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Recruiting for High Level Gestalt
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<blockquote data-quote="Lord Wyrm" data-source="post: 2797165" data-attributes="member: 36521"><p>I've looked at the material I have for #1 and #2 and have decided I can combine them fairly easily, it also makes updating #1 easier.</p><p></p><p></p><p></p><p></p><p></p><p>Level 10 initially, gives us a while till Epic.</p><p>XP will start at 50000, that should equate to half-way to level 11. Thats 5000 XP for item creation if you want to try it.</p><p></p><p>Stat Gen will be 40 Point Buy or Grid method Using 5d6 keep highest 3, I'll let you vote.</p><p></p><p></p><p>No, although your LA, and monster hit dice, only count along one class 'track' so you will have BA and Hit Dice from those levels.</p><p></p><p></p><p>The way I have rigged up my campaign world leaves a good amount of it 'gray' and fairly unwritten, so if you want to take it upon yourself to design a race, item, outer plane, etc. for your character then feel free. I try and get some good mileage out of all PC designed stuff so what you design will carry over into future games. I'll get up some world info within the next few days while you vote on stat generation.</p></blockquote><p></p>
[QUOTE="Lord Wyrm, post: 2797165, member: 36521"] I've looked at the material I have for #1 and #2 and have decided I can combine them fairly easily, it also makes updating #1 easier. Level 10 initially, gives us a while till Epic. XP will start at 50000, that should equate to half-way to level 11. Thats 5000 XP for item creation if you want to try it. Stat Gen will be 40 Point Buy or Grid method Using 5d6 keep highest 3, I'll let you vote. No, although your LA, and monster hit dice, only count along one class 'track' so you will have BA and Hit Dice from those levels. The way I have rigged up my campaign world leaves a good amount of it 'gray' and fairly unwritten, so if you want to take it upon yourself to design a race, item, outer plane, etc. for your character then feel free. I try and get some good mileage out of all PC designed stuff so what you design will carry over into future games. I'll get up some world info within the next few days while you vote on stat generation. [/QUOTE]
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