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Recruiting for Dogs in the Vineyard
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<blockquote data-quote="Graf" data-source="post: 4117946" data-attributes="member: 3087"><p>I'm more familiar with EnWorld and it's posting system (and hold out hope that some cool EnWorld people would like to give it a shot) but sure I'll move for <em>Dogs</em>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Honestly I was a bit taken with the whole family/traits thing. Initially I was thinking about a character who was a wallflower and was trying to get out from under his family's sterling reputation; but then I starting thinking about appearance vs. reality in dogs and a sterling family with a wallflower character didn't seem so appealing.</p><p>(Wallflowers are tricky to play and be interesting, usually they're just... Wallflowers)</p><p></p><p>I liked the idea of subverting the whole coat thing a bit (the munckin in me immediately went, can I have a "big" "excellent" coat); but if the proud family isn't nearby then the coat isn't a roleplaying prop to talk about excessive pride, but just the biggest-nicest dog's coat most people have seen (which is just munchkin and silly in Dogs)</p><p>If I have proud family members around and they're subtly admiring the coat and casually mentioning that "Yes, he's a Smith, you know our sister out in Faith has a mill where they made the cotton. She said in her letters that the good Lord came to her the night that she heard about Jeremiah becoming a Dog and told her to have two bolts of it made up and sent off" then it can stop being a "munchkin item" and go back to it's subverting role.</p><p>Don't know if that actually makes sense.</p><p></p><p></p><p>I guess, in the worst case, the family is large and powerful because some segment of them are sorcerors and they're some sort of canker growing slowly over the society as a whole.</p><p>Which is very much CoC/Lovecraft/Pulp Adventure and not very Dogs.</p><p></p><p>Maybe I should think about something like famous Father (a dog who died doing something heroic) someone who's reputation he's never lived up to because of some character flaw (hot tempered and jumpy).</p><p>Of course, Dog's don't marry and stay dogs, so maybe his father retired for a bit, was called out/involved in some emergency and died then.</p><p></p><p>Just riffing.</p></blockquote><p></p>
[QUOTE="Graf, post: 4117946, member: 3087"] I'm more familiar with EnWorld and it's posting system (and hold out hope that some cool EnWorld people would like to give it a shot) but sure I'll move for [I]Dogs[/I]. ;) Honestly I was a bit taken with the whole family/traits thing. Initially I was thinking about a character who was a wallflower and was trying to get out from under his family's sterling reputation; but then I starting thinking about appearance vs. reality in dogs and a sterling family with a wallflower character didn't seem so appealing. (Wallflowers are tricky to play and be interesting, usually they're just... Wallflowers) I liked the idea of subverting the whole coat thing a bit (the munckin in me immediately went, can I have a "big" "excellent" coat); but if the proud family isn't nearby then the coat isn't a roleplaying prop to talk about excessive pride, but just the biggest-nicest dog's coat most people have seen (which is just munchkin and silly in Dogs) If I have proud family members around and they're subtly admiring the coat and casually mentioning that "Yes, he's a Smith, you know our sister out in Faith has a mill where they made the cotton. She said in her letters that the good Lord came to her the night that she heard about Jeremiah becoming a Dog and told her to have two bolts of it made up and sent off" then it can stop being a "munchkin item" and go back to it's subverting role. Don't know if that actually makes sense. I guess, in the worst case, the family is large and powerful because some segment of them are sorcerors and they're some sort of canker growing slowly over the society as a whole. Which is very much CoC/Lovecraft/Pulp Adventure and not very Dogs. Maybe I should think about something like famous Father (a dog who died doing something heroic) someone who's reputation he's never lived up to because of some character flaw (hot tempered and jumpy). Of course, Dog's don't marry and stay dogs, so maybe his father retired for a bit, was called out/involved in some emergency and died then. Just riffing. [/QUOTE]
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