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Recruiting for Blood and Guts: Modern Military PbP (done recruiting for now)
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<blockquote data-quote="uraniumdragon" data-source="post: 2495497" data-attributes="member: 12238"><p>To All: I appreciate the suggestions you have made. I take no offense. My concern when rolling him up was to not be pigeon-holed into a character that has no use in a campaign. If we were to start at level 1 and I saw what direction the GM was going with his campaign and the players were going with their characters, then I could adjust as I go. Since I have no idea what computers or electronics Chuck has in mind in Iraq, and knowing the extreme use (and effectiveness) of IED in Iraq, I thought to "multi-class" into explosive expert as well. Kinda of why I haven't suggested making up a driver or pilot. If we don't need a pilot, why waste a feat or two into useless directions. </p><p></p><p>I already adjusted out the jump and climb skills because armor wipes them right out. And when forced to use the basic scores, that includes an 8, Charisma sucks and I have to expend points in Gather Info just to break even. I would hope for a "Faceman" character to do the talking for us. Knowledge skills tells me what I learned before I got there. Gather info means I have to spend time asking around to a crowd that may not exist. In my opinion, of course... <grin></p><p></p><p>I'll take your comments into mind and reconsider today, since all of the characters are not in yet and Chuck wasn't declared a lock.</p><p></p><p>Thanks again.</p></blockquote><p></p>
[QUOTE="uraniumdragon, post: 2495497, member: 12238"] To All: I appreciate the suggestions you have made. I take no offense. My concern when rolling him up was to not be pigeon-holed into a character that has no use in a campaign. If we were to start at level 1 and I saw what direction the GM was going with his campaign and the players were going with their characters, then I could adjust as I go. Since I have no idea what computers or electronics Chuck has in mind in Iraq, and knowing the extreme use (and effectiveness) of IED in Iraq, I thought to "multi-class" into explosive expert as well. Kinda of why I haven't suggested making up a driver or pilot. If we don't need a pilot, why waste a feat or two into useless directions. I already adjusted out the jump and climb skills because armor wipes them right out. And when forced to use the basic scores, that includes an 8, Charisma sucks and I have to expend points in Gather Info just to break even. I would hope for a "Faceman" character to do the talking for us. Knowledge skills tells me what I learned before I got there. Gather info means I have to spend time asking around to a crowd that may not exist. In my opinion, of course... <grin> I'll take your comments into mind and reconsider today, since all of the characters are not in yet and Chuck wasn't declared a lock. Thanks again. [/QUOTE]
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