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Recruiting for Blood and Guts: Modern Military PbP (done recruiting for now)
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<blockquote data-quote="Bobitron" data-source="post: 2495742" data-attributes="member: 25479"><p>Cool, UD. THanks for listening. Like I said, don't sweat it if he is already as you like.</p><p></p><p>kingpaul, I would agree with Shaman. Since you are being so flexible in what you play (thanks!), I would wait until RR comes up with something. Fast/Recon vehicle op or a leader type with decent combat abilities make the most sense to me, but if RR's guy leans towards the weaker side in combat, another weapons guy would make sense. Maybe a gunner with a M249 and the feats to make use of it?</p><p></p><p>I had initially written up Bear as a Charismatic/Leader and was pretty happy with what came out. He had high Bluff, Demolitions, Disable, Diplomacy, Gather Information, Intimidate, Streetwise and Tactics (all at +8 or over). My only real complaint about the Leader class is the need for the Teamwork and Tactician feats. Unless everyone in the unit burns a feat on Teamwork, they are both useless, as is the Voice of Command ability.</p><p></p><p>If you guys would rather, I can switch over to the Leader. But I think to make it work, everyone would have to take Teamwork (US Army).</p></blockquote><p></p>
[QUOTE="Bobitron, post: 2495742, member: 25479"] Cool, UD. THanks for listening. Like I said, don't sweat it if he is already as you like. kingpaul, I would agree with Shaman. Since you are being so flexible in what you play (thanks!), I would wait until RR comes up with something. Fast/Recon vehicle op or a leader type with decent combat abilities make the most sense to me, but if RR's guy leans towards the weaker side in combat, another weapons guy would make sense. Maybe a gunner with a M249 and the feats to make use of it? I had initially written up Bear as a Charismatic/Leader and was pretty happy with what came out. He had high Bluff, Demolitions, Disable, Diplomacy, Gather Information, Intimidate, Streetwise and Tactics (all at +8 or over). My only real complaint about the Leader class is the need for the Teamwork and Tactician feats. Unless everyone in the unit burns a feat on Teamwork, they are both useless, as is the Voice of Command ability. If you guys would rather, I can switch over to the Leader. But I think to make it work, everyone would have to take Teamwork (US Army). [/QUOTE]
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