Arcane Sight, Mass Hold Person, Mass Invisibility, Phase Door, Power Word: Blind, Project Image, Spell Turning 8 - Demand, Discern Location, Mind Blank, Moment of Prescience, Power Word: Stun, Scintillating Pattern, Screen Money - 10gp Weapons - Murmur, +1 morphing rapier of warning, +14 to hit, 1d6 dmg, 18320gp - Augment Crystal: Lesser Return, 1000 - Augment Crystal: Lesser Fiendslaying, 3000 Armour - Blackmail - Mithril Breastplate +5, +10, 62400, Max Dex +6, ACP 0, 15lbs - Nimbleness +1, Maxdex +6, ACP 0 - Death Ward +1 - Blueshine, 1500 - Called, 2000 - Glamered, 2700 - Augment Crystal: Greater Adapation, 3000 Gear - 2 scroll cases, 2gp, 1lb 2 belt pouches, 2gp, 1lb 1 Smokestick In pouch 1 Spell foci, (various, no effective cost) In pouch 2 Money purse Magic - Talisman of Undying Fortitude, 8000 Tome of Worldly Knowledge, 1500 Gwaron's Boots, 6000 Belt of the Wide Earth, 8000 Veil of Allure, 14000 Ring of Universal Energy Protection 20, 120000 Ring of Protection +5, 50000 Vest of Resistance +5, 25000 Headband of Intellect +6, 36000 -- Circlet of Persuasion, 6750 Amulet of Health +6, 36000 Gloves of Dexterity +6, 36000 Mantle of the Predator, 8000[/sblock] Then a bit of background: [sblock=Backstory]Silhouette is an information-broker in Sigil...one of the bashers who makes it a point to learn whatever's worth knowing (which is most things) then selling it back to berks too clueless to piece it together for themselves. She specializes though in uncovering secrets. More than one blood has gone to Sil and hired her to get dirt on someone, or proof of something, or similar. Between her and her information network, there isn't much of note that goes on in the Cage that she can't find out about. She doesn't usually personally handle smaller, easier cases anymore...leaving those to her protege and lieutenants. These days Silhouette is more interested in deeper darks...the whys and wherefores that offer -real- power...and real risks. Faction heads, greater demons and devils, maybe even Powers themselves. In the meantime, she's in the process of rebuilding some of her personal fortune after recently going on something of a spending spree. Those in the know suspect she's up to something big...but they don't know the half of it.[/sblock] [/QUOTE]
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